• Title/Summary/Keyword: Information and Communication

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A Study on Human-Robot Interaction Trends Using BERTopic (BERTopic을 활용한 인간-로봇 상호작용 동향 연구)

  • Jeonghun Kim;Kee-Young Kwahk
    • Journal of Intelligence and Information Systems
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    • v.29 no.3
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    • pp.185-209
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    • 2023
  • With the advent of the 4th industrial revolution, various technologies have received much attention. Technologies related to the 4th industry include the Internet of Things (IoT), big data, artificial intelligence, virtual reality (VR), 3D printers, and robotics, and these technologies are often converged. In particular, the robotics field is combined with technologies such as big data, artificial intelligence, VR, and digital twins. Accordingly, much research using robotics is being conducted, which is applied to distribution, airports, hotels, restaurants, and transportation fields. In the given situation, research on human-robot interaction is attracting attention, but it has not yet reached the level of user satisfaction. However, research on robots capable of perfect communication is steadily being conducted, and it is expected that it will be able to replace human emotional labor. Therefore, it is necessary to discuss whether the current human-robot interaction technology can be applied to business. To this end, this study first examines the trend of human-robot interaction technology. Second, we compare LDA (Latent Dirichlet Allocation) topic modeling and BERTopic topic modeling methods. As a result, we found that the concept of human-robot interaction and basic interaction was discussed in the studies from 1992 to 2002. From 2003 to 2012, many studies on social expression were conducted, and studies related to judgment such as face detection and recognition were conducted. In the studies from 2013 to 2022, service topics such as elderly nursing, education, and autism treatment appeared, and research on social expression continued. However, it seems that it has not yet reached the level that can be applied to business. As a result of comparing LDA (Latent Dirichlet Allocation) topic modeling and the BERTopic topic modeling method, it was confirmed that BERTopic is a superior method to LDA.

Personification of On-line Shopping Mall -Focusing on the Social Presence- (온라인 쇼핑몰의 의인화 전략 -사회적 실재감을 중심으로-)

  • Park, Ju-Sik
    • Management & Information Systems Review
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    • v.31 no.2
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    • pp.143-172
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    • 2012
  • While e-commerce market(B2C) grows rapidly, many experts argue that EC(B2C) transactions have not reached its full potential. A notable difference between online and offline consumer markets that is suppressing the growth of EC(B2C) is the decreased presence of human and social elements in the online shopping environments. Generally online shopping lacks human warmth and sociability. In this study, social presence in online shopping mall was proposed as a substitute for face-to-face social interaction in the traditional commerce and author explored what variables affect social presence(human warmth and sociability) on online shopping malls and how human warmth and sociability can influence on online store loyalty. To achieve research objectives, we reviewed literatures related with marketing, psychology and communication research areas. Based on literature review, we proposed a research model on the online shopping mall. To examine the proposed research model, we gathered data by using a self-report questionnaire. Respondents consists of online shoppers with at least five or more times of purchase experience in online shopping malls. Because social presence is a feeling which needs frequent contacts with malls to experience, respondents must have enough purchase experiences. The empirical results are as follows : First, shopping mall's customization efforts influence perceived social presence on the mall significantly. Second, shopping mall's responsiveness influences perceived social presence significantly. Third, perceived activity of community of online shopping mall influences perceived social presence significantly. Mall managers have to activate their customer community to reinforce social presence, resulting in trust building. Finally, perceived social presence influences trust and enjoyment on the mall significantly. And then trust and enjoyment on the mall affect store loyalty significantly. From these findings it can be inferred that perceived social presence appears determinant which is critical to the formation of core variables(trust and loyalty) in existing online shopping papers.

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A Study on Netwotk Effect by using System Dynamics Analysis: A Case of Cyworld (시스템 다이내믹스 기법을 이용한 네트워크 효과 분석: 싸이월드 사례)

  • Kim, Ga-Hye;Yang, Hee-Dong
    • Information Systems Review
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    • v.11 no.1
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    • pp.161-179
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    • 2009
  • Nowadays an increasing number of Internet users are running individual websites as Blog or Cyworld. As this type of personal media has a great influence on communication among people, business comes to care about Network Effect, Network Software, and Social Network. For instance, Cyworld created the web service called 'Minihompy' for individual web-logs, and acquired 2.4milion users in 2007. Although many people assumed that the popularity of Minihompy, or Blog would be a passing fad, Cyworld has improved its service, and expanded its Network with various contents. This kind of expansion reflects survival efforts from infinite competitions among ISPs (Internet Service Provider) with focus on enhancing usability to users. However, Cyworld's Network Effect is gradually diminished in these days. Both of low production cost of service vendors and the low searching/conversing costs of users combine to make ISPs hard to keep their market share sustainable. To overcome this lackluster trend, Cyworld has adopted new strategies and try to lock their users in their service. Various efforts to improve the continuance and expansion of Network effect remain unclear and uncertain. If we understand beforehand how a service would improve Network effect, and which service could bring more effect, ISPs can get substantial help in launching their new business strategy. Regardless many diverse ideas to increase their user's duration online ISPs cannot guarantee 'how the new service strategies will end up in profitability. Therefore, this research studies about Network effect of Cyworld's 'Minihompy' using System-Dynamics method which could analyze dynamic relation between users and ISPs. Furthermore, the research aims to predict changes of Network Effect based on the strategy of new service. 'Page View' and 'Duration Time' can be enhanced for the short tenn because they enhance the service functionality. However, these services cannot increase the Network in the long-run. Limitations of this research include that we predict the future merely based on the limited data. We also limit the independent variables over Network Effect only to the following two issues: Increasing the number of users and increasing the Service Functionality. Despite of some limitations, this study perhaps gives some insights to the policy makers or others facing the stiff competition in the network business.

Analysis of Tourism Popularity Using T-map Search andSome Trend Data: Focusing on Chuncheon-city, Gangwon-province (T맵 검색지와 썸트랜드 데이터를 이용한 관광인기도분석: 강원도 춘천을 중심으로)

  • TaeWoo Kim;JaeHee Cho
    • Journal of Service Research and Studies
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    • v.12 no.1
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    • pp.25-35
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    • 2022
  • Covid-19, of which the first patient in Korea occurred in January 2020, has affected various fields. Of these, the tourism sector might havebeen hit the hardest. In particular, since tourism-based industrial structure forms the basis of the region, Gangwon-province, and the tourism industry is the main source of income for small businesses and small enterprises, the damage is great. To check the situation and extent of such damage, targeting the Chuncheon region, where public access is the most convenient among the Gangwon regions, one-day tours are possible using public transportation from Seoul and the metropolitan area, with a general image that low expense tourism is recognized as possible, this study conducted empirical analysis through data analysis. For this, the general status of the region was checked based on the visitor data of Chuncheon city provided by the tourist information system, and to check the levels ofinterest in 2019, before Covid-19, and in 2020, after Covid-19, by comparing keywords collected from the web service sometrend of Vibe Company Inc., a company specializing in keyword collection, with SK Telecom's T-map search site data, which in parallel provides in-vehicle navigation service and communication service, this study analyzed the general regional image of Chuncheon-city. In addition, by comparing data from two years by developing a tourism popularity index applying keywords and T-map search site data, this study examined how much the Covid-19 situation affected the level of interest of visitors to the Chuncheon area leading to actual visits using a data analysis approach. According to the results of big data analysis applying the tourism popularity index after designing the data mart, this study confirmed that the effect of the Covid-19 situation on tourism popularity in Chuncheon-city, Gangwon-provincewas not significant, and confirmed the image of tourist destinations based on the regional characteristics of the region. It is hoped that the results of this research and analysis can be used as useful reference data for tourism economic policy making.

A Comparative Study on Failure Pprediction Models for Small and Medium Manufacturing Company (중소제조기업의 부실예측모형 비교연구)

  • Hwangbo, Yun;Moon, Jong Geon
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.11 no.3
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    • pp.1-15
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    • 2016
  • This study has analyzed predication capabilities leveraging multi-variate model, logistic regression model, and artificial neural network model based on financial information of medium-small sized companies list in KOSDAQ. 83 delisted companies from 2009 to 2012 and 83 normal companies, i.e. 166 firms in total were sampled for the analysis. Modelling with training data was mobilized for 100 companies inlcuding 50 delisted ones and 50 normal ones at random out of the 166 companies. The rest of samples, 66 companies, were used to verify accuracies of the models. Each model was designed by carrying out T-test with 79 financial ratios for the last 5 years and identifying 9 significant variables. T-test has shown that financial profitability variables were major variables to predict a financial risk at an early stage, and financial stability variables and financial cashflow variables were identified as additional significant variables at a later stage of insolvency. When predication capabilities of the models were compared, for training data, a logistic regression model exhibited the highest accuracy while for test data, the artificial neural networks model provided the most accurate results. There are differences between the previous researches and this study as follows. Firstly, this study considered a time-series aspect in light of the fact that failure proceeds gradually. Secondly, while previous studies constructed a multivariate discriminant model ignoring normality, this study has reviewed the regularity of the independent variables, and performed comparisons with the other models. Policy implications of this study is that the reliability for the disclosure documents is important because the simptoms of firm's fail woule be shown on financial statements according to this paper. Therefore institutional arragements for restraing moral laxity from accounting firms or its workers should be strengthened.

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Effects of Feedback Signals on DTV Repeaters (DTV 중계기의 궤환신호의 영향)

  • Kang, Sang-Gee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.10
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    • pp.1737-1743
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    • 2006
  • OCR(On channel repeater) provides the high frequency reuse efficiency for allocating frequency bands to repeaters because the frequency of input and output signals of OCRs is the same. However the oscillation probability of OCRs is high due to the same input and output frequency. In order to prevent a repeater from oscillating, we must keep the antenna isolation higher than the gain of the repeater with a some margin. In this paper we simulated the effects of the amplitude, phase and time delay of feedback signals (m the characteristics of non-regeneration OCR. Simulation results show that the highest probability of oscillation is occurred when the gain of a repeater is the same value of the isolation. From the simulation results, we know that the phase of feedback signals can be adjusted to reduce the possibility of oscillation if a non-regeneration repeater has a narrow operation bandwidth or a signal bandwidth is narrow. As the time delay increases, the probability of oscillation and the fluctuation of gain over a certain frequency band increase also. The effects of the amplitude and phase of feedback signals on S/N of 8-VSB signal for generation and non-generation repeater were tested. The measured results show that the set-top can receive 8-VSB signal when the received signal power is $17{\sim}18dB$ higher than the noise power. When the isolation is almost same as the gain of the repeater, then the set-top can not receive 8-VSB signals due to the oscillation of the repeater. And the phase of feedback signals affects S/N at the output of the repeater when the isolation is $11.75{\sim}13.75dB$ larger than the gain of the repeater. In this case the set-top can not receive 8-VSB signal of at $48^{\circ}\;and\;347^{\circ}$ of the phase of feedback signals. However the phase of feedback signals can not affect the S/N of 8-VSB signals of the generation repeater because of the demodulation and modulation process of the generation repenter. The set-top can not receive 8-VSB signals when the amplitude of feedback signals is $12.6{\sim}13.6dB$ larger than the wanted signal power at the input port of the repeater. It's because that the amplitude of feedback signals saturates the front end of the repeater.

A Study on the Effect of the Third-Party Award Winning Advertisement on Consumer's Pre-Purchase Intention (제 3 기관 수상(Award Winning) 광고가 소비자 구매의도에 미치는 영향에 관한 연구 - 마케팅 변수들의 조절 효과를 중심으로 -)

  • Jeon, Hoseong
    • Asia Marketing Journal
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    • v.10 no.1
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    • pp.25-64
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    • 2008
  • Third-Party awards are growing in popularity. They are the hit product of the year chosen by The Korea Economic Daily, the best 10 products of the year chosen by Sports paper, the best hit product chosen by consulting firm and the best venture company of the year chosen by Information and Communication Ministry. Then these questions may be followed. Why industry likes this type of advertisement? Does this type of advertisement influences consumers' purchase intention? And if it does, how? Many researchers have been interested in external cue of product quality by focusing research effort on brand, price, producer, warranty etc. However, important but under-explored area is the role of third-party reference for signaling product quality. This paper comes from the idea that the third-party reference may signal consumers like manufacturer brand, product brand, product price, and shop brand. We develop a related theories to address research questions and drive some research hypotheses based on the previous studies probing source credibility, attribution, and signal theory. We put more emphasis on source credibility. We conducted the research based on 3x2x2x2 between group factorial design to explore causal relationship between the third party award winning advertising(real, fictional, no) and the purchase intention of consumers exposed to other information simultaneously such as product type(experience, search), distribution channel(direct, indirect) and perceived price(high, low). Since subjects are divided into 2 groups based on the means of response without extra experimental stimulus in case of perceived price. 12 different advertisements are used for conducting this study. The results are followings. First, the source credibility of the third party goes up, consumers' purchase intention would go up. It seems that consumers think the credibility of the third-party most when they are exposed to the third party award winning advertisement. Second, the product type does moderate the relationship between the third-party award winning advertisement and purchase intention. And the type of the distribution channel also moderates this relationship. The consumers' purchase intention goes up higher when they buy experience good and there is significant difference of purchase intention when consumers are exposed to direct channel treatment condition. But, perceived price has nothing to do with the third-party winning advertisement context for raising consumer intention to buy advertised product.

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Availability based Scheduling Scheme for Fair Data Collection with Mobile Sink in Wireless Sensor Networks (무선 센서 네트워크에서 모바일 싱크를 통한 데이터 수집의 균등성 보장을 위한 가용성 기반 스케줄링 기법)

  • Lee, Joa-Hyoung;Jo, Young-Tae;Jung, In-Bum
    • The KIPS Transactions:PartA
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    • v.16A no.3
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    • pp.169-180
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    • 2009
  • With fixed sinks, the network stability could be improved while the network life time could be decreased by the rapid energy dissipation around the fixed sink because of the concentrated network traffic from sensor nodes to the fixed sink in wireless sensor network. To address this problem, mobile sinks, which decentralize the network traffic, has received a lot of attention from many researchers recently. Since a mobile sink has a limited period to communicate with each sensor nodes, it is necessary for a scheduling algorithm to provide the fairness of data collection from each sensor nodes. In the paper, we propose the new scheduling algorithm, ASF(Availability based Scheduling scheme for Fair data collection), for the fair data collection by a mobile in the sensor networks. The ASF takes account of the distance between each sensor nodes and the mobile sink as scheduling metric, as well as the amount of collected data from each sensor nodes. Experiment results shows that the ASF improves the fairness of data collection among the sensor nodes, comparing to existing algorithm.

Dynamic Shutdown of Server Power Mode Control for Saving Energy in a Server Cluster Environment (서버 클러스터 환경에서 에너지 절약을 위한 서버 전원 모드 제어에서의 동적 종료)

  • Kim, Hoyeon;Ham, Chihwan;Kwak, Hukeun;Chung, Kyusik
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.7
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    • pp.283-292
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    • 2013
  • In order to ensure high performance, all the servers in an existing server cluster are always On regardless of number of real-time requests. They ensure QoS, but waste server power if some of them are idle. To save energy consumed by servers, the server power mode control was developed by shutdowning a server when a server is not needed. There are two types of server power mode control depending on when a server is actually turned off if the server is selected to be off: static or dynamic. In a static mode, the server power is actually turned off after a fixed time delay from the time of the server selection. In a dynamic mode, server power is actually turned off if all the services served in the server are done. This corresponds to a turn off after a variable time delay. The static mdoe has disadvantages. It takes much time to find an optimal shutdown time manually through repeated experiments. In this paper, we propose a dynamic shutdown method to overcome the disadvantages of static shutdown. The proposed method allows to guarantee user QoS with good power-saving because it automatically approaches an optimal shutdown time. We performed experiments using 30 PCs cluster. Experimental results show that the proposed dynamic shutdown method is almost same as the best static shutdown in terms of power saving, but better than the best static shutdown in terms of QoS.

Research on Touch Function capable of Real-time Response in Low-end Embedded System (저사양 임베디드 시스템에서의 실시간 응답이 가능한 터치 기능 연구)

  • Lee, Yong-Min;Han, Chang Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.4
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    • pp.37-41
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    • 2021
  • This paper presents a study to implement a touch screen capable of real-time response processing in a low-end embedded system. This was done by introducing an algorithm using an interpolation method to represent real-time response characteristics when a touch input is performed. In this experiment, we applied a linear interpolation algorithm that estimates random data by deriving a first-order polynomial from 2-point data. We also applied a Lagrange interpolation algorithm that estimates random data by deriving a quadratic polynomial from 3-point data. As a result of the experiment, it was found that the Lagrange interpolation method was more complicated than the linear interpolation method, and the processing speed was slow, so the text was not smooth. When using the linear interpolation method, it was confirmed that the speed displayed on a screen is 2.4 times faster than when using the Lagrange interpolation method. For real-time response characteristics, it was confirmed that smaller size of the executable file of the algorithm is more advantageous than the superiority of the algorithm itself. In conclusion, in order to secure real-time response characteristics in a low-end embedded system, it was confirmed that a relatively simple linear interpolation algorithm performs touch operations with better real-time response characteristics than the Lagrange interpolation method.