• Title/Summary/Keyword: Industry platform

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Implementation of a Sensor Network in a Welding Workplace Based on IoT for Smart Shipyards (스마트 조선소를 위한 사물인터넷 기반 용접 작업장 센서네트워크 구축)

  • Kim, Hyun Sik;Lee, Gi Seung;Kang, Seog Geun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.3
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    • pp.433-439
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    • 2021
  • In this paper, we propose a method to implement an IoT-based sensor network for each workplace of a shipyard. Here, at the most common welding workplace in shipyards, the shipbuilding blocks are used as a communication medium to transmit information such as the worker's location, welding progress, and working hour to a server using LoRa and powerline communication. To achieve the data communication, inductive couplers and hybrid modems have been manufactured and installed on wire feeders and pin jigs to establish a sensor network. As a result of field test, the proposed system shows a success rate of data transmission and a rate of successful recognition of worker's location of about 98% or more. In addition, the process management system platform can record and display the work process data generated at the field in real time. The proposed system can be a starting point for enhancing the competitiveness of Korean shipbuilding industry through the establishment of a smart shipyard.

"Dangerous Media vs. Reliable Childcare Helper" : Discursive Analysis of Infants' Smart Media Use ('위험한 미디어 vs 든든한 육아 도우미' : 영유아 스마트 미디어 이용 담론에 대한 탐구)

  • Choi, Yisook;Kim, Banya
    • The Journal of the Korea Contents Association
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    • v.21 no.8
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    • pp.515-525
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    • 2021
  • The study examines how the discourse on infants' smart media use has been constructed under media-saturated situations. Infants' use of smart media has been regarded as a dangerous activity, rate of overdependence has been increasing. Newspapers during the recent three years (2018-20) were analyzed. The most prominent speakers in the news field were smart media content producers and platform operators. There were negative views and concerns about infants' smart media use by academics, civic groups, and parents. However, the industry went beyond these risk discourses and gave positive meaning: Smart media was redefined as safe media for infants and reliable childcare helpers for parents. Parents were portrayed as those responsible for their children's media use and in need of help for childcare, rather than being blamed for their children's overdependence on smart media. Digital parenting seems to be emerging as an acceptable and practicable way of childcare rather than harmful and incomplete parenting.

Review of OLED-based Wearable Display for Smart Textiles (스마트 텍스타일 구현을 위한 OLED 기반 웨어러블 디스플레이 리뷰)

  • Jeong, Eun Gyo;Lee, Chang-Min;Cho, Seok Ho
    • Fashion & Textile Research Journal
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    • v.23 no.6
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    • pp.860-868
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    • 2021
  • Clothing has a very important role in human life, and it is the most human-friendly platform because humans wear it in almost all the time. In the recent years, smart clothing integrated with various functions is solidifying its position as the core of next-generation Information and Communications Technology(ICT). With this global trend, the smart textiles, textiles embedded with electronic devices that are capable of performing various functions, have been attracting a lot of attention. Therefore, various research activities on the smart textiles are in progress, and the global market outlook for the smart textiles is also showing rapid growth. Among the various smart textile technologies, the textile/fiber-based wearable display has been attracting more attention because it is an essential element for wearers to intuitively control the functions integrated in the smart textiles. This paper provides insightful information and the technological elements of organic light emitting diodes(OLEDs) display, which have been evaluated as the most ideal device for luminescent clothing. Since, OLEDs have many advantages such as light weight, extremely thin thickness and great flexibility, the textile/fiber-based wearable OLEDs can be worn without any inconvenience. In addition, by introducing previous studies on the textile/fiber-based OLED displays, we intend to consider the commercial potential of the textile/fiber-based smart luminescent clothing using the OLED technologies.

Development of a Sign Language Learning Assistance System using Mediapipe for Sign Language Education of Deaf-Mutility (청각장애인의 수어 교육을 위한 MediaPipe 활용 수어 학습 보조 시스템 개발)

  • Kim, Jin-Young;Sim, Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.6
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    • pp.1355-1362
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    • 2021
  • Recently, not only congenital hearing impairment, but also the number of people with hearing impairment due to acquired factors is increasing. The environment in which sign language can be learned is poor. Therefore, this study intends to present a sign language (sign language number/sign language text) evaluation system as a sign language learning assistance tool for sign language learners. Therefore, in this paper, sign language is captured as an image using OpenCV and Convolutional Neural Network (CNN). In addition, we study a system that recognizes sign language behavior using MediaPipe, converts the meaning of sign language into text-type data, and provides it to users. Through this, self-directed learning is possible so that learners who learn sign language can judge whether they are correct dez. Therefore, we develop a sign language learning assistance system that helps us learn sign language. The purpose is to propose a sign language learning assistance system as a way to support sign language learning, the main language of communication for the hearing impaired.

Multiverse, The Strategy of the Universe Reproduction for Expanding Content IP (멀티버스(Multiverse), 콘텐츠 IP확장을 위한 세계관 재생산 전략)

  • Jang, Min-Gi
    • The Journal of the Korea Contents Association
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    • v.22 no.4
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    • pp.182-189
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    • 2022
  • As OTT services become popular worldwide, content IP expansion strategy has an important position in the platform media industry ecosystem where new content is constantly distributed. In particular, the method in which a successful narrative expands the elements constituting a specific world, that is, the Universe, is effective in reducing risk factors in content IP expansion and expanding content franchises. This study intends to examine how Marvel's cinematic Universe (MCU) is strategically performing content IP expansion while borrowing the multiverse concept and replicating and reproducing it by itself through narrative analysis of . As a result, the multiverse can reproduce an incomplete state by repeating the completed event, which can exist as another self-fulfilling content. At the same time, it can be an effective content IP expansion strategy in that each story can be produced because a single character can exist in multiple under the multiverse.

A Comparative Study on the Key Success Factors of Over-The-Tops in South Korea (국내 OTT(Over-The-Tops) 서비스 성공 요인에 관한 비교 연구)

  • Lee, Soyul;Park, Hyunjun
    • Journal of Korea Society of Industrial Information Systems
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    • v.26 no.6
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    • pp.135-154
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    • 2021
  • This paper compares and analyzes the domestic OTT services to access their success factors, strategies and examine the domestic OTT leader's wavve's unique differentiation strategy. It is a comparative study of the top five market share services based on the operator and content's key success factors criteria, revenue structure, personalization, interactive media and cooperation. As a result, the common success factors were contents that reflected the characteristics of the operators, hybrid VOD, hybrid filtering, real-time participation interaction, alliances between the same and heterogeneous industries, and utilization of existing business areas. In addition, the study confirmed that it expanded the scope of the project and operated the contents efficiently by introducing one or more business strategies. wavve has been widely validated with its content, while B2C has long-term benefits and overseas use services, and B2B has a systematic use system, differentiating itself from other services. This paper can be the foundation for identifying the strengths and differences of each service on 2021, entering the domestic OTT industry, and establishing competitive strategies.

Mark XIIA(Mode 5) IFF System Integration and Certification Test for Surface to Air Missile System (유도무기체계 모드 5 피아식별 체계통합 및 인증시험)

  • Kim, Woo-Hyun;Jung, Se-Young;Lee, Yun-Soo;Chang, Se-Myong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.2
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    • pp.160-168
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    • 2022
  • The new IFF mode, Mode-5 replacing Mode-4, has already been established by the US DoD for its allies and NATO forces. A IFF retrofit program for replacing the Mark XII Mode-4 with Mark XIIA Mode-5 is in progress in order to overcome the security limitations of the former in R.O.K. IFF certification test for the new mode, Mode-5, has been performed on medium range surface to air missile platform of the Korean armed forces for the first time in R.O.K and this is regarded as a monumental event in Korean defense industry. The present paper is a discussion on the procedures applied to the IFF system retrofit and integration, lessons learned from AIMS test with the US AIMS PO as observer. The minimum modification from the existing Mark XII Mode-4 to Mark XIIA Mode-5 and evolutional adaption from previous design including interoperability are required for the system retrofit. Letter of Certification was received from the US AIMS PO after the tests. The authors propose that the lessons learned and know-how acquired during the tests are managed by the R.O.K Government as the standard structure of a database. It is expected that the use of the database will reduce the developmental difficulties and risk, also increase efficiency in future developments and other projects.

Evaluation of host and bacterial gene modulation during Lawsonia intracellularis infection in immunocompetent C57BL/6 mouse model

  • Kirthika, Perumalraja;Park, Sungwoo;Jawalagatti, Vijayakumar;Lee, John Hwa
    • Journal of Veterinary Science
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    • v.23 no.3
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    • pp.41.1-41.15
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    • 2022
  • Background: Proliferative enteritis caused by Lawsonia intracellularis undermines the economic stability of the swine industry worldwide. The development of cost-effective animal models to study the pathophysiology of the disease will help develop strategies to counter this bacterium. Objectives: This study focused on establishing a model of gastrointestinal (GI) infection of L. intracellularis in C57BL/6 mice to evaluate the disease progression and lesions of proliferative enteropathy (PE) in murine GI tissue. Methods: We assessed the murine mucosal and cell-mediated immune responses generated in response to inoculation with L. intracellularis. Results: The mice developed characteristic lesions of the disease and shed L. intracellularis in the feces following oral inoculation with 5 × 107 bacteria. An increase in L. intracellularis 16s rRNA and groEL copies in the intestine of infected mice indicated intestinal dissemination of the bacteria. The C57BL/6 mice appeared capable of modulating humoral and cell-mediated immune responses to L. intracellularis infection. Notably, the expression of genes for the vitamin B12 receptor and for secreted and membrane-bound mucins were downregulated in L. intracellularis -infected mice. Furthermore, L. intracellularis colonization of the mouse intestine was confirmed by the immunohistochemistry and western blot analyses. Conclusions: This is the first study demonstrating the contributions of bacterial chaperonin and host nutrient genes to PE using an immunocompetent mouse model. This mouse infection model may serve as a platform from which to study L. intracellularis infection and develop potential vaccination and therapeutic strategies to treat PE.

Analysis of differences in K-pop Content Update Preference Cycle and Price Elasticity

  • Kwak, Youngsik;Lee, Yunkyung;Na, Byeongmin;Hong, Jaewon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.7
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    • pp.137-144
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    • 2022
  • This study is an empirical study on whether the interval of K-pop content updates and price changes consumer purchasing intentions for domestic fandom commerce platforms that turn their profit structure online and strengthen fandom-based marketing to cope with changes in the digital environment. FGI and a survey was conducted using a conjoint analysis designed to confirm the difference in price elasticity according to the content update interval. As a result, the price elasticity of K-pop content was found to be an inelastic characteristic, and the change in price elasticity according to the content update interval was not statistically significant. This study provides basic data to be used to establish a marketing strategy for the fandom commerce market that will grow in the future.

Extracting Features for Developing Guideline a Game-type Metaverse Centered on Entertainment (오락 위주의 게임형 메타버스 개발 가이드라인 요소 도출)

  • Lee, Min-Ho;Shin, Jeong-Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.10
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    • pp.1500-1508
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    • 2022
  • As non-face-to-face culture melts into people's daily lives due to the COVID-19 pandemic, interest in the metaverse has also increased significantly. There are several types of metaverse depending on the purpose of applications. With this recent explosive interest in the metaverse platform and demanding applications on it, there have been various contents for metaverse in progress in industries. However, developing such contents has many real problems since there is no valuable guidelines for metaverse contents development in industry. In this study, we aim to propose a development guideline that developers can refer to for game-type metaverse content by comparative analysis of existing contents among various metaverse types. In the development guideline, we derive common characteristic components of representative features for game-type metaverse platforms and give explanations on developing strategies. Such proposed development guidelines are verified by game-type metaverse field experts by survey.