• Title/Summary/Keyword: Image watermarking

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A Study on the design of Video Watermarking System for TV Advertisement Monitoring (TV광고 모니터링을 위한 비디오 워터마킹 시스템의 설계에 관한 연구)

  • Shin, Dong-Hwan;Kim, Sung-Hwan
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.56 no.1
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    • pp.206-213
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    • 2007
  • In this paper, The monitoring system for TV advertisement is implemented using video watermark. The functions of the advertisement monitoring system are monitoring the time, length, and index of the on-air advertisement, saving the log data, and reporting the monitoring result. The performance of the video watermark used in this paper is tested for TV advertisement monitoring. This test includes LAB test and field test. LAB test is done in laboratory environment and field test in actually broadcasting environment. LAB test includes PSNR, distortion measure in image, and the watermark detection rate in the various attack environment such as AD/DA(analog to digital and digital to analog) conversion, noise addition, and MPEG compression. The result of LAB test is good for the TV advertisement monitoring. KOBACO and SBS are participated in the field test. The watermark detection rate is 100% in both the real-time processing and the saved the processing. The average deviation of the watermark detection time is 0.2 second, which is good because the permissible average error is 0.5 second.

Color Image Digital Watermarking based on a Luminance-Chrominance Signal (휘도-색차 신호 기반의 컬러 영상 디지털 워터마킹)

  • Seo Jung-Hee;Lim Young-Jin;Han Eun-Young;Park Hung-Bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.565-568
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    • 2006
  • In the luminance and chrominance signal, luminance signal creates gray images, and is capable of making each color component compatible with monochrome system. And color components of luminance and chrominance signals are useful to encode or convert the signal because they have low correlation. Each color signal has low correlation statistically, but they are not independent of one another. Therefore, this paper proposes the watermark inserting algorithm for luminance and chrominance signal in the domain of frequency founded on wavelet, considering the interdependent characteristics of color components. Therefore, it can guarantee the robustness and invisible of digital watermark.

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A Novel Copyright Protection for Digital Images Using Magnitude and Orientation of Edge (영상의 에지 크기와 각도를 이용한 정지영상 보호 기법)

  • Shin, Jin-Wook;Min, Byung-Jun;Yoon, Sook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.3C
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    • pp.262-270
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    • 2008
  • We propose a technique to protect digital images using the magnitude and orientation of their edges. The proposed technique uses the content-associated copyright message generated by combining the original copyright message with the magnitude and orientation of some edges of a digital image. It enables the distribution of the original copyright message without any distortion of original digital images by avoiding embedment of the original copyright message into images. In addition to the advantage in the image quality, it also has a relatively low computational complexity by using simple operations to generate the content-associated copyright message. To verify the proposed technique, we performed experiments on its robustness to the external attacks such as histogram equalization, median filtering, rotation, and cropping. Experimental results on restoring the copyright message from images distorted by attacks show that more than 90%, on the average, can be recovered.

Effective Error Detection Method for Video using Fragile Watermark (연성 워터마크를 이용한 비디오의 효율적인 에러 검출 방법)

  • Hwang, Young-Hooi;Jeon, Byeung-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.6
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    • pp.602-611
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    • 2002
  • Recent advances in technology have resulted in rapid growth in mobile communication. With this explosive growth, reliable transmission and error resilient technique become increasingly necessary to offer high quality multimedia service. The success of error resilient techniques at decoder sensitively depends on error detection performance. Therefore, this paper proposes a computationally very simple and efficient error detection technique using fragile watermark for real-time video communication. To balance between image quality degradation and error detection efficiency, fragile watermark is embedded only in least significant bits of selected transform coefficients. The proposed method is workable without additional bit in video bitstream and can be implemented very efficiently. This method will be useful in video communication in error prone environment such as wireless channel.

Lossless Data Hiding Using Modification of Histogram in Wavelet Domain (웨이블릿 영역에서 히스토그램 수정을 이용한 무손실 정보은닉)

  • Jeong Cheol-Ho;Eom Il-Kyu;Kim Yoo-Shin
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.4 s.310
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    • pp.27-36
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    • 2006
  • Lossless data embedding is a method to insert information into a host image that guarantees complete restoration when the extraction has been done. In this paper, we propose a noble reversible data embedding algorithm for images in wavelet domain. The proposed embedding technique, which modifies histogram of wavelet coefficient, is composed of two inserting steps. Data is embedded to wavelet coefficient using modification of histogram in first embedding process. Second embedding step compensates the distortion caused by the first embedding process as well as hides more information. Hence we achieve higher inserting capacity. In view of the relationship between the embedding capacity and the PSNR value, our proposed method shows considerably higher performance than the current reversible data embedding methods.

SIFT Feature Based Digital Watermarking Method for VR Image (VR영상을 위한 SIFT 특징점 기반 디지털 워터마킹 방법)

  • Moon, Won-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1152-1162
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    • 2019
  • With the rapid development of the VR industry, many VR contents are produced and circulated, and the need for copyright protection is increasing. In this paper, we propose a method of embedding and extracting watermarks in consideration of VR production process. In embedding, SIFT is performed by selecting the region where distortion is minimized in VR production, and transformed into frequency domain using DWT and embedded into the QIM method. In extracting process, in order to correct the distortion in the projection process, the top and bottom regions are changed to different projection methods and some middle regions are rotated using 3DoF to extract the watermark. After this processing, extracted watermark has higher accuracy than the conventional watermark method, and the validity of the proposed watermark is shown by showing that the accuracy is maintained even in various attacks.

An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
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    • v.24 no.2
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    • pp.21-35
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    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.