• 제목/요약/키워드: Image Texture

검색결과 1,145건 처리시간 0.026초

블록의 속성과 질감특징을 이용한 문서영상의 블록분류 (Block Classification of Document Images by Block Attributes and Texture Features)

  • 장영내;김중수;이철희
    • 한국멀티미디어학회논문지
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    • 제10권7호
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    • pp.856-868
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    • 2007
  • 본 논문에서는 블록의 속성과 질감특징을 이용하여 효과적인 블록 분류 방법을 제안하였다. 제안한 방법에서는 먼저 명암도 문서영상을 이진화한 후, 평활화 기법을 적용하여 블록의 위치정보와 본 논문에서 사용할 특징 중에 하나인 각 블록의 내부에 있는 작은 블록들의 최대 높이 값을 구하였다. 이 위치정보들을 이용하여 문서영상을 각 블록으로 분할한다. 이 블록의 명암도 블록영상에서 문서의 속성이 잘 반영된 (0,1) 방향의 공간 명암도 의존 행렬을 구하여 7가지 질감특징을 구하였다. 먼저 블록의 속성을 최소거리 규칙(Nearest Neighbor Rule)에 입력하여 문자와 비문자 영역으로, 상세분류를 위하여 7가지 질감특징을 이용하여 큰 문자, 작은 문자, 표, 그래픽 및 사진 등으로 구분함으로써 문서인식을 위한 구조 해석뿐만 아니라 다양한 응용 분야에 효과적으로 이용될 수 있도록 하였다.

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Design and Implementation of Virtual Aquarium

  • Bak, Seon-Hui;Lee, Heeman
    • 한국컴퓨터정보학회논문지
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    • 제21권12호
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    • pp.43-49
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    • 2016
  • This paper presents the design and implementation of virtual aquarium by generating 3D models of fishes that are colored by viewers in an aim to create interaction among viewers and aquarium. The virtual aquarium system is composed of multiple texture extraction modules, a single interface module and a single display module. The texture extraction module recognize the QR code on the canvas to get information of the predefined mapping table and then extract the texture data for the corresponding 3D model. The scanned image is segmented and warp transformed onto the texture image by using the mapping information. The extracted texture is transferred to the interface module to save on the server computer and the interface module sends the fish code and texture information to the display module. The display module generates a fish on the virtual aquarium by using predefined 3D model with the transmitted texture. The fishes on the virtual aquarium have three different swimming methods: self-swimming, autonomous swimming, and leader-following swimming. The three different swimming methods are discussed in this paper. The future study will be the implementation of virtual aquarium based on storytelling to further increase interactions with the viewer.

Texture Comparison with an Orientation Matching Scheme

  • Nguyen, Cao Truong Hai;Kim, Do-Yeon;Park, Hyuk-Ro
    • Journal of Information Processing Systems
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    • 제8권3호
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    • pp.389-398
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    • 2012
  • Texture is an important visual feature for image analysis. Many approaches have been proposed to model and analyze texture features. Although these approaches significantly contribute to various image-based applications, most of these methods are sensitive to the changes in the scale and orientation of the texture pattern. Because textures vary in scale and orientations frequently, this easily leads to pattern mismatching if the features are compared to each other without considering the scale and/or orientation of textures. This paper suggests an Orientation Matching Scheme (OMS) to ease the problem of mismatching rotated patterns. In OMS, a pair of texture features will be compared to each other at various orientations to identify the best matched direction for comparison. A database including rotated texture images was generated for experiments. A synthetic retrieving experiment was conducted on the generated database to examine the performance of the proposed scheme. We also applied OMS to the similarity computation in a K-means clustering algorithm. The purpose of using K-means is to examine the scheme exhaustively in unpromising conditions, where initialized seeds are randomly selected and algorithms work heuristically. Results from both types of experiments show that the proposed OMS can help improve the performance when dealing with rotated patterns.

BDIP와 BVCL의 질감특징을 이용한 영상검색 (Image Retrieval Using Texture Features BDIP and BVLC)

  • 천영덕;서상용;김남철
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 제14회 신호처리 합동 학술대회 논문집
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    • pp.183-186
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    • 2001
  • In this paper, we first propose new texture features, BVLC (block variation of local correlation coefficients) moments, for content-based image retrieval (CBIR) and then present an image retrieval method based on the fusion of BDIP and BVLC moments. BDIP uses the local probabilities in image blocks to extract valley and edges well. BVLC uses the variations of local correlation coefficients in images blocks to measure texture smoothness well. In order not to be affected with the movement, rotation, and size of an object, the first and second moments of BDIP and BVLC are used for CBIR. Corel DB and Vistex DB are used to evaluate the performance of the proposed retrieval method. Experimental results show that the presented retrieval method yields average 12% better performance than the method using only BDIP or BVLC moments and average 13% better performance than the method using wavelet moments.

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TEXTURE ANALYSIS, IMAGE FUSION AND KOMPSAT-1

  • Kressler, F.P.;Kim, Y.S.;Steinnocher, K.T.
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2002년도 Proceedings of International Symposium on Remote Sensing
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    • pp.792-797
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    • 2002
  • In the following paper two algorithms, suitable for the analysis of panchromatic data as provided by KOMPSAT-1 will be presented. One is a texture analysis which will be used to create a settlement mask based on the variations of gray values. The other is a fusion algorithm which allows the combination of high resolution panchromatic data with medium resolution multispectral data. The procedure developed for this purpose uses the spatial information present in the high resolution image to spatially enhance the low resolution image, while keeping the distortion of the multispectral information to a minimum. This makes it possible to use the fusion results for standard multispecatral classification routines. The procedures presented here can be automated to large extent, making them suitable for a standard processing routine of satellite data.

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Disparity Refinement near the Object Boundaries for Virtual-View Quality Enhancement

  • Lee, Gyu-cheol;Yoo, Jisang
    • Journal of Electrical Engineering and Technology
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    • 제10권5호
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    • pp.2189-2196
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    • 2015
  • Stereo matching algorithm is usually used to obtain a disparity map from a pair of images. However, the disparity map obtained by using stereo matching contains lots of noise and error regions. In this paper, we propose a virtual-view synthesis algorithm using disparity refinement in order to improve the quality of the synthesized image. First, the error region is detected by examining the consistency of the disparity maps. Then, motion information is acquired by applying optical flow to texture component of the image in order to improve the performance. Then, the occlusion region is found using optical flow on the texture component of the image in order to improve the performance of the optical flow. The refined disparity map is finally used for the synthesis of the virtual view image. The experimental results show that the proposed algorithm improves the quality of the generated virtual-view.

ART2를 이용한 효율적인 텍스처 분할과 합병 (Texture Segmentation using ART2)

  • 김도년;조동섭
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1995년도 하계학술대회 논문집 B
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    • pp.974-976
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    • 1995
  • Segmentation of image data is an important problem in computer vision, remote sensing, and image analysis. Most objects in the real world have textured surfaces. Segmentation based on texture information is possible even if there are no apparent intensity edges between the different regions. There are many existing methods for texture segmentation and classification, based on different types of statistics that can be obtained from the gray-level images. In this paper, we use a neural network model --- ART-2 (Adaptive Resonance Theory) for textures in an image, proposed by Carpenter and Grossberg. In our experiments, we use Walsh matrix as feature value for textured image.

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블록 동질성 분할을 이용한 화재불꽃 영역 추출에 관한 연구 (A Study on the Fire Flame Region Extraction Using Block Homogeneity Segmentation)

  • 박창민
    • 디지털산업정보학회논문지
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    • 제14권4호
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    • pp.169-176
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    • 2018
  • In this study, we propose a new Fire Flame Region Extraction using Block Homogeneity Segmentation method of the Fire Image with irregular texture and various colors. It is generally assumed that fire flame extraction plays a very important role. The Color Image with fire flame is divided into blocks and edge strength for each block is computed by using modified color histogram intersection method that has been developed to differentiate object boundaries from irregular texture boundaries effectively. The block homogeneity is designed to have the higher value in the center of region with the homeogenous colors or texture while to have lower value near region boundaries. The image represented by the block homogeneity is gray scale image and watershed transformation technique is used to generate closed boundary for each region. As the watershed transform generally results in over-segmentation, region merging based on common boundary strength is followed. The proposed method can be applied quickly and effectively to the initial response of fire.

신경회로망을 이용한 가공면 영상의 거칠기 분류 (The Classification of Roughness fir Machined Surface Image using Neural Network)

  • 사승윤
    • 한국생산제조학회지
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    • 제9권2호
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    • pp.144-150
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    • 2000
  • Surface roughness is one of the most important parameters to estimate quality of products. As this reason so many studies were car-ried out through various attempts that were contact or non-contact using computer vision. Even through these efforts there were few good results in this research., however texture analysis making a important role to solve these problems in various fields including universe aviation living thing and fibers. In this study feature value of co-occurrence matrix was calculated by statistic method and roughness value of worked surface was classified, of it. Experiment was carried out using input vector of neural network with characteristic value of texture calculated from worked surface image. It's found that recognition rate of 74% was obtained when adapting texture features. In order to enhance recogni-tion rate combination type in characteristics value of texture was changed into input vector. As a result high recognition rate of 92.6% was obtained through these processes.

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컴퓨터 시각을 이용한 버얼리종 건조 잎 담배의 등급판별 가능성 (Feasibility in Grading the Burley Type Dried Tobacco Leaf Using Computer Vision)

  • 조한근;백국현
    • Journal of Biosystems Engineering
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    • 제22권1호
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    • pp.30-40
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    • 1997
  • A computer vision system was built to automatically grade the leaf tobacco. A color image processing algorithm was developed to extract shape, color and texture features. An improved back propagation algorithm in an artificial neural network was applied to grade the Burley type dried leaf tobacco. The success rate of grading in three-grade classification(1, 3, 5) was higher than the rate of grading in six-grade classification(1, 2, 3, 4, 5, off), on the average success rate of both the twenty-five local pixel-set and the sixteen local pixel-set. And, the average grading success rate using both shape and color features was higher than the rate using shape, color and texture features. Thus, the texture feature obtained by the spatial gray level dependence method was found not to be important in grading leaf tobacco. Grading according to the shape, color and texture features obtained by machine vision system seemed to be inadequate for replacing manual grading of Burely type dried leaf tobacco.

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