• Title/Summary/Keyword: Idea Usefulness

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An Empirical Study on the Effects of Top Management Leadership for Big Data Success (빅데이터 성공에 최고경영층 리더십이 미치는 영향: 실증연구)

  • Park, Sohyun;Koo, Bonjae;Lee, Kukhie
    • Information Systems Review
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    • v.18 no.2
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    • pp.39-57
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    • 2016
  • Previous studies on the success factors of big data implementation have called for future research and further examination of the top management leadership's impact. This research proposes and empirically tests three hypotheses, including how top management leadership can directly affect big data investment, how it can mediate the causal relationship between big data investment and idea usefulness, and how it can mediate the relationship between idea usefulness and business utilization. Based on the data collected from 108 big data users in Korean companies, we determined that all three hypotheses are statistically significant. By shedding light on top management leadership and its characteristics, we can provide better suggestions on what needs to be done to ensure the success of big data.

Group Idea Generation and Simulation (그룹 아이디어 제너레이션을 위한 시뮬레이션 알고리즘의 개발)

  • Jung, J.H.
    • Korean Management Science Review
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    • v.26 no.2
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    • pp.37-59
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    • 2009
  • Electronic brainstorming (EBS) to improve the process and outcomes of group decision making is an artifact of Information Systems legacy. Despite three decades of research with EBS in an effort to become a key resource of organizational performance, its performance when compared to that of nominal is inconclusive because of the recent debate over its usefulness in terms of productivity. Subsequent researchers have directed our attention to the re-examination of cognitive stimulation, which is considered the major benefit in computer-based idea generation, to explain the performance singularity in computer-based groups. While both cognitive and motivational factors that moderate and mediate the group-interaction process remain unexplored, individual differences that are tightly linked to creative behavior have been largely ignored to account for the discrepancy in performance. Since simulations have been widely used in situations where an outcome does not meet the assumptions, the notion of a group simulator and detailed simulation mechanisms are introduced to examine the potential effects of individual differences on the performance of computer-based idea generation groups. In addition, two prior studies that empirically explored cognitive mechanisms with the group simulator are showcased along with six propositions to initiate future research.

An Analysis on Technology Acceptance of Ubiquitous Banking Service

  • Kim, Min-Cheol;Ha, Tai-Hyun
    • Journal of Digital Convergence
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    • v.9 no.1
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    • pp.51-59
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    • 2011
  • The objective of this paper is to identify factors influencing intention to use ubiquitous banking service focusing on potential users using a regression model. Through this, providers of ubiquitous banking services can get an idea of future development, including marketing strategy through the results of this analysis. This paper proposes that perceived usefulness is the most important factor influencing the uptake of ubiquitous service. Also in addition, ANOVA test shows that higher education level of the user can lead to the higher intention to use an ubiquitous banking service. In this study, we set up a model by using the most basic factor among influential factors presented in previous studies as an independent variable. However, other research variables which affect acceptance of ubiquitous service should be considered by thinking more diversely.

An Empirical Study on the Critical Factors for Successful m-Learning Implementation (성공적인 m-Learning 구현을 위한 핵심 요인에 대한 연구)

  • Whang, Jae-Hoon;Kim, Dong-Hyun
    • Journal of Information Technology Applications and Management
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    • v.12 no.3
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    • pp.57-80
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    • 2005
  • This study defined the notion of general idea on m-learning as based upon e-Learning and mobile internet related literature review and identified the m-Learning distinctive features. Also, this study has searched for factors that are expected to influence the use intended for m-Learning from self-regulated learning, which is acknowledged to be a useful method for learning accomplishment in education field, in order to measure the relationship between learners' motivation and use intention. Then it has empirically validated the conceptual model based on Davis' TAM (Technology Acceptance Model) As a result, self-efficacy, self-determination, interest, contents quality, time management, help seeking, and Peer study are factors affecting Perceived usefulness. Also self-efficacy, self-determination, interest, contents qualify, time management, and peer study are factors affecting perceived ease of use. Finally both perceived usefulness and perceived ease of use are significant factors affecting use intention.

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Design of RFID System for User's Authentication Under Ubiquitous Surroundings

  • Kim, Dae-Yoo;Kim, Jung-Tae
    • Journal of information and communication convergence engineering
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    • v.5 no.2
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    • pp.136-139
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    • 2007
  • In this paper we will discuss a general idea about an information system which provides information a user really needs in user's authentication. We will discuss how RFID could be applied for this kind of system especially from the standpoint of using RFID as a way to collect information of personal belongings. Also we will discuss security issues of using RFID as a component of the proposed system because while RFID could provide usefulness, it could also be very dangerous for revealing private information without user's awareness.

DIFFERENTIAL LEARNING AND ICA

  • Park, Seungjin
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.162-165
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    • 2003
  • Differential learning relies on the differentiated values of nodes, whereas the conventional learning depends on the values themselves of nodes. In this paper, I elucidate the differential learning in the framework maximum likelihood learning of linear generative model with latent variables obeying random walk. I apply the idea of differential learning to the problem independent component analysis(ICA), which leads to differential ICA. Algorithm derivation using the natural gradient and local stability analysis are provided. Usefulness of the algorithm is emphasized in the case of blind separation of temporally correlated sources and is demonstrated through a simple numerical example.

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A study of Time Management System in Data Base (데이터베이스에서의 시간 시스템에 관한 연구)

  • 최진탁
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.21 no.48
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    • pp.185-192
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    • 1998
  • A new algorithm is proposed in this paper which efficiently performs join in the temporal database. The main idea is to sort the smaller relation and to partition the larger relation, and the proposed algorithm reduces the cost of sorting the larger relation. To show the usefulness of the algorithm, the cost is analyzed with respect to the number of accesses to secondary storage and compared with that of Sort-Merge algorithm. Through the comparisons, we present and verify the conditions under which the proposed algorithm always outperforms the Sort-Merge algorithm. The comparisons show that the proposed algorithm achieves 10∼30% gain under those conditions.

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CERES Plot in Nonlinear Regression

  • Myung-Wook;Hye-Wook
    • Communications for Statistical Applications and Methods
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    • v.7 no.1
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    • pp.1-12
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    • 2000
  • We explore the structure and usefulness of CERES plot as a basic tool for dealing with curvature as a function of the new predictor in nonlinear regression. If a predictor has a nonlinear effect and there are nonlinear relationships among the predictors the partial residual plot and augmented partial residual plot are not able to display the correct functional form of the predictor. Unlike these plots the CERES plot can show the correct from. In situations where nonlinearity exists in two predictors we extend the idea of CERES plot to three dimensions, This is illustrated by simulated data.

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Study on a Creative Fashion Design Development Process through Idea Classification (아이디어 발상 유형화를 통한 창의적 패션 디자인 전개 프로세스 연구)

  • Kim, Yoon-Kyoung;Park, Hye-Won
    • Journal of the Korean Society of Costume
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    • v.60 no.9
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    • pp.95-105
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    • 2010
  • The purpose of this study is in allowing thinking about the design development process which is more towards the visual and perceptional aspects related to the form structure by more diverse methods by typology of idea generation. To accomplish such goal, researches in the psychology, pedagogy, engineering, and consilient studies as well as related precedent researches and reference data in architecture, promotion, industrial design, and other art fields and fashion designs are collected and analyzed to see the study trend. In addition, in the content analysis method based on such, the idea generation was classified into types in consideration of relevancy, usefulness, and suitability with fashion. First, a concentrated thinking of a limited space is a method of leading an optimal design by focusing on solving the cause of a problem within a space which generates the problem. Second, plan thinking per section of structure decomposition is a method of dismantling the design problems per organization, thinking type, factor, and characteristic into sub-modules to re-interpret and re-organize the problems in various aspects. Third, an associated thinking through interpreting relationships among vocabularies is a method of selecting the marginal languages that allow a person to come up with concrete forms and the key words related to fashion to import the characteristics and attributes of the marginal languages and thematic relationship between the two terms to search the relevancy. Lastly, the free integrated thinking of language extension is a method of groping integration between other fields and fashion by free integration among the extended terms by extending the vocabularies through inferring metaphorical expressions founded upon individual's memories or knowledge concepts regarding theme words that do not allow concrete forms to come up.

Development of the Scientific Creativity Task for a Field Trip to Botanical Garden - Application to Science-Gifted Elementary Students - (식물원 야외체험학습에서 활용 가능한 과학 창의성 과제 개발 - 초등과학영재학생에의 적용 -)

  • Kim, Minju;Kim, Hyunju;Lim, Chaeseong
    • Journal of Korean Elementary Science Education
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    • v.39 no.4
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    • pp.506-521
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    • 2020
  • This study aims to develop a scientific creativity task which science-gifted elementary students can conduct on a field trip to a botanical garden, and to analyze the results from conducting the task. For this, 38 science-gifted fifth-graders from the Science-Gifted Education Center, located at the Office of Education, participated in a field trip to a botanical garden, as a part of their program. Prior to the program, researchers developed a scientific creativity task for outdoor education program, along with science education specialists and teachers. The tasks were to observe plants, and to create something new and useful, or, in other words, scientifically creative, based on the plants' characteristics. The students could submit at most three ideas. Also, they assessed their own ideas, and selected an idea that they thought was the most creative. The results were analyzed by using the scientific creativity formula. The main findings from this study are as follows. First, it was found that the scientific creativity formula had an upward bias in assessing originality. Second, the students tended to assess the usefulness of their own ideas more generously. Third, the correlation between self-assessment results and scores from the scientific creativity formula for originality was r=.43. Fourth, in formula-based assessments, the correlation between originality scores and usefulness scores was relatively high, at r=.56. Fifth, the correlation between a student's scientific creativity score and the number of his or her ideas was very low, at r=.23. Sixth, when the ideas chosen as the most creative by students were compared with the ideas that had the highest scores in formula-based assessments, it was shown that 8 out of 19 students (42.1%) did not choose the idea that appeared to be the most creative when graded by the formula. This study is concluded by discussing the lessons from the scientific creativity task analysis for primary science education and gifted education.