• Title/Summary/Keyword: IT활용특성

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A Memory Mapping Technique to Reduce Data Retrieval Cost in the Storage Consisting of Multi Memories (다중 메모리로 구성된 저장장치에서 데이터 탐색 비용을 줄이기 위한 메모리 매핑 기법)

  • Hyun-Seob Lee
    • Journal of Internet of Things and Convergence
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    • v.9 no.1
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    • pp.19-24
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    • 2023
  • Recently, with the recent rapid development of memory technology, various types of memory are developed and are used to improve processing speed in data management systems. In particular, NAND flash memory is used as a main media for storing data in memory-based storage devices because it has a nonvolatile characteristic that it can maintain data even at the power off state. However, since the recently studied memory-based storage device consists of various types of memory such as MRAM and PRAM as well as NAND flash memory, research on memory management technology is needed to improve data processing performance and efficiency of media in a storage system composed of different types of memories. In this paper, we propose a memory mapping scheme thought technique for efficiently managing data in the storage device composed of various memories for data management. The proposed idea is a method of managing different memories using a single mapping table. This method can unify the address scheme of data and reduce the search cost of data stored in different memories for data tiering.

A Study on the Engineering Characteristics of Power Plant Coal Ash (화력발전소 부산물인 석탄회의 공학적 특성에 관한 연구)

  • Kuk, Kilkeun;Kim, Hyeyang;Chun, Byungsik
    • Journal of the Korean GEO-environmental Society
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    • v.11 no.5
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    • pp.25-34
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    • 2010
  • In this study characteristics for reclaimed ash was studied to enlarge the usage of reclaimed ash which is reaching to 72 million ton producted from whole thermal power plants in South Korea. Fly ash and bottom ash are reclaimed separately at some of thermal power plants. However, typically bottom ash and fly ash are mixed when they are buried at most of the thermal power plant, as a result the engineering characteristics of ponded ash are not investigated properly. In order to investigate the engineering characteristics of the ponded ash, laboratory tests were performed with ponded ash and fly ash from youngheung and samcheonpo thermal power plants. Specific gravity, unit weight, and grain size analysis test were fulfilled to evaluate the physical characteristics and triaxial permeability test, direct shear test, unconfined compressive strength test, compaction test were performed to evaluate the mechanical characteristics. And also engineering characteristics of coal ash from anthracite and Bituminous thermal power plants were compared and studied respectively. As a result of the study, it was confirmed that using coal ash from Bituminous thermal power plants can be effective in the place where lightweight materials are required and using coal ash from anthracite thermal power plants can be effective as backfill material which require higher permeability. Finally, it was confirmed that fly ash from youngheung thermal power plants which has the lowest permeability among the tested material is suitable for a field requiring impermeable material.

Impact of personal characteristics on learning performance in virtual reality-based construction safety training - Using machine learning and SHAP - (가상현실 기반 건설안전교육에서 개인특성이 학습성과에 미치는 영향 - 머신러닝과 SHAP을 활용하여 -)

  • Choi, Dajeong;Koo, Choongwan
    • Korean Journal of Construction Engineering and Management
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    • v.24 no.6
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    • pp.3-11
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    • 2023
  • To address the high accident rate in the construction industry, there is a growing interest in implementing virtual reality (VR)-based construction safety training. However, existing training approaches often failed to consider learners' individual characteristics, resulting in inadequate training for some individuals. This study aimed to investigate the impact of personal characteristics on learning performance in VR-based construction safety training using machine learning and SHAP (SHAPley Additional exPlanations). This study revealed that age exerted the greatest influence on learning performance, while work experience had the least impact. Furthermore, age exhibited a negative relationship with learning performance, indicating that the introduction of VR-based construction safety training can be effective for younger individuals. On the other hand, academic degree, qualifications, and work experience exhibited a positive relationship. To enhance learning performance for individuals with lower academic degree, it is necessary to provide content that is easier to understand. The lower qualifications and work experience have minimal impact on learning performance, so it is important to consider other learners' characteristics so as to provide appropriate educational content. This study confirmed that personal characteristics can significantly affect learning performance in VR-based construction safety training, highlighting the potential for leveraging these findings to provide effective safety training for construction workers.

Time-dependent characteristics of viscous fluid for rock grouting (암반 그라우팅을 위한 점성유체의 시간의존 특성 분석)

  • Lee, Jong-Won;Kim, Ji-Yeong;Weon, Jo-Hyun;Oh, Tae-Min
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.24 no.6
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    • pp.465-481
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    • 2022
  • Rock grouting is important to improve the waterproof efficiency and mechanical strength of rock medium with joint for utilizing the underground rock space such as tunnel. The grouting materials typically has been used the cement materials, which represent Bingham fluid model. This model can express the relationship of viscosity and yield strength. In addition, it is dependent with elapsed time. The grouting injection performance can be deteriorated with an increase of viscosity and yield strength in the grouting process if the time dependence is ignored. Therefore, in this study, the characteristics of viscosity and yield strength were investigated according to water-cement ratio and time dependence in the laboratory test. Numerical simulation was carried out to investigate the grouting performance according to the time dependence of characteristics in terms of the viscosity model. Given the results, the grouting injected distance and cumulative grout volume were significantly decreased when the time dependence of grouting material was considered. This study, considering the characteristics according to the time dependence of viscosity and yield strength, will be meaningful to the design of grouting injection in field applications.

A Queue Length Prediction Algorithm using Kalman Filter (Kalman Filter를 활용한 대기행렬예측 알고리즘 개발)

  • 심소정;이청원;최기주
    • Journal of Korean Society of Transportation
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    • v.20 no.5
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    • pp.145-152
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    • 2002
  • Real-time queueing information and/or predictive queue built-up information can be a good criterion in selecting travel options, such as routes, both for users, and for operators in operating transportation system. Provided properly, it will be a key information for reducing traffic congestion. Also, it helps drivers be able to select optimal roues and operators be able to manage the system effectively as a whole. To produce the predictive queue information, this paper proposes a predictive model for estimating and predicting queue lengths, mainly based on Kalman Filter. It has a structure of having state space model for predicting queue length which is set as observational variable. It has been applied for the Namsan first tunnel and the application results indicate that the model is quite reasonable in its efficacy and can be applicable for various ATIS system architecture. Some limitations and future research agenda have also been discussed.

Free-viewpoint Stereoscopic TIP Generation Using Virtual Camera and Depth Map (가상 카메라와 깊이 맵을 활용하는 자유시점 입체 TIP 생성)

  • Lee, Kwang-Hoon;Jo, Cheol-Yong;Choi, Chang-Yeol;Kim, Man-Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.11a
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    • pp.219-222
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    • 2009
  • 자유시점 비디오는 단순히 수동적으로 비디오를 보는 것이 아니라 원하는 시점을 자유로이 선택하여 보는 능동형 비디오이다. 일반적으로 다양한 위치 및 다양한 각도에 위치하는 다수의 카메라로부터 촬영된 영상을 이용하여 제작하는데, 이 기술은 박물관 투어, 엔터테인먼트 등의 다양한 분야에서 활용된다. 본 논문에서는 자유시점 비디오의 새로운 분야로 한 장의 영상을 가상 카메라와 깊이맵을 이용하여 영상 내부를 네비게이션하는 자유시점 입체 Tour-Into-Picture (TIP)을 제안한다. 오래전부터 TIP가 연구되어 왔는데, 이 분야는 한 장의 사진 내부를 탐험하면서 애니메이션으로 볼 수 있게 하는 기술이다. 제안 방법은 전처리과정으로 전경 마스크, 배경영상, 및 깊이맵을 자동 및 수동 방법으로 구한다. 다음에는 영상 내부를 항해하면서 투영 영상들을 획득한다. 배경영상과 전객객체의 3D 모델링 데이터를 기반으로 가상 카메라의 3차원 공간 이동, yaw, pitch, rolling의 회전, look-around effect, 줌인 등의 다양한 카메라 기능을 활용하여 자유시점 비디오를 구현한다. 또한 깊이정보의 특성 및 구조에 따라 놀라운 시청효과를 전달하는 카메라 기능의 설정 방법을 소개한다. 소프트웨어는 OpenGL 및 MFC Visual C++ 기반으로 구축되었으며, 실험영상으로 조선시대의 작품인 신윤복의 단오풍정을 사용하였고, 입체 애니메이션으로 제작되어 보다 실감있는 콘텐츠를 제공한다.

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A Study on the Data Generation and Effectiveness of GAN-Based Object Form Learning (GAN 기반의 물체 형태 학습용 데이터 생성과 유효성에 관한 연구)

  • Choi, Donggyu;Kim, Minyoung;Jang, Jongwook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.44-46
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    • 2022
  • Various object recognition using artificial intelligence basically shows planar results. It is based on classifying objects or identifying what objects are on the image. However, the original object has a three-dimensional shape, not a plane, and although the perception to obtain only simple results from the image does not matter, there is a lot of information that is insufficient when used in various fields. In this paper, checks the method of generating data in various fields of objects and whether it is meaningful by utilizing the characteristics of Layer that generates intermediate results with respect to image generation based on the GAN algorithm. It solves some of the problems in the hardware and collection process for generating existing multi-faceted data, and confirms that it can be utilized after data generation on several limited objects.

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A Study on the Factors Influencing Project Performance of Government R&D Program: Focusing on IT and CT Industry (정부연구개발사업의 성과창출요인에 관한 연구: IT와 CT산업을 중심으로)

  • Ko, EunOk;Jang, Pilseong;Kim, Yeunbae
    • Journal of Technology Innovation
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    • v.22 no.3
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    • pp.261-286
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    • 2014
  • Recently, project performance and management of government R&D program investing huge amount of budget is being focused. In this study, I built a model for estimating the performance creating paths of the government R&D program, then I analyzed the attributes of performances created by industries. I used simultaneous equations with FIML and examined the IT industry and CT industry of industrial technology innovation program using survey on R&D performance conducted by KEIT. On the analysis result, all the companies create the innovation performance through the government grants. However, the one who commercialize patents is SMEs in IT industry, and conglomerates in CT industry. SMEs in IT industry, which has characteristic of complex product, need extra self innovation activities even the government supports them. For improving the commercialization performance and technology development of SMEs in CT industry, it is effective when conducting cooperative research. These findings give us the implication that it is needed to consider different factors by industrial and enterprise characteristic when planning the public policy and government tasks.

The Study on Spatial Classification of Riverine Environment using UAV Hyperspectral Image (UAV를 활용한 초분광 영상의 하천공간특성 분류 연구)

  • Kim, Young-Joo;Han, Hyeong-Jun;Kang, Joon-Gu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.10
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    • pp.633-639
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    • 2018
  • High-resolution images using remote sensing (RS) is importance to secure for spatial classification depending on the characteristics of the complex and various factors that make up the river environment. The purpose of this study is to evaluate the accuracy of the classification results and to suggest the possibility of applying the high resolution hyperspectral images obtained by using the drone to perform spatial classification. Hyperspectral images obtained from study area were reduced the dimensionality with PCA and MNF transformation to remove effects of noise. Spatial classification was performed by supervised classifications such as MLC(Maximum Likelihood Classification), SVM(Support Vector Machine) and SAM(Spectral Angle Mapping). In overall, the highest classification accuracy was showed when the MLC supervised classification was used by MNF transformed image. However, it was confirmed that the misclassification was mainly found in the boundary of some classes including water body and the shadowing area. The results of this study can be used as basic data for remote sensing using drone and hyperspectral sensor, and it is expected that it can be applied to a wider range of river environments through the development of additional algorithms.

Analyzing Game Interfaces for Adapting Games in English Learning and Teaching (영어 교수학습에 활용 가능한 게임 인터페이스 분석)

  • Won, Eun-Sok
    • Journal of Korea Game Society
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    • v.15 no.2
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    • pp.131-144
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    • 2015
  • As Smart-Learning has widely spread based on the advances of smart technologies in recent days, utilization of digital content has gradually become popular in English education. Considering the present situation, therefore, it can be predicted that games will draw attention as one of the commonly utilized digital contents in the English education field. This study focuses on finding out the major interfaces in game which could be applied properly to English learning and teaching activities. To achieve the research goals, this study elicited games which were able to represent their own genre and analyzed the aforementioned games by monitoring players' gameplay video clips to determine the interfaces which got the most selections. After that, this study examined the major interfaces to find out relative linguistic attributes. By synthesizing these results and methodological aspects of the English learning and teaching, this paper suggests game interfaces, which could be applied appropriately to teaching and learning in English education.