• Title/Summary/Keyword: IP multicast networks

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DMX over IP based LED Lighting Control Networks Analysis (DMX over IP의 LED 조명 제어 네트워크 분석)

  • Kim, Youjin;Kim, Insu;Park, Seong-hee;Kang, Tae-gyu;Han, Dong-Won
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.559-560
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    • 2009
  • 네트워크를 이용한 LED 조명의 제어는 최근 IP(Internet Protocol)을 이용한 조명 제어와 융합되어 단순한 디밍(Dimming)제어 뿐만 아니라, 미디어 파사드(Media facade), 카이네틱 아트(Kinetic Art)등의 새로운 조명 분야로 범위가 확대 되고 있다. 본 논문에서는 다양화 되는 네트워크 기반의 제어 방식 중 DMX over IP 에 대하여 멀티케스트-다중화 방식(Multicast & Multiplexing)으로 분석 및 시뮬레이션 하였다. 그 결과 1 만개 이상의 채널 수를 가지는 규모가 큰(large volume) 조명 네트워크 시스템의 경우 채널의 개수 증가가 delay-throughput 에 영향이 적음을 알 수 있다.

Enhanced MPR Selection Strategy for Multicast OLSR

  • Matter, Safaa S.;Al Shaikhli, Imad F.;Hashim, Aisha H.A.;Ahmed, Abdelmoty M.;Khattab, Mahmoud M.
    • International Journal of Computer Science & Network Security
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    • v.22 no.10
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    • pp.137-144
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    • 2022
  • Wireless community networks (WCNs) are considered another form of ownership of internet protocol (IP) networks, where community members manage and own every piece of equipment in a decentralized way, and routing for traffic is done in a cooperative manner. However, the current routing protocols for WCNs suffer from stability and scalability issues. In this paper, an enhanced routing protocol is proposed based on the optimized link state routing (OLSR) protocol to meet the standards of efficiency in terms of stability and scalability. The proposed routing protocol is enhanced through two phases: multicasting expansion and multipoint relay (MPR) selection based on an analytical hierarchical process (AHP). The experimental results demonstrate that the proposed routing protocol outperforms the OLSR protocol in terms of network control overhead and packet delivery ratio by 18% and 1% respectively.

Sharing of DLNA Media Contents among Inter-homes based on DHCP or Private IP using Homeserver (동적 사설 IP 기반의 다중 홈간 DLNA 미디어 컨텐츠 공유)

  • Oh, Yeon-Joo;Lee, Hoon-Ki;Kim, Jung-Tae;Paik, Eui-Hyun
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.709-716
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    • 2006
  • According to the increase of various AV media devices and contents in the digital home, the DLNA becomes to play an important role as the interoperability standard between then Since this guideline only focuses on the interoperability among home networked devices, media players, and media contents existing inside of the homenetwork, there is no retrieval and transmission method for sharing multimedia contents located over several homes via Internet. Additionally, this guideline lets device-detection and notification messages to be transmitted using W multicast methods, and current Internet environment cannot guarantee consistent IP multicast services, it has the limitation that it cannot retrieve and control DLNA devices in other digital homes remotely via the Internet. Therefore, in this paper, we propose the IHM(Inter-Home Media) proxy system and its operating mechanism to provide a way of sharing media contents distributed over multiple DLNA-based homes, through analyzing these limitations and building up a sharing method for A/V media contents distributed over the DLNA homes based on the dynamic or private IP networks. Our method removes the limitation on the user locations through sharing distributed media contents, and also makes cost-downs for storing media contents, from the view point of individual residents.

Video Stream broadcast transmission optimization using MPLS Networks (MPLS망을 이용한 Video Stream 방송 전송 최적화 기법)

  • Hwang, Seong-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.12
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    • pp.2871-2877
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    • 2014
  • Real-time communication and diversification of multimedia application services using high-capacity data over the Internet demand high speed connection, and real-time and high-speed access internet service such as multimedia make Internet traffic increase rapidly. Meanwhile, QoS (Quality of Service) of internet service is not satisfied. In this situation, ISP (Internet Service Provider) has been required to improve service quality and extend network according to the user's needs. This request includes issue of extending network focused on increasing router and the number of routing table as well as simply extending bandwidth.

Performance Analysis and Architecture Proposal of IMS based OMA BCAST for 3Screens Service (3Screens 서비스를 위한 IMS 기반 OMA BCAST 구조 제안 및 성능 평가)

  • Hwang, Sung-Oh;Kim, Kyung-Min;Lee, Jai-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1245-1253
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    • 2009
  • Since 2000, the demand for multimedia content consumption has been continuously increasing. The research and standardization for the mobile broadcast service has been done to deliver multimedia contents to the huge number of users with the minimum cost. A few commercial services started after the related standards were released. We call this mobile broadcast service the 1st generation service. Now, many experts are researching and developing the technologies for 3Screens(TV, PC, and Mobile) Services that an user can enjoy multimedia contents at every place with the various networks and devices. To enable this service, two main technical areas exist. The first is a core network technology that can support the various access network and the second is a common application layer technology. To resolve these technical areas, we propose IMS(IP Multimedia Subsystem) based OMA BCAST(Open Mobile Alliance Mobile Broadcast Service Enabler Suite) as the technical solution for 3 Screen Services in the paper. In addition, we propose application layer multicast that is enable to implement IMS based OMA BCAST to the existing network with the minimum cost. Finally, we show how we can save the implementation cost of IMS based OMA BCAST with the simulation results.

An MPEG-4 Compliant Interactive Multimedia Streaming Platform Using Overlay Networks

  • Kim, Hyun-Cheol;Patrikakis, Charalampos Z.;Minogiannis, Nikos;Karamolegkos, Pantelis N.;Lambiris, Alex;Kim, Kyu-Heon
    • ETRI Journal
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    • v.28 no.4
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    • pp.411-424
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    • 2006
  • This paper presents a multimedia streaming platform for efficiently transmitting MPEG-4 content over IP networks. The platform includes an MPEG-4 compliant streaming server and client, supporting object-based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application-layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre-defined criteria. The overlay network supports both broadcast delivery and video-on-demand content. The multimedia streaming platform is standards-compliant and utilizes widespread multimedia protocols such as MPEG-4, real-time transport protocol, real-time transport control protocol, and real-time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry-standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.

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Dynamic Buffer Allocation for Seamless IPTV Service Considering Handover Time and Jitter (이동망에서 IPTV 서비스 제공 시 핸드오버 시간과 지터를 고려한 동적 버퍼 할당 기법)

  • Oh, Jun-Seok;Lee, Ji-Hyun;Lim, Kyung-Shik
    • The KIPS Transactions:PartC
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    • v.15C no.5
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    • pp.391-398
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    • 2008
  • To provide IPTV service over mobile networks, the mechanism that reduce packet loss and interrupt of multimedia service during the handover should be supported. Especially, buffering based mechanism is preferable for supporting IPTV services in the way of preserving streaming service using stored data and recovering non-received data after handover. But previous research doesn't consider the buffer allocation for applying various environments which can change handover time or end to end delay of relay node. This paper propose DBAHAJ mechanism that optimize buffer size of mobile nodes and relay node for supporting seamless IPTV service over mobile environments. Mobile node determines buffer size by checking handover time and maximum difference of sequence to keep playing video data. And multicast agent recovers packet loss during the handover by sending buffered data. By these two procedure, node supports seamless IPTV service on mobile networks. We confirm performance of this mechanism on NS-2 simulator.

Multicast Routing Protocol in Mobile Networks (이동네트워크 환경에서의 멀티캐스트 라우팅 프로토콜)

  • Sin, Hui-Suk;Seo, Yeong-Ju;An, Seong-Ok
    • Journal of KIISE:Information Networking
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    • v.27 no.4
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    • pp.418-428
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    • 2000
  • 이동호스트를 지원하는 네트워크에서의 멀티캐스트 라우팅은 그룹 멤버의 빈번한 위치 변화를 가져와서 기존의 고정 호스트를 기본으로 설계된 멀티캐스트 라우팅 프로토콜을 적용할 경우 많은 문제점을 발생시킨다. 이런점에서 Mobile-IP를 유니캐스트 라우팅 방식으로 사용하는 이동환경에서의 이동호스트를 위한 몇가지 멀티캐스팅 방법이 제시되었으나 이 방법들 또한 비최적 경로로의 데이터 전송, 비효율적인 데이터 중복 전송, 그리고 빈번한 멀티캐스트 트리의 재구성으로 인한 오버헤드 등의 문제점을 가지고 있다. 따라서 본 논문에서는 이런 문제점들을 구찰하고 이 문제점들을 보와하는 효과적인 멀티캐스트 라우팅 프로토콜을 제안하고자 한다. 제시하는 프로토콜은 Mobile-IP를 사용하는 이동호스트에게 멀티캐스트 서비스를 지원하는 멀티캐스트 에이전트와 이들 멀티캐스트 에이전트들 중에서 선택된 멀티캐스트 포워더를 이용하여 동작한다 이동호스트는 이웃한 멀티캐스트 포워더로부터 데이터를 터널링받거나 또는 로컬네트워크에 위치한 멀티캐스트 라우터로부터 멀티캐스트 데이터를 직접전송받게 된다. 따라서 멀티캐스트 데이터의 전송 경로를 단축시키고 중복되는 데이터 및 터널링으로 전송되는 데이터를 감소시킴으로써 전체 네트워크 트래픽량을 줄이는 효과를 얻을 수 있다. 제시하는 프로토콜의 성능은 다양한 환경의 시뮬레이션을 통하여 확인해 본다.

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Open IPTV Platform using Overlay Multicast and Content Delivery Network (오버레이 멀티캐스트 및 콘텐츠 전달 네트워크를 적용한 개방형 IPTV 플랫폼)

  • Jung, Seung-Moon;Kang, Im-Chul;Jeon, Jin-Han
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.528-536
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    • 2009
  • Recently, the importance of IPTV providing multimedia service over IP based networks managed to provide the required level of quality of service and experience, security, interactivity and reliability has been gradually increasing by the commercialization of its service. However, the original purposes of IPTV service - contents are produced and consumed anytime, anywhere, and over any device at the same time - have not been satisfied by service providers because most services offered by service providers depend on closed IPTV platform. In this paper, we propose an open IPTV service platform that an individual or small company can easily produce contents and offer IPTV service independently from the existing closed IPTV platform.. The proposed IPTV platform exploits overlay multicast scheme to offer reasonable service under the environment where network bandwidth and processor resource are limited. It also uses CDN-like scheme to ensure the quality of transmitted contents. The performance evaluation shows that the proposed IPTV platform has the possibility of being an open IPTV platform considering its results such as the quality of transmitted contents, the transmission rate, the channel zapping time, and so on. It also shows that proposed IPTV platform could be applied to real IPTV service with continuous enhancement of its functions and user interfaces.

OSPF Protocol Extension and Active Packet Delivery Scheme for IP Networks with Active Routers (능동 라우터를 가진 IP 네트워크를 위한 OSPF 프로토콜의 확장 및 능동 패킷 전달 방식)

  • 안상현;김경춘;한민호;나중찬
    • Journal of KIISE:Information Networking
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    • v.30 no.1
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    • pp.126-133
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    • 2003
  • The existing active routing Protocols assume that the active network topology is static or pre-configured. However a dynamic mechanism to route an active Packet according to the network condition is required due to the dynamic characteristic of the active network. As active routing protocols, SLRP and TCOM500 PLAN project have been proposed, but since both of them are based on the assumption of the static topology we can not say that they are dynamic routing protocols in their entirety. Therefore, in this paper, we propose a new active network routing protocol, called AOSPF (Active Open Shortest Path First), which is compatible with the existing IP routing protocol. AOSPF is an extension of OSPF by adding a new LSA (Link State Advertisement) to allow the active network routing. The newly introduced LSA is used to specify whether the corresponding router is an active router or not. and one bit in the OPTION field of an LSA packet is used as the active router indication bit. This way of extending OSPF is similar to the scheme used in the extension of OSPF for multicast, i.e., MOSPF. In this paper, we will present the operation of AOSPF and the way how an active packet is forwarded based on the active network topology information constructed by AOSPF.