• Title/Summary/Keyword: Human motion detection

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Fall Detection Based on Human Skeleton Keypoints Using GRU

  • Kang, Yoon-Kyu;Kang, Hee-Yong;Weon, Dal-Soo
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.83-92
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    • 2020
  • A recent study to determine the fall is focused on analyzing fall motions using a recurrent neural network (RNN), and uses a deep learning approach to get good results for detecting human poses in 2D from a mono color image. In this paper, we investigated the improved detection method to estimate the position of the head and shoulder key points and the acceleration of position change using the skeletal key points information extracted using PoseNet from the image obtained from the 2D RGB low-cost camera, and to increase the accuracy of the fall judgment. In particular, we propose a fall detection method based on the characteristics of post-fall posture in the fall motion analysis method and on the velocity of human body skeleton key points change as well as the ratio change of body bounding box's width and height. The public data set was used to extract human skeletal features and to train deep learning, GRU, and as a result of an experiment to find a feature extraction method that can achieve high classification accuracy, the proposed method showed a 99.8% success rate in detecting falls more effectively than the conventional primitive skeletal data use method.

Depth Images-based Human Detection, Tracking and Activity Recognition Using Spatiotemporal Features and Modified HMM

  • Kamal, Shaharyar;Jalal, Ahmad;Kim, Daijin
    • Journal of Electrical Engineering and Technology
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    • v.11 no.6
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    • pp.1857-1862
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    • 2016
  • Human activity recognition using depth information is an emerging and challenging technology in computer vision due to its considerable attention by many practical applications such as smart home/office system, personal health care and 3D video games. This paper presents a novel framework of 3D human body detection, tracking and recognition from depth video sequences using spatiotemporal features and modified HMM. To detect human silhouette, raw depth data is examined to extract human silhouette by considering spatial continuity and constraints of human motion information. While, frame differentiation is used to track human movements. Features extraction mechanism consists of spatial depth shape features and temporal joints features are used to improve classification performance. Both of these features are fused together to recognize different activities using the modified hidden Markov model (M-HMM). The proposed approach is evaluated on two challenging depth video datasets. Moreover, our system has significant abilities to handle subject's body parts rotation and body parts missing which provide major contributions in human activity recognition.

A real-time face tracking method using fuzzy controller (Fuzzy controller를 이용한 실시간 얼굴 추적하는 방법)

  • Sa, In-Kyu;Ahn, Ho-Seok;Lee, Hyung-Kyu;Choi, Jin-Young
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.333-334
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    • 2008
  • A real-time face tracking is a broad topic, covering a large spectrum of technologies and applications. Briefly face tracking is a kind of tracing technique which follows human face in any directions. It needs some algorithms such as human face detection and motion controller to track face. Moreover, both processing time and calculation time are the most important factors that influence to drive tracking system. In this paper, two algorithms are used to find human face: earn-shift algorithm and face detection algorithm using OpenCV. Fuzzy controller is utilized to move pan-tilt camera system which can move four directions along to x-y axis.

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Character Floating Hologram using Detection of User's Height and Motion by Depth Image (깊이 영상으로 사용자 키 검출 및 동작감지를 사용한 캐릭터 플로팅 홀로그램)

  • Oh, KyooJin;Han, DaeHyun;Kwon, SoonKak
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.4
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    • pp.33-40
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    • 2018
  • With the development of computer and video technology, a lot of contents are being produced as digital media methods to provide are being diversified and the intrest in digital media increases. Such contents are actively researched using human motion and user's information through camera or controller. Contents using user's information can be exposed to various people in public places and used as an advertisement. This paper proposes the character floating hologram system that is implemented using detection of user's height and motion. The purposed system detects user's height and motion from depth images and creates corresponding character from the detected data. Then it is represented using a floating hologram device. This system can be used for marketing, advertising and exhibition events using user information.

Model-based Body Motion Tracking of a Walking Human (모델 기반의 보행자 신체 추적 기법)

  • Lee, Woo-Ram;Ko, Han-Seok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.6
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    • pp.75-83
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    • 2007
  • A model based approach of tracking the limbs of a walking human subject is proposed in this paper. The tracking process begins by building a data base composed of conditional probabilities of motions between the limbs of a walking subject. With a suitable amount of video footage from various human subjects included in the database, a probabilistic model characterizing the relationships between motions of limbs is developed. The motion tracking of a test subject begins with identifying and tracking limbs from the surveillance video image using the edge and silhouette detection methods. When occlusion occurs in any of the limbs being tracked, the approach uses the probabilistic motion model in conjunction with the minimum cost based edge and silhouette tracking model to determine the motion of the limb occluded in the image. The method has shown promising results of tracking occluded limbs in the validation tests.

Knowledge Based Automated Boundary Detection for Quantifying of Left Ventricular Function in Low Contrast Angiographic Images (저대조 혈관 조영상에서 좌심실 기능의 정량화를 위한 지식 기반의 경계선 자동검출)

  • 전춘기;권용무
    • Journal of Biomedical Engineering Research
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    • v.17 no.1
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    • pp.109-120
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    • 1996
  • Cardiac function is evaluated quantitatively using angiographic images via the analysis of the shape change or the heart wall boundaries. To kin with, boundary defection or ESLV(End Systolic Lert Ventricular) and EDLV(End Diastolic Left Ventricular) is essential for the quantitative analysis of cardiac function. The boundary detection methods proposed in the past were almost semi-automatic. Intervention by a knowledgeable human operator was still required Of con, manual tracing of the boundaries is currently used for subsequent analysis and diagnosis. This method would not cut excessive time, labor, and subjectivity associated with manual intervention by a human operator. EDLV images have noncontiguous and ambiguous edge signal on some boundary regions. In this paper, we propose a new method for automated detection of boundaries in noncontiguous and ambiguous EDLV images. The boundary detection scheme which based on a priori knowledge information is divided into two steps. The first step is to detect the candidate edge points of EDLV using ESLV boundaries. The second step is to correct detected boundaries of EDLV using the LV shape. We developed the algorithm of modifying EDLV boundaries defined adaptive modifier. We experimented the method proposed in this paper and compared our proposed method with the manual method in detecting boundaries of EDLV. In the areas within estimated boundaries of EDLV, the percentage of error was about 1.4%. We verified the useflilness and obtained the satisfying results througll the experiments of the proposed method.

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Steering Control of Autonomous Vehicle by the Vision System

  • Kim, Jung-Ha;Sugisaka, Masanori
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.91.1-91
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    • 2001
  • The subject of this paper is vision system analysis of the autonomous vehicle. But, autonomous vehicle is one of the difficult topics from the point of view of several constrains on mobility, speed of vehicle and lack of environment information. Therefore, we are application of the vision system so that autonomous vehicle. Vision system of autonomous vehicle is likely to eyes of human. This paper can be divided into 2 parts. First, acceleration system and brake control system for longitudinal motion control. Second vision system of real time lane detection is for lateral motion control. This part deals lane detection method and image processing method. Finally, this paper focus on the integration of tole-operating vehicle and autonomous ...

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Improvement of the Detection of LOB through Reconstruction of an Internal Model (내부 모델의 재구성에 의한 균형상실 검출성능 개선)

  • Kim, Kwang-Hoon;Park, Jung-Hong;Son, Kwon
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.9
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    • pp.827-832
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    • 2010
  • Many researchers have tried to detect the falling and to reduce the injury associated with falling. Normally the method of detection of a loss of balance is more efficient than that of a compensatory motion in order to predict the falling. The detection algorithm of the loss of balance was composed of three main parts: parts of processing of measured data, construction of an internal model and detection of the loss of balance. The internal model represented a simple dynamic motion balancing with two rear legs of a four-legged chair and was a simplified model of a central nervous system of a person. The internal model was defined by the experimental data obtained within a fixed time interval, and was applied to the detecting algorithm to the end of the experiment without being changed. The balancing motion controlled by the human brain was improved in process of time because of the experience accruing to the brain from controlling sensory organs. In this study a reconstruction method of the internal model was used in order to improve the success rate and the detecting time of the algorithm and was changed with time the same as the brain did. When using the reconstruction method, the success rate and the detecting time were 95 % and 0.729 sec, respectively and those results were improved by about 7.6 % and 0.25 sec in comparison to the results of the paper of Ahmed and Ashton-Miller. The results showed that the proposed reconstruction method of the internal model was efficient to improve the detecting performance of the algorithm.

An Automatic Camera Tracking System for Video Surveillance

  • Lee, Sang-Hwa;Sharma, Siddharth;Lin, Sang-Lin;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.42-45
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    • 2010
  • This paper proposes an intelligent video surveillance system for human object tracking. The proposed system integrates the object extraction, human object recognition, face detection, and camera control. First, the object in the video signals is extracted using the background subtraction. Then, the object region is examined whether it is human or not. For this recognition, the region-based shape descriptor, angular radial transform (ART) in MPEG-7, is used to learn and train the shapes of human bodies. When it is decided that the object is human or something to be investigated, the face region is detected. Finally, the face or object region is tracked in the video, and the pan/tilt/zoom (PTZ) controllable camera tracks the moving object with the motion information of the object. This paper performs the simulation with the real CCTV cameras and their communication protocol. According to the experiments, the proposed system is able to track the moving object(human) automatically not only in the image domain but also in the real 3-D space. The proposed system reduces the human supervisors and improves the surveillance efficiency with the computer vision techniques.

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A Study on HCI Application based on Human Body Motion in Flight Game (활강 게임의 인체동작 기반 HCI 적용 연구)

  • Lim, Dohee;Baek, Jongwoo;Choi, Jiyoung;Jung, Heokyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.320-322
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    • 2021
  • With the development of wireless Internet technology and the expansion of the game market, various forms of games are being developed that are mounted on various platforms, including mobile platforms. In this environment, ensuring the immersion of the game user's perspective will secure the game's competitiveness, so it is necessary to increase the immersion by satisfying each area presented by the Human Computer Interaction (HCI) theory. To this end, this high school implemented downhill games and experimented with kiosks by applying an interface that recognizes the human body's movements as a way to secure freedom and immersion of game users.

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