• 제목/요약/키워드: Human Spatial Behavior

검색결과 96건 처리시간 0.031초

박물관 전시공간에서의 관람자 시각행동과 가시영역에 관한 조사 연구 - 부산박물관, 국립김해박물관을 중심으로 - (A Study on the Visitor's Visual Behavior and Isovist Area in Museum Exhibition Space - Focus on the Busan Museum, Gimhae National Museum -)

  • 유재엽;최준혁;임채진
    • 한국실내디자인학회논문집
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    • 제19권6호
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    • pp.197-205
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    • 2010
  • For the spatial experience of spectators visiting a museum, the route search of trying to follow the spatial structure or production of exhibition and the information search of trying to see are accomplished at the same time. In such process, the spectator's reaction of visual perception produces the result of emotional reaction and action exchanged between human and space by going through the recognition and perception on the target of environment factor. For the spatial experience of a spectator, the reaction of visual perception which interacts according to the exhibit and exhibition environment within space according to viewing purpose, interest and concern of spectator comes out as visual activity which is an activity to understand the spatial information shown as various activities according to spatial structure and unfolding characteristics of the display. The purpose of this study is to identify The Correlation of Spectator Movement Created According to Structural Form of Exhibition Area Based on Interaction between Exhibition Area Structure and Spectator to utilize as basic material while designing museum exhibition using isovist field which is a quantitative analysis tool of spectator's visual behavior and spatial structure at each exhibition area.

지오트윗을 이용한 거주자와 방문자의 공간 이동성 연구 (Comparing the Spatial Mobility of Residents and Tourists by using Geotagged Tweets)

  • 조재희;서일정
    • 한국IT서비스학회지
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    • 제15권3호
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    • pp.211-221
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    • 2016
  • The human spatial mobility information is in high demand in various businesses; however, there are only few studies on human mobility because spatio-temporal data is insufficient and difficult to collect. Now with the spread of smartphones and the advent of social networking services, the spatio-temporal data began to occur on a large scale, and the data is available to the public. In this work, we compared the movement behavior of residents and tourists by using geo-tagged tweets which contain location information. We chose Seoul to be the target area for analysis. Various creative concepts and analytical methods are used: grid map concept, cells visited concept, reverse geocoding concept, average activity index, spatial mobility index, and determination of residents and visitors based on the number of days in residence. Conducting a series of analysis, we found significant differences of the movement behavior between local residents and tourists. We also discovered differences in visiting activity according to residential countries and used applications. We expect that findings of this research can provide useful information on tourist development and urban development.

Spatial Information Based Simulator for User Experience's Optimization

  • Bang, Green;Ko, Ilju
    • 한국컴퓨터정보학회논문지
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    • 제21권3호
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    • pp.97-104
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    • 2016
  • In this paper, we propose spatial information based simulator for user experience optimization and minimize real space complexity. We focus on developing simulator how to design virtual space model and to implement virtual character using real space data. Especially, we use expanded events-driven inference model for SVM based on machine learning. Our simulator is capable of feature selection by k-fold cross validation method for optimization of data learning. This strategy efficiently throughput of executing inference of user behavior feature by virtual space model. Thus, we aim to develop the user experience optimization system for people to facilitate mapping as the first step toward to daily life data inference. Methodologically, we focus on user behavior and space modeling for implement virtual space.

건축공간의 행동모델과 공간구조 분석모델에 관한 연구 (A Study on Behavioral Model and Spatial Configuration Analysis model in the Architectural Space)

  • 이종렬
    • 한국디지털건축인테리어학회논문집
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    • 제12권2호
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    • pp.61-66
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    • 2012
  • In space syntax, the mathmatical process to get a integration could be restrictive in understanding spatial configuration since it is based on only one behavior model. In this study, As another approach to spatial configuration analysis based on behavioral model, there is the simulation tracking analysis model that simulates the movements of human in the space and analyze them. In this study, the relationship between integration and behavioral model will be defined and the similarities and the differences between space syntax and the simulation tracking analysis model will be demonstrated. Furthermore, these two analysis models will be understood as a variety of tools that can analyze an object in multiple viewpoints.

미술관 전시실의 공간형태와 동선의 상관관계 연구 - 연결로(Connectors)의 위치에 따른 공간 유형 중심으로 - (A Correlation Between Spatial Configuration and Circulation in Exhibition Space - Focused on the Position of Connectors -)

  • 장은아;이현수
    • 한국실내디자인학회논문집
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    • 제24권5호
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    • pp.144-152
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    • 2015
  • In modern city, art museum is regarded as significant institutions because it includes educational roles beyond the means of facilities for historical exhibitions. Based on these flow, various research of museum's space with view from the operational point to the spatial analysis point has been approached. Moreover, it is required to address human behavior in art museum space on the ground that lots of audience move simultaneously. In the field of interior architecture, it is also necessary to analyze how design elements affect the human behavior directly and use the method of controling a circulation. In this research, based on the role and importance of the basic components of the interior space, re-interprets the exhibition space based on the relevant theory, to comprehensively examine the influence the shape of the space is on the substantially walking behavior. Therefore, first is to determine whether the spatial type corresponding to the position of the connectors in the exhibition space. Second is to conduct the investigation observation for gathering the actual viewing exhibition circulation. Finally, it analyzed whether the observed actual circulation and planned circulation matched. As the result, the position of the connectors is that causes the difference of the spatial configuration, which affects the viewing circulation was found. The significance of the research is to present the form to plans of the interior space as a method of reducing congestion perception of viewing circulation.

프로그램 수행공간으로서 무료노인전문요양시설의 휴게홀 평가분석 (Evaluation Analysis of Lounges in Elderly Skilled Nursing Facilities as Spaces for Activity Programs)

  • 이민아
    • 한국생활과학회지
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    • 제15권3호
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    • pp.513-525
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    • 2006
  • The purpose of this study is to analyze physical characteristics, spatial composition, and using behavior of lounges in elderly skilled nursing facilities as spaces for activity programs and also to evaluate the spaces with the framework based on the indices for performing activity programs in elderly facilities. The results of the study were as follows: First, the lounge of an independent type ensured the privacy to perform programs, and so activities were managed more systematically. On the other hand, an expanded corridor type made the elderly feel difficult to pay attention to activities due to co-use of lounges and corridors. In a lounge of a hall type, the elderly had easy access to the place, but it also had weak home-like atmosphere because the space was used as a lobby entrance. Second, the facilities with western types of tables in whole lounges showed big changes in spatial composition, such as moving all the tables for any activities. It resulted in more preparation time and created obstacles in passages and space use. Third, in the evaluation of lounges based on the framework, most of lounges had accessibility of good quality, but they needed to improve home-like atmosphere and flexibility. To create home-like atmosphere, various spatial compositions and classifications in the lounge should be tried. Moreover, enough space and easy movable furniture can be considered for flexible spatial compositions.

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공간디자인에서의 이용자 행태 연구 방향에 관한 연구 - 공간과 이용자의 상호작용을 중심으로 - (A Study on Directions in Research on User Behavior in Space Design - With a focus on Interactions between space and the user-)

  • 김형숙;박부미
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2006년도 춘계학술발표대회 논문집
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    • pp.202-205
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    • 2006
  • Space design is a process of solving spatial problems to create and construct all kinds of human lives. It also bestows new values to a medium to induce human perception based on the relationships between 'human and space' surrounding people. Research on user behavior has several ultimate goals including understanding both individual behavior and the relations between the user and space from a more scientific and systematic perspective, predicting various phenomena that can happen between space and humans, and reflecting the results in space design. As user behavior that's once limited within given space is going through some changes due to the introduction of digital technologies, research on user behavior in today's space design should be newly illuminated in the aspects of organic relations. Space now works as a receptor communicating with the user and responding to user behavior, and user behavior once under one-sided influences from space becomes more diverse and active. The influences of user behavior, in turn, cause changes to space itself. Thus this study set out to suggest new directions in research on user behavior based on interactions between space and the user in space design.

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Spatio-Temporal Analysis of Trajectory for Pedestrian Activity Recognition

  • Kim, Young-Nam;Park, Jin-Hee;Kim, Moon-Hyun
    • Journal of Electrical Engineering and Technology
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    • 제13권2호
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    • pp.961-968
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    • 2018
  • Recently, researches on automatic recognition of human activities have been actively carried out with the emergence of various intelligent systems. Since a large amount of visual data can be secured through Closed Circuit Television, it is required to recognize human behavior in a dynamic situation rather than a static situation. In this paper, we propose new intelligent human activity recognition model using the trajectory information extracted from the video sequence. The proposed model consists of three steps: segmentation and partitioning of trajectory step, feature extraction step, and behavioral learning step. First, the entire trajectory is fuzzy partitioned according to the motion characteristics, and then temporal features and spatial features are extracted. Using the extracted features, four pedestrian behaviors were modeled by decision tree learning algorithm and performance evaluation was performed. The experiments in this paper were conducted using Caviar data sets. Experimental results show that trajectory provides good activity recognition accuracy by extracting instantaneous property and distinctive regional property.

Multi-Human Behavior Recognition Based on Improved Posture Estimation Model

  • Zhang, Ning;Park, Jin-Ho;Lee, Eung-Joo
    • 한국멀티미디어학회논문지
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    • 제24권5호
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    • pp.659-666
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    • 2021
  • With the continuous development of deep learning, human behavior recognition algorithms have achieved good results. However, in a multi-person recognition environment, the complex behavior environment poses a great challenge to the efficiency of recognition. To this end, this paper proposes a multi-person pose estimation model. First of all, the human detectors in the top-down framework mostly use the two-stage target detection model, which runs slow down. The single-stage YOLOv3 target detection model is used to effectively improve the running speed and the generalization of the model. Depth separable convolution, which further improves the speed of target detection and improves the model's ability to extract target proposed regions; Secondly, based on the feature pyramid network combined with context semantic information in the pose estimation model, the OHEM algorithm is used to solve difficult key point detection problems, and the accuracy of multi-person pose estimation is improved; Finally, the Euclidean distance is used to calculate the spatial distance between key points, to determine the similarity of postures in the frame, and to eliminate redundant postures.

A Study on the Interior Design of a Dog-Friendly Hotel Using Deepfake DID for Alleviation of Pet loss Syndrome

  • Hwang, Sungi;Ryu, Gihwan
    • International Journal of Advanced Culture Technology
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    • 제10권1호
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    • pp.248-252
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    • 2022
  • The environment refers to what is surrounded by something during human life. This environment is related to the way humans live, and presents various problems on how to perceive the surrounding environment and how the behaviors that constitute the environment support the elements necessary for human life. Humans have an interest in the supportability of the environment as the interrelationship increases as humans perceive and understand the environment and accept the factors supported by the environment. In space, human movement starts from one space to the next and exchanges stimuli and reactions with the environment until reaching a target point. These human movements start with subjective judgment and during gait movement, the spatial environment surrounding humans becomes a collection of information necessary for humans and gives stimulation. will do. In this process, in particular, humans move along the movement path through movement in space and go through displacement perception and psychological changes, and recognize a series of spatial continuity. An image of thinking is formed[1]. In this process, spatial experience is perceived through the process of filtering by the senses in the real space, and the result of cognition is added through the process of subjective change accompanied by memory and knowledge, resulting in human movement. As such, the spatial search behavior begins with a series of perceptual and cognitive behaviors that arise in the process of human beings trying to read meaning from objects in the environment. Here, cognition includes the psychological process of sorting out and judging what the information is in the process of reading the meaning of the external environment, conditions, and material composition, and perception is the process of accepting information as the first step. It can be said to be the cognitive ability to read the meaning of the environment given to humans. Therefore, if we can grasp the perception of space while moving and human behavior as a response to perception, it will be possible to predict how to grasp it from a human point of view in a space that does not exist. Modern people have the theme of reminiscing dog-friendly hotels for the healing of petloss syndrome, and this thesis attempts to approach the life of companions.