• Title/Summary/Keyword: Human/System Interface

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A Study on Improvement of PSD Interface Using 2.4GHz Wireless Communication, (2.4GHz 무선 통신을 이용한 PSD 인터페이스 개선에 관한 연구)

  • Kim, Jae-Pil;Hyun, Yong-Sub;Chang, Kyong-Song
    • Proceedings of the KSR Conference
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    • 2007.05a
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    • pp.1408-1415
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    • 2007
  • To operate Platform Screen Door (PSD) automatically, the operational data of PSD and the train must be interfaced properly. PSD and train are operated together by the signaling system in Automatic Train Operation (ATO) signaling system zone where interfaces are provided between PSD and train. However, the additional PSD interface system with train is required in train operating zone without the interface between PSD and train. For the PSD interface, the wireless communication system or the train status (train correct stop status / train door status) detection system has been used. Seoul Metro line No.2. has the PSD wireless communication system using 447MHz band RF. For the safety of PSD operation, it is required to prevent RF interference in the subway environment where many frequencies exist. In this paper, the PSD wireless communication system is developed using 2.4GHz band RF to prevent the interference of the wireless communication and increase the traffic of the PSD interface. Furthermore, the improved system can store, manage and display the PSD and train operational data using Human Machine Interface (HMI) in the train's driver cab.

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Development of integrated test facility for human factors experiments in nuclear power plant (원자력발전소에서의 인간공학적 실험평가를 위한 종합 실험설비 개발)

  • 오인석;이현철;천세우;박근옥;심봉식
    • Journal of the Ergonomics Society of Korea
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    • v.16 no.1
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    • pp.107-117
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    • 1997
  • It is necessary to evaluate HMI inaspects of human factors in the design stage of MMIS(man machine interface system) and feedback the result of evaluation because operators performance is mainly influenced by the HMI. Therefore, the MMIS design should be reflected the operators psychological, behavioral and physiological characteristics in the interaction with human machine interface(HMI) in order to improve the safety and availability of the MMIS of a nuclear power plant(NPP) by reduction of human error. The development of human factors experimental evaluation techniques and integrated test facility(ITF) for the human factors evaluation become an important research field to resolve hi,am factors issues on the design of an advanced control room(ACR). We developed am ITF, which is aimed to experiment with the design of the ACR and the human machine interaction as it relates to the control of NPP. This paper presents the development of an ITF that consists of three rooms such as main test room(MTR), supporting test room(STR) and experiment control room(ECR). And, the ITF has a various facilities such as a human machine simulator(HMS), experimental measurement systems and data analysis and experiment evaluation supporting system(DAEXESS). The HMS consists of full-scope simulation model of Korean standard NPP and advanced HMI based on visual display nits (VDUS) such as touch color CRT, large scale display panel(LSDP), flat panel display unit and so on.

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An Evaluation of Human-Product Interface Usability (인간-제품 인터페이스의 사용성 평가)

  • 최재하;박영택
    • Proceedings of the ESK Conference
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    • 1997.10a
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    • pp.249-259
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    • 1997
  • As the gap between competing products narrows in terms of performance and quality, the product usability is rapidly becoming a new dimension of product design as the key to offering distinctive value to the customer. Because the user interface is important, not only for the user but also for the efficiency of te whole organiation, system designers require increasingly precise evaluation methods to determine how effective and usable human-product interface is. In this study a new methodology named usability analysis diagram(UAD), for evaluating usability of human-product interface systematically, was developed. UAD is a top-down flow diaagram of a human-product interaction, in ehichfour basic elements - perception, understanding, intellectual decision and action - were classified and then represented by a particular symbol for each. The usability of the product is assessed by the frequency of each symbol in a diagram which represents a sequence of cognitive and physical activities of users during the use of the product, and by the level of difficulty that is classif- ied in three levels in terms of easiness of perception, understanding and action. In order to test validity of the proposed UAD in a real situation, a case study was performed on two different cameras, automatic and manual, and their usability was successfully evaluated and compared.

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Analysis of interface management tasks in a digital main control room

  • Choi, Jeonghun;Kim, Hyoungju;Jung, Wondea;Lee, Seung Jun
    • Nuclear Engineering and Technology
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    • v.51 no.6
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    • pp.1554-1560
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    • 2019
  • Development of digital main control rooms (MCRs) has greatly changed operating environments by altering operator tasks, and thus the unique characteristics of digital MCRs should be considered in terms of human reliability analysis. Digital MCR tasks can be divided into primary tasks that directly supply control input to the plant equipment, and secondary tasks that include interface management conducted via soft controls (SCs). Operator performance regarding these secondary tasks must be evaluated since such tasks did not exist in previous analog systems. In this paper, we analyzed SC-related tasks based on simulation data, and classified the error modes of the SCs following analysis of all operational tasks. Then, we defined the factors to be considered in human reliability analysis methods regarding the SCs; such factors are mainly related to interface management and computerized operator support systems. As these support systems function to reduce the number of secondary tasks required for SC, we conducted an assessment to evaluate the efficiency of one such support system. The results of this study may facilitate the development of training programs as well as help to optimize interface design to better reflect the interface management task characteristics of digitalized MCRs.

Development of Half-Mirror Interface System and Its Application for Ubiquitous Environment (유비쿼터스 환경을 위한 하프미러형 인터페이스 시스템 개발과 응용)

  • Kwon Young-Joon;Kim Dae-Jin;Lee Sang-Wan;Bien Zeungnam
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1020-1026
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    • 2005
  • In the era of ubiquitous computing, human-friendly man-machine interface is getting more attention due to its possibility to offer convenient services. For this, in this paper, we introduce a 'Half-Mirror Interface System (HMIS)' as a novel type of human-friendly man-machine interfaces. Basically, HMIS consists of half-mirror, USB-Webcam, microphone, 2ch-speaker, and high-speed processing unit. In our HMIS, two principal operation modes are selected by the existence of the user in front of it. The first one, 'mirror-mode', is activated when the user's face is detected via USB-Webcam. In this mode, HMIS provides three basic functions such as 1) make-up assistance by magnifying an interested facial component and TTS (Text-To-Speech) guide for appropriate make-up, 2) Daily weather information provider via WWW service, 3) Health monitoring/diagnosis service using Chinese medicine knowledge. The second one, 'display-mode' is designed to show decorative pictures, family photos, art paintings and so on. This mode is activated when the user's face is not detected for a time being. In display-mode, we also added a 'healing-window' function and 'healing-music player' function for user's psychological comfort and/or relaxation. All these functions are accessible by commercially available voice synthesis/recognition package.

Human-machine system optimization in nuclear facility systems

  • Corrado, Jonathan K.
    • Nuclear Engineering and Technology
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    • v.53 no.10
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    • pp.3460-3463
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    • 2021
  • Present computing power and enhanced technology is progressing at a dramatic rate. These systems can unravel complex issues, assess and control processes, learn, and-in many cases-fully automate production. There is no doubt that technological advancement is improving many aspects of life, changing the landscape of virtually all industries and enhancing production beyond what was thought possible. However, the human is still a part of these systems. Consequently, as the advancement of systems transpires, the role of humans within those systems will unavoidably continue to adapt as well. Due to the human tendency for error, this technological advancement should compel a persistent emphasis on human error reduction as part of maximizing system efficiency and safety-especially in the context of the nuclear industry. Within this context, as new systems are designed and the role of the human is transformed, human error should be targeted for a significant decrease relative to predecessor systems and an equivalent increase in system stability and safety. This article contends that optimizing the roles of humans and machines in the design and implementation of new types of automation in nuclear facility systems should involve human error reduction without ignoring the essential importance of human interaction within those systems.

Game Platform and System that Synchronize Actual Humanoid Robot with Virtual 3D Character Robot (가상의 3D와 실제 로봇이 동기화하는 시스템 및 플랫폼)

  • Park, Chang-Hyun;Lee, Chang-Jo
    • Journal of Korea Entertainment Industry Association
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    • v.8 no.2
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    • pp.283-297
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    • 2014
  • The future of human life is expected to be innovative by increasing social, economic, political and personal, including all areas of life across the multi-disciplinary skills. Particularly, in the field of robotics and next-generation games with robots, by multidisciplinary contributions and interaction, convergence between technology is expected to accelerate more and more. The purpose of this study is that by new interface model beyond the technical limitations of the "human-robot interface technology," until now and time and spatial constraints and through fusion of various modalities which existing human-robot interface technologies can't have, the research of more reliable and easy free "human-robot interface technology". This is the research of robot game system which develop and utilizing real time synchronization engine linking between biped humanoid robot and the behavior of the position value of mobile device screen's 3D content (contents), robot (virtual robots), the wireless protocol for sending and receiving (Protocol) mutual information and development of a teaching program of "Direct Teaching & Play" by the study for effective teaching.

Spontaneous Speech Translation System Development (대화체 음성언어 번역 시스템 개발)

  • Park, Jun;Lee, Young-jik;Yang, Jae-woo
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.08a
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    • pp.281-286
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    • 1998
  • ETRI에서 개발 중인 대화체 음성언어번역 시스템에 대하여 기술한다. 현재, ETRI는 DAM성언어번역 국제 공동 연구콘서시움인 C-STAR에 핵심참가기관으로 참여하여, 한일, 한영음성언어번역 시스템을 개발하고 있으며 1999년 국제 공동시험을 계획하고 이?. 최근의 연구 진행상황을 간추리면, 먼저 음성인식분야에서 유무성음 및 묵음정보를 미리 추출하여 이를 탐색에 활용하였으며, 음향모델 규모의 설정을 위한 교차 엔트로피 기반 변이음 군집화 알고리즘이 구현되었다. 또한 대상어휘의 확장을 위하여 의사형태소의 개념을 도입하였다. 언어번역분야에서는 이전과 같은 개념기반의 번역을 시도하고 있으며, C-STAR 회원기관과 공동으로 중간언어 규격을 정의하고 있다. 음성합성분야에서는 훈련형 합성기를 개발하여 합성데이타베이스 구축기간을 현저하게 줄였다.

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A Study on Human Interface Elements for Evaluation of Office Chair (사무용 의자의 물리적 적합도 평가를 위한 휴먼인터페이스요소 개발)

  • 박수찬;김진호;신미경;최경주;이영신
    • Journal of the Korea Furniture Society
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    • v.10 no.2
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    • pp.9-16
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    • 1999
  • The goal of the present study is to develop the Human Interface Elements(HIE's) for evaluating the physical suitability of office chairs. HIE is generally defined as the physical characteristic of manufacturing goods, and it is closely related to the body dimension of a user and environment that it is used. In the present study the design elements of a chair were investigated, and from here, HIE's of office chair were developed based on relatedness of the design components, the physical characteristics of users, and characteristics of an environment that it used. As a result, components of a chair were classified as 6 major parts: Seat pan, back rest, arm rest, function control unit, seat supports and whole system. 43 HIE's were extracted from there 6 components. Also, the method for measuring HIE were developed.

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Development of A Lossless Video Coding System Using Motion Compensation

  • Naoki Ono;Satoshi Ishbashi;Naoki Kobayashi
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.177-182
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    • 1998
  • In this paper, we propose a lossless motion video coding method using motion compensation. For realtime coding and transmission, we developed a lossless video codec based on the proposed method. It was confirmed the codec functions normally in an experiment involving coding and transmitting through an actual ATM network. Furthermore, we proposed a lossless coding method with bit-plane expansion under a constant bitrate. Two approaches, a closed bit-plane approach and a merged bit-plane approach, are considered and characteristics of their compression efficiency are estimated. Simulation results show that the proposed method is suitable for lossless video coding with bitrate control.

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