• Title/Summary/Keyword: Heuristic genetic algorithm

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Path-finding Algorithm using Heuristic-based Genetic Algorithm (휴리스틱 기반의 유전 알고리즘을 활용한 경로 탐색 알고리즘)

  • Ko, Jung-Woon;Lee, Dong-Yeop
    • Journal of Korea Game Society
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    • v.17 no.5
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    • pp.123-132
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    • 2017
  • The path-finding algorithm refers to an algorithm for navigating the route order from the current position to the destination in a virtual world in a game. The conventional path-finding algorithm performs graph search based on cost such as A-Star and Dijkstra. A-Star and Dijkstra require movable node and edge data in the world map, so it is difficult to apply online games with lots of map data. In this paper, we provide a Heuristic-based Genetic Algorithm Path-finding(HGAP) using Genetic Algorithm(GA). Genetic Algorithm is a path-finding algorithm applicable to game with variable environment and lots of map data. It seek solutions through mating, crossing, mutation and evolutionary operations without the map data. The proposed algorithm is based on Binary-Coded Genetic Algorithm and searches for a path by performing a heuristic operation that estimates a path to a destination to arrive at a destination more quickly.

A Vehicle Routing Problem Which Considers Hard Time Window By Using Hybrid Genetic Algorithm (하이브리드 유전자알고리즘을 이용한 엄격한 시간제약 차량경로문제)

  • Baek, Jung-Gu;Jeon, Geon-Wook
    • Journal of the military operations research society of Korea
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    • v.33 no.2
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    • pp.31-47
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    • 2007
  • The main purpose of this study is to find out the best solution of the vehicle routing problem with hard time window by using both genetic algorithm and heuristic. A mathematical programming model was also suggested in the study. The suggested mathematical programming model gives an optimal solution by using ILOG-CPLEX. This study also suggests a hybrid genetic algorithm which considers the improvement of generation for an initial solution by savings heuristic and two heuristic processes. Two heuristic processes consists of 2-opt and Or-opt. Hybrid genetic algorithm is also compared with existing problems suggested by Solomon. We found better solutions rather than the existing genetic algorithm.

Design and Implementation of a Genetic Algorithm for Global Routing (글로벌 라우팅 유전자 알고리즘의 설계와 구현)

  • 송호정;송기용
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.2
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    • pp.89-95
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    • 2002
  • Global routing is to assign each net to routing regions to accomplish the required interconnections. The most popular algorithms for global routing inlcude maze routing algorithm, line-probe algorithm, shortest path based algorithm, and Steiner tree based algorithm. In this paper we propose weighted network heuristic(WNH) as a minimal Steiner tree search method in a routing graph and a genetic algorithm based on WNH for the global routing. We compare the genetic algorithm(GA) with simulated annealing(SA) by analyzing the results of each implementation.

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A Study on the Piece Auto-Nesting Using Genetic Algorithm (유전자 알고리즘을 이용한 부재 자동배치에 관한 연구)

  • 조민철;박제웅
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2001.05a
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    • pp.65-69
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    • 2001
  • In this paper, consider the three cases of decide for appling point a general Simple Genetic Algorithm about heuristic method(Bottom and Left Sliding) at the piece auto-nesting on the row plate. The 1st case, about only using the Simple Genetic Algorithm. The 2nd case, applied the heuristic method to the genetic operating of the Simple Genetic Algorithm. The 3rd case, applied the heuristic method to the final result of the Simple Genetic Algorirhm. The estimation of final result were proceed to developed simulation program in this research.

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Vehicle Routing Problems with Time Window Constraints by Using Genetic Algorithm (유전자 알고리즘을 이용한 시간제약 차량경로문제)

  • Jeon, Geon-Wook;Lee, Yoon-Hee
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.29 no.4
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    • pp.75-82
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    • 2006
  • The main objective of this study is to find out the shortest path of the vehicle routing problem with time window constraints by using both genetic algorithm and heuristic. Hard time constraints were considered to the vehicle routing problem in this suggested algorithm. Four different heuristic rules, modification process for initial and infeasible solution, 2-opt process, and lag exchange process, were applied to the genetic algorithm in order to both minimize the total distance and improve the loading rate at the same time. This genetic algorithm is compared with the results of existing problems suggested by Solomon. We found better solutions concerning vehicle loading rate and number of vehicles in R-type Solomon's examples R103 and R106.

A Hybridization of Adaptive Genetic Algorithm and Particle Swarm Optimization for Numerical Optimization Functions

  • Yun, Young-Su;Gen, Mitsuo
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2008.10b
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    • pp.463-467
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    • 2008
  • Heuristic optimization using hybrid algorithms have provided a robust and efficient approach for solving many optimization problems. In this paper, a new hybrid algorithm using adaptive genetic algorithm (aGA) and particle swarm optimization (PSO) is proposed. The proposed hybrid algorithm is applied to solve numerical optimization functions. The results are compared with those of GA and other conventional PSOs. Finally, the proposed hybrid algorithm outperforms others.

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THE STUDY OF OPTIMAL BUFFER ALLOCATION IN FMS USING GENETIC ALGORITHM AND SIMULATION

  • Lee, Youngkyun;Kim, Kyungsup;Park, Joonho
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.263-268
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    • 2001
  • In this paper, we present a new heuristic algorithm fur buffer allocation in FMS (Flexible Manufacturing System). It is conducted by using a genetic algorithm and simulation. First, we model the system by using a simulation software, \"Arena\". Then, we apply a genetic algorithm to achieve an optimal solution. VBA blocks, which are kinds of add-in functions in Arena, are used to connect Arena with the genetic algorithm. The system being modeled has seven workstations, one loading/unloading station, and three AGVs (Automated Guided Vehicle). Also it contains three products, which each have their own machining order and processing times. We experimented with two kinds of buffer allocation problems with a proposed heuristic algorithm, and we will suggest a simple heuristic approach based on processing times and workloads to validate our proposed algorithm. The first experiment is to find a buffer profile to achieve the maximum throughput using a finite number of buffers. The second experiment is to find the minimum number of buffers to achieve the desired throughput. End of this paper, we compare the result of a proposed algorithm with the result of a simple buffer allocation heuristic based on processing times and workloads. We show that the proposed algorithm increase the throughput by 7.2%.t by 7.2%.

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Optimum redundancy design for maximum system reliability: A genetic algorithm approach (최대 시스템 신뢰도를 위한 최적 중복 설계: 유전알고리즘에 의한 접근)

  • Kim Jae Yun;Shin Kyoung Seok
    • Journal of Korean Society for Quality Management
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    • v.32 no.4
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    • pp.125-139
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    • 2004
  • Generally, parallel redundancy is used to improve reliability in many systems. However, redundancy increases system cost, weight, volume, power, etc. Due to limited availability of these resources, the system designer has to maximize reliability subject to various constraints or minimize resources while satisfying the minimum requirement of system reliability. This paper presents GAs (Genetic Algorithms) to solve redundancy allocation in series-parallel systems. To apply the GAs to this problem, we propose a genetic representation, the method for initial population construction, evaluation and genetic operators. Especially, to improve the performance of GAs, we develop heuristic operators (heuristic crossover, heuristic mutation) using the reliability-resource information of the chromosome. Experiments are carried out to evaluate the performance of the proposed algorithm. The performance comparison between the proposed algorithm and a pervious method shows that our approach is more efficient.

A Distributed Nearest Neighbor Heuristic with Bounding Function (분기 함수를 적용한 분산 최근접 휴리스틱)

  • Kim, Jung-Sook
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.7
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    • pp.377-383
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    • 2002
  • The TSP(Traveling Salesman Problem) has been known as NP-complete, there have been various studies to find the near optimal solution. The nearest neighbor heuristic is more simple than the other algorithms which are to find the optimal solution. This paper designs and implements a new distributed nearest neighbor heuristic with bounding function for the TSP using the master/slave model of PVM(Parallel Virtual Machine). Distributed genetic algorithm obtains a near optimal solution and distributed nearest neighbor heuristic finds an optimal solution for the TSP using the near optimal value obtained by distributed genetic algorithm as the initial bounding value. Especially, we get more speedup using a new genetic operator in the genetic algorithm.

Determination of Guide Path of AGVs Using Genetic Algorithm (유전 알고리듬을 이용한 무인운반차시스템의 운반경로 결정)

  • 장석화
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.26 no.4
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    • pp.23-30
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    • 2003
  • This study develops an efficient heuristic which is based on genetic approach for AGVs flow path layout problem. The suggested solution approach uses a algorithm to replace two 0-1 integer programming models and a branch-and-bound search algorithm. Genetic algorithms are a class of heuristic and optimization techniques that imitate the natural selection and evolutionary process. The solution is to determine the flow direction of line in network AGVs. The encoding of the solutions into binary strings is presented, as well as the genetic operators used by the algorithm. Genetic algorithm procedure is suggested, and a simple illustrative example is shown to explain the procedure.