• Title/Summary/Keyword: Hardware acceleration

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A Simplified Graphics System Based on Direct Rendering Manager System

  • Baek, Nakhoon
    • Journal of information and communication convergence engineering
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    • v.16 no.2
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    • pp.125-129
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    • 2018
  • In the field of computer graphics, rendering speed is one of the most important factors. Contemporary rendering is performed using 3D graphics systems with windowing system support. Since typical graphics systems, including OpenGL and the DirectX library, focus on the variety of graphics rendering features, the rendering process itself consists of many complicated operations. In contrast, early computer systems used direct manipulation of computer graphics hardware, and achieved simple and efficient graphics handling operations. We suggest an alternative method of accelerated 2D and 3D graphics output, based on directly accessing modern GPU hardware using the direct rendering manager (DRM) system. On the basis of this DRM support, we exchange the graphics instructions and graphics data directly, and achieve better performance than full 3D graphics systems. We present a prototype system for providing a set of simple 2D and 3D graphics primitives. Experimental results and their screen shots are included.

Vibration-based Damage Monitoring Scheme of Steel Girder Bolt-Connection Member by using Wireless Acceleration Sensor Node (무선 가속도 센서노드를 이용한 강 거더 볼트연결 부재의 진동기반 손상 모니터링 체계)

  • Hong, Dong-Soo;Kim, Jeong-Tae
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.25 no.1
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    • pp.81-89
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    • 2012
  • This study propose the vibration-based damage monitoring scheme for steel girder bolt-connection member by using wireless acceleration sensor node. In order to achieve the objective, the following approaches are implemented. Firstly, wireless acceleration sensor node is described on the design of hardware components and embedded operation software. Secondly, the vibration-based damage monitoring scheme of the steel girder bolt-connection member is described. The damage monitoring scheme performed global damage occurrence alarming and damage localization estimation by the acceleration response feature analysis. The global damage alarming is applied to the correlation coefficient of power spectral density. The damage localization estimation is applied to the frequency-based damage detection technique and the mode-shape-based damage detection technique. Finally, the performance of the vibration-based damage monitoring scheme is evaluated for detecting the bolt-connection member damage on a lab-scale steel girder.

A study on elevator control using micro-processor (Micro-processor를 이용한 엘리베이터 제어에 관한 연구)

  • 김성종;위환;신동용;한후석
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.418-421
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    • 1988
  • Elevator system requires position and speed control at the same time recently. The control device of existing Elevator system making hardware is simplified by using micro-processor that have been developed. In this papers, it consists of contactless logic circuit using miro-processor and digital components. This paper shows that as this system control voltage and frequency using PWM inverter at the same time, speed control is accurate, acceleration and deceleration is soft and passengers can be feel comfortably because speed change is a little during driving.

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Acceleration of Feature-Based Image Morphing Using GPU (GPU를 이용한 특징 기반 영상모핑의 가속화)

  • Kim, Eun-Ji;Yoon, Seung-Hyun;Lee, Jieun
    • Journal of the Korea Computer Graphics Society
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    • v.20 no.2
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    • pp.13-24
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    • 2014
  • In this study, a graphics-processing-unit (GPU)-based acceleration technique is proposed for the feature-based image morphing. This technique uses the depth-buffer of the graphics hardware to calculate efficiently the shortest distance between a pixel and the control lines. The pairs of control lines between the source image and the destination image are determined by user's input, and the distance function of each control line is rendered using two rectangles and two cones. The distance between each pixel and its nearest control line is stored in the depth buffer through the graphics pipeline, and this is used to conduct the morphing operation efficiently. The pixel-unit morphing operation is parallelized using the compute unified device architecture (CUDA) to reduce the morphing time. We demonstrate the efficiency of the proposed technique using several experimental results.

Implementation of VPN Accelerator Board Used 10 Giga Security Processor (10Giga 급 보안 프로세서를 이용한 VPN 가속보드 구현)

  • Kim, Ki-Hyun;Yoo, Jang-Hee;Chung, Kyo-Il
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.233-236
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    • 2005
  • Our country compares with advanced nations by supply of super high speed network and information communication infra construction has gone well very. Many people by extension of on-line transaction and various internet services can exchange, or get information easily in this environment. But, virus or poisonous information used to Cyber terror such as hacking was included within such a lot of information and such poisonous information are threatening national security as well as individual's private life. There were always security and speed among a lot of items to consider networks equipment from these circumstance to now when develop and install in trade-off relation. In this paper, we present a high speed VPN Acceleration Board(VPN-AB) that balances both speed and security requirements of high speed network environment. Our VPN-AB supports two VPN protocols, IPsec and SSL. The protocols have a many cryptographic algorithms, DES, 3DES, AES, MD5, and SHA-1, etc.. The acceleration board process data packets into the system with In-line mode. So it is possible that VPN-AB processes inbound and outbound packets by 10Gbps. We use Nitrox-II CN2560 security processor VPN-AB is designed using that supports many hardware security modules and two SPI-4.2 interfaces to design VPN-AB.

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Cooperative Manipulation of a Virtual Object by Multiple Remote Users

  • Choi, Hyouk-Ryeol;Ryew, Sung-Moo
    • Journal of Mechanical Science and Technology
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    • v.14 no.9
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    • pp.956-967
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    • 2000
  • In this paper, we explore the issues of force display in the cooperative virtual environment shared by multiple users distributed over the network with heterogeneous hardware platforms. The proposed method is to cope with the problem of small time delay and the difference of sampling rate in the distributed configuration. In the proposed approach the interaction forces of the participants are just treated as the independent sources of acceleration. Thus the action of a participant simply changes the acceleration of the virtual object and consequently the states of the virtual object will be updated. When the updated states are reported to all the participants, the information on the time of state changes is delivered, too. Employing the discrete state information updated by the other users, each user modifies his own virtual environment and pseudo-realtime simulation can be realized. Excluding the software interface and the communication technique, it is proposed the simulation method for the operation of respective users and the way of calculating the driving input to the display device. For experimental verification we construct a cooperative virtual environment shared by two remote users and outline the results of experiments.

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Self-Learning Supervisory Control of a Power Transmission System in a Construction Vehicle during Inertia Phase (건설장비용 동력전달계의 관성영역에서의 자기학습 제어기법)

  • Choi, Gil-Woo;Hahn, Jin-Oh;Hur, Jae-Woong;Cho, Young-Man;Lee, Kyo-Il
    • Proceedings of the KSME Conference
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    • 2001.11a
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    • pp.723-729
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    • 2001
  • Electro-hydraulic shift control of a vehicle automatic transmission has been predominantly carried out via an open-loop control based on numerous time-consuming calibrations. Despite remarkable success in practice, the variations of system characteristics inevitably deteriorate the performance of the tuned open-loop controller. As a result, the controller parameters need to be continuously updated in order to maintain satisfactory shift quality. This paper presents a self-learning algorithm for automatic transmission shift control in a construction vehicle during inertia phase. First, an observer reconstructs the turbine acceleration signal (impossible to measure in a construction vehicle) from the readily accessible turbine speed measurement. Then, a control algorithm based on a quadratic function of the turbine acceleration is shown to guarantee the asymptotic convergence (within a specified target bound) of the error between the actual and the desired turbine accelerations. A Lyapunov argument plays a crucial role in deriving adaptive laws for control parameters. The simulation and hardware-in-the-loop simulation (HILS) studies show that the proposed algorithm actually delivers the promise of satisfactory performance despite the system characteristics variations and uncertainties.

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Shock Response Prediction of a Low Altitude Earth Observation Satellite During Launch Vehicle Separation

  • Lee, Dae-Oen;Han, Jae-Hung;Jang, Hae-Won;Woo, Sung-Hyun;Kim, Kyung-Won
    • International Journal of Aeronautical and Space Sciences
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    • v.11 no.1
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    • pp.49-57
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    • 2010
  • Several pyrotechnic devices are employed over the course of satellite's missions, generally for the separation of structural subsystems and deployment of appendages. Firing of pyrotechnic devices results in impulsive loads characterized by high peak acceleration and high frequency content which can cause failures of various flight hardware elements and small components. Thus, accurate prediction of acceleration level in various components of spacecraft due to pyrotechnic devices is important. In this paper, two methods for pyroshock prediction, an empirical model and statistical energy analysis in conjunction with virtual mode synthesis, are applied to predict shock response of a low altitude earth observation satellite during launch vehicle separation. The predicted results are then evaluated through comparison with the shock test results.

Extraction of Fall-Feature Parameters for Fall Detection System Using 3-Axial Acceleration Sensor Data (3축 가속도 센서 낙상 감지 시스템을 위한 낙상 특징 파라미터 추출)

  • Lim, DongHa;Park, ChulHo;Yu, YunSeop
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.393-395
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    • 2013
  • In modern society, the elderly over 65 years old are increasing due to development of medical technology and improvement of their standard of living. Severe fall of the elderly can lead to death threats. To solve this problem, several algorithms and hardware systems for fall detection have been studied and developed. In this paper, a fall detection system using 3-axial acceleration sensor is presented. In the fall detection system, several types of fall-feature parameters are calculated and then the fall is determined by using them. Using this system, best sensitivity and specificity are 98.3% and 94.7%, respectively.

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A Test Technique for Performance Evaluation of a Filter and Control Loop on the Missile Vibration using Floating System (부유시스템을 이용한 유도탄 조종루프 진동저감 성능확인 시험기법)

  • Kim, KyungHwan;Park, BumSoo;Lee, Hyun;Kim, SangJae;Chung, JaeWook
    • Journal of the Korea Institute of Military Science and Technology
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    • v.21 no.5
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    • pp.623-629
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    • 2018
  • The acceleration and the angular velocity that include natural frequencies of a missile detected by Inertial Measurement Unit(IMU) are transmitted to the control loop of a missile. The control loop command that is calculated using above signals can cause the resonance of the missile while it flies. Hence it is common to adapt the filter and the control loop for attenuating or eliminating the undesired signals such as natural frequencies. This paper introduces the new test technique using a floating system for performance evaluation of the designed filter and the control loop prior to a flight test. The proposed scheme can check out the degradation property of vibration in the filter and the control loop, while the conventional hardware-in-the-loop simulation(HILS) scheme cannot.