• Title/Summary/Keyword: Hardware Resources

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FPGA Design of Motion JPEG2000 Encoder for Digital Cinema (디지털 시네마용 Motion JPEG2000 인코더의 FPGA 설계)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.297-305
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    • 2007
  • In the paper, a Motion JPEG2000 coder which has been set as the standard for image compression by the Digital Cinema Initiatives (DCI), an organization composed of major movie studios was implemented into a target FPGA. The DWT (Discrete Wavelet Transform) based on lifting and the Tier 1 of EBCOT (Embedded Block Coding with Optimized Truncation) which are major functional modules of the JPEG2000 were setup with dedicated hardware. The Tier 2 process was implemented in software. For digital cinema the tile-size was set to support $1024\times1024$ pixels. To ensure the real-time operations, three entropy encoders were used. When Verilog-HDL was used for hardware, resources of 32,470 LEs in Altera's Stratix EP1S80 were used, and the hardware worked stably at the frequency of 150Mhz.

Heterogeneous Sensor Data Analysis Using Efficient Adaptive Artificial Neural Network on FPGA Based Edge Gateway

  • Gaikwad, Nikhil B.;Tiwari, Varun;Keskar, Avinash;Shivaprakash, NC
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.10
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    • pp.4865-4885
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    • 2019
  • We propose a FPGA based design that performs real-time power-efficient analysis of heterogeneous sensor data using adaptive ANN on edge gateway of smart military wearables. In this work, four independent ANN classifiers are developed with optimum topologies. Out of which human activity, BP and toxic gas classifier are multiclass and ECG classifier is binary. These classifiers are later integrated into a single adaptive ANN hardware with a select line(s) that switches the hardware architecture as per the sensor type. Five versions of adaptive ANN with different precisions have been synthesized into IP cores. These IP cores are implemented and tested on Xilinx Artix-7 FPGA using Microblaze test system and LabVIEW based sensor simulators. The hardware analysis shows that the adaptive ANN even with 8-bit precision is the most efficient IP core in terms of hardware resource utilization and power consumption without compromising much on classification accuracy. This IP core requires only 31 microseconds for classification by consuming only 12 milliwatts of power. The proposed adaptive ANN design saves 61% to 97% of different FPGA resources and 44% of power as compared with the independent implementations. In addition, 96.87% to 98.75% of data throughput reduction is achieved by this edge gateway.

The Error Analysis of the Rain-Gauges typed of Tipping Bucket according to Rainfall Intensity (강우강도에 따른 전도형 우량계의 오차특성 분석)

  • Shin, Gang-Wook;Hong, Sung-Taek;Lee, Dong-Keun
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2507-2509
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    • 2005
  • Because the rain gauges of tipping bucket type can easily use the digital signal, the rain gauges are widely used for the meteorological observation. In general, the resolution of rain gauges of tipping bucket type can be categorized by the 0.1mm, 0.5mm, and 1.0mm classes. But, the error of the tipping bucket rain gauges is made by the intensity of rainfalls and is expected to make the standard calibration method for error measurement. Thus, we developed the hardware of standard calibration facility for rain gauges by weighting measurement method and proposed the standard procedure by rainfall intensity in this study. Also, we calculated the error for the rainfall intensity and obtained useful result through the proposed calibration method.

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Integration Architecture for Virtualized Naval Shipboard Computing Systems

  • Kim, Hongjae;Oh, Sangyoon
    • Journal of Information Technology and Architecture
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    • v.10 no.1
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    • pp.1-11
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    • 2013
  • Various computing systems are used in naval ships. Since each system has a single purpose and its applications are tightly coupled with the physical machine, applications cannot share physical resources with each other. It is hard to utilize resources efficiently in conventional naval shipboard computing environment. In this paper, we present an integration architecture for virtualized naval shipboard computing systems based on open architecture. Our proposed architecture integrates individual computing resources into one single integrated hardware pool so that the OS and applications are encapsulated as a VM. We consider the issue of varying needs of all applications in a naval ship that have different purposes, priorities and requirements. We also present parallel VM migration algorithm that improves the process time of resource reallocation of given architecture. The evaluation results with the prototype system show that our algorithm performs better than conventional resource reallocation algorithm in process time.

Opportunity Capturing Strategy of Venture Company in the Context of Dominant Design Competition: focused on compare with hardware and software industry (지배적 디자인 경쟁 환경에서 벤처기업의 업종별 기회포착 전략에 관한 연구: 하드웨어와 소프트웨어 산업 비교를 중심으로)

  • Moon, Ji-Yong;Ko, Young-Hee
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.10 no.2
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    • pp.27-42
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    • 2015
  • The aim of this research is to investigate the difference in the capturing opportunities for each type of venture companies in the industry undergoing competition of a dominant design and then figure out the reason why they can be successful. Existing studies on venture companies are focused on the way to enhance a firm's competencies by acquiring and combining its resources. However, it is important for startups which have a lack of resources and capabilities to capture the opportunity to survive by understanding a changing environment. This study is focused on opportunity capture and strategic response to a changing environment and attempts to select and observe startup companies which are able to capture the opportunity and enter the market in the industry undergoing dominant design competition. In order to find out its difference in different types of business, we select one case from hardware startups and the other from software startups. According to the result of this study, the hardware startup focuses on market extension by lowering their prices and the software startup strives to induce more users to participate by the universalization of enabling technology so as to extend and standardize their technology in the environment undergoing dominant design competition. This feature of environment leads the difference in the approach for successfully capturing opportunity and thus hardware firms need to recognize the opportunity with profit potential from relationship with a number of cooperative firms while software firms need to identify the opportunity for extension of enabling technology which can be used by many users.

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A computer Hardware Selection Strategy for Information Systems Development : A Case of T Coil Service Center (정보시스템 구축시 컴퓨터 하드웨어의 선정전략 - T 철강회사의 시스템 선정 사례 -)

  • Yu, Sang-Jin;Jang, Yeong-Taek
    • Asia pacific journal of information systems
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    • v.3 no.2
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    • pp.3-54
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    • 1993
  • Recently, executives learned of the strategic impact that information systems (IS) and information technology (IT) could provide to their organizations. In other words, through IS/IT companies could squelch competition, secure suppliers, obtain customer loyalty, reduce the threat of new entrants, and identify new opportunities. Because of these potential benefits, organizations are investing ever-increasing amount of organizational resources in IS/IT to make their organizations as information-based ones. Information-based organizations depend largely upon computer hardwares and softwares for their ongoing operations and management. Thus, organizations must manage their information resources, especially hardwares and softwares very effectively to remain competitive. Information resource management (IRI) is a program of activities directed at making effective use of information technology within an organization. These activities cover from corporate IS/IT planning to application system development, implementation, and maintenance. In more detail, IRV activities include planning for and acquiring computer hardwares and communication equipments, planning for, selection, and management of software development projects, and re-engineering business processes as IS/IT are integrated into organizational management. Among these activities, planning for and acquisition of computer hardwares, and planning for and management of software projects are the most critical ones since these activities require enormous amount of such important corporate resources as money, people, and time. Furthermore, corporate's eventual success largely depends upon whether corporate's policy on IS/IT is effective one or not. Numerous approaches and concepts to specific IRM activities have been proposed. However, many organizations have experienced various problems in the process of applying these approaches to their IRM activities mainly because existing methodologies and guidelines are too general to adapt to each firm's unigue situation. Also, these approaches are having its own strengths and weaknesses. Thus, people in charge of organization's IRM policy should come up with effective guidelines to maintain his position very long. In this study, we reviewed some existing approaches for planning, evaluation, and acquisition of computer hardware. Then, real experiences from Taechang Steel Co., Ltd. located in Taegu, which is one of the largest Coil Service Centers in Korea, are discussed. The major purposes of the study are : (1) to discuss the tradeoffs of existing approaches on hardware evaluation and acquisition, (2) to provide a real experience of a company to facilitate the application of theoretical concepts to the real environment.

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A Hardware Architecture for Estimating Optimal Capacity of Information System based on Simulation Model (시뮬레이션 모델을 이용한 정보시스템의 적정용량 추정을 위한 하드웨어 아키텍처)

  • Kim, Jeong-su;Lee, Eun-seok;Kim, Jong-hee;Park, Jong-kook;Kim, Jong-bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.215-217
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    • 2014
  • A system architecture design relying only on the experience of its designer varies in quality in line with the designer's personal experience and knowledge ability. Likewise, a wrong estimation of hardware capacity ends up in waste of resources. In practice, a range of post-hoc monitoring tools are in operation, without providing any method for estimating and reflecting the performance at an early stage of architecture design. Provided capacity requirement is estimated in advance with simulation at the stage of design, the system capacity ends up in waste of resources. In practice, a range of post-hoc monitoring tools are in operation, without providing any method for estimating and reflecting the performance at an early stage of architecture design. Provided capacity requirement is estimated in advance with simulation at the stage of design, the system performance requirement can be met with a minimal cost while the waste of resources can be reduced to a great extent. In this context, the present study develops a pilot simulation model for hardware architecture design and then verifies its validity in an experiment. If the error rate falls within a permissible range in the experiment, the simulation model may be considered to reflect well the characteristics of real-life information system architecture.

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An Efficient VM-Level Scaling Scheme in an IaaS Cloud Computing System: A Queueing Theory Approach

  • Lee, Doo Ho
    • International Journal of Contents
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    • v.13 no.2
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    • pp.29-34
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    • 2017
  • Cloud computing is becoming an effective and efficient way of computing resources and computing service integration. Through centralized management of resources and services, cloud computing delivers hosted services over the internet, such that access to shared hardware, software, applications, information, and all resources is elastically provided to the consumer on-demand. The main enabling technology for cloud computing is virtualization. Virtualization software creates a temporarily simulated or extended version of computing and network resources. The objectives of virtualization are as follows: first, to fully utilize the shared resources by applying partitioning and time-sharing; second, to centralize resource management; third, to enhance cloud data center agility and provide the required scalability and elasticity for on-demand capabilities; fourth, to improve testing and running software diagnostics on different operating platforms; and fifth, to improve the portability of applications and workload migration capabilities. One of the key features of cloud computing is elasticity. It enables users to create and remove virtual computing resources dynamically according to the changing demand, but it is not easy to make a decision regarding the right amount of resources. Indeed, proper provisioning of the resources to applications is an important issue in IaaS cloud computing. Most web applications encounter large and fluctuating task requests. In predictable situations, the resources can be provisioned in advance through capacity planning techniques. But in case of unplanned and spike requests, it would be desirable to automatically scale the resources, called auto-scaling, which adjusts the resources allocated to applications based on its need at any given time. This would free the user from the burden of deciding how many resources are necessary each time. In this work, we propose an analytical and efficient VM-level scaling scheme by modeling each VM in a data center as an M/M/1 processor sharing queue. Our proposed VM-level scaling scheme is validated via a numerical experiment.

Intents of Acquisitions in Information Technology Industrie (정보기술 산업에서의 인수 유형별 인수 의도 분석)

  • Cho, Wooje;Chang, Young Bong;Kwon, Youngok
    • Journal of Intelligence and Information Systems
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    • v.22 no.4
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    • pp.123-138
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    • 2016
  • This study investigates intents of acquisitions in information technology industries. Mergers and acquisitions are a strategic decision at corporate-level and have been an important tool for a firm to grow. Plenty of firms in information technology industries have acquired startups to increase production efficiency, expand customer base, or improve quality over the last decades. For example, Google has made about 200 acquisitions since 2001, Cisco has acquired about 210 firms since 1993, Oracle has made about 125 acquisitions since 1994, and Microsoft has acquired about 200 firms since 1987. Although there have been many existing papers that theoretically study intents or motivations of acquisitions, there are limited papers that empirically investigate them mainly because it is challenging to measure and quantify intents of M&As. This study examines the intent of acquisitions by measuring specific intents for M&A transactions. Using our measures of acquisition intents, we compare the intents by four acquisition types: (1) the acquisition where a hardware firm acquires a hardware firm, (2) the acquisition where a hardware firm acquires a software/IT service firm, (3) the acquisition where a software/IT service firm acquires a hardware firm, and (4) the acquisition where a software /IT service firm acquires a software/IT service firm. We presume that there are difference in reasons why a hardware firm acquires another hardware firm, why a hardware firm acquires a software firm, why a software/IT service firm acquires a hardware firm, and why a software/IT service firm acquires another software/IT service firm. Using data of the M&As in US IT industries, we identified major intents of the M&As. The acquisition intents are identified based on the press release of M&A announcements and measured with four categories. First, an acquirer may have intents of cost saving in operations by sharing common resources between the acquirer and the target. The cost saving can accrue from economies of scope and scale. Second, an acquirer may have intents of product enhancement/development. Knowledge and skills transferred from the target may enable the acquirer to enhance the product quality or to expand product lines. Third, an acquirer may have intents of gain additional customer base to expand the market, to penetrate the market, or to enter a foreign market. Fourth, a firm may acquire a target with intents of expanding customer channels. By complementing existing channel to the customer, the firm can increase its revenue. Our results show that acquirers have had intents of cost saving more in acquisitions between hardware companies than in acquisitions between software companies. Hardware firms are more likely to acquire with intents of product enhancement or development than software firms. Overall, the intent of product enhancement/development is the most frequent intent in all of the four acquisition types, and the intent of customer base expansion is the second. We also analyze our data with the classification of production-side intents and customer-side intents, which is based on activities of the value chain of a firm. Intents of cost saving operations and those of product enhancement/development can be viewed as production-side intents and intents of customer base expansion and those of expanding customer channels can be viewed as customer-side intents. Our analysis shows that the ratio between the number of customer-side intents and that of production-side intents is higher in acquisitions where a software firm is an acquirer than in the acquisitions where a hardware firm is an acquirer. This study can contribute to IS literature. First, this study provides insights in understanding M&As in IT industries by answering for question of why an IT firm intends to another IT firm. Second, this study also provides distribution of acquisition intents for acquisition types.

A STUDY ON THE OVERLOAD CONTROL STRATEGY OF NO.1A ESS (No.1A 전자교환기의 과부하 제어에 관한 연구)

  • Koo, Myoung-Wan;Kim, Han-Ho;Hong, Kee-Soo
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.969-973
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    • 1987
  • Ess provides the means to detect, control, and alleviate various system overload conditions. System overload occurs when excessive demands are made on any of the three basic system resources which are hardware, software, and real time. This paper describes the overload control strategy used in No.1A ESS and shows the system status according to traffic load.

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