• 제목/요약/키워드: Haptic stability

검색결과 43건 처리시간 0.028초

일차홀드 방식을 포함한 햅틱 시스템의 안정성 영역에 대한 통신시간지연과 햅틱장치 물성치의 영향 분석 (Impact Analysis of Communication Time Delay and Properties of a Haptic Device on Stability Boundary for a Haptic System with a First-Order Hold)

  • 이경노
    • 한국산학기술학회논문지
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    • 제18권1호
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    • pp.572-578
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    • 2017
  • 사용자가 원격으로 가상환경에 접속하여 가상물체를 조작할 때 현실감을 증강시키기 위해서 햅틱 시스템이 사용된다. 그러나 원격 시스템 환경에는 통신시간지연이 발생하며, 발생된 통신시간지연은 햅틱 시스템을 불안정하게 만들 수 있다. 본 논문에서는 종래의 샘플-홀드 방식인 영차홀드 (ZOH; Zero-Order-Hold)가 아닌 일차홀드 (FOH; First-Order-Hold)를 포함하는 햅틱 시스템에서 시뮬레이션을 통해 통신시간지연과 햅틱 장치의 물성치 변화에 따른 가상 스프링상수의 안정성 영역을 분석하고 이를 통해 안정적인 햅틱 시스템을 구현하고자 한다. 통신시간지연이 없으면 일차홀드 (FOH) 방식이 영차홀드(ZOH) 방식보다 가상 스프링상수의 안정성 영역을 증가시킬 수 있었다. 그러나 통신시간지연이 증가하면, 샘플-홀드 방식보다 통신시간지연이 시스템 안정성에 더 큰 영향을 끼치므로, 샘플-홀드 방식에 따른 가상 스프링상수의 안정성 영역 크기에는 차이가 없어진다. 또한 통신시간지연과 일차홀드 방식이 포함되면 가상 스프링상수의 안정성 영역은 통신시간지연 크기에 반비례하고, 햅틱 장치의 댐핑상수 ($B_d$)에 정비례하여 증가하지만, 햅틱 장치의 질량 ($M_d$)에는 영향받지 않음을 알 수 있었다.

일차-홀드 방법이 가상 질량-스프링 모델의 안정성 영역에 미치는 영향에 대한 연구 (A Study on the Effect of First-order Hold Method on the Stability Boundary of a Virtual Mass-spring Model)

  • 이경노
    • 융복합기술연구소 논문집
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    • 제10권1호
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    • pp.41-45
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    • 2020
  • This paper presents the effects of a virtual mass on the stability boundary of a virtual spring in the haptic system with first-order-hold. The virtual rigid body is modeled as a virtual spring and a virtual mass. When first-order-hold is applied, we analyze the stability boundary of the virtual spring through the simulation according to the virtual mass and the sampling time. As the virtual mass increases, the stability boundary of the virtual spring gradually increases and then decreases after reaching the maximum value. The results are compared with the stability boundary in the haptic system with zero-order-hold. When a virtual mass is small, the stability boundary of a virtual spring in the system with first-order-hold is larger than that in the system with zero-order-hold.

햅틱 제어 기술 동향 (A Survey of Haptic Control Technology)

  • 류제하;김재하;서창훈;임요안;김종필
    • 대한기계학회논문집A
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    • 제33권4호
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    • pp.283-295
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    • 2009
  • Haptics technology allows one to interact with virtual environments, augmented environments, and real environments providing tactual sensory information. Science and technology of haptics can in general be classified into three groups: machine haptics, computer haptics, and human haptics. This paper surveys the state-of-the-art of haptic control technology for virtual environments and teleoperation (real environments) and then proposes possible future research directions in the following areas: haptic stability control, bilateral teleoperation control, and stability enhancement control.

안정적인 햅틱 상호작용을 위한 등가 물리적 댐핑 추정 (Equivalent Physical Damping Parameter Estimation for Stable Haptic Interaction)

  • 김종필;서창훈;류제하
    • 로봇학회논문지
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    • 제1권2호
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    • pp.135-141
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    • 2006
  • This paper presents offline estimation of equivalent physical damping parameter in haptic interaction systems where damping is the most important parameter for stability. Based on the previous energy bounding algorithm, an offline procedure is developed in order to estimate the physical damping parameter of a haptic device by measuring energy flow-in to the haptic device. The proposed method does not use force/torque sensor at the handgrip. Numerical simulation and experiments verified effectiveness of the proposed method.

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Haptic Friction Display of a Hybrid Active/Passive Force Feedback Interface

  • An, Jin-Ung;Kwon, Dong-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1673-1678
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    • 2005
  • This paper addresses both theoretical and experimental studies of the stability of haptic interfaces during the simulation of virtual Coulomb friction. The first objective of this paper is to present an analysis of how friction affects stability in terms of the describing function method and the absolute stability theory. Two different feedback methods are introduced and are used to evaluate the analysis: an active force feedback, using a motor, and a passive force feedback, using controllable brake. The second objective of this paper is to present a comparison of the theoretical and experimental results. The results indicate that the sustained oscillations due to the limit cycle occur when simulating friction with an active force feedback. In contrast, a passive force feedback can simulate virtual friction without the occurrence of instability. In conclusion, a hybrid active/passive force feedback is proposed to simulate a highly realistic friction display.

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Force Display Based on Simultaneous Actuation of Motors and Brakes

  • Kwon, Tae-Bae;Song, Jae-Bok
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1131-1135
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    • 2004
  • In the virtual environment, force feedback to the human operator makes virtual experiences more realistic. However, the force feedback using active actuators such as motors can make the system active and sometimes unstable. To ensure the safe operation and enhance the haptic feeling, stability should be guaranteed. Both motors and brakes are commonly used for haptic device. A brake can generate a torque only against its rotation, but it is intrinsically stable. Consequently, motors and brakes are complementing each other. In this research, a two degree-of-freedom (DOF) haptic device equipped with both motors and brakes has been developed to provide better haptic effects. Each DOF is actuated by a pair of motor and brake. Modeling of the environment and the control method are needed to utilize both actuators. For various haptic effects, contact with the virtual wall and representation of friction effect are extensively investigated in this paper. It is shown that the hybrid haptic system is more suited to some applications than the motor-based active haptic system.

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샘플-홀드 방식과 햅틱 장치 물성치에 따른 햅틱 시스템의 안정성 분석 (Stability of Haptic System with consideration for Sample-and-Hold Methods and Properties of Haptic Device)

  • 이경노
    • 한국산학기술학회논문지
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    • 제14권11호
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    • pp.5338-5343
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    • 2013
  • 햅틱 시스템에서 가상 벽의 스프링상수 (Kw)가 크면 클수록 사용자는 실제 벽처럼 느끼지만 햅틱 시스템은 그만큼 불안정해진다. 그래서 시스템의 안정성을 유지하면서 가상 벽에 대한 사용자 몰입감을 향상시키기 위해서 일차 홀드 방식을 이용한 방법을 제시하고자 한다. 특히 가상 벽 (virtual wall)로 구성된 가상 환경과 상호 작용할 때 일차홀드 (FOH) 방식을 이용하는 경우 햅틱 장치의 물성치인 질량 (Md)과 댐핑 상수 (Bd)가 시스템의 안정성에 미치는 영향을 분석한다. 시뮬레이션을 통해 시스템의 안정성을 유지하는 가상 벽의 스프링 상수 (Kw)가 햅틱 장치의 질량 (Md)과 댐핑 상수 (Bd)의 제곱근에 비례한다는 것을 보이고, 이를 통해 기존의 영차홀드 (ZOH) 방식보다 큰 가상 스프링의 구현이 가능함을 보인다. 따라서 사용자의 몰입감 높은 햅틱 시스템 구현이 가능함을 보인다. 그리고 시뮬레이션 결과분석을 통해 시스템 안정성을 보장하는 가상 스프링 상수 (Kw)의 범위를 샘플링 주기 (T), 햅틱 장치의 질량 (Md), 댐핑 상수 (Bd)의 관계로 유도한 결과가 $K_w{\leq}{1.611M_d}^{0.50}{B_d}^{0.50}T^{-1.51}$ 임을 보인다. 이 때 시뮬레이션 결과와의 상대 오차가 평균 0.53%로 매우 작다.

On the Design Method of a Haptic Interface Controller with Virtual Coupling

  • Kim, Keehoon;W.K. Chung;Y. Youm
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.25.5-25
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    • 2001
  • A haptic interface can be a passive system with virtual coupling as a filter virtual coupling has been designed for satisfying passivity. However, it affects transparency of haptic interface as well as stability. This paper suggests new design criterion of a haptic interface controller by considering transparency. As a result, sampling time and the range of impedance or admittance should be considered as well as virtual coupling for desired performance of hapticdisplay. And experiments show that the suggested design criterion can be applied successfully for desired performance.

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Stable Haptic Display Based on Coupling Impedance for Internal and External Forces

  • Kawai, Masayuki;Yoshikawa, Tsuneo
    • Transactions on Control, Automation and Systems Engineering
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    • 제4권1호
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    • pp.2-8
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    • 2002
  • This paper discusses haptic display for grasping a virtual object by two fingers. Much research has been done on fundamental analysis for stability of haptic display. But it is difficult to apply the results immediately to grasping situations by two fingers, since the studies usually deal with a single device and a single object and the fingertip force in grasping situations has two components, internal and external components. The conventional methods, which specify the coupling impedance at each contact point separately, have no other alternative but to specify the impedance for the sum of the internal and external components. So even if only the impedance for the external force should be changed, the impedance for the internal force is also changed at the same time. In this paper, a new method, in which the coupling impedance is specified separately for the internal and external forces, is proposed and the stability of the proposed method is discussed using passivity analysis for 1 -DOF(Degree-Of-Freedom) system. Finally, some experiments are performed to study the effects of the proposed method.

LQG/LTR을 이용한 Haptic Interface의 강인제어 (Robust Control of a Haptic Interface Using LQG/LTR)

  • 이상철;박헌;이수성;이장명
    • 제어로봇시스템학회논문지
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    • 제8권9호
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    • pp.757-763
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    • 2002
  • A newly designed haptic interface enables an operator to control a remote robot precisely. It transmits position information to the remote robot and feeds back the interaction force from it. A control algorithm of haptic interface has been studied to improve the robustness and stability to uncertain dynamic environments with a proposed contact dynamic model that incorporates human hand dynamics. A simplified hybrid parallel robot dynamic model fur a 6 DOF haptic device was proposed to from a real time control system, which does not include nonlinear components. LQC/LTR scheme was adopted in this paper for the compensation of un-modeled dynamics. The recovery of the farce from the remote robot at the haptic interface was demonstrated through the experiments.