• Title/Summary/Keyword: Hand-posture Recognition

Search Result 35, Processing Time 0.081 seconds

Learning Similarity between Hand-posture and Structure for View-invariant Hand-posture Recognition (관측 시점에 강인한 손 모양 인식을 위한 손 모양과 손 구조 사이의 학습 기반 유사도 결정 방법)

  • Jang Hyo-Yeong;Jeong Jin-U;Byeon Jeung-Nam
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2006.05a
    • /
    • pp.187-191
    • /
    • 2006
  • 본 논문에서는 비전 기술에 기반을 둔 손 모양 인식 시스템의 성능 향상을 위해 학습을 통해 손 모양과 손 구조 간 유사도를 결정하는 방법을 제안한다. 비전 센서에 기반을 둔 손 모양 인식은 손의 높은 자유도로 인한 자체 가림 현상과 관찰 방향 변화에 따른 입력 영상의 다양함으로 인해 인식에 어려움이 따른다. 따라서 비전 기반 손 모양 인식의 경우, 카메라와 손 간의 상대적인 각도에 제한을 두거나 여러 대의 카메라를 배치하는 것이 일반적이다. 그러나 카메라와 손 간의 상대적 각도에 제한을 두는 경우에는 사용자의 움직임에 제약이 따르게 되며, 여러 대의 카메라를 사용할 경우에는 각 입력된 영상에 대한 인식 결과를 최종 인식 결과에 반영하는 방식에 대해서 추가적으로 고려해야 한다. 본 논문에서는 비전 기반 손 모양 인식의 이러한 문제점을 개선하기 위하여 인식의 과정에서 사용되는 손 모양 특징을 손 구조적인 각도 정보와 손 영상 특징으로 나누고, 학습을 통해 각 특징 간 연관성을 정의한다.

  • PDF

The Hand Posture Recognition Using IR-Sensor Array (적외선센서 어레이를 이용한 손동작 검출 방법)

  • Song, Tae-Houn;Jeong, Soon-Mook;Jung, Hyun-Uk;Kwon, Key-Ho;Jeon, Jae-Wook
    • 한국HCI학회:학술대회논문집
    • /
    • 2009.02a
    • /
    • pp.432-435
    • /
    • 2009
  • This paper proposes a hand posture recognition with pattern-matching method, embedding a simple paradigm using an Infrared sensor array. Our pattern-matching based hand posture recognition is specification supports fun and the user experience when communicating between humans and telecommunication devices, including robots. Our non-contact type input device (IR-Sensor Array) transmits commands to control mobile robots. It can also control Google Earth’s map searching programs, and other applications.

  • PDF

Hand posture recognition robust to rotation using temporal correlation between adjacent frames (인접 프레임의 시간적 상관 관계를 이용한 회전에 강인한 손 모양 인식)

  • Lee, Seong-Il;Min, Hyun-Seok;Shin, Ho-Chul;Lim, Eul-Gyoon;Hwang, Dae-Hwan;Ro, Yong-Man
    • Journal of Korea Multimedia Society
    • /
    • v.13 no.11
    • /
    • pp.1630-1642
    • /
    • 2010
  • Recently, there is an increasing need for developing the technique of Hand Gesture Recognition (HGR), for vision based interface. Since hand gesture is defined as consecutive change of hand posture, developing the algorithm of Hand Posture Recognition (HPR) is required. Among the factors that decrease the performance of HPR, we focus on rotation factor. To achieve rotation invariant HPR, we propose a method that uses the property of video that adjacent frames in video have high correlation, considering the environment of HGR. The proposed method introduces template update of object tracking using the above mentioned property, which is different from previous works based on still images. To compare our proposed method with previous methods such as template matching, PCA and LBP, we performed experiments with video that has hand rotation. The accuracy rate of the proposed method is 22.7%, 14.5%, 10.7% and 4.3% higher than ordinary template matching, template matching using KL-Transform, PCA and LBP, respectively.

A Study on Hand Gesture Recognition using Computer Vision (컴퓨터비전을 이용한 손동작 인식에 관한 연구)

  • Park Chang-Min
    • Management & Information Systems Review
    • /
    • v.4
    • /
    • pp.395-407
    • /
    • 2000
  • It is necessary to develop method that human and computer can interfact by the hand gesture without any special device. In this thesis, the real time hand gesture recognition was developed. The system segments the region of a hand recognizes the hand posture and track the movement of the hand, using computer vision. And it does not use the blue screen as a background, the data glove and special markers for the recognition of the hand gesture.

  • PDF

The Development of a Real-Time Hand Gestures Recognition System Using Infrared Images (적외선 영상을 이용한 실시간 손동작 인식 장치 개발)

  • Ji, Seong Cheol;Kang, Sun Woo;Kim, Joon Seek;Joo, Hyonam
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.21 no.12
    • /
    • pp.1100-1108
    • /
    • 2015
  • A camera-based real-time hand posture and gesture recognition system is proposed for controlling various devices inside automobiles. It uses an imaging system composed of a camera with a proper filter and an infrared lighting device to acquire images of hand-motion sequences. Several steps of pre-processing algorithms are applied, followed by a background normalization process before segmenting the hand from the background. The hand posture is determined by first separating the fingers from the main body of the hand and then by finding the relative position of the fingers from the center of the hand. The beginning and ending of the hand motion from the sequence of the acquired images are detected using pre-defined motion rules to start the hand gesture recognition. A set of carefully designed features is computed and extracted from the raw sequence and is fed into a decision tree-like decision rule for determining the hand gesture. Many experiments are performed to verify the system. In this paper, we show the performance results from tests on the 550 sequences of hand motion images collected from five different individuals to cover the variations among many users of the system in a real-time environment. Among them, 539 sequences are correctly recognized, showing a recognition rate of 98%.

3D Data Dimension Reduction for Efficient Feature Extraction in Posture Recognition (포즈 인식에서 효율적 특징 추출을 위한 3차원 데이터의 차원 축소)

  • Kyoung, Dong-Wuk;Lee, Yun-Li;Jung, Kee-Chul
    • The KIPS Transactions:PartB
    • /
    • v.15B no.5
    • /
    • pp.435-448
    • /
    • 2008
  • 3D posture recognition is a solution to overcome the limitation of 2D posture recognition. There are many researches carried out for 3D posture recognition using 3D data. The 3D data consist of massive surface points which are rich of information. However, it is difficult to extract the important features for posture recognition purpose. Meanwhile, it also consumes lots of processing time. In this paper, we introduced a dimension reduction method that transform 3D surface points of an object to 2D data representation in order to overcome the issues of feature extraction and time complexity of 3D posture recognition. For a better feature extraction and matching process, a cylindrical boundary is introduced in meshless parameterization, its offer a fast processing speed of dimension reduction process and the output result is applicable for recognition purpose. The proposed approach is applied to hand and human posture recognition in order to verify the efficiency of the feature extraction.

Study on Intelligent Autonomous Navigation of Avatar using Hand Gesture Recognition (손 제스처 인식을 통한 인체 아바타의 지능적 자율 이동에 관한 연구)

  • 김종성;박광현;김정배;도준형;송경준;민병의;변증남
    • Proceedings of the IEEK Conference
    • /
    • 1999.11a
    • /
    • pp.483-486
    • /
    • 1999
  • In this paper, we present a real-time hand gesture recognition system that controls motion of a human avatar based on the pre-defined dynamic hand gesture commands in a virtual environment. Each motion of a human avatar consists of some elementary motions which are produced by solving inverse kinematics to target posture and interpolating joint angles for human-like motions. To overcome processing time of the recognition system for teaming, we use a Fuzzy Min-Max Neural Network (FMMNN) for classification of hand postures

  • PDF

Multi-legged robot system enabled to decide route and recognize obstacle based on hand posture recognition (손모양 인식기반의 경로교사와 장애물 인식이 가능한 자율보행 다족로봇 시스템)

  • Kim, Min-Sung;Jeong, Woo-Won;Kwan, Bae-Guen;Kang, Dong-Joong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.14 no.8
    • /
    • pp.1925-1936
    • /
    • 2010
  • In this paper, multi-legged robot was designed and produced using stable walking pattern algorithm. The robot had embedded camera and wireless communication function and it is possible to recognize both hand posture and obstacles. The algorithm decided moving paths, and recognized and avoided obstacles through Hough Transform using Edge Detection of inputed image from image sensor. The robot can be controlled by hand posture using Mahalanobis Distance and average value of skin's color pixel, which is previously learned in order to decide the destination. The developed system has shown obstacle detection rate of 96% and hand posture recognition rate of 94%.

Sign Language Recognition System Using SVM and Depth Camera (깊이 카메라와 SVM을 이용한 수화 인식 시스템)

  • Kim, Ki-Sang;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
    • /
    • v.19 no.11
    • /
    • pp.63-72
    • /
    • 2014
  • In this paper, we propose a sign language recognition system using SVM and depth camera. Especially, we focus on the Korean sign language. For the sign language system, we suggest two methods, one in hand feature extraction stage and the other in recognition stage. Hand features are consisted of the number of fingers, finger length, radius of palm, and direction of the hand. To extract hand features, we use Distance Transform and make hand skeleton. This method is more accurate than a traditional method which uses contours. To recognize hand posture, we develop the decision tree with the hand features. For more accuracy, we use SVM to determine the threshold value in the decision tree. In the experimental results, we show that the suggested method is more accurate and faster when extracting hand features a recognizing hand postures.

Study on View-independent Hand Posture Recognition

  • Jang, Hyoyoung;Bien, Zeungnam
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2003.09a
    • /
    • pp.50-53
    • /
    • 2003
  • We describe a method for estimating new hand views from a single 2D hand image using decomposed approach with subgroup-based scheme. With this method, we can get the simplicity in the sense of computation by comparing the image with models in the promising subgroup instead of comparing with all models. It shows more effectiveness in recognition by process depend on each subgroup and easy of extension.

  • PDF