• Title/Summary/Keyword: Hand image processing

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Remote Reading of Surgical Monitor's Physiological Readings: An Image Processing Approach

  • Weerathunga, Haritha;Vidanage, Kaneeka
    • International Journal of Computer Science & Network Security
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    • v.22 no.7
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    • pp.308-314
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    • 2022
  • As a result of the global effect of infectious diseases like COVID-19, remote patient monitoring has become a vital need. Surgical ICU monitors are attached around the clock for patients in critical care. Most ICU monitor systems, on the other hand, lack an output port for transferring data to an auxiliary device for post-processing. Similarly, strapping a slew of wearables to a patient for remote monitoring creates a great deal of discomfort and limits the patient's mobility. Hence, an unique remote monitoring technique for the ICU monitor's physiologically vital readings has been presented, recognizing this need as a research gap. This mechanism has been put to the test in a variety of modes, yielding an overall accuracy of close to 90%.

A Rock-paper-scissors Game Using Hand Image Recognition Technology based on Artificial Neural Network (인공신경망 기반 손영상 인식기술을 이용한 가위바위보 게임)

  • Jang, Yeon-Su;Kim, Da-Ye;Park, Dong-Jin;Han, YunSung;Jeon, Soobin;Seo, Dongmahn
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.659-662
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    • 2020
  • 최근 코로나 19로 인한 사회적 거리 두기 확산에 따라 언택트 문화가 새로운 패러다임으로 등장해 사회 전반으로 확산되고 있다. 언택트 문화의 확산으로 컴퓨터를 사용할 때 직접적인 접촉이 있는 키보드나 마우스 같은 입력장치는 공공장소에서 여러 사람이 접촉할 경우 문제가 생길 수 있다. 본 논문에서는 웹캠을 통해 입력된 영상에서 손동작을 인식하는 합성곱 신경망을 학습하고 결과로 나온 추론 모델을 이용하여 비접촉 가위바위보 게임을 구현하였다.

Development of Collaborative Robot Control Training Medium to Improve Worker Safety and Work Convenience Using Image Processing and Machine Learning-Based Hand Signal Recognition (작업자의 안전과 작업 편리성 향상을 위한 영상처리 및 기계학습 기반 수신호 인식 협동로봇 제어 교육 매체 개발)

  • Jin-heork Jung;Hun Jeong;Gyeong-geun Park;Gi-ju Lee;Hee-seok Park;Chae-hun An
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.543-553
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    • 2022
  • A collaborative robot(Cobot) is one of the production systems presented in the 4th industrial revolution and are systems that can maximize efficiency by combining the exquisite hand skills of workers and the ability of simple repetitive tasks of robots. Also, research on the development of an efficient interface method between the worker and the robot is continuously progressing along with the solution to the safety problem arising from the sharing of the workspace. In this study, a method for controlling the robot by recognizing the worker's hand signal was presented to enhance the convenience and concentration of the worker, and the safety of the worker was secured by introducing the concept of a safety zone. Various technologies such as robot control, PLC, image processing, machine learning, and ROS were used to implement this. In addition, the roles and interface methods of the proposed technologies were defined and presented for using educational media. Students can build and adjust the educational media system by linking the introduced various technologies. Therefore, there is an excellent advantage in recognizing the necessity of the technology required in the field and inducing in-depth learning about it. In addition, presenting a problem and then seeking a way to solve it on their own can lead to self-directed learning. Through this, students can learn key technologies of the 4th industrial revolution and improve their ability to solve various problems.

Dynamic Bayesian Network based Two-Hand Gesture Recognition (동적 베이스망 기반의 양손 제스처 인식)

  • Suk, Heung-Il;Sin, Bong-Kee
    • Journal of KIISE:Software and Applications
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    • v.35 no.4
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    • pp.265-279
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    • 2008
  • The idea of using hand gestures for human-computer interaction is not new and has been studied intensively during the last dorado with a significant amount of qualitative progress that, however, has been short of our expectations. This paper describes a dynamic Bayesian network or DBN based approach to both two-hand gestures and one-hand gestures. Unlike wired glove-based approaches, the success of camera-based methods depends greatly on the image processing and feature extraction results. So the proposed method of DBN-based inference is preceded by fail-safe steps of skin extraction and modeling, and motion tracking. Then a new gesture recognition model for a set of both one-hand and two-hand gestures is proposed based on the dynamic Bayesian network framework which makes it easy to represent the relationship among features and incorporate new information to a model. In an experiment with ten isolated gestures, we obtained the recognition rate upwards of 99.59% with cross validation. The proposed model and the related approach are believed to have a strong potential for successful applications to other related problems such as sign languages.

Keyboard Solo System using a Real Time Hand Recognition Method (실시간 손 인식 기법을 인용한 건반 연주 시스템)

  • Lee, Eun-Kyung;Ha, Jung-Hee;Seo, Eun-Sung;Park, So-Young;Kim, Seong-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.11
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    • pp.2273-2276
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    • 2009
  • As parents are interested in music education for infants in these days, they require systems to help these infants to actively play music. In this paper, we propose a keyboard solo system using a real time hand recognition method. In order to enable the infants to use the system easily, the proposed system plays some sounds whenever the infants move their fingers on a paper piano. For the purpose of minimizing cost to play music, the proposed system utilizes a general PC with only a paper piano, a web camera, and a speaker. With the aim of precisely and efficiently recognizing both a hand and each key on keyboard, the proposed system divides a recognition step into a hand recognition step and a keyboard recognition step. Also, the hand recognition step considers only skin color, and the keyboard recognition step considers only black and white without other colors.

Image Processing Algorithm for Crack Detection of Sewer with low resolution (저해상도 하수관거의 균열 탐지를 위한 영상처리 알고리즘)

  • Son, Byung Jik;Jeon, Joon Ryong;Heo, Gwang Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.2
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    • pp.590-599
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    • 2017
  • In South Korea, sewage pipeline exploration devices have been developed using high resolution digital cameras of 2 mega-pixels or more. On the other hand, most devices are less than 300 kilo-pixels. Moreover, because 100 kilo-pixels devices are used widely, the environment for image processing is very poor. In this study, very low resolution ($240{\times}320$ = 76,800 pixels) images were adapted when it is difficult to detect cracks. Considering that the images of sewers in South Korea have very low resolution, this study selected low resolution images to be investigated. An automatic crack detection technique was studied using digital image processing technology for low resolution images of sewage pipelines. The authors developed a program to automatically detect cracks as 6 steps based on the MATLAB functions. In this study, the second step covers an algorithm developed to find the optimal threshold value, and the fifth step deals with an algorithm to determine cracks. In step 2, Otsu's threshold for images with a white caption was higher than that for an image without caption. Therefore, the optimal threshold was found by decreasing the Otsu threshold by 0.01 from the beginning. Step 5 presents an algorithm that detects cracks by judging that the length is 10 mm (40 pixels) or more and the width is 1 mm (4 pixels) or more. As a result, the crack detection performance was good despite the very low-resolution images.

An Approach Toward Image Access Points based on Image Needs in Context of Everyday Life (일상생활 맥락 정보요구 기반의 이미지 접근점 확장에 관한 연구)

  • Chung, EunKyung;Chung, SunYoung
    • Journal of the Korean Society for information Management
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    • v.29 no.4
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    • pp.273-294
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    • 2012
  • Images have been substantially searched and used due to not only the advanced internet and digital technologies but the characteristics of a younger generation. The purpose of this study aims to discuss the ways on expanding the access points to images by analyzing the needs of users in context of everyday life. In order to achieve the purpose of this study, 105 questions of image seeking in NAVER, which is one of social Q&A services in Korea, were analyzed. For the analysis, a two-dimensional framework with image uses and image attributes were utilized. The findings of this study demonstrate that considerable use purposes on data oriented pole, such as information processing, information dissemination and learning are identified. On the other hand, image attributes from the needs of image show that non-visual aspects including contextual attributes are recognized substantially in addition to the traditional semantic attributes.

High-Speed CMOS Binary Image Sensor with Gate/Body-Tied PMOSFET-Type Photodetector

  • Choi, Byoung-Soo;Jo, Sung-Hyun;Bae, Myunghan;Kim, Jeongyeob;Choi, Pyung;Shin, Jang-Kyoo
    • Journal of Sensor Science and Technology
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    • v.23 no.5
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    • pp.332-336
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    • 2014
  • In this paper, we propose a complementary metal oxide semiconductor (CMOS) binary image sensor with a gate/body-tied (GBT) PMOSFET-type photodetector for high-speed operation. The GBT photodetector of an active pixel sensor (APS) consists of a floating gate ($n^+$-polysilicon) tied to the body (n-well) of the PMOSFET. The p-n junction photodiode that is used in a conventional APS has a good dynamic range but low photosensitivity. On the other hand, a high-gain GBT photodetector has a high level of photosensitivity but a narrow dynamic range. In addition, the pixel size of the GBT photodetector APS is less than that of the conventional photodiode APS because of its use of a PMOSFET-type photodetector, enabling increased image resolution. A CMOS binary image sensor can be designed with simple circuits, as a complex analog to digital converter (ADC) is not required for binary processing. Because of this feature, the binary image sensor has low power consumption and high speed, with the ability to switch back and forth between a binary mode and an analog mode. The proposed CMOS binary image sensor was simulated and designed using a standard CMOS $0.18{\mu}m$ process.

Fragile Watermarking for Image Authentication and Detecting Image Modification (영상 인증과 변형 검출을 위한 Fragile 워터마킹)

  • Woo, Chan-Il;Jeon, Se-Gil
    • Journal of Advanced Navigation Technology
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    • v.13 no.3
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    • pp.459-465
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    • 2009
  • Digital watermarking is a technique to insert a visually imperceptible information into an image so that the information can be extracted for the purposes of ownership verification or authentication. And watermarking techniques can be classified as either fragile or robust. Robust watermarks are useful for copyright and ownership assertion purposes. They cannot be easily removed and should resist common image manipulation procedures such as rotation, scaling, cropping, etc. On the other hand, fragile watermarks are easily corrupted by any image processing procedure, it can detect any change to an image as well as localizing the areas that have been changed. In this paper, we propose a fragile watermarking algorithm using a special hierarchical structure for integrity verification of image and detection of manipulated location. In the proposed method, the image to be watermarked is divided into blocks in a multi-level hierarchy and calculating block digital signatures in this hierarchy. The proposed method thwarts the cut-and-paste attack and the experimental results to demonstrate the effectiveness of the proposed method.

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Segmentation and 3D Visualization of Medical Image : An Overview

  • Kang, Jiwoo;Kim, Doyoung;Lee, Sanghoon
    • Journal of International Society for Simulation Surgery
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    • v.1 no.1
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    • pp.27-31
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    • 2014
  • In this paper, an overview of segmentation and 3D visualization methods are presented. Commonly, the two kinds of methods are used to visualize organs and vessels into 3D from medical images such as CT(A) and MRI - Direct Volume Rendering (DVR) and Iso-surface Rendering (IR). DVR can be applied directly to a volume. It directly penetrates through the volume while it determines which voxels are visualizedbased on a transfer function. On the other hand, IR requires a series of processes such as segmentation, polygonization and visualization. To extract a region of interest (ROI) from the medical volume image via the segmentation, some regions of an object and a background are required, which are typically obtained from the user. To visualize the extracted regions, the boundary points of the regions should be polygonized. In other words, the boundary surface composed of polygons such as a triangle and a rectangle should be required to visualize the regions into 3D because illumination effects, which makes the object shaded and seen in 3D, cannot be applied directly to the points.