• Title/Summary/Keyword: Hand Fingers

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Epidemiology and Incidence of Orthopedic Fractures in the Military of the Republic of Korea

  • An, Sung-Jin;Lee, Sang Hyun;Moon, Gi-Ho
    • Journal of Trauma and Injury
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    • v.34 no.1
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    • pp.50-56
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    • 2021
  • Purpose: Fractures are common in the military population, but limited studies have investigated the incidence of fractures among Korean military personnel. Hence, this study aimed to clarify this issue. Methods: Eligible subjects were patients who had sustained a fracture and were registered in the N-DEMIS (the medical records system of participating hospitals) from June 2017 to May 2019. Fractures were categorized according to the fracture site, patients' age, sex, and type of duty. Results: In total, 23,687 patients with 23,981 fractures were included. There were 216 patients with multiple fractures, of whom 156 had fractures at two sites, 42 had fractures at three sites, and 18 had fractures at four sites. Of the 23,687 patients, 23,340 were men and 347 were women. The incidence of fractures in men and women was 12.96 per 1,000 person-years and 0.19 per 1,000 person-years, respectively. In terms of the broad location of fractures, the percentage of fractures was the highest in the hand, followed by the foot and lower leg. When the location of fractures was analyzed more specifically, the percentage of fractures was the highest in the phalanx (thumb and fingers), followed by the ankle and metacarpal bones. Conclusions: Hand, foot, ankle, and wrist fractures were the most commonly encountered fractures in the Korean military population. To prevent the loss of combat power due to non-battle-related injuries, thorough preparation is necessary, including protective equipment and preliminary training for areas with a high frequency of fracture occurrence.

The Effect of Using Therapeutic Instrumental Music Performance (TIMP) in Uninvolved Hand Function for Children with Spastic Cerebral Palsy (치료적 악기 연주 적용이 경직형 뇌성마비 아동의 우세손기능에 미치는 효과)

  • Han, Song Yi
    • Journal of Music and Human Behavior
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    • v.8 no.1
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    • pp.1-16
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    • 2011
  • This study was to investigate the influence of using Therapeutic Instrumental Music Performance (TIMP) in uninvolved hand function for children with spastic cerebral palsy. Participants were recruited from a welfare center for people with cerebral palsy(CP). Ages ranged from 11 to 12, and a total of 15 TIMP sessions were provided for 3 weeks. Hand function tests were used including Jebsen Hand Function Test for hand function, Box and Block Test for dexterity of uninvolved hand, and MIDI (Musical Instrument Digital Interface) evaluation for velocity of fingers. The TIMP program consisted of hand percussion playing and keyboard playing with changes of timbre and tempo. While the scores of Jebsen test and Box and Block test were improved for all participants, outcomes of MIDI analysis showed differences among participants. Overall, hand function improvements were observed after the completion of using the TIMP program, and the results implies that the TIMP program can be applied in upper extremity rehabilitation for children with CP.

Vision and Depth Information based Real-time Hand Interface Method Using Finger Joint Estimation (손가락 마디 추정을 이용한 비전 및 깊이 정보 기반 손 인터페이스 방법)

  • Park, Kiseo;Lee, Daeho;Park, Youngtae
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.157-163
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    • 2013
  • In this paper, we propose a vision and depth information based real-time hand gesture interface method using finger joint estimation. For this, the areas of left and right hands are segmented after mapping of the visual image and depth information image, and labeling and boundary noise removal is performed. Then, the centroid point and rotation angle of each hand area are calculated. Afterwards, a circle is expanded at following pattern from a centroid point of the hand to detect joint points and end points of the finger by obtaining the midway points of the hand boundary crossing and the hand model is recognized. Experimental results that our method enabled fingertip distinction and recognized various hand gestures fast and accurately. As a result of the experiment on various hand poses with the hidden fingers using both hands, the accuracy showed over 90% and the performance indicated over 25 fps. The proposed method can be used as a without contacts input interface in HCI control, education, and game applications.

Sign Language Recognition System Using SVM and Depth Camera (깊이 카메라와 SVM을 이용한 수화 인식 시스템)

  • Kim, Ki-Sang;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.11
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    • pp.63-72
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    • 2014
  • In this paper, we propose a sign language recognition system using SVM and depth camera. Especially, we focus on the Korean sign language. For the sign language system, we suggest two methods, one in hand feature extraction stage and the other in recognition stage. Hand features are consisted of the number of fingers, finger length, radius of palm, and direction of the hand. To extract hand features, we use Distance Transform and make hand skeleton. This method is more accurate than a traditional method which uses contours. To recognize hand posture, we develop the decision tree with the hand features. For more accuracy, we use SVM to determine the threshold value in the decision tree. In the experimental results, we show that the suggested method is more accurate and faster when extracting hand features a recognizing hand postures.

Improving Finger-click Recognition of a Wearable Input Device

  • Soh, Byung-Seok;Kim, Yoon-Sang;Lee, Sang-Goog
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.72-75
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    • 2004
  • In this paper, a finger-click recognition method is proposed to improve the recognition performance for finger-clicking of a wearable input device, called $SCURRY^{TM}$. The proposed method is composed of three parts including feature extraction part, valid click discrimination part, and cross-talk avoidance part. Two types of MEMS inertial sensors are embedded into the wearable input device to measure the angular velocity of a hand (hand movement) and the acceleration rates at the ends of fingers (finger-click motion). The experiment applied to the $SCURRY^{TM}$ device shows the improved stability and performance.

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Determination of Optimal Contact Forces for Multi-Jointed, Multi-Fingered Robotic Hand Considering Contacts of Inner Links (손마디 접촉을 고려한 다지 다관절 로봇손의 최적 접촉력 결정 방법)

  • 백주현;정낙영;서일홍;최동훈
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.40 no.8
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    • pp.825-835
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    • 1991
  • This paper deals with a case for robotic hands to grasp the objects using inner link contact as well as fingertip contact. And the case is proved to be more efficient than the case of using only fingertip contact in terms of stability and uniform distribution of the contact forces. The general algorithm for the determination of the optimal ocntact force is developed for the soft finger contact as well as the point contact with friction. To show the validity of the proposed algorithm a numerical example is illustated by employing a robotic hand with three fingers each of which has four joints.

Control of Grasp Forces for Robotic Hands Based on Human Capabilities (인간의 손의 능력을 응용한 로봇 핸드의 힘 제어)

  • Kim, Il-Hwan
    • Journal of Industrial Technology
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    • v.16
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    • pp.71-81
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    • 1996
  • This paper discusses a physiological approach motivated by the study of human hands for robot hand force control. It begins with an analysis of the human's grasping behavior to see how humans determine the grasp forces. The human controls the grasp force by sensing the friction force, that is, the weight of the object which is felt on his hand, but when slip is detected by sensing skin acceleration, the grasp force becomes much greater than the minimum force required for grasping by adding the force which is proportional to the acceleration. And two methods that can predict when and how fingers will slip upon a grasped object are considered. To emulate the human's capabilities, we propose a method for determination of as grasp force, which uses the change in the friction force. Experimental results show that the proposed method can be applied to control of robot hands to grasp objects of arbitrary weight stably without skin-like slip sensors.

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A Research on the Design and Development of a Robot System with Multi-fingered Hands (다지 로봇 시스템의 설계 및 개발에 관한 연구)

  • Lee, Ho-Youn;Lee, Jong-Soo
    • Proceedings of the KIEE Conference
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    • 2002.11c
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    • pp.138-141
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    • 2002
  • In this paper, we developed a Master Hand which has 20 potentiometer for getting grasping data of human hands, a Slave Hand which has 20 DOF and five fingers with servo-motors, and a controller for the 7 DOF Arm with Multi-fingered hands. And, we programmed a 3D simulation S/W which controls a Robot System with Multi-fingered hands. A developed Robot System showed good performance in the grasping of an object with known position and shape.

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Bilateral Type III Postaxial Polydactyly: A Case Report (양측성 축뒤손가락과다증의 치험례)

  • Jo, Yong Woo;Lim, So Young;Mun, Goo Hyun;Hyon, Won Sok;Bang, Sa Ik;Oh, Kap Sung
    • Archives of Plastic Surgery
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    • v.32 no.6
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    • pp.773-776
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    • 2005
  • An unusual case is presented as bilateral, complete digital duplication of the hand in a 32-year-old man. Radiographic evaluation showed complete duplication of intact phalanges and metacarpal bones in both hands. Although polydactyly of the hand is reported to occur among approximately 1 in 1000 live births, most of these malformations are rudimentary skin tags. Complete postaxial polydactyly is uncommon; it occurs in approximately 0.014% of all live births. The main goal of the surgical treatment is to establish adequate function and appearance. This case reports the preoperative evaluation and management of bilateral postaxial type III duplication of the fingers.

Normative values for the Grooved Pegboard Test in Adult (Grooved pegboard 검사의 정상성인의 표준치에 관한 연구)

  • Lee, Teak-Young
    • Physical Therapy Korea
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    • v.8 no.2
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    • pp.87-94
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    • 2001
  • Dexterity is defined in the present study as interdigital manipulative skill or the fine manipulative movements of objects held between the thumb and fingers. The Grooved pegboard test has been used to evaluate dexterity requring visual-motor coordination. The purpose of this study was to standardize the completion time of the Grooved pegboard test in different age groups and gender. Normative values for the Grooved Pegboard Test was developed on the sample of 282 healthy volunteers (89 men and 183 women). Subjects were stratified according to gender and dominant hand and were subdivided into six groups by blocking. The results of this study were as follows: 1) There was a significant difference in completion time between dominant and nondominant hand in both men and women groups (p<.05). 2) There were significant differences in completion time between men and women group (p<.05) 3) There were significant differences in completion time among age groups (p<.05).

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