• Title/Summary/Keyword: HVS(human visual system)

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Human Visual System-Aware and Low-Power Histogram Specification and Its Automation for TFT-LCDs (TFT-LCD를 위한 인간 시각 만족의 저전력 히스토그램 명세화 기법 및 자동화 연구)

  • Jin, Jeong-Chan;Kim, Young-Jin
    • Journal of KIISE
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    • v.43 no.11
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    • pp.1298-1306
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    • 2016
  • Backlight has a major factor in power consumption of TFT-LCDs which are most popular in portable devices. There have been a lot of attempts to achieve power savings by backlight dimming. At the same time, the researches have shown image compensation due to decreased brightness of a displayed image. However, existing image compensation methods such as histogram equalization have some limits in completely satisfying the human visual system (HVS)-awareness. This paper proposes an enhanced dimming technique to obtain both power saving and HVS-awareness by combining pixel compensation and histogram specification for TFT-LCDs. This method executes a search algorithm and an automation algorithm employing simplified calculations for fast image processing. Experimental results showed that the proposed method achieved significant improvement in visual satisfaction per power saving over existing backlight dimming.

Video Watermarking Using Human Visual System and Wavelet Transform (인간 시각 시스템 및 웨이블릿 변환을 이용한 비디오 워터마킹)

  • 권성근;김병주;김태수;이석환;권기룡;이건일
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.436-443
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    • 2003
  • A digital video watermarking algorithm is proposed that uses HVS and DWT. In this algorithm, each video frame is decomposed into four-level by DWT which reveals the characteristics of the human eyes and watermark is embedded into DWT coefficients using HVS. For robustness, the lowest level subbands which represent the highest frequency component are excluded in watermark embedding step and watermark is embedded into the perceptually significant coefficients (PSCs) of the rest subbands. PSCs of the baseband are selected according to the amplitude of the coefficients and PSCs of the high frequency subbands are selected by successive subband quantization (SSQ). Watermark is embedded into the PSCs of the baseband and high frequency subbands by Weber's law and spatial masking effect, respectively, for the invisibility and robustness. We tested the performance of the proposed algorithm compared with the conventional watermarking algorithm by computer simulation. Experimental results show that the proposed watermarking algorithm produces a better invisibility and robustness than the conventional algorithm.

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A Study on Wavelet Based Watermarking using Human visual system property (HVS 특성을 이용한 Wavelet 변환 공간에서의 효과적인 워터마킹 기법에 관한 연구)

  • 노상윤;박상주
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.4A
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    • pp.336-344
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    • 2002
  • Recently, aegis of authentication and creator's copyright has become a matter of great concern by the diffusion of multimedia technique and the growth of the internet and the easily duplicated property of digital data. Consequently, many active researches have been made to protect copyright and to assure integrity by inserting watermark into the digital data. In this paper, watermark is repeated through the entire image and adapted to the content of the image. It is achieved by an underlying process of transforming the digital image to the frequency domain by wavelet transform, which has three (vertical, horizontal, diagonal) directions and Multi-resolution features, and then choosing frequency area inferior to the human perceptibility, and significant for invisible and robust watermark. Watermark is inserted by utilizing Human Visual System (HVS) feature in the wavelet transformed frequency domain. Especially, watermark inserted into the high frequency concentrated textual area makes itself invisible.

A DCT-Based Bisually Adaptive Quantization (DCT 기반의 시각 적응적 양자화 방법에 관한 연구)

  • Park, Sung-Chan;Kim, Jung-Hyun;Lee, Guee-Sang
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.7
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    • pp.332-338
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    • 2001
  • A visually adaptive quantization method of DCT-based images based on Human Visual System(HVS) is proposed. This approach uses the spatial masking in HVS characteristics to obtain higher compression ratio with relatively small degradation in the image quality. HVS is nonsensitive to an edge area, so a high complexity area is quantized coarsely in contrast to fine quantization of the low complexity area. The complexity of an area is estimated by the variance of DCT coefficients of the image. Experimental results demonstrate the performance of the proposed method and the resulting images show little difference from the original image in the subjective perception.

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Digital Color Image Watermarking for HVS(Human Visual System) using Daubechies wavelet

  • Park, Jong-Tae;Rhee, Kang-Hyeon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.7
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    • pp.1488-1492
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    • 2004
  • The digital signal has been replaced the analog signal in most of every field of multimedia including still image, animation, and audio due to the enormous extension of computer supply and the fast development of computer network. The consumers of information are able to enjoy the abundance of information because of one of the digital signal traits that very easy to regenerate the original data. Because of the trait, however, it is very hard for the producers of information to keep the copyright with the merit of original copy in quality excellency. In this paper, the watermarking technology which inserts a RGB color watermark in color image using the visual characteristics of wavelet coefficient was proposed. As a result, the PSNR value of image was varied depending on perceptual parameter, but we can obtain 32dB as a whole.

Post-Processing for JPEG-Coded Image Deblocking via Sparse Representation and Adaptive Residual Threshold

  • Wang, Liping;Zhou, Xiao;Wang, Chengyou;Jiang, Baochen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.3
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    • pp.1700-1721
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    • 2017
  • The problem of blocking artifacts is very common in block-based image and video compression, especially at very low bit rates. In this paper, we propose a post-processing method for JPEG-coded image deblocking via sparse representation and adaptive residual threshold. This method includes three steps. First, we obtain the dictionary by online dictionary learning and the compressed images. The dictionary is then modified by the histogram of oriented gradient (HOG) feature descriptor and K-means cluster. Second, an adaptive residual threshold for orthogonal matching pursuit (OMP) is proposed and used for sparse coding by combining blind image blocking assessment. At last, to take advantage of human visual system (HVS), the edge regions of the obtained deblocked image can be further modified by the edge regions of the compressed image. The experimental results show that our proposed method can keep the image more texture and edge information while reducing the image blocking artifacts.

Block Based Efficient JPEG Encoding Algorithm for HDR Images (블록별 양자화를 이용한 HDR 영상의 효율적인 JPEG 압축 기법)

  • Lee, Chul;Kim, Chang-Su
    • Journal of IKEEE
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    • v.11 no.4
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    • pp.219-226
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    • 2007
  • An efficient block based two-layer JPEG encoding algorithm is proposed to compress high dynamic range (HDR) images in this work. The proposed algorithm separates an input HDR image into a tone-mapped low dynamic range (LDR) image and a ratio image, which represents the quotients of the original HDR pixels divided by the tone-mapped LDR pixels. Then, the tone-mapped LDR image is compressed using the standard JPEG scheme to preserve backward compatibility and the ratio image is encoded to minimize a cost function that models the perception of each block with different quantization parameters in the human visual system (HVS). Simulation results show that the proposed algorithm provides better performance than the conventional method, which encodes the ratio image without any prior information of blocks.

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Image Watermarking using Wavelet Transform and Human Visual System (웨이블릿 변환 및 인간 시각 시스템을 이용한 원문 워터마킹)

  • 김상국;김태중;황재호;이재광
    • The Journal of the Korea Contents Association
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    • v.4 no.3
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    • pp.61-70
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    • 2004
  • As multimedia data and their applications are rapidly distributed on the Web, the research on watermark insertion and integrity assurance vigorously increases. In this paper, Discrete Wavelet Transformation dissolves an original image into the three level of low, middle, and high bandwidths. Human Visual System with the significant coefficients extracted from the middle obtains enhanced image quality and robustness using watermark insertion. Experimental results show that various attacks cannot destroy pre-inserted watermark and recovered image is of good quality by measuring PSNR.

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Auto Gain/offset Based on Visibility of Spatial JND (공간 JND의 가시성 기반 자동 게인옵셋)

  • Kim, Mi-Hye;Jang, Ick-Hoon;Kim, Nam-Chul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.4
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    • pp.16-22
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    • 2009
  • In this paper, we propose an auto gain/offset which considers the visibility of human visual system (HVS) and the histogram of a target image jointly. In the proposed method, the lower and upper clipping thresholds are determined to maximize the averaged visibility of the contrast-stretched image. The target image is then contrast-stitched by the gain and offset derived from the clipping thresholds. We define the visibility as a quantity related to the spatial JND, which means the threshold below which any change of a pixel from its textured neighbors is not recognized by the HVS. Experimental results show that the contrast-stretched images by the proposed method have better global and local contrasts compared to the results by some conventional methods.

A High Image Compression for Computer Storage and Communication

  • Jang, Jong-Whan
    • The Journal of Natural Sciences
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    • v.4
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    • pp.191-220
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    • 1991
  • A new texture segmentation-based image coding technique which performs segmentation based on roughness of textural regions and properties of the human visual system (HVS) is presented. This method solves the problems of a segmentation-based image coding technique with constant segments by proposing a methodology for segmenting an image texturally homogeneous regions with respect to the degree of roughness as perceived by the HVS. The fractal dimension is used to measure the roughness of the textural regions. The segmentation is accomplished by thresholding the fractal dimension so that textural regions are classified into three texture classes; perceived constant intensity, smooth texture, and rough texture. An image coding system with high compression and good image quality is achieved by developing an efficient coding technique for each segment boundary and each texture class. For the boundaries, a binary image representing all the boundaries is created. For regions belonging to perceived constant intensity, only the mean intensity values need to be transmitted. The smooth and rough texture regions are modeled first using polynomial functions, so only the coefficients characterizing the polynomial functions need to be transmitted. The bounda-ries, the means and the polynomial functions are then each encoded using an errorless coding scheme. Good quality reconstructed images are obtained with about 0.08 to 0.3 bit per pixel for three different types of imagery ; a head and shoulder image with little texture variation, a complex image with many edges, and a natural outdoor image with highly textured areas.

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