• Title/Summary/Keyword: Graphic image

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A study on Real-time Graphic User Interface for Hidden Target Segmentation (은닉표적의 분할을 위한 실시간 Graphic User Interface 구현에 관한 연구)

  • Yeom, Seokwon
    • Journal of the Institute of Convergence Signal Processing
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    • v.17 no.2
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    • pp.67-70
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    • 2016
  • This paper discusses a graphic user interface(GUI) for the concealed target segmentation. The human subject hiding a metal gun is captured by the passive millimeter wave(MMW) imaging system. The imaging system operates on the regime of 8 mm wavelength. The MMW image is analyzed by the multi-level segmentation to segment and identify a concealed weapon under clothing. The histogram of the passive MMW image is modeled with the Gaussian mixture distribution. LBG vector quantization(VQ) and expectation and maximization(EM) algorithms are sequentially applied to segment the body and the object area. In the experiment, the GUI is implemented by the MFC(Microsoft Foundation Class) and the OpenCV(Computer Vision) libraries and tested in real-time showing the efficiency of the system.

The Development of ITO Paste for VPT Phosphor Screen Manufacture (VPT 형광막 제조용 ITO Paste의 개발)

  • Lee, Mi-Young;Woo, Jin-Ho;Kim, Young-Bea;Nam, Su-Yong;Lee, Sang-Nam;Moon, Myung-Jun
    • Journal of the Korean Graphic Arts Communication Society
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    • v.22 no.2
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    • pp.73-82
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    • 2004
  • A thermal transfer method was developed novel method to form the phosphor screen for monochrom VPT. This method have advantages of simple process, clean environment, saving raw material and running-cost. But now applying phosphor screen for thermal transfer method has been formed three layers (phosphor layer, ITO layer and thermal adhesive layer) on the PET film as substrate. This is complex process, consumption of raw-material and require of high cost. Also ITO paste at present has been imported from Japan. To improve these problems, we have developed ITO paste as conductive paste by using ITO sol and binder resin (AA3003). Ito paste as developed in this study has both conductive and excellent thermal transfer abilities. Thus we could manufacture phosphor screen formed two layers (phosphor layer and ITO layer).

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Printability according to Graining of Plate in the Lithography (I) (평판인쇄에 있어서 모랫발 형성에 따른 인쇄적성 (I))

  • 손세모
    • Journal of the Korean Graphic Arts Communication Society
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    • v.12 no.1
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    • pp.57-68
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    • 1994
  • In the last decade, digital image processing technics have been rapidly developed according to the advancement of electronic technique, and total scanner and DTP system were developed. Specially, there is need to retouch the color and image on the CRT. In this paper, we described a method to display surface color of printing on the CRT, and an algorithm to simulate the color reproduction by offset printing. The experimental results show that the described method and algorithm are useful and valid on the computer simulation of the multi-color printing adapted process ink characteristics.

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Image Processing of the Photo CD Image to use in the Lithographic Offset Printing (평판 오프셋 인쇄에 이용하기위한 Photo CD 이미지의 화상처리)

  • 안석출
    • Journal of the Korean Graphic Arts Communication Society
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    • v.14 no.1
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    • pp.31-45
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    • 1996
  • For the purpose of study on the printability of domestic art papers, the physical properties of domestic coated paper for offset printing were investigated. 25 kinds of sample papers were prepared and were examined in accordance with KS and TAPPI standard testing method i.e., basis weight, density, opacity, gloss, roughness, smoothness, brightness, and K&N absorption. IGT printability tester was used to obtain the printability parameters, such as maximum ink requirement of paper Y, limiting printing density D print through, and density smoothness constant m value.

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An Analysis of Human Motions using Video Image Processing (화상 처리기법에 의한 인체 동작분석)

  • Lee, Geun-Bu
    • Journal of the Ergonomics Society of Korea
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    • v.5 no.1
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    • pp.11-18
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    • 1986
  • The object of this research is to develop an interactive computerized graphic program for graphic output of velocity, acceleration and motion range of body task reference point. Human motions can be reproduced by scanning (rate = 1/60) the vidicon image, at same time, C.O.G of body segment group, and the results are stored in an Apple II P.C. memory. The results of this study can he exteneded to simulation and reproduction of human motions for optimal task design.

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A Study on the Process on Non Die-Cutting Sticker by Screen Printing Method. (I) Same Image on Both Sides (스크린인쇄 기법을 이용한 무절단 스티커 : (I) 양면동일화상)

  • 손세모
    • Journal of the Korean Graphic Arts Communication Society
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    • v.10 no.1
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    • pp.15-22
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    • 1992
  • This paper proposed correction tone density eq. and dot area eq. for perdict tone reproduction when dot gain is constant, and these are based on Yule & Nielson`s tone density equation. The experimental results show that proposed coreaction tone density eq. and dot area eq. are useful and valid for perdict tone reproduction of a half-tone image.

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A Study on the Photosensitivities of Nitro Substituted Benzalacetophenone Group ($NO_2$-BAP 감광기를 갖는 광중합체의 감광특성에 관한 연구)

  • 유승렬
    • Journal of the Korean Graphic Arts Communication Society
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    • v.9 no.1
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    • pp.12-26
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    • 1991
  • Packing in printing work os caused by mutual relations with trapping, ink and damping water, or by the expansion and contraction in the image and tone reproduction. According to changing of packing quantity, we find an error between them as the result of comparison between theoretical value and experimental value in the expansion and contraction of image.

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Effect of Moisture Contant on The Printability of Domestic art paper in Korea Weather (우리나라 계절별 습도변화가 국산 아트지의 인쇄적성에 미치는 영향)

  • 이광석
    • Journal of the Korean Graphic Arts Communication Society
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    • v.16 no.2
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    • pp.45-59
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    • 1998
  • Halftonig is a technique to create the appearance of intermideate tone levels by controlling the spatial distribution of the binary pixel values. Recently, many printing devices such as image setter, inkjet printer, laser printer and facsimile, generate image, they require the technique. Ordered dither is achieved comparing the gray scale image to periodic array. This method is fast, but it occurs periodic patterns. Conentional error diffusion generates a good image. But processing speed is very slow and appeares worm artifacts in middle tone scale. To improve it, Bns(Blue noise Screen) is developed based on Gaussian distribution. In this paper, we discribe methods to design BNS based human visual characteristics and to improve blue appearing at edge area of image by USM(using unsharp mask).

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A Study on the Maskless Plate Making Technology for Screen Printing(I) (Maskless용 스크린 제판 기술 연구(I))

  • Lee, Mi-Young;Park, Kyoung-Jin;Nam, Su-Yong
    • Journal of the Korean Graphic Arts Communication Society
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    • v.26 no.1
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    • pp.73-85
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    • 2008
  • We have manufactured a photoresist which has excellent dispersity and good applying property due to 330cps of viscosity for environment-friendly and economical maskless screen plate making. And the photoresist applied on the screen stretched was exposed without mask by beam projector with CRT light source. Then it was developed by air spray with $1.7kgf/cm^2$ of injection pressure. The pencil hardness and solvent resistance of curing photoresist film were worse than those of conventional photoresist film and the maximum resolution of line image formed by maskless screen plate making was 0.5 mm since the exposure system for maskless plate making has weak light intensity and the diffusion of light. But we could obtain maskless screen plate which has sharp edges of line image and confirm a possibility of dry development process by air spray method.

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A Research on AI Generated 2D Image to 3D Modeling Technology

  • Ke Ma;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.81-86
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    • 2024
  • Advancements in generative AI are reshaping graphic and 3D content design landscapes, where AI not only enriches graphic design but extends its reach to 3D content creation. Though 3D texture mapping through AI is advancing, AI-generated 3D modeling technology in this realm remains nascent. This paper presents AI 2D image-driven 3D modeling techniques, assessing their viability in 3D content design by scrutinizing various algorithms. Initially, four OBJ model-exporting AI algorithms are screened, and two are further evaluated. Results indicate that while AI-generated 3D models may not be directly usable, they effectively capture reference object structures, offering substantial time savings and enhanced design efficiency through manual refinements. This endeavor pioneers new avenues for 3D content creators, anticipating a dynamic fusion of AI and 3D design.