• Title/Summary/Keyword: Graphic Information System

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A Development on the Non-Photomask Plate Making Technology for Screen Printing (III) (포토마스크가 필요 없는 스크린 제판 기술 개발(III))

  • Kang, Hyo-Jin;Park, Kyoung-Jin;Kim, Sung-Bin;Nam, Su-Yong;Ahn, Byung-Hyun
    • Journal of the Korean Graphic Arts Communication Society
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    • v.26 no.2
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    • pp.55-64
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    • 2008
  • We designed a UV-LED exposure system which has 365nm dominant wavelength due to the environment-friendly and economical maskless screen plate making. And the photoresist applied on the screen stretched was exposed without mask by beam projector with UV-LED light source. Then it was developed by air spray with $1.7\;kgf/cm^2$ of injection pressure. The pencil hardness and solvent resistance of curing photoresist film were excellent as those of conventional photoresist film and the maximum resolution of line image formed by maskless screen plate making. was $100{\mu}m$, so we could establish the possibility of environment-friendly maskless screen plate making technology. But the sharpness of the patterns were ${\pm}40{\mu}m$ since the exposure system for maskless plate making has weak light intensity and the diffusion of light.

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A new evaluation method of UV curing process by using electrical properties (I) (전기적 특성을 이용한 UV 경화 프로세스에 대한 새로운 평가방법(I))

  • Lee, Mun-Hag;Kim, Sung-Bin;Lee, Tae-Hoon;Park, Seong-Soo;Son, Se-Mo
    • Journal of the Korean Graphic Arts Communication Society
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    • v.21 no.2
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    • pp.55-65
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    • 2003
  • A novel evaluation method is investigated for UV curing process in printing system. The method is based on the measurement of conducivity change by the photopolymerization of UV curable inks and paints. It is found that the decrease of conductivity is caused by photopolymerization of epoxy monomer during UV curing process of ink film and the by the rate of UV curing. It is possible to make the dynamical evaluation the curing rate of UV curable ink in curing process by this method.

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The Development of Device and the Algorithm for the Haptic Rendering (가상현실 역감구현을 위한 알고리즘과 장치개발)

  • 김영호;이경백;김영배
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.11a
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    • pp.106-109
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    • 2000
  • The virtual reality - haptic device is developed for the purpose used in the work that human cannot approach and that need elaborate exercises. To render haptic, the total system is constituted master, haptic device, and slave, remote manipulator. Human operates the remote manipulator. Human operates the remote manipulator relying on the hapti devices and stereo graphic. And then the force and scene of the remote manipulator is fed-back from each haptic devices and virtual devices. The feedback information gets system gain exactly. The system gain provides the most exact haptic and virtual devices. The feedback information gets system gain exactly. The system gain provides the most exact haptic and scene to human by the location, the graphic rendering and the haptic rendering algorithm on real-time. In this research, 3D haptic device is developed for common usage and make human feel the haptic when human contacts virtual object rendered by computer graphic. The haptic device is good for tracing location and producing devices because of the row structure. Also, openGL and Visual Basic is utilized to the algorithms for haptic rendering. The haptic device of this research makes the interface possible not only with virtual reality but also with the real remote manipulator.

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Development of River Quality Management Information System Using Web-GIS of Nonsan-si(I) (Web-GIS를 이용한 논산시 하천수질 관리 정보 지원시스템 구현(I))

  • 박기학;오승교;박성규
    • Journal of environmental and Sanitary engineering
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    • v.18 no.4
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    • pp.15-23
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    • 2003
  • The purpose of this study is to construct e-Nonsan, a user friendly river quality management information system for Nonsan-si basin using GIS (geographical information system) technology. GIS was ideally suited featuring a geographical characteristics(e.g., industries, cattle sheds) and very effectively used in mapping and symbolization for the distribution of the spatial/periodic status(e.g., pie or column chart) of the point/non-point pollutant source loads which can be effectively applied to a information system on the web-site. And a user interface, GUI(graphic user interface) was designed very diversely and simply enabled the and non environmental experts connect with the system and obtain a useful information of river quality. e-Nonsan, a visual mapping system for river quality was developed by reframing the monitoring data as graphic symbols and it was ideally suited to exploring area-wide river quality at a user-friendly manner due to extensibility and scalability along the various survey points. Eventually the final step of this study was to construct e-Nonsan based on Web-GIS could be assessed anywhere if internet service is available and offer a very useful information services of the river quality to the publics.

Application of a 3D Graphic Model for Bridge Maintenance (3D 그래픽 모델을 활용한 교량 시설물 유지관리 시스템)

  • Moon, Sung-Woo;Kim, Sang-Do;Park, Mi-Kyoung
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.2
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    • pp.64-71
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    • 2011
  • Construction projects are becoming larger in size and higher in complexity. Operation and maintenance, therefore, is an important part in providing the serviceability of the built facility from the perspective of life-cycle. This paper presents a 3D graphic model-integrated data extraction for bridge maintenance. The 3D graphic model environment assigns attributes to the member blocks in CAD, and link the attributes to the data stored in a database. Then, the user can click the member block to extract the data associated with the attributes. A prototype has been developed to test the applicability of the 3D graphic model environment using CAD and web. Application of the system in an actual bridge construction showed that the 3D graphic model environment can help the user find necessary data at a shorter time, thereby increasing the effectiveness of operation and maintenance in bridge structures.

Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.22 no.5
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    • pp.351-356
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    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.

A Study on the Color Proofing System Development for High Quality Color Prints (고품질 컬러인쇄물의 색 교정 시스템 개발에 관한 연구)

  • Song, Kyung-Chul;Kang, Sang-Hoon
    • Journal of the Korean Graphic Arts Communication Society
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    • v.22 no.2
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    • pp.55-72
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    • 2004
  • The term color management system design, an ensemble of algorithm that provides a framework in which color information can be processed consistently throughout a digital imaging system. This is most commonly achieved through the use of special color transformation, known as device independent color transformation based on ICC device profiles. The purpose of this paper is to present some of the scientific principles of color management, and the original color management algorithms and solutions for digital soft color proofing system development.

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Development of Autonomous Biped Walking Robot (자립형 이족 보행 로봇의 개발)

  • Kim, Y.S.;Oh, J.M.;Baik, C.Y.;Woo, J.J.;Choi, H.S.
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.805-809
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    • 2003
  • We developed a human-sized BWR(biped walking robot) named KUBIR1 driven by a new actuator based on the ball screw which has high strength and high gear ratio. KUBIR1 was developed to walk autonomously such that it is actuated by small torque motors and is boarded with DC battery and controllers. To utilize the information on the human walking motion and to analyze the walking mode of robot, a motion capture system was developed. The system is composed of the mechanical and electronic devices to obtain the joint angle data. By using the obtained data, a 3-D graphic interface was developed based on the OpenGL tool. Through the graphic interface, the control input of KUBIR1 is performed.

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Study on the Characteristics of Voice Communication System using Lights (빛을 이용한 음성통신시스템 특성에 관한 연구)

  • Yoon, Man-Young;Shin, Jong-Soon
    • Journal of the Korean Graphic Arts Communication Society
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    • v.23 no.2
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    • pp.15-23
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    • 2005
  • This analog communication system overcomes a limit of the digital communication that used an electric power line, and shows a strong characteristic by decrease of impedance along a load or surge-voltage and the same noise. this system is to detect an sound signal added to light through an photo-sensor and a filter circuit. And a signal detected in this way is transmitted to sound through a speaker of an earphone again.

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Implementation of Embedded Linux Based Control System for Ad Balloon and Video Camera Using Bluetooth Wireless Communication (임베디드 리눅스 기반 불루투스를 이용한 홍보용 비행선 및 영상 카메라의 제어 시스템 설계)

  • Park, Sang-Jo;Sin, You-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.3
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    • pp.79-86
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    • 2006
  • In this paper, we implement the ad ballon control system in which a built camera monitors using bluetooth wireless communication with ISM(Industrial. Scientific and Medical) band. In the proposed system. the driving time of ad ballon is increased by adopting the mercury battery and light weight. An ad ballon with camera is easily controlled by Graphic User Interface using Linux based embedded system.

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