• Title/Summary/Keyword: Geospatial Simulation Framework

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Development of Geospatial Simulation Framework for WebGIS-based Simulation System (WebGIS 기반의 시뮬레이션 시스템을 위한 지리공간 시뮬레이션 프레임워크 개발)

  • Lee, Seong-Kyu;Kim, Young-Seup;Choi, Chul-Uong;Suh, Yong-Chul
    • Spatial Information Research
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    • v.18 no.5
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    • pp.119-131
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    • 2010
  • Researchers require repetitive works such as data format analysis, reformatting and map reprojection in order to use geospatial data. To solve above problems, they are building web-based simulation systems with web developers. But the web-based systems are not efficiently developed because there is not the appropriate simulation framework for a web-based system using geospatial data. In this study, the geospatial simulation framework that can be effectively applied to the web-based system was designed and proposed. Also, the framework was composed of 7 modules; web mapping service, GIS mapping, statistics, model, processing,graphics, and geospatial datasets. In order to evaluate the effectiveness of the framework, a case study of urban growth has been verified. Experts who are not specialized in geospatial information disciplines expect to build easily a web-based system using geospatial data.

Visible Assessment of Earthquake-induced Geotechnical Hazards by Adopting Integrated Geospatial Database in Coastal Facility Areas (복합 공간데이터베이스 적용을 통한 해안 시설영역 지진 유발 지반재해의 가시적 평가)

  • Kim, Han-Saem;Sun, Chang-Guk
    • Journal of the Earthquake Engineering Society of Korea
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    • v.20 no.3
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    • pp.171-180
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    • 2016
  • Earthquake event keeps increasing every year, and the recent cases of earthquake hazards invoke the necessity of seismic study in Korea, as geotechnical earthquake hazards, such as strong ground motion, liquefaction and landslides, are a significant threat to structures in industrial hub areas including coastal facilities. In this study, systemized framework of integrated assessment of earthquake-induced geotechnical hazard was established using advanced geospatial database. And a visible simulation of the framework was specifically conducted at two coastal facility areas in Incheon. First, the geospatial-grid information in the 3D domain were constructed with geostatistical interpolation method composed of multiple geospatial coverage mapping and 3D integration of geo-layer construction considering spatial outliers and geotechnical uncertainty. Second, the behavior of site-specific seismic responses were assessed by incorporating the depth to bedrock, mean shear wave velocity of the upper 30 m, and characteristic site period based on the geospatial-grid. Third, the normalized correlations between rock-outcrop accelerations and the maximum accelerations of each grid were determined considering the site-specific seismic response characteristics. Fourth, the potential damage due to liquefaction was estimated by combining the geospatial-grid and accelerations correlation grid based on the simplified liquefaction potential index evaluation method.

An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.5
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

REAL-TIME 3D SIMULATION INFRASTRUCTURE FOR PRACTICAL APPLICATION OF HIGH-RESOLUTION SATELLITE IMAGERY

  • Yoo, Byoung-Hyun;Brotzman, Don;Han, Soon-Hung
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.155-158
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain, and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

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A Study on the Photo-realistic 3D City Modeling Using the Omnidirectional Image and Digital Maps (전 방향 이미지와 디지털 맵을 활용한 3차원 실사 도시모델 생성 기법 연구)

  • Kim, Hyungki;Kang, Yuna;Han, Soonhung
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.3
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    • pp.253-262
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    • 2014
  • 3D city model, which consisted of the 3D building models and their geospatial position and orientation, is becoming a valuable resource in virtual reality, navigation systems, civil engineering, etc. The purpose of this research is to propose the new framework to generate the 3D city model that satisfies visual and physical requirements in ground oriented simulation system. At the same time, the framework should meet the demand of the automatic creation and cost-effectiveness, which facilitates the usability of the proposed approach. To do that, I suggest the framework that leverages the mobile mapping system which automatically gathers high resolution images and supplement sensor information like position and direction of the image. And to resolve the problem from the sensor noise and a large number of the occlusions, the fusion of digital map data will be used. This paper describes the overall framework with major process and the recommended or demanded techniques for each processing step.

A Study on Building Identification from the Three-dimensional Point Cloud by using Monte Carlo Integration Method (몬테카를로 적분을 통한 3차원 점군의 건물 식별기법 연구)

  • YI, Chaeyeon;AN, Seung-Man
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.4
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    • pp.16-41
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    • 2020
  • Geospatial input setting to represent the reality of spatial distribution or quantitative property within model has become a major interest in earth system simulation. Many studies showed the variation of grid resolution could lead to drastic changes of spatial model results because of insufficient surface property estimations. Hence, in this paper, the authors proposed Monte Carlo Integration (MCI) to apply spatial probability (SP) in a spatial-sampling framework using a three-dimensional point cloud (3DPC) to keep the optimized spatial distribution and area/volume property of buildings in urban area. Three different decision rule based building identification results were compared : SP threshold, cell size, and 3DPC density. Results shows the identified building area property tend to increase according to the spatial sampling grid area enlargement. Hence, areal building property manipulation in the sampling frameworks by using decision rules is strongly recommended to increase reliability of geospatial modeling and analysis results. Proposed method will support the modeling needs to keep quantitative building properties in both finer and coarser grids.