• Title/Summary/Keyword: Generic interface

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분산 객체 환경에서의 보안 서비스 구현

  • 이권일
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.8 no.4
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    • pp.53-70
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    • 1998
  • OMG(Object Management Group) 에서는 CORBA(Common Object Broker Architure) 환경에서의 보안 문제를 해결하기 위해서 CORBA 보안 서비스$^{[8]}$ 를 정의하였다. CORBA보안 서비스는 다양한 보안 기술을 허용하는 보안 구조를 제안하고 있으며, 사용자 인증, 접근제어, 보안 통신 등에 필요한 보안 객체를 정의하고 있다. 또한 CORBA환경에서 수행되는 응용들에게 투명한 보안 통신을 제공하는 것을 기본으로 한다. 본 논문에서는 ECMA(European Computers Association) SESAME(a Secure European System for Application in Multi-vendor Environment) Ver. 4$^{7}$ 를 사용하여 CORBA 환경에서 수행되는 응용들에게 보안 통신을 제공하는 것에 중점을 둔 CORBA보안 서비스의 설계및 구현관리 기능 등을 제공하는 보안 소프트웨어인 SESAME Ver. 4에서 제공하는 GSS-API(Generic Security Application Programming Interface)$^{[9,10,11]}$ 를 사용하여 CORBA 환경에서 보안 통신에 필요한 보안 객체들을 설계 구현하였고, CORBA 환경을 위한 전체 보안 구조를 제시하였다. 본 논문에서 제시한 보안 구조는 보안 통신을 제공하기 위해 구현된 보안 객체와 SESAME Ver. 4에서 제공하는 인증, 접근제어, 보안 정책관리 기능을 통합한 형태이다.

Web-based Open Distributed HW/SW Codesign Environment (웹에 기반한 개방형 분산 HW/SW 통합설계 환경)

  • 김승권;김종훈
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.476-489
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    • 1999
  • HW/SW codesign is integrated design of systems implemented using both hardware and software components. Many design tools has been developed to support this new paradigm, so far. Current codesign tools are not widely used as been expected because of variety problems - rapidly evolving technology, platform dependency, absence of standard specification method, inconsistent user interface, varying target system, different functionality In this paper, we propose a web-based distributed HW/SW codesign environment to remedy this kinds of problem. Our codesign environment has object-based 3 tier client/server architecture. It supports collaborative workspace through session service. Fully object-oriented design of user interface(OOUI) enables easy extension without change of user Interface. Furthermore it contains transaction server and security server for efficient and safe transfer of design data. To show a validity of our design, we developed prototype of web-based HW/SW codesign environment called WebCEDA. Our model of HW/SW codesign can be used for web-based generic CAD tools.

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Automated Design of Viterbi Decoder using Specification Parameters (사양변수를 이용한 비터비 복호기의 자동설계)

  • Kong, Myoung-Seok;Bae, Sung-Il;Kim, Jae-Seok
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.1
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    • pp.1-11
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    • 1999
  • In this paper, we proposed a design method of parameterized viterbi decoder, which automatically synthsizes the diverse viterbi deciders used in the digital mobile communication systems. It is designed to synthesize a viterbi decoder specified by user-provided parameters. Those parameters are constraint length, code rate generator polynomials of teh convolutional encoder, data rate and bits/frame of the data transmission, and soft decision bits of viterbi decoder. For the design of the parameterized viterbi decoder, we designed a user interface module C-language, and a viterbi decoder module in a hierarchical atructure using VHDL language and its generic statement. For the verification of the parameterized viterbi decoder, we compared our synthesized viterbi decoder with the conventional viterbi decoder which is designed for the IS-95 CDMA system. The proposed design method of the viterbi decoder will be a new method to obtain a required viterbi decoder in a very short time only by supplying the design parameters.

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A Study on Creation of 3D Facial Model Using Facial Image (임의의 얼굴 이미지를 이용한 3D 얼굴모델 생성에 관한 연구)

  • Lee, Hea-Jung;Joung, Suck-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.2 s.46
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    • pp.21-28
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    • 2007
  • The facial modeling and animation technology had been studied in computer graphics field. The facial modeling technology is utilized much in virtual reality research purpose of MPEG-4 and so on and movie, advertisement, industry field of game and so on. Therefore, the development of 3D facial model that can do interaction with human is essential to little more realistic interface. We developed realistic and convenient 3D facial modeling system that using a optional facial image only. This system allows easily fitting to optional facial image by using the Korean standard facial model (generic model). So it generates intuitively 3D facial model as controling control points elastically after fitting control points on the generic model wire to the optional facial image. We can confirm and modify the 3D facial model by movement, magnify, reduce and turning. We experimented with 30 facial images of $630{\times}630$ sizes to verify usefulness of system that developed.

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A Low-Energy Ultra-Wideband Internet-of-Things Radio System for Multi-Standard Smart-Home Energy Management

  • Khajenasiri, Iman;Zhu, Peng;Verhelst, Marian;Gielen, Georges
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.5
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    • pp.354-365
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    • 2015
  • This work presents an Internet of Things (IoT) system for home energy management based on a custom-designed Impulse Radio Ultra-Wideband (IR-UWB) transceiver that targets a generic and multi-standard control system. This control system enables the interoperability of heterogeneous devices: it integrates various sensor nodes based on ZigBee, EnOcean and UWB in the same middleware by utilizing an ad-hoc layer as an interface between the hardware and software. The paper presents as a first the design of the IR-UWB transceiver for a portable sensor node integrated with the middleware layer, and also describes the receiver connected to the control system. The custom-designed low-power transmitter on the sensor node is fabricated with 130 nm CMOS technology. It generates a signal with a 1.1 ns pulse width while consuming $39{\mu}W$ at 1 Mbps. The UWB sensor node with a temperature measurement capability consumes 5.31 mW, which is lower than the power level of state-of-the-art solutions for smart-home applications. The UWB hardware and software layers necessary to interface with the control system are verified in over-the-air measurements in an actual office environment. With the implementation of the presented sensor node and its integration in the energy management system, we demonstrate achievement of the broad flexibility demanded for IoT.

A study on Business Process Model for Extended and Integrated Supply Chain Planning : Focused on Negotiation (확장.통합된 공급사슬계획에서 협상을 위한 비즈니스 프로세스 모델에 관한 연구)

  • 강윤철;정한일;박진우
    • The Journal of Society for e-Business Studies
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    • v.9 no.1
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    • pp.105-122
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    • 2004
  • The advance of information technology has changed the business environment, and the business process between the trading partners has been evolved with these changes. However, the business process between trading partners requires human interface for interchanging information or making a decision even though they collaborate each other or are coupled tightly, and this interrupts seamless business processes between them. To overcome this limitations, a new concept of self-integration has been emerged. The self-integration means a true integration among enterprise applications without human interface, and it might be the future direction of integrations. In this study, we introduced the concept of self-integration environment and business process model for supply chain planning. And, we analyzed the negotiation processes and classified the negotiation patterns for integrated supply chain planning in self-integration environment, and then we proposed a generic business process model for negotiation of extended and integrated supply chain planning by integrating the suggested negotiation pattern with business scenarios.

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The Implementation of the Personalized Emotional Character Agent (개인화된 감정 캐릭터 에이전트의 설계)

  • Baek, Hye-Jung;Park, Young-Tack
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.485-492
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    • 2001
  • Recently, character agents are used as a user-friendly interface. In this paper, we have studied a generic framework for emotional character agents which are designed to infer emotions from diverse personalities, situations, user behaviors and to express them. The method of emotion inference is based on blackboard systems which are used to solve the problems in AI. Because it keeps independence between knowledge sources which are rules of emotions, a blackboard-based inference engine is easy to manage knowledge sources, Blackboard-based systems gave the system flexibility. So we can adapt the engine to various application systems. Each emotional agent monitors user behavior, learns user profile and infers user behavior. And it generates characters emotions according to the user profile. So, in case of same situations, the agent can generate different emotions according to users. We have studied to build an personalized emotional character agent which according to situations and user modeling.

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Method for Group Communication Support in CORBA using OCI (OCI를 이용한 CORBA에서의 그룹 통신 지원 방법)

  • Nam, Duk-Yun;Lee, Dong-Man
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.4
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    • pp.399-410
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    • 2002
  • Group communication is one of key components supporting object replication. CORBA provides little support for fault tolerance and high availability that can be supported by means of object replication. The existing approaches do not allow transparent plug-in of group communication protocols into CORBA with which CORBA application programmers are able to directly exploit group communication protocols. They either require modification of CORBA or OS, or provide no room for incorporating group communication transport protocols into CORBA. In this paper, we propose a generic group communication framework that allows transparent plug-in of various group communication protocols with no modification of standard CORBA. For this, we extend the Open Communications Interface(OCI) to support interoperability, reusability of existing group communication, and independency on ORB and OS. The proposed approach can also be applied to various group communication protocols.

A Standard Way of Constructing a Data Warehouse based on a Neutral Model for Sharing Product Dat of Nuclear Power Plants (원자력 발전소 제품 데이터의 공유를 위한 중립 모델 기반의 데이터 웨어하우스의 구축)

  • Mun, D.H.;Cheon, S.U.;Choi, Y.J.;Han, S.H.
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.1
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    • pp.74-85
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    • 2007
  • During the lifecycle of a nuclear power plant many organizations are involved in KOREA. Korea Plant Engineering Co. (KOPEC) participates in the design stage, Korea Hydraulic and Nuclear Power (KHNP) operates and manages all nuclear power plants in KOREA, Dusan Heavy Industries manufactures the main equipment, and a construction company constructs the plant. Even though each organization has a digital data management system inside and obtains a certain level of automation, data sharing among organizations is poor. KHNP gets drawing and technical specifications from KOPEC in the form of paper. It results in manual re-work of definition and there are potential errors in the process. A data warehouse based on a neutral model has been constructed in order to make an information bridge between design and O&M phases. GPM(generic product model), a data model from Hitachi, Japan is addressed and extended in this study. GPM has a similar architecture with ISO 15926 "life cycle data for process plant". The extension is oriented to nuclear power plants. This paper introduces some of implementation results: 1) 2D piping and instrument diagram (P&ID) and 3D CAD model exchanges and their visualization; 2) Interface between GPM-based data warehouse and KHNP ERP system.

Facial Expression Analysis Framework (표정 분석 프레임워크)

  • Ji, Eun-Mi
    • Journal of the Korea Computer Industry Society
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    • v.8 no.3
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    • pp.187-196
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    • 2007
  • Human being represents his emotion through facial expression on purpose or unconsciously. Several psychologists started the research for analysis of facial expression, and over the last decade, many computer scientists were also interested in it. Facial expression recognition is a future-valuable research that can be applicable in many kinds of field based on man-computer interface. However, in spite of lots of study, it is hard to find any practical systems because of a variety of illumination and scale of face, and high dimensional information to be processed. In this paper, I tried to describe a generic framework for facial expression analysis, the need of each level, and international research tendency. Also, I analyzed the case study of facial expression in Korea. I expect it to be helpful for the scientists willing to make contribution on facial expression.

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