• Title/Summary/Keyword: Gait Trajectory Planning

Search Result 23, Processing Time 0.032 seconds

Trajectory Planning of a Soccer Ball Considering Impact Model of Humanoid and Aerodynamics (인간형 로봇의 임팩트 모델과 공기역학을 고려한 축구공의 궤적 계획)

  • So Byung Rok;Yi Byung-Ju;Choi Jae Yeon
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.11 no.1
    • /
    • pp.58-66
    • /
    • 2005
  • Usual human gait can be modeled as continual impact phenomenon that happens due to the topological change of the kinematic structure of the two feet. The human being adapts his own control algorithm to minimize the ill effect due to the collision with the environment. In order to operate a Humanoid robot like the human being, it is necessary to understand the physics of the impact and to derive an analytical model of the impact. In this paper, specially, we focus on impact analysis of the kicking motion in playing soccer. At the instant of impact, the external impulse exerted on the ball by the foot is an important property. Initially, we introduce the complete external impulse model of the lower-extremity of the human body and analyze the external impulses for several kicking postures of the lower-extremity. Secondly, a trajectory-planning algorithm of a ball, in which the initial velocity and the launch angle of the ball are calculated for a desired trajectory of the ball, will be introduced. The aerodynamic effect such as drag force and lift force is also considered. We carry out numerical simulation and experimentation to verify the effectiveness of the proposed analytical methodology.

Automatic Gait Generation for Quadruped Robot Using a GP Based Evolutionary Method in Joint Space (관절 공간에서의 GP 기반 진화기법을 이용한 4족 보행로봇의 걸음새 자동생성)

  • Seo, Ki-Sung;Hyun, Soo-Hwan
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.14 no.6
    • /
    • pp.573-579
    • /
    • 2008
  • This paper introduces a new approach to develop a fast gait for quadruped robot using GP(genetic programming). Planning gaits for legged robots is a challenging task that requires optimizing parameters in a highly irregular and multidimensional space. Several recent approaches have focused on using GA(genetic algorithm) to generate gait automatically and shown significant improvement over previous results. Most of current GA based approaches used pre-selected parameters, but it is difficult to select the appropriate parameters for the optimization of gait. To overcome these problems, we proposed an efficient approach which optimizes joint angle trajectories using genetic programming. Our GP based method has obtained much better results than GA based approaches for experiments of Sony AIBO ERS-7 in Webots environment.

Gait Planning of Quadruped Walking and Climbing Robot in Convex Corner Environment

  • Loc, Vo Gia;Kang, Tae-Hun;Song, Hyun-Sup;Choi, Hyouk-Ryeol
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2005.06a
    • /
    • pp.314-319
    • /
    • 2005
  • When a robot navigates in the real environment, it frequently meets various environments that can be expressed by simple geometrical shapes such as fiat floor, uneven floor, floor with obstacles, slopes, concave or convex corners, etc. Among them, the convex corner composed of two plain surfaces is the most difficult one for the robot to negotiate. In this paper, we propose a gait planning algorithm to help the robot overcome the convex environment. The trajectory of the body is derived from the maximum distance between the edge boundary of the corner and the bottom of the robot when it travels in the convex environment. Additionally, we find the relation between kinematical structure of the robot and its ability of avoiding collision. The relation is realized by considering the workspace and the best posture of the robot in the convex structure. To provide necessary information for the algorithm, we use an IR sensor attached in the leg of the robot to perceive the convex environment. The validity of the gait planning algorithm is verified through simulations and the performance is demonstrated using a quadruped walking robot, called "MRWALLSPECT III"( Multifunctional Robot for WALL inSPECTion version 3).

  • PDF

Energy-Efficient Reference Walking Trajectory Generation Using Allowable ZMP (Zero Moment Point) Region for Biped Robots (2족 보행 로봇을 위한 허용 ZMP (Zero Moment Point) 영역의 활용을 통한 에너지 효율적인 기준 보행 궤적 생성)

  • Shin, Hyeok-Ki;Kim, Byung-Kook
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.17 no.10
    • /
    • pp.1029-1036
    • /
    • 2011
  • An energy-efficient reference walking trajectory generation algorithm is suggested utilizing allowable ZMP (Zero-Moment-Point) region, which maxmizes the energy efficiency for cyclic gaits, based on three-dimensional LIPM (Linear Inverted Pendulum Model) for biped robots. As observed in natural human walking, variable ZMP manipulation is suggested, in which ZMP moves within the allowable region to reduce the joint stress (i.e., rapid acceleration and deceleration of body), and hence to reduce the consumed energy. In addition, opimization of footstep planning is conducted to decide the optimal step-length and body height for a given forward mean velocity to minimize a suitable energy performance - amount of energy required to carry a unit weight a unit distance. In this planning, in order to ensure physically realizable walking trajectory, we also considered geometrical constraints, ZMP stability condition, friction constraint, and yawing moment constraint. Simulations are performed with a 12-DOF 3D biped robot model to verify the effectiveness of the proposed method.

Stability Analysis of a Biped Robot using FRI (FRI를 이용한 이족 보행 로봇의 안정도 해석)

  • 김상범;최상호;김종태;박인규;김진걸
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2001.04a
    • /
    • pp.574-577
    • /
    • 2001
  • This paper presents the comparison of FRI(Foot Rotation Indicator) point and ZMP(Zero Moment Point) in biped robot stability. We showed FRI may be employed as a useful tool in stability analysis in biped robot. Also, we proposed the balancing joint trajectory derived from FRI point equation for stable gait. The numerical calculation routines and walking algorithms for simulation are performed by MATLAB. The procedure is composed of the leg trajectory planning, the generation of balancing trajectory, and the verification of dynamic stability.

  • PDF

Gait Implementation using a Kick Action for IWR-III Biped Walking Robot (이족보행로봇의 킥엑션을 이용한 보행 구현)

  • Jin, Kwang-Ho;Park, Chun-Ug;Choi, Sang-Ho;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
    • /
    • 1998.11b
    • /
    • pp.552-554
    • /
    • 1998
  • This paper deals with the gait generation of IWR-III using a kick action to have a walking pattern like human. For this, trajectory planning with the consideration of kick action is done in each walking step, and the coordinate transformation is done for simplifying the kinematics. Balancing motion is analyzed by FDM during the walking, By combining 4-types of pre-defined steps, multi-step walking is done. Using numerical simulator, dynamic analysis, ZMP analysis and system stability is confirmed. Walking motion is visualized by 3D- graphic simulator. As a result, trunk ahead motion effect and impactless smooth walking is implemented by experiment. Finally walking with kick action is implemented the IWR-III system.

  • PDF

An Obstacle Avoidance Trajectory Planning for a Quadruped Walking Robot Using Vision and PSD sensor

  • Kong, Jung-Shik;Lee, Bo-Hee;Kim, Jin-Geol
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2002.10a
    • /
    • pp.105.1-105
    • /
    • 2002
  • $\textbullet$ This paper deals with obstacle avoidance of a quadruped robot with a vision system and a PSD sensor. $\textbullet$ The vision system needs for obstacle recognition toward robot. $\textbullet$ Ths PSD sensor is also important element for obstacle recognition. $\textbullet$ We propose algorithm that recognizes obstacles with one vision and PSD sensor. $\textbullet$ We also propose obstacle avoidance algorithm with map from obstacle recognition algorithm. $\textbullet$ Using these algorithm, Quadruped robot can generate gait trajectory. $\textbullet$ Therefore, robot can avoid obstacls, and can move to target point.

  • PDF

Dynamic Walking Planning for a Legged Moving Machine (보행형 이동 로봇의 동적 걸음 계획)

  • Yu S.H.;Kim J.H.;Kim Y.B.
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2005.06a
    • /
    • pp.1780-1783
    • /
    • 2005
  • In this paper ZMP was considered in order to get a walking stability, so the gait in the stable domain was realized through putting the stability margin in the sole domain of a foot. It is assumed that the robot's legs have 12 joints to operate a open-loop drive and there was no external disturbance under walking phases, additionally, the robot is walking on the flat plane. It was observed that the robot's walking trajectory, locus of COM and ZMP after imposing the motion to each joint. For realizing the simulation considering ZMP and movement of mass center, it was checked if it is stable for the constraint robot model to walk in stability and the feasibility was estimated about its dynamic gait. Eventually it was shown that a constraint gait algorithm is able to realize. To verify the proper walking process, ZMP(Zero Moment Point) theory is applied and the simulation has been done by ADAMS.

  • PDF

Gait Implementation of Biped Robot for a continuous human-like walking (이족 보행 로봇의 인간과 유사한 지속보행을 위한 걸음새 구현)

  • Jin, Kwang-Ho;Jang, Chung-Ryoul;Koo, Ja-Hyuk;Choi, Sang-Ho;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
    • /
    • 1999.07g
    • /
    • pp.3092-3094
    • /
    • 1999
  • This paper deals with the gait generation of Biped Walking Robot (IWR-III) to have a continuous walking pattern like human. For this, trajectory planning with the consideration of kick action is done in each walking step, and the coordinate transformation is done for simplifying the kinematics. The trunk moves continuously for all walking time and moves toward Z-axis. Balancing motion is acquired by FDM(Finite Difference Method) during the walking. By combining 4-types of pre-defined steps, multi-step walking is done. Using numerical simulator, dynamic analysis and system stability is confirmed. Walking motion is visualized by 3D-Graphic simulator. As a result, the motion of balancing joints can be reduced by the trunk ahead effect during kick action, and impactless smooth walking is implemented by the experiment.

  • PDF

Use of Learning Based Neuro-fuzzy System for Flexible Walking of Biped Humanoid Robot (이족 휴머노이드 로봇의 유연한 보행을 위한 학습기반 뉴로-퍼지시스템의 응용)

  • Kim, Dong-Won;Kang, Tae-Gu;Hwang, Sang-Hyun;Park, Gwi-Tae
    • Proceedings of the KIEE Conference
    • /
    • 2006.10c
    • /
    • pp.539-541
    • /
    • 2006
  • Biped locomotion is a popular research area in robotics due to the high adaptability of a walking robot in an unstructured environment. When attempting to automate the motion planning process for a biped walking robot, one of the main issues is assurance of dynamic stability of motion. This can be categorized into three general groups: body stability, body path stability, and gait stability. A zero moment point (ZMP), a point where the total forces and moments acting on the robot are zero, is usually employed as a basic component for dynamically stable motion. In this rarer, learning based neuro-fuzzy systems have been developed and applied to model ZMP trajectory of a biped walking robot. As a result, we can provide more improved insight into physical walking mechanisms.

  • PDF