• Title/Summary/Keyword: Fuzzy control

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A Study on Design and Implementation of Speech Recognition System Using ART2 Algorithm

  • Kim, Joeng Hoon;Kim, Dong Han;Jang, Won Il;Lee, Sang Bae
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.2
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    • pp.149-154
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    • 2004
  • In this research, we selected the speech recognition to implement the electric wheelchair system as a method to control it by only using the speech and used DTW (Dynamic Time Warping), which is speaker-dependent and has a relatively high recognition rate among the speech recognitions. However, it has to have small memory and fast process speed performance under consideration of real-time. Thus, we introduced VQ (Vector Quantization) which is widely used as a compression algorithm of speaker-independent recognition, to secure fast recognition and small memory. However, we found that the recognition rate decreased after using VQ. To improve the recognition rate, we applied ART2 (Adaptive Reason Theory 2) algorithm as a post-process algorithm to obtain about 5% recognition rate improvement. To utilize ART2, we have to apply an error range. In case that the subtraction of the first distance from the second distance for each distance obtained to apply DTW is 20 or more, the error range is applied. Likewise, ART2 was applied and we could obtain fast process and high recognition rate. Moreover, since this system is a moving object, the system should be implemented as an embedded one. Thus, we selected TMS320C32 chip, which can process significantly many calculations relatively fast, to implement the embedded system. Considering that the memory is speech, we used 128kbyte-RAM and 64kbyte ROM to save large amount of data. In case of speech input, we used 16-bit stereo audio codec, securing relatively accurate data through high resolution capacity.

Development of Water Demand Forecasting Simulator and Performance Evaluation (단기 물 수요예측 시뮬레이터 개발과 예측 알고리즘 성능평가)

  • Shin, Gang-Wook;Kim, Ju-Hwan;Yang, Jae-Rheen;Hong, Sung-Taek
    • Journal of Korean Society of Water and Wastewater
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    • v.25 no.4
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    • pp.581-589
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    • 2011
  • Generally, treated water or raw water is transported into storage reservoirs which are receiving facilities of local governments from multi-regional water supply systems. A water supply control and operation center is operated not only to manage the water facilities more economically and efficiently but also to mitigate the shortage of water resources due to the increase in water consumption. To achieve the goal, important information such as the flow-rate in the systems, water levels of storage reservoirs or tanks, and pump-operation schedule should be considered based on the resonable water demand forecasting. However, it is difficult to acquire the pattern of water demand used in local government, since the operating information is not shared between multi-regional and local water systems. The pattern of water demand is irregular and unpredictable. Also, additional changes such as an abrupt accident and frequent changes of electric power rates could occur. Consequently, it is not easy to forecast accurate water demands. Therefore, it is necessary to introduce a short-term water demands forecasting and to develop an application of the forecasting models. In this study, the forecasting simulator for water demand is developed based on mathematical and neural network methods as linear and non-linear models to implement the optimal water demands forecasting. It is shown that MLP(Multi-Layered Perceptron) and ANFIS(Adaptive Neuro-Fuzzy Inference System) can be applied to obtain better forecasting results in multi-regional water supply systems with a large scale and local water supply systems with small or medium scale than conventional methods, respectively.

An Autonomous Navigation System for Unmanned Underwater Vehicle (무인수중로봇을 위한 지능형 자율운항시스템)

  • Lee, Young-Il;Jung, Hee;Kim, Yong-Gi
    • Journal of KIISE:Software and Applications
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    • v.34 no.3
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    • pp.235-245
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    • 2007
  • UUV(Unmanned Underwater Vehicle) should possess an intelligent control software performing intellectual faculties such as cognition, decision and action which are parts of domain expert's ability, because unmanned underwater robot navigates in the hazardous environment where human being can not access directly. In this paper, we suggest a RVC intelligent system architecture which is generally available for unmanned vehicle and develope an autonomous navigation system for UUV, which consists of collision avoidance system, path planning system, and collision-risk computation system. We present an obstacle avoidance algorithm using fuzzy relational products for the collision avoidance system, which guarantees the safety and optimality in view of traversing path. Also, we present a new path-planning algorithm using poly-line for the path planning system. In order to verify the performance of suggested autonomous navigation system, we develop a simulation system, which consists of environment manager, object, and 3-D viewer.

An Efficient Artificial Intelligence Hybrid Approach for Energy Management in Intelligent Buildings

  • Wahid, Fazli;Ismail, Lokman Hakim;Ghazali, Rozaida;Aamir, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.12
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    • pp.5904-5927
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    • 2019
  • Many artificial intelligence (AI) techniques have been embedded into various engineering technologies to assist them in achieving different goals. The integration of modern technologies with energy consumption management system and occupant's comfort inside buildings results in the introduction of intelligent building concept. The major aim of this integration is to manage the energy consumption effectively and keeping the occupant satisfied with the internal environment of the building. The last few couple of years have seen many applications of AI techniques for optimizing the energy consumption with maximizing the user comfort in smart buildings but still there is much room for improvement in this area. In this paper, a hybrid of two AI algorithms called firefly algorithm (FA) and genetic algorithm (GA) has been used for user comfort maximization with minimum energy consumption inside smart building. A complete user friendly system with data from various sensors, user, processes, power control system and different actuators is developed in this work for reducing power consumption and increase the user comfort. The inputs of optimization algorithms are illumination, temperature and air quality sensors' data and the user set parameters whereas the outputs of the optimization algorithms are optimized parameters. These optimized parameters are the inputs of different fuzzy controllers which change the status of different actuators according to user satisfaction.

Dynamic Hand Gesture Recognition Using CNN Model and FMM Neural Networks (CNN 모델과 FMM 신경망을 이용한 동적 수신호 인식 기법)

  • Kim, Ho-Joon
    • Journal of Intelligence and Information Systems
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    • v.16 no.2
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    • pp.95-108
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    • 2010
  • In this paper, we present a hybrid neural network model for dynamic hand gesture recognition. The model consists of two modules, feature extraction module and pattern classification module. We first propose a modified CNN(convolutional Neural Network) a pattern recognition model for the feature extraction module. Then we introduce a weighted fuzzy min-max(WFMM) neural network for the pattern classification module. The data representation proposed in this research is a spatiotemporal template which is based on the motion information of the target object. To minimize the influence caused by the spatial and temporal variation of the feature points, we extend the receptive field of the CNN model to a three-dimensional structure. We discuss the learning capability of the WFMM neural networks in which the weight concept is added to represent the frequency factor in training pattern set. The model can overcome the performance degradation which may be caused by the hyperbox contraction process of conventional FMM neural networks. From the experimental results of human action recognition and dynamic hand gesture recognition for remote-control electric home appliances, the validity of the proposed models is discussed.

Design and Evaluation of an Early Intelligent Alert Broadcasting Algorithm for VANETs (차량 네트워크를 위한 조기 지능형 경보 방송 알고리즘의 설계 및 평가)

  • Lee, Young-Ha;Kim, Sung-Tae;Kim, Guk-Boh
    • Journal of Internet Computing and Services
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    • v.13 no.4
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    • pp.95-102
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    • 2012
  • The development of applications for vehicular ad hoc networks (VANETs) has very specific and clear goals such as providing intellectual safe transport systems. An emergency warning technic for public safety is one of the applications which requires an intelligent broadcast mechanism to transmit warning messages quickly and efficiently against the time restriction. The broadcast storm problem causing several packet collisions and extra delay has to be considered to design a broadcast protocol for VANETs, when multiple nodes attempt transmission simultaneously at the access control layer. In this paper, we propose an early intelligent alert broadcasting (EI-CAST) algorithm to resolve effectively the broadcast storm problem and meet time-critical requirement. The proposed algorithm uses not only the early alert technic on the basis of time to collision (TTC) but also the intelligent broadcasting technic on the basis of fuzzy logic, and the performance of the proposed algorithm was compared and evaluated through simulation with the existing broadcasting algorithms. It was demonstrated that the proposed algorithm shows a vehicle can receive the alert message before a collision and have no packet collision when the distance of alert region is less than 4 km.

The Weldability Estimation for the Purpose of Real-Time Inspection and Control (실시간 검사 및 제어를 목적으로 한 용접성 평가)

  • Lee, Jeong-Ick
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.3
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    • pp.605-610
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    • 2008
  • Through welding fabrication, user can feel unsatisfaction of surface quality because of welded defects, Generally speaking, these are called weld defects. For checking these defects effectively without time loss effectively, weldability estimation system setup is an urgent thing for detecting whole specimen quality. In this study, by laser vision camera, catching a rawdata on welded specimen profiles, treating vision processing with these data, qualitative defects are estimated from getting these information at first. At the same time, for detecting quantitative defects, whole specimen weldability estimation is pursued by multifeature pattern recognition, which is a kind of fuzzy pattern recognition. For user friendly, by weldability estimation results are shown each profiles, final reports and visual graphics method, user can easily determined weldability. By applying these system to welding fabrication, these technologies are contribution to on-line weldability estimation.

The fuzzy handoff algorithm to send DAR signal in mobile SCTP (mobile SCTP 에서의 DAR 시그널 전송을 위한 퍼지 핸드오프 알고리즘)

  • Lee, Jae-Min;Han, Byung-Jin;Im, Heon-Jeong;Lee, Jong-Hyouk;Chung, Tai-Myoung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.950-953
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    • 2007
  • 무선 인프라와 이동성 지원 기술의 발달로 한 장소에서 머물던 무선 인터넷 서비스를 이동 중에도 받을 수 있게 되었다. 이러한 환경의 변화로 인해 모바일 기기의 이동성에 대한 관심은 더욱 더 커지고 있으며, 이동성뿐만 아니라 유선과 마찬가지로 끊김 없는 서비스를 받고자 하는 요구도 높아지고 있다. 모바일 노드의 이동성을 지원하기 위해서 기존 네트워크 계층의 Mobile IP 와는 달리 전송 계층에서 동작하는 mSCTP (mobile Stream Control Transmission Protocol)가 등장하였다. mSCTP 는 기존 SCTP 의 멀티호밍과 동적으로 IP 주소를 변경할 수 있는 DAR (Dynamic Address Resolution) 시그널을 이용하여 모바일 노드의 핸드오프를 지원하고 있다. 하지만, IP 주소의 추가, 변경 및 삭제에 대한 각 시그널의 전송 시기에 대한 정의가 없어 전송 시기를 결정하는 메커니즘이 필요하다. 따라서 본 논문에서는 퍼지 IF-THEN 룰을 적용한 퍼지 모델을 이용하여 이러한 문제점을 해결하고자 한다. 모바일 노드가 이동하게 될 새로운 네트워크의 신호 세기와 현재 네트워크 신호와의 신호비를 퍼지 모델에 입력하고 그 결과 값을 통해 시그널 전송 시기를 판단한다. 모바일 노드는 핸드오프 시기를 적절히 판단 할 수 있기 때문에 잘못된 핸드오프로 인한 세션의 단절을 줄일 수 있고, 기존에 발생하던 핸드오프 지연 시간을 줄일 수 있어 이동 중에도 손실 없는 서비스를 제공 받을 수 있게 된다.

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Power peaking factor prediction using ANFIS method

  • Ali, Nur Syazwani Mohd;Hamzah, Khaidzir;Idris, Faridah;Basri, Nor Afifah;Sarkawi, Muhammad Syahir;Sazali, Muhammad Arif;Rabir, Hairie;Minhat, Mohamad Sabri;Zainal, Jasman
    • Nuclear Engineering and Technology
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    • v.54 no.2
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    • pp.608-616
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    • 2022
  • Power peaking factors (PPF) is an important parameter for safe and efficient reactor operation. There are several methods to calculate the PPF at TRIGA research reactors such as MCNP and TRIGLAV codes. However, these methods are time-consuming and required high specifications of a computer system. To overcome these limitations, artificial intelligence was introduced for parameter prediction. Previous studies applied the neural network method to predict the PPF, but the publications using the ANFIS method are not well developed yet. In this paper, the prediction of PPF using the ANFIS was conducted. Two input variables, control rod position, and neutron flux were collected while the PPF was calculated using TRIGLAV code as the data output. These input-output datasets were used for ANFIS model generation, training, and testing. In this study, four ANFIS model with two types of input space partitioning methods shows good predictive performances with R2 values in the range of 96%-97%, reveals the strong relationship between the predicted and actual PPF values. The RMSE calculated also near zero. From this statistical analysis, it is proven that the ANFIS could predict the PPF accurately and can be used as an alternative method to develop a real-time monitoring system at TRIGA research reactors.

A Control Method for designing Object Interactions in 3D Game (3차원 게임에서 객체들의 상호 작용을 디자인하기 위한 제어 기법)

  • 김기현;김상욱
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.3
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    • pp.322-331
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    • 2003
  • As the complexity of a 3D game is increased by various factors of the game scenario, it has a problem for controlling the interrelation of the game objects. Therefore, a game system has a necessity of the coordination of the responses of the game objects. Also, it is necessary to control the behaviors of animations of the game objects in terms of the game scenario. To produce realistic game simulations, a system has to include a structure for designing the interactions among the game objects. This paper presents a method that designs the dynamic control mechanism for the interaction of the game objects in the game scenario. For the method, we suggest a game agent system as a framework that is based on intelligent agents who can make decisions using specific rules. Game agent systems are used in order to manage environment data, to simulate the game objects, to control interactions among game objects, and to support visual authoring interface that ran define a various interrelations of the game objects. These techniques can process the autonomy level of the game objects and the associated collision avoidance method, etc. Also, it is possible to make the coherent decision-making ability of the game objects about a change of the scene. In this paper, the rule-based behavior control was designed to guide the simulation of the game objects. The rules are pre-defined by the user using visual interface for designing their interaction. The Agent State Decision Network, which is composed of the visual elements, is able to pass the information and infers the current state of the game objects. All of such methods can monitor and check a variation of motion state between game objects in real time. Finally, we present a validation of the control method together with a simple case-study example. In this paper, we design and implement the supervised classification systems for high resolution satellite images. The systems support various interfaces and statistical data of training samples so that we can select the most effective training data. In addition, the efficient extension of new classification algorithms and satellite image formats are applied easily through the modularized systems. The classifiers are considered the characteristics of spectral bands from the selected training data. They provide various supervised classification algorithms which include Parallelepiped, Minimum distance, Mahalanobis distance, Maximum likelihood and Fuzzy theory. We used IKONOS images for the input and verified the systems for the classification of high resolution satellite images.