• Title/Summary/Keyword: Foreground image

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Stereoscopic Video Conversion Based on Image Motion Classification and Key-Motion Detection from a Two-Dimensional Image Sequence (영상 운동 분류와 키 운동 검출에 기반한 2차원 동영상의 입체 변환)

  • Lee, Kwan-Wook;Kim, Je-Dong;Kim, Man-Bae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1086-1092
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    • 2009
  • Stereoscopic conversion has been an important and challenging issue for many 3-D video applications. Usually, there are two different stereoscopic conversion approaches, i.e., image motion-based conversion that uses motion information and object-based conversion that partitions an image into moving or static foreground object(s) and background and then converts the foreground in a stereoscopic object. As well, since the input sequence is MPEG-1/2 compressed video, motion data stored in compressed bitstream are often unreliable and thus the image motion-based conversion might fail. To solve this problem, we present the utilization of key-motion that has the better accuracy of estimated or extracted motion information. To deal with diverse motion types, a transform space produced from motion vectors and color differences is introduced. A key-motion is determined from the transform space and its associated stereoscopic image is generated. Experimental results validate effectiveness and robustness of the proposed method.

A Technique to Detect the Shadow Pixels of Moving Objects in the Images of a Video Camera (비디오 카메라 영상 내 동적 물체의 그림자 화소 검출 기법)

  • Park Su-Woo;Kim Jungdae;Do Yongtae
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1314-1321
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    • 2005
  • In video surveillance and monitoring (VSAM), extracting foreground by detecting moving regions is the most fundamental step. The foreground extracted, however, includes not only objects in motion but also their shadows, which may cause errors in following video image processing steps. To remove the shadows, this paper presents a new technique to determine shadow pixels in the foreground image of a VSAM camera system. The proposed technique utilizes a fact that the effect of shadowing to each pixel is different defending on its brightness in a background image when determining shadow pixels unlike existing techniques where unified decision criteria are used to all pixels. Such an approach can easily accommodate local features in an image and hold consistent Performance even in changing environment. In real experiments, the proposed technique showed better results compared with an existing technique.

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SIMULTANEOUS FOREGROUND AND BACKGROUND SEGMENTATION WITH LEVEL SET FUNCTION

  • Lee, Suk-Ho
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.13 no.4
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    • pp.315-321
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    • 2009
  • In this paper, a level set based energy functional is proposed, the minimization of which results in simultaneous reference background image modeling and foreground segmentation. Due to the mutual constraint of the two processes, a good estimate of the background can be obtained with a small number of frames, and due to the use of the level set, an Euler-Lagrange equation that directly solves the problem can be derived.

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Foreground Segmentation and High-Resolution Depth Map Generation Using a Time-of-Flight Depth Camera (깊이 카메라를 이용한 객체 분리 및 고해상도 깊이 맵 생성 방법)

  • Kang, Yun-Suk;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.9
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    • pp.751-756
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    • 2012
  • In this paper, we propose a foreground extraction and depth map generation method using a time-of-flight (TOF) depth camera. Although, the TOF depth camera captures the scene's depth information in real-time, it has a built-in noise and distortion. Therefore, we perform several preprocessing steps such as image enhancement, segmentation, and 3D warping, and then use the TOF depth data to generate the depth-discontinuity regions. Then, we extract the foreground object and generate the depth map as of the color image. The experimental results show that the proposed method efficiently generates the depth map even for the object boundary and textureless regions.

TheReviser : A Gesture-based Editing System on a Digital Desk (TheReviser : 가상 데스크 상의 제스처 기반 문서 교정 시스템)

  • Jung, Ki-Chul;Kang, Hyun
    • The KIPS Transactions:PartB
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    • v.11B no.4
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    • pp.527-536
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    • 2004
  • TheReviser is a digital document revision application on a projection display, which allows us to interact a digital document with the same gestures used for paper documents revision. To enable these interactions, TheReviser should detect foreground objects such as hands or pens on a projection display, and should spot and recognize gesture commands from continuous movements of a user. To detect foreground objects from a complex background in various lighting conditions, we perform geometry and color calibration between a captured image and a frame buffer image. TheReviser uses an HMM-based gesture recognition method Experimental results show that the proposed application recognizes user's gestures on average 93.22% in test gesture sequences.

3-DTIP: 3-D Stereoscopic Tour-Into-Picture Based on Depth Map (3-DTIP: 깊이 데이터 기반 3차원 입체 TIP)

  • Jo, Cheol-Yong;Kim, Je-Dong;Jeong, Da-Un;Gil, Jong-In;Lee, Kwang-Hoon;Kim, Man-Bae
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.28-30
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    • 2009
  • This paper describes a 3-DTIP(3-D Tour Into Picture) using depth map for a Korean classical painting being composed of persons and landscape. Unlike conventional TIP methods providing 2-D image or video, our proposed TIP can provide users with 3-D stereoscopic contents. Navigating inside a picture provides more realistic and immersive perception. The method firstly makes depth map. Input data consists of foreground object, background image, depth map, foreground mask. Firstly we separate foreground object and background, make each of their depth map. Background is decomposed into polygons and assigned depth value to each vertexes. Then a polygon is decomposed into many triangles. Gouraud shading is used to make a final depth map. Navigating into a picture uses OpenGL library. Our proposed method was tested on "Danopungjun" and "Muyigido" that are famous paintings made in Chosun Dynasty. The stereoscopic video was proved to deliver new 3-D perception better than 2-D video.

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Extraction of user interest area using foreground image separation and mouse tracking program (전경 이미지 분리와 마우스 트랙킹 프로그램을 이용한 사용자 관심 영역 유도)

  • Lee, MyounJae
    • Journal of Korea Game Society
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    • v.17 no.5
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    • pp.113-122
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    • 2017
  • The location of the objects that make up a game can be an element of immersion for players. repeatedly appearing at the same position, the fun may be reduced, and as the play time elapses, the players will feel the game's fun as they appear in a larger area than at the beginning of the game play. This paper is a study to find out the location of objects according to the passage of time and to see how players controlled these objects. First, foreground images are extracted and accumulated using OpenCV programming language. The accumulated result is displayed as a heat map image. Second, the mouse movement area is detected using the mouse tracking program and compared with the heat map image, so that the screen area in which the player is interested can be known.

An Algorithim for Converting 2D Face Image into 3D Model (얼굴 2D 이미지의 3D 모델 변환 알고리즘)

  • Choi, Tae-Jun;Lee, Hee-Man
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.4
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    • pp.41-48
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    • 2015
  • Recently, the spread of 3D printers has been increasing the demand for 3D models. However, the creation of 3D models should have a trained specialist using specialized softwares. This paper is about an algorithm to produce a 3D model from a single sheet of two-dimensional front face photograph, so that ordinary people can easily create 3D models. The background and the foreground are separated from a photo and predetermined constant number vertices are placed on the seperated foreground 2D image at a same interval. The arranged vertex location are extended in three dimensions by using the gray level of the pixel on the vertex and the characteristics of eyebrows and nose of the nomal human face. The separating method of the foreground and the background uses the edge information of the silhouette. The AdaBoost algorithm using the Haar-like feature is also employed to find the location of the eyes and nose. The 3D models obtained by using this algorithm are good enough to use for 3D printing even though some manual treatment might be required a little bit. The algorithm will be useful for providing 3D contents in conjunction with the spread of 3D printers.

Fast foreground extraction with local Integral Histogram (지역 인테그럴 히스토그램을 사용한 빠르고 강건한 전경 추출 방법)

  • Jang, Dong-Heon;Jin, Xiang-Hua;Kim, Tae-Yong
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.623-628
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    • 2008
  • We present a new method of extracting foreground object from background image for vision-based game interface. Background Subtraction is an important preprocessing step for extracting the features of tracking objects. The image is divided into the cells where the Local Histogram with Gaussian kernel is computed and compared with the corresponding one using Bhattacharyya distance measure. The histogram-based method is partially robust against illumination change, noise and small moving objects in background. We propose a Multi-Scaled Integral Histogram approach for noise suppression and fast computation.

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An Improved Method for Detection of Moving Objects in Image Sequences Using Statistical Hypothesis Tests

  • Park, Jae-Gark;Kim, Munchurl;Lee, Myoung-Ho;Ahn, Chei-Teuk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.171-176
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    • 1998
  • This paper resents a spatio-temporal video segmentation method. The algorithm segments each frame of video sequences captured by a static or moving camera into moving objects (foreground) and background using a statistical hypothesis test. In the proposed method, three consecutive image frames are exploited and a hypothesis testing is performed by comparing two means from two consecutive difference images, which results in a T-test. This hypothesis test yields change detection mask that indicates moving areas (foreground) and non-moving areas (background). Moreover, an effective method for extracting object mask form change detection mask is proposed.

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