• Title/Summary/Keyword: Field experience

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A Study on the Productive Improvement with Learning Organization and On The Job Training of Small and Medium business (중소기업의 학습조직과 현장직무교육훈련이 생산성 향상에 미치는 영향)

  • Ko, Kyoung-Han
    • Industry Promotion Research
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    • v.1 no.1
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    • pp.71-77
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    • 2016
  • The main objective of this study was found to be empirically seeing whether on-site training for students in the field of education and various programs in the field of SMEs michyeotneun any impact on production duties. Results of sub-areas of education and training educational experience, training motivation, training, experience, demographic characteristics and performance of education and training, and because there is a close correlation as sub-areas of business productivity, industrial welfare, governance, education, the period of increased productivity by properly adjusting the sub-variables of education and training it can maximize the educational experience of the work. This study provides the policy implications and implications for the future so that the unemployed(including unemployed youth) re-employment training and on-site training is satisfactory to shine and develop more good quality programs.

The Creation of Outdoor Environmental Education Space at an Elementary School (초등학교 옥외 환경학습공간 조성)

  • 방광자;김기현;박성은
    • Journal of the Korean Institute of Landscape Architecture
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    • v.29 no.6
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    • pp.50-61
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    • 2002
  • As recognition and polices for plans to preserve natural resources and to develop environment-friendly space in school education is developed, not only organization of curriculums related to these is required but also facilities for the education are indispensable. Therefore, this study tries to suggest several standards on matters including kinds and scale of facilities and the introduction of species by facilities required for outdoor teaming spaces for environmental education in the elementary school system. The methods of this study include researching various records related to environmental education in elementary school, researching the present condition of outdoor learning space installed and operating in the existing schools by making an on-the-spot survey, and analyzing appearance frequencies of plants and animals displayed in the text. In addition, the actual conditions of the facility use and management were investigate through a questionnaire, We chose and diagrammed a model of the installed facilities by putting the results together. For analyses the investigated eight schools, were categorized as ‘facilities-arranged type’or ‘connection type with ecological park’. The first type distributed and arranged facilities, including meteorological observatory, rocky park, experience-learning area, ecological pond, animal-breeding farm and field-leaning area into appropriate locations according to the site conditions of the school while the second type created a natural learning place by integrating several facilities and arranging areas such as an animal-breeding farm and experience-learning area into appropriate sites. In this study, essential facilities for outdoor learning are classified into ecological park, experience-loaming area, field loaming area, and for natural learning, meteorological observatory, animal-breeding farm, and greenhouse.

The Effect of Problem-Centered Learning Based STEAM Field Experience Learning Program on Science Process Skills, Creative Problem Solving Ability, and Scientific Attitude of Gifted Students in Elementary Science (문제중심학습 기반 STEAM 현장체험학습 프로그램이 초등과학 영재의 과학 탐구 능력, 창의적 문제해결력 및 과학적 태도에 미치는 영향)

  • Ko, Dong Guk;Hong, Seung-Ho
    • Journal of Korean Elementary Science Education
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    • v.40 no.1
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    • pp.113-125
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    • 2021
  • In this study, a problem-centered learning based STEAM field experience learning program was developed and the effects of applying it were investigated. The program was composed of 8 sessions by using problem-centered learning education method and integrating STEAM elements between disciplines. The contents of program are as follow. In the step of sharing problems and making a problem-solving plan, they understood the various examples and meanings of endangered species, explored the project activities, and made an inquiry plan. In the search and re-exploration phase, a smart device was used to investigate the appearance, habitat environment and cause of extinction for Clithon retropictus, and a site inquiry plan was established for each group. Then, they moved to the field to explore brackish-headed gallops and discuss ways to protect endangered species. In the step of creating a solution, a web-based report was produced as the final product using smart devices based on the results of the inquiry. In the presentation and evaluation stage, the produced web-based report was used to present each group, conduct mutual evaluation, and organize project activities. The developed program was applied to 6th grade 29 students enrolled in the J University Gifted Education Center. In order to find out the effectiveness of the program, tests of science process skill, creative problem-solving ability, and scientific attitude were conducted before and after of program learning, and the results were statistically analyzed by t-test. In addition, a STEAM program satisfaction test was conducted after project in order to find out the satisfaction of the class. As a result of application of the program, the results were significantly improved in openness, criticism, and creativity among the sub-factors of creative problem-solving ability and scientific attitude. Satisfaction with the STEAM program was also high, but no significant result was found in science process skill. Therefore, the program of this study could be influenced on improvement of creative problem-solving ability and scientific attitude of gifted students in elementary science.

Effects of Metaverse Experience Factors(4Es) on Perceived Value and Intention to Continue Use

  • Ji-Hee Jung;Jae-Ik Shin
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.8
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    • pp.187-194
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    • 2023
  • Recently, a lot of discussions are underway in the field of introducing new technologies about the rapidly growing metaverse. However, the degree of acceptance of metaverse users at the beginning of the introduction is different from expectations, so research should be conducted for the continuous use of current real users and service success. In this study, we would like to investigate the relationship between four experience factors according to Metaverse's experiential economy theory, and perceived value and intention to continue use. A survey was conducted on metaverse real-life veterans, and 177 questionnaires were finally analyzed. The collected data were empirically analyzed using SPSS 25.0 and AMOS 21.0. As a result; First, it was found that all the experience factors of the metaverse had a positive effect on the perceived value. Second, all of the experience factors of metaverse were found to have a positive effect on the intention to continue use. Third, perceived value was found to have a positive effect on the intention to continue use. Based on the analysis results, the implications and limitations of this study were presented. Based on the analysis results, metaverse should provide and develop various experience factors differentiated from reality to users. In addition, providing an experience environment and value that metaverse users can perceive will increase users' intention to continue using it.

Extracting the Skill Level for Human Resource in the Field of Science and Technology Using the Delphi Technique (델파이법을 이용한 과학기술분야 인재의 직능 수준 도출)

  • Lee, Chang-hoon;Seo, Won-seok
    • Journal of Engineering Education Research
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    • v.19 no.6
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    • pp.32-37
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    • 2016
  • The purpose of this study is to extract a skill level of human resource in the field of science and technology. To accomplish the goal of this study, precedent research was conducted and then, the draft of skill level for Human Resource in the field of Science and Technology (HRST) was created by wrap-up meeting. The skill level of the HRST was finalized after confirming verification of 20 SMEs (Subject Matter Experts) from January to February 2016 by two times. The conclusions are as follows; First, the skill level of the HRST consists five categories. Each of the level has educational background, work experience, certification, duty, major and so on. Second, the contents of the skill level were found to be mostly valid.

Entrepreneurship Education in the United States:Strengths and Opportunities for Growth

  • Pena, Vanessa;Riggieri, Alison
    • STI Policy Review
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    • v.1 no.4
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    • pp.1-20
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    • 2010
  • This paper explores the role of entrepreneurship education in a modern economy and how the government, academic, and nonprofit sectors in the United States have responded to this growing field. There are several sectors that play important roles in the entrepreneurship education landscape in the United States. Over the past decade, there has been increasing participation of Federal and state governments. This recent trend suggests the field may be increasing in maturity and legitimacy, showing promise for expanding the reach of entrepreneurship education programs. Programs sponsored by nonprofit organizations and private foundations complement government initiatives and display an effective means of leveraging knowledge and resources across the relevant sectors. Thus, new initiatives, whether initiated by government or academia, should learn from the successes of this sector as well as be carefully considered within the context of existent programs and services. Nonetheless, the potentially dynamic environment of the entrepreneurship education field in the United States offers a specific opportunity to leverage the experience in mentorship activities at the post-secondary education to address a possible gap in these activities at the secondary education level.

Development of The Expert System for Repair of Cracks on R/C Structures (철근 콘크리트 구조물에 발생한 균열보수를 위한 전문가시스템 개발)

  • 심종성;심재원
    • Proceedings of the Korea Concrete Institute Conference
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    • 1993.10a
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    • pp.71-78
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    • 1993
  • The R/C structures is very popular because of its low construction cost and its semi-permanent life. But in Korea, unfortunately there are few exprets in this field, and the repair methods and selection of material for R/C structures are determined by their subjective personal opinions. Therefore systematic study of this field is ulgently required. For attainning this purpose, in this study the related documents and knowledge or experience from human experts were collected. Based on the collected information cracks are classified into 25 patterns and repair related-knowledge base, which will be formulated and encoded into the domain knowledge, is built. And then an expert system, that can suggest the repair methods in the same way the human experts would, is developed. The results using the developed expert system are compared to the real field practices and they are satisfactory.

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GPS Application in Investigating Land Application of Animal Waste (GPS를 이용한 축분퇴비의 농지환원 실태조사)

  • Hong, Seong-Gu
    • Journal of Korean Society of Rural Planning
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    • v.7 no.2 s.14
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    • pp.3-11
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    • 2001
  • A portable GPS receiver and a navigation software were used to investigate land application practices of manure composts. The field investigation indicated that most of the land application of manure composts were observed before April. Plowing for incorporation of manure with soil were continued from the middle of April. The results also revealed that over 60% of the farms were within 1 km from livestock farms from which manure composts were transported. Most of the farms having land application were dry field rather than paddies, Some of fields located near livestock farms frequently experience over-application of manure composts. It seems to have been difficult to complete the investigation in this study without the Gps/navigation system. The GPS/navigation system will become an essential tool in field investigations such as ecological/environmental monitoring works that require repeated observation at a number of sites.

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Field Applicability of Design Methodologies for Groundwater Quality Monitoring Network

  • Lee, Sang-Il
    • Korean Journal of Hydrosciences
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    • v.10
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    • pp.47-58
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    • 1999
  • Protection of groundwater resources from contamination has been of increasing concern throughout the past decades. In practice, however, groundwater monitoring is performed based on the experience and intuition of experts or on the convenience. In dealing with groundwater contamination, we need to know what contaminants have the potential to threat the water quality and the distribution and concentration of the plumes. Monitoring of the subsurface environment through remote geophysical techniques or direct sampling from wells can provide such information. Once known, the plume can be properly menaged. Evaluation of existing methodologies for groundwater monitoring network design revealed that one should select an appropriate design method based on the purpose of the network and the avaliability of field information. Integer programming approach, one of the general purpose network design tools, and a cost-to-go function evaluation approach for special purpose network design were tested for field applicability. For the same contaminated aquifer, two approaches resulted in different well locations. The amount of information, however, was about the same.

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Global Path Planning for an Autonomous Underwater Vehicle in a Vortical Current Field by Using Genetic Algorithm (유전자 알고리즘을 이용한 무인잠수정의 와조류장에서의 전역경로계획)

  • Lee, Ki-Young;Kim, Subum;Song, Chan-Hee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.16 no.4
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    • pp.473-480
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    • 2013
  • The purpose of this paper is to demonstrate that the genetic algorithm can be useful for the global path planning when the obstacles and current field data are given. In particular, the possibilities for a novel type small AUV mission deployment in tidal regions, which experience vortical currents, were examined. Experimental simulations show feasibility and effective in generate the global path regardless of current and obstacles. By choosing an appropriate path in space, an AUV may both bypass adverse currents which are too fast to be overcome by the vehicle's motor and also exploit favorable currents to achieve far greater speeds than motors could otherwise provide, while substantially saving energy.