• Title/Summary/Keyword: Field Installation

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Analysis of Suspended Solids Reduction by Vegetative Filter Strip for Cultivated Area Using Web GIS-Based VFSMOD (VFSMOD를 이용한 경작지의 고형물질 유출 저감효과)

  • Ahn, Jae Hwan;Yun, Sang Leen;Kim, Seog Ku;Park, Youn Shik;Lim, Kyoung Jae
    • Journal of Korean Society of Environmental Engineers
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    • v.34 no.12
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    • pp.792-800
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    • 2012
  • The study was performed to simulate the reduction efficiency of suspended solids (SS) for cultivated land located at riverine area at the Namhan River and the Bukhan River watershed sites (site A, B, C) under the rainfall conditions using HUFF & SCS UH-based VFS Design module of Web GIS-based VFSMOD System. The study indicates that the field 5% sloped, located at Bukhan River watershed (site A), requires at least 0.5 m width of Vegetative Filter Strip (VFS) to reduce 70% of SS while the field 10% sloped requires the at least 1.0~1.5 m width of VFS to reduce 70% SS, under the condition 106.2 mm of rainfall event and bell pepper or corn of crops. Against the conditions 95.1 mm of rainfall event and sweet potato or soy bean of crops, the field 5% sloped, located at Namhan River watershed (site B) requires at least 0.5 m width of VFS to reduce 70% of SS while the field 10% sloped requires at least 1.0 m width of VFS to reduce 50% SS. The crops sweet potato and soy bean are cultivated in the site C, located at Namhan River watershed, 1 m of VFS is capable of 64.0% and 62.0% of SS reduction against 102.6 mm and 151.2 mm rainfall conditions respectively, for the 5% sloped field. The result supports that VFS is one of most potential methods to reduce SS from cultivated area, which is environment-friendly hydrologic structure. The VFS design, however, needs to be simulated before its installation in the field, the simulation needs to consider not only various characteristics of the field but also different conditions affecting the VFS, using a model capable to consider a lot of factors.

VIDEO GAME CULTURE AND INTERACTIVITY -An exploration of digital interactive media through a metaphorical approach to video game culture-

  • U, Tak
    • 한국게임학회지
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    • v.6 no.1
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    • pp.70-72
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    • 2009
  • This research is focused on defining interaction within the context of digital media and creating a multi cultural definition of interactivity. The concept of multi digital culture and a definition of interaction in digital media have often been overlooked by other researchers and this has caused the emergence of many different notions on this issue. As a result of these varied notions of the concept, public confusion has arisen regarding interactivity. The main purpose of this research is to find a suitable multi definition of interaction through examining local digital culture. In order to analogise multi digital culture, the video game culture is employed as a metaphor to interpret local digital culture. The reason for this is that a specific national culture can be easily identified within the video game culture. Four countries, South Korea, Japan, the U.S. and the UK have been chosen for comparison purposes. Case study, questionnaire and publicly accessible video game related data, such as, video game charts, are used for formalising and analysing unique local digital culture. The Heyri POP UP IMAGE Festival, S. Korea, was also used as a pilot study, with some of the above research methods being employed to analyse South Korean digital culture. In relation to western cases, interview and questionnaire were primarily used. The data from the case countries was carefully compared and analysed and then it became the basis of a theory of multi definition of interaction in digital media. The case study employed the cultural metaphor for this research and in addition video game culture related questionnaires and interviews with experts of interactive art genre, regarding new notions of digital interaction were utilised. The survey was conducted simultaneously in the four different cultural case nations of this research. Twenty respondents from each case nation participated in the survey, in order to investigate firstly, the existence of 'local digital culture' and secondly, the trends and phenomena of 'digital culture' in these four different 'local digital cultural areas'. In terms of interviews with experts of the interactive art genre, these were focused on obtaining their understanding of contemporary digital culture in their research. Using gathered data from the observation of local digital culture, the basic theory of interaction and the terminology of interaction are reformed. Localised definitions of interaction on digital media, control based interaction and communication based interaction are presented, in order to identify a 'locality' in terms of various contemporary digital cultures. As a result of analysing digital culture, new definitions of 'multi definition of digital interaction' were formulated. As mentioned above, 'control' and 'communication' based interaction were initiated, based on 'user to media' relationships. Based on the degree of physical interaction, 'liminal' and 'transitive' interactions were initiated. Less physical digital interaction is named 'liminal' interaction and more physical digital interaction is named' transitive' interaction. These new definitions of interaction were applied to the real world examples of uses of digital interaction, such as, digital interactive installation artworks and video games. The newly defined meaning of digital interaction can be applied to analysing digital interactive installation artworks and possibly indicate their future development and the prospects of future electronic games. Three leading digital interactive artists were selected for this analysis and their works were studied in terms of the implementation of 'multi definition of digital interaction'. Throughout these processes, the meaning of 'communication' in digital interactive media was emphasised. Many of the selected artists' digital installations were focused on 'communication' or 'interaction between each user through digital media', rather than the concept of 'control' in digital interaction, otherwise termed, 'communication with digital media'. In their artworks, interaction between each audience was digitally engaged within the physical interactive environment which was created by the digital media. Both the audience's action and all the reaction throughout the interaction between the audiences, triggered the digital media' s reaction. This audience-audience-media interaction is the key to understanding the concept of 'communication' in physical digital media and it is the main interactive concept upon which the selected digital interactive installation artists for this research and many other artists from similar fields, are concentrating their efforts. In the case of the video game, a similar trend was noticed to that of digital interactive installations. Based on this research's 'multi definition of digital interaction', the video game has evolved from the early stage of being conventional game, which was focused on control based interaction, to the on-line game which was focused on communication based interaction, to physical interactive games, such as, Nintendo Wii, which are focused on more physical interaction and finally, the ubiquitous interactive game, which is mainly concentrated on the concept of 'communication' in physical digital interaction. It is possible that this evolution of the video game concept of interaction is comparable to the progress of digital interactive artworks. This view is based on the fact that both genres show evidence that they are developing in the direction of the concept of 'communication', in terms of physical digital interaction. The important emphasis of this research's results is 'locality' and 'communication' in physical digital interaction. The existence of different digital culture trends, which were assessed by the 'multi definition of digital interaction', can explain the concept of 'locality' in digital interaction. This meaning of 'locality' may assist in understanding contemporary digital culture and can reduce possible misunderstanding as regards 'local' digital culture. In the application of the concept of digital interaction to the field of either artworks or video games, it is possible to form the opinion that an innovative concept of physical digital interaction is 'communication' within this context. This concept and its applications can improve the potential of both digital interactive culture and technology.

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A Study on the Procedure Model to Carry on Works of the Private Security Company (민간경비업체의 업무 수행 절차 및 모델 설정에 관한 연구)

  • Lee, Sang-Chul;Kim, Tae-Min
    • Korean Security Journal
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    • no.6
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    • pp.47-65
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    • 2003
  • In Korea, Private security companies has steadily grown and amounts to 2,051 places as of November 30, 2002. Private security in korea is carrying out firm name role assignment to have held the police and public peace environment change factors for a standard faithfully, and protects social a little property that is a basic purpose, and it is spare no efforts in loss prevention. In spite of numeral increase of private security companies, private security companies have many problem. Moreover, they mostly did not have any remarkable in-house expertises in their own business under tough conditions. Under the unfavorable circumstances including insufficient investment and education in private security guard, there have been actually little further studies on private security business in practices. So this study mainly focused on addressing the installation security business managed by authorized companies, which amount to 96%(1,963 companies) of total 2,051 domestic security companies. Furthermore, the study formulated and modeled a series of business procedures in private security companies. A series of business procedures of private security companies can be modeled as follows : Setting of a business scope and aim market ${\Rightarrow}$ Marketing, Contact from customers(On-line or Off-line) ${\Rightarrow}$ Diagnosis of security target ${\Rightarrow}$ Submission of security operational plan ${\Rightarrow}$ Estimation of security operational plan ${\cdot}$ decision ${\Rightarrow}$ Contract ${\Rightarrow}$ Employment, selection of security guards ${\Rightarrow}$ Nomination of security guard instructors ${\Rightarrow}$ Education & training of security guards ${\Rightarrow}$ subscribe to insurance of damage liability ${\Rightarrow}$ Commitment and placement of security guards ${\Rightarrow}$ Establishment and preparation of security planning ${\Rightarrow}$ Field management and procurement of relevant security service.

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Railbed Evaluation by using In-situ Penetration Test (원위치 관입실험기를 활용한 철도 노반 평가)

  • Kim, Ju-Han;Park, Jung-Hee;Yoon, Hyung-Koo;Koh, Tae-Hoon;Lee, Jong-Sub
    • Proceedings of the KSR Conference
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    • 2011.10a
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    • pp.261-267
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    • 2011
  • The test fit has commonly used for the evaluation of the railbed condition, and indirect methods by using the compressional wave are also studied. the direct evaluation method by penetration test has not been studied. For the measurement of in-situ cone tip resistance of the railbed with minimizing the disturbance of the upper railbed. the cone penetrometer with the helical type outer rod(CPH) was developed. The outer rod, which has helical screw, is penetrated through the gravel layer and provides the reaction force for cone penetration testing. the cone tip resistances are measured by the mini cone penetrometer, where diameter is 15mm. For the developing the mini cone, strain gauge installation, circuit configuration, penetration rates and calibration process are considered. For the easy penetration of the screw rod in the field, the reaction force stepping plate and guide column are arranged. The screw rod are penetrated through the gravel layer. And the mini cone was pushed into the subgrade railbed at the penetration rate of 1mm/sec. The penetration test shows that the cone tip resistance increases along the depth. In addition, the subgrade condition is evaluated. This study demonstrates that the CPH may be effectively used for the evaluation of subgrade method any damage of the gravel layer.

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Development of a simulation method for the subsea production system

  • Woo, Jong Hun;Nam, Jong Ho;Ko, Kwang Hee
    • Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.173-186
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    • 2014
  • The failure of a subsea production plant could induce fatal hazards and enormous loss to human lives, environments, and properties. Thus, for securing integrated design safety, core source technologies include subsea system integration that has high safety and reliability and a technique for the subsea flow assurance of subsea production plant and subsea pipeline network fluids. The evaluation of subsea flow assurance needs to be performed considering the performance of a subsea production plant, reservoir production characteristics, and the flow characteristics of multiphase fluids. A subsea production plant is installed in the deep sea, and thus is exposed to a high-pressure/ low-temperature environment. Accordingly, hydrates could be formed inside a subsea production plant or within a subsea pipeline network. These hydrates could induce serious damages by blocking the flow of subsea fluids. In this study, a simulation technology, which can visualize the system configuration of subsea production processes and can simulate stable flow of fluids, was introduced. Most existing subsea simulations have performed the analysis of dynamic behaviors for the installation of subsea facilities or the flow analysis of multiphase flow within pipes. The above studies occupy extensive research areas of the subsea field. In this study, with the goal of simulating the configuration of an entire deep sea production system compared to existing studies, a DES-based simulation technology, which can logically simulate oil production processes in the deep sea, was analyzed, and an implementation example of a simplified case was introduced.

Comparison of PM2.5 Pollution Status at a Major Transit Subway Station in Seoul (서울시 대규모 환승역의 지하철 호선별 PM2.5에 대한 오염현황 연구)

  • Yu, Jung-Gil;Kim, Jae-Hyeuk;Kim, Kyeung-Phil;Jung, Soo-Young;Na, Kyu-In;Jo, Hyo-Jae;Sul, Kyeong-Hwa;Kim, Ki-Hyun
    • Journal of Korean Society for Atmospheric Environment
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    • v.31 no.3
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    • pp.201-208
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    • 2015
  • We investigated the pollution levels of $PM_{2.5}$ at Wangsimni station at which four subway lines (Line 2, Line 5, the Jungang line, and the Bundang Line) are simultaneously under the operation. The analysis of $PM_{2.5}$ was made for the period of 1~ 11 Nov. 2014. The results of our field campaign were analyzed to assess the effects of various factors and conditions on the $PM_{2.5}$ pollution (such as installation of the screen door, density of floating population, weekdays and weekend, and the depth of platforms). The mean concentrations of $PM_{2.5}$ in each subway line of the Wangsimni station was measured as: the line 2 ($22.5{\mu}g/m^3$) ; the line 5 ($18.3{\mu}g/m^3$) ; the Jungang line ($31.8{\mu}g/m^3$); and the Bundang line ($32.2{\mu}g/m^3$). Based on the detailed analysis of $PM_{2.5}$ pollution at four subway lines, we aimed to provide some perspectives on reducing the concentration of ultrafine particles in a highly populated urban area.

Characteristics of the Natural Fiber Drain Board for Environmentally Friendly Soil Improvement Method (자연친화형 연약지반개량공법을 위한 천연섬유배수재의 특성 연구)

  • Kim, Ju Hyong;Cho, Sam-Deok;Jang, Yeon-Su;Kim, Soo Sam
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.9 no.1
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    • pp.1-13
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    • 2006
  • The recent environmental protection issue has diminished the supply of sand for soft ground improvements so much that the prices of sand have shown a sudden rise. Plastic material is one of substitutes for sand material, but plastic is nonperishable and doubtable if it has potential environmental hormone disrupting substances. Moderate-priced natural fiber drain board made with coconut coir and jute filter are in the spotlight recently as an alternative material for sand and plastic drain board etc. Natural fiber drain has not only competitive price but also a characteristic of assimilation into the soils after finishing of its own function. Discharge capacity of the fiber drain board evaluated by triaxial type discharge capacity test was relatively lower than that of plastic drain board. Nevertheless, settlement and pore pressure dissipation behaviors of the fiber drain board and the plastic drain board which were installed in the clayey soil during the composite discharge capacity test were almost similar. It was also found that biodegradation of the fiber drain board was in progress until 18 month after installation in the clayey soil, but they had still enough engineering properties to use at field.

Strength Analysis and Standardization for Closed Chocks by Using the Finite Elements Method (유한요소법을 이용한 클로즈드 초크의 구조검증 및 표준화에 대한 연구)

  • Jung, Jae-Wook;Lee, Byung-Hoon
    • Journal of the Society of Naval Architects of Korea
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    • v.49 no.2
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    • pp.132-145
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    • 2012
  • Mooring fittings mean various devices and fittings to safely fasten vessels to quays, jetties and sea-floating buoys, etc. They include mooing winches, capstans, chocks, fairleads, guide rollers, bollards, and bitts. Not only the seats and reinforced parts for the installation of fittings but also ropes and chains for mooring and chain stoppers can be also considered. Because of damages to mooring fittings during mooring directly related to large-scale accidents such as the drifting of vessels, mooring fittings with strength appropriate for the physical features of the vessels must be installed. The reinforcement of the vessels on which the mooring fittings are installed must be designed to withstand the loads transferred from the fittings as well. Also mooring fittings with efficient strength should be required because damaged ships lead to sea pollution such as oil or fuel oil spillage. This study has been performed by the Finite Element Method for two aspects of closed chocks which are divided into structure-supporting shapes and working load. In the case of structure-supporting shapes, they have been performed in the field of sheet and bulwark. As for working load, it has been analyzed according to working load direction such as chock's side and below. At first, strength analysis for unique closed chocks has been carried out by using the Finite Element Method, they are applied for the situation when vessels pass by the panama canal. And then the experiment has been done to verify the analyzed date obtained by FEM. The experimental results were found to be similar to the numerical results with up to 16% difference. On the basis of the results obtained, standardization has been carried out by the Finite Element Method for various sizes of closed chocks.

Limitation of Measurement System in Application of Angular Distortion Criterion to Structure Near Road Embankment (도로 성토 시 인근 구조물에 각변위기준 적용에 있어 계측시스템의 한계성)

  • Kim, Taehyung;Kim, Dongin;Kim, Yuntae;You, Sangho;Jung, Youngeun;Kim, Sungwoung
    • Journal of the Korean GEO-environmental Society
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    • v.15 no.1
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    • pp.43-51
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    • 2014
  • Angular distortion due to differential settlement is one of the critical factors which influences on the stability and serviceability of a structure. The angular distortion criterion proposed by Bjerrum is generally used in practice. However, the measurement system used in field especially a road embankment site did not properly represent the angular distortion of a structure. The problem was related to the shortage and not proper installation of measurement gauges, and the incorrect understanding of the basic concept of angular distortion in interpretation of measurement data. These things were reveled by analyzing the measured data in the road embankment site. An improved measurement system has been suggested as a so-called "relative displacement measurement system" between columns with automatic measurement.

Field Test for Absorption Energy and Displacement of Rockfall Protection Net (낙석방지울타리 망의 변위량 및 성능검증을 위한 실물낙석시험)

  • Seo, JinHyuk;Hwang, Youngcheol
    • Journal of the Korean GEO-environmental Society
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    • v.21 no.12
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    • pp.17-21
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    • 2020
  • Over 60% of South Korea's land consists of mountainous topography, and recently, due to earthquakes, localized heavy rains and road development, the risks of rockfalls are getting higher. As of now, rockfall prevention facilities are being constructed in 70% of Korean roads cut slope and rockfall protections account for about 20% of them. Rockfall protection's supporting capacity is defined by combining performance of wire mesh, pillars and wire ropes. For the existing constructed rockfall protection, standards of pillars that can absorb 48~61 kJ amount of energy, wire ropes and wire mesh are presented in Guidelines for the installation and management of traffic safety facilities, Rockfall prevention facilities by Ministry of Land, Transport and Maritime Affairs (2008). However, each factor's correlation of absorption energy is not presented so it is uncertain. This study will conduct vertical drop test and identify adequacy of rockfall protection net of displacement quantity calculation factor which is delta and evaluate rockfall protection net's absorbable energy through standards of overseas performance evaluation criteria.