• 제목/요약/키워드: Feeling information

검색결과 498건 처리시간 0.025초

사회적 지지모임이 발달지연아 어머니의 부담과 안녕에 미치는 영향 (Effects of a Social Support Group on Burden and Well-being of Mothers of Developmentally Delayed Children)

  • 오가실
    • 대한간호학회지
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    • 제27권2호
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    • pp.389-400
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    • 1997
  • This study examined the effects of group social support on the reduction of burden and increase in well-being of mothers of developmentally delayed children. The research used a one group pre-pose experimental design. The independent variable in the experiment was group social support. Two series of 4-weekly meetings for group social support were conducted by the researcher with the intention of developing a self-help group. The dependent variables were burden and well-being. Well-being was operationalized as physical symptoms and quality of life. Thirty mothers of developmentally delayed infants from the rehabilitation center of a medical center participated in the study. Data were collected by interviews and a self-administered questionnaire. The mean age of the subjects was 29.9 years. Changes of the dependent variables between pre and post tests were compared using the t-test. Even though there was a slight improvement in the scores for the dependent variables, they were not statistically significant. The items, "I resent my baby". "I feel angry about my interactions with my baby", "I feel guilty in my relationship with my baby" showed a significant decrease in burden score and were statistically significant. Symptoms of loneliness, constipation, anxiety, restlessness were less and feeling of happiness was greater after participation in the group social support, than on the pretest. The mothers showed emotional instability and frustrations during the group sessions but their reactions in general were positive. Emotional support, stress management and information provided were identified as the most valuable content of the sessions. However, participation was not active due to the mother's denial, delayed acceptance and /or avoidance of their infants' problems. It can be seen that group social support for the mothers with developmentally delayed children should be provided after infancy when the mothers have time to accept their children's conditions and are ready to receive support. The use of comprehensive instruments which measure burden in both families and mothers needs to be developed for future research.

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디지털 시대의 의상 디자인 개발에 관한 연구 (A Study of Clothing Design in the Digital Age)

  • 배리사;이인성
    • 복식
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    • 제54권4호
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    • pp.63-74
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    • 2004
  • This study shows that clothes to be just the same as the real thing can be Produced through the third dimension computer graphics, and then presents that not only the area of fashion design can be expanded in the virtual reality field by doing the simulation of the fashion show, but also the information can be made the real time public ownership and the communication can be fulfilled smoothly. In this study, analyzing the third dimension computer graphic programs to be used much at present, Alias Wavefront Company's Maya software which was the most effective in the clothes simulation and the clothes CAD SGS OptiTex 8.7 which went well substitutive for it were used of them. The conclusions of this study that got through the work manufacture are as follows: The first, if the file manufacturing in the clothes CAD by using the computer was stored, the pattern used 3D simulation was available because it could be summoned in 3D software. The second, if the data of DXF form in Maya program was summoned, they could not be applied by Maya Cloth supported in Nurbs only because they were recognized as the DXF_layer. So the curve along the outer lines of the pattern was drawn and Maya Cloth was applied to be possible to get the natural silhouette of clothes. The third, when the clothes were manufactured by 3D, if the draping character was applied according to the textile special quality, not only the control of textile's thickness, weight, quality feeling, and silhouette was available, but also the clothes were available to graft the special textile materials. The fourth, the natural motion of model was produced by capturing the actual model's walking action In order to produce the fashion show motion and also the dynamic fashion show was available by the angle of camera, the establishment of lighting, and etc. in the final rendering. The clothes manufactured by 3D are available to change the design by changing the materials, or by adding the details, or by utilizing the special materials on clothes. Therefore, the trial and error following at the clothes manufacture can be reduced. But the elevation of the rendering speed, the price down, the strengthening of personal security, and etc. are required.

"The Light": 정량적 프레즌스 측정을 위한 빛의 색, 빛의 움직임, 빛과의 인터랙션을 이용한 추상영상 실험 ("The Light": An Experimental Moving Image which uses Color, Trace, and Interactivity of Light to Measure Quantitative Presence)

  • 전성신;김성환
    • 정보처리학회논문지:소프트웨어 및 데이터공학
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    • 제6권12호
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    • pp.587-592
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    • 2017
  • 관람객 자신이 보고 있는 영상 콘텐츠의 공간속에 있는 느낌이나 심리적 경험을 프레즌스라고 한다. 본 논문에서는 (1) 어떤 영상 이미지와 형태에 따라 향상 또는 증강되는지, (2) 관람자의 개개인의 특성에 따른 프레즌스의 변화, (3) 인터랙티브가 가미된 영상작품에서 인터랙티비티가 프레즌스 향상에 어떠한 영향을 미치는지에 대하여 분석하고자 한다. 실험영상으로는 본인이 제작한 "The Light"를 사용하였다. 본 연구에서는 실험영상을 대상으로 연구를 진행하였으며, 실험영상의 주요한 시각적 구성요소인 색상과 형태를 분류하여 프레즌스를 측정하였다. 실험을 통하여 실험영상에 인터랙티브가 가미된 영상을 제작하는 것이 본인의 작품에 프레즌스를 높인다는 결과를 얻었다. 실험영상과 인터랙티브가 가미된 영상의 프레즌스를 측정하기 위해 기존 프레즌스 측정연구를 토대로 새로운 설문지를 작성하였으며, 측정도구로는 설문지 조사형태인 PQS와 뇌파측정 방법인 EEG 측정을 결합하여 실험하였다. 실험 결과에서, 뇌파 측정에 따른 알파파와 베타파의 변화는 프레즌스 증감에 따라 결과치가 달라짐을 확인하였다.

MIDI파일을 이용한 실시간 합주 기법 (Real-time Orchestra Method using MIDI Files)

  • 이지혜;김스베틀라나;윤용익
    • 한국콘텐츠학회논문지
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    • 제10권4호
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    • pp.91-97
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    • 2010
  • Web 2.0 시대를 맞아 최근 웹상에는 소셜 미디어 서비스(Social Media Service)가 각광받고 있다. 환경적 변화에 맞춰 사용자의 요구를 충족시키는 소셜 미디어 서비스로써 합주서비스를 제공하고자 한다. 합주서비스는 MMMD(Multi Media Multi Device) 개념으로 음원을 제공하고자 한다. 즉, 합주곡을 하나의 재생장치를 통해 듣는 것이 아니라, 악기 별로 재생장치를 선택해 연주함으로써 오케스트라에서 음악을 감상하는 것 같은 실감을 부여할 수 있다. 목표를 충족시키기 위해서 합주곡을 구성하는 악기 별 음원을 분리하고 연주를 위해 필요한 음원을 추출하고 음원을 각 재생장치로 전달하는 작업을 AET Process로 정의하였다. 음원 간의 동기화를 제어하기 위해서 쉼표를 이용한 동기화 알고리즘을 제안하였다. AET Process와 쉼표를 이용한 동기화 처리 방법을 이용하여 사용자에게 실감 있는 합주 서비스를 제공할 수 있다.

패션산업에 나타난 콜라보레이션 최신 경향 연구: 2012-2013년 사례를 중심으로 (A Study on Latest Trend of Collaboration Appearing in Fashion Industry: Focused on Cases in 2012-2013)

  • 박유리;조경숙
    • 패션비즈니스
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    • 제18권2호
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    • pp.95-112
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    • 2014
  • This study analyzed the type and item of collaboration, national form and purpose_of collaboration in both the domestic and foreign fashion industries in oder to study the trend of collaboration that has appeared in a the field of the recent fashion industry. The analysis focused on 221 collaboration cases from designers in the domestic and foreign fashion industries during the period of January 2012 to December 2013. The cases were collected and analyzed focusing on publications related to newspapers on fashion, internet articles on fashion information sites etc. According to the results of the study, the characteristics of collaboration shown in the recent fashion industry are as follows. First, it can be observed that a portion of collaboration in the two different industries was very high. Second, through the high portion of cases where collaboration between foreign companies was made, it could be found that the world fashion market is enormous: moreover, domestic brands tended to borrow foreign brand images. Third, it was known that fashion companies are very interested in establishing a positive company image and sharing feeling with consumers by implementing collaboration in oder to appeal to consumers' emotions. Therefore, it shoud be done an effective collaboration implement for the development of fashion industry that an understanding of partner, a study of fashion image through development item, an established image foundation of domestic brand, a correct analysis for reflecting artistic image, an effective collaboration implement for the development of fashion industry.

간호대학생의 프리셉터십 융복합 실습 경험 (A Convergence Work Experience of Nursing Students under Preceptorship)

  • 남문희;김혜옥
    • 디지털융복합연구
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    • 제15권9호
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    • pp.283-300
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    • 2017
  • 연구의 목적은 3년+1년 학제 재학 중인 간호대학생의 프리셉터십 실습 경험을 이해하고 이를 토대로 간호직의 중도 포기를 방지하기 위한 효율적인 실습방안을 제시하기 위함이다. 연구방법은 23명의 참여자를 네 집단으로 나누어 초점 그룹 면담으로 진행하였다. 자료 분석은 Corbin and Strauss 근거이론으로 분석하였다. 본 연구결과는 비교분석을 통하여 이 연구의 중심현상은 '등대 찾아가기'였다. 원인적 조건은 간호업무를 배우는 기회였다. 맥락적 조건은 진짜 신규 간호사가 된 기분, 임상현장의 생생한 정보획득, 학생들의 프리셉터십 실습 교육에 대한 인식 부재로 나타났다. 중재적 조건은 근무환경, 주도적 학습 및 애착심이 도출되었다. 작용/상호작용 전략으로 다양한 환자 및 보호자 맞추어 가기, 남의 일 같지 않은 일 및 아는 것만큼 보임으로 도출되었다. 작용/상호작용의 결과로 뿌듯함 및 신규간호사 역할 배움에 대한 여정이 도출되었다. 본 연구결과는 '등대 찾아가기' 과정에 있는 간호 학생들에게 유용한 임상 실습 향상을 위한 기초를 제공하는데 의미가 있다.

만 2세 영아의 어머니가 가상/역할 놀이와 책읽기 맥락에서 사용하는 정신 상태 용어 (Mental-state Talks of Mothers with 2-year-olds in Pretense/Role-play and Book Reading Contexts)

  • 김희진
    • 한국보육지원학회지
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    • 제10권2호
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    • pp.133-151
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    • 2014
  • 본 연구는 어머니가 만 2세 자녀와 함께 가상/역할 놀이와 책 읽기의 두 맥락에서 상호작용하는 동안 어머니가 사용하는 정신 상태 용어의 특성을 살펴보고 비교하는 데 그 목적이 있다. 연구대상은 서울시에 거주하는 36쌍의 어머니-만 2세 자녀 쌍이었다. 연구결과 어머니들은 책 읽기 맥락보다 가장/역할 놀이 맥락에서 정신 상태 용어를 더 많이 사용하였으나 세 가지 유형의 정신 상태용어를 사용하는 비율은 맥락에 따라 다르지 않았다. 두 맥락 모두에서 욕구 상태 언어를 정서 상태나 인지 상태 용어보다 자주 사용하였으나 어머니들이 사용하는 욕구 상태, 정서 상태, 인지 상태 용어는 개인 별로 편차가 매우 심했고, 하나의 맥락에서 정신 상태 용어를 많이 사용하는 어머니들은 다른 맥락에서도 정신 상태 용어를 많이 사용하였다. 본 연구의 결과는 자녀의 마음이론 발달에 기여하는 어머니 역할에 대한 실천적 시사점을 갖는다.

MBTI를 활용한 일 병원 간호사의 성격특성과 직무만족도와의 관계연구 (Descriptive Correlational Study on Personality Type using MBTI and lob Satisfaction)

  • 한애경;원종순;김옥수;박미경;장정미
    • 기본간호학회지
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    • 제12권3호
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    • pp.404-412
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    • 2005
  • Purpose: This study was done to examine the correlations between personality type and job satisfaction of nurses. Methods: Subjects included three hundred twelve nurses ages from 21 to 55. The Myers-Briggs Type Indicator(MBTI) was administered to determine the personality types of the nurses(n=312). A job satisfaction survey including a demographic and career questionnaire was also used. Data were analyzed using ANOVA. Results: The mean score fur job satisfaction was 113.68 out of 205. The result showed that there was no statistically significant correlation between job satisfaction and information gathering functions, S: Sensing, N: Intuition (t=.667, p=.499), T; Thinking, F; Feeling (t=.822, p=.412). The results, however, indicated that style for gaining energy(I: Introversion, E: Extroversion)(t=2.008, p=.046) and life dealing style(J : Judgement, P : Perception)(t=2.290, p=.023) were significantly correlated with job satisfaction. The extrovert focuses on the outside and get energy through interacting with people and doing things. Judgement type is described as organized, decisive, and orderly. Conclusion: Nurses in the extrovert and judgement types were more satisfied with their Jobs than those in the introvert and perceptive type. Other results support that educational level, marital status, job characteristics, clinical experiences, motivation for nursing, and night duty were correlated with job satisfaction.

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산업간호사의 역할 경험 (Occupational Health Nurses' Role Experiences)

  • 전경자;주혜주;김영미
    • 한국직업건강간호학회지
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    • 제20권3호
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    • pp.250-260
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    • 2011
  • Purpose: The purpose of this study was to describe the role experiences of occupational health nurse. The research question was "what are daily experiences in practice?" Methods: The data were collected through the focus-group interviews with nine occupational health nurses and analyzed by the grounded theory of Strauss and Corbin (1998). Results: The core category on occupational health nurse role experience was named as "struggling alone with the dual role". The causal conditions included 'unfamiliar area' and 'new work'. The contextual conditions included 'overload of work, 'tasks beyond OHN job' and 'disharmony with colleagues'. The intervening conditions were analyzed as supportive factors and discouraging factors. There were action/interaction strategies 'getting information about tasks', 'working as a professional', 'establishing a cooperative relationship', 'seeking help' by trying to regulate the phenomenon. Finally they succeed in 'establishing the identity' and 'feeling proud', but sometimes they could be 'suffering from low morale', or 'considering turnover'. Conclusion: Through these results, it can be explained that occupational health nurses have been exerting themselves to establish their role with various situation through the conflicted context. Based on the findings, we suggest developing the diverse continuing education programs to be tailored for OHN's needs and reinforcing the occupational health services under the legal and political support.

2D 그래픽스를 활용한 패션 일러스트레이션의 시각적 표현 양상 (A Visual Expression in Fashion Illustration using 2D Graphics)

  • 최정화
    • 복식문화연구
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    • 제13권4호
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    • pp.550-563
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    • 2005
  • These days, photoshop and illustrator program can make a fashion illustration express easily and speedily, And they can also express a feeling and sensitivity of fashion illustrator by a tool and effect more than a manual work's media. The purpose of this study was to analyze a visual expression and characteristics in fashion illustration using 2D graphics. The method of this study was to analyze the fashion illustration books using 2D graphics. The visual expressions in fashion illustration using 2D graphics were as follows: Fashion illustration was based on a sketch or photography, and used a composition, drawing, mapping, painting, and manual work's re-touching. Characteristics of visual expression were as follows: First, a image composition was showed discontinuity and heterogeneity of image, new context and composition, and allowance of reality. Second, image transform was showed image overlap, body transformation by image recomposition, and deformed transformation by vector drawing. Third, hyper-real was showed precise touching, mechanical and neutral image, omission of background and focus of an object's characteristic and information. Fourth, following a realistic expression was showed simplified color, shading, dominant view point of fashion illustrator by omission, and daily lift style. Fifth, following a pictorial expression was showed non-fixed and irregular line, natural painting, and drawing and painting by conventional pictorial media. In conclusion, a photoshop and illustrator in 2D graphics will serve as a new media far fashion illustration with a manual work. And they will not only intensify a capacity as a commercial role of fashion illustration but also present a positive motive for students learning a fashion illustration.

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