• Title/Summary/Keyword: Feature lines

Search Result 312, Processing Time 0.03 seconds

Component Code Generation Using Feature Diagram and XML/XSLT (특성 다이어그램과 XML/XSLT 기술을 이용한 컴포넌트 코드 자동 생성)

  • 최승훈
    • Journal of Internet Computing and Services
    • /
    • v.3 no.4
    • /
    • pp.83-94
    • /
    • 2002
  • Recently for software development productivity a lot of researches in the field of software engineering hove focuses on the component-based software product lines which allows the reuse of forger-granularity software components Its purpose is to develop the specific software application of quality more rapidly by instantiating and assembling the components populated in software product line assets The essential part to build the component-based software product lines is the quality of components, and one of the most important features determining the quality of components is 'reconfigurability' Component reconfigurability means the extent to which the reusers can change the functions and architecture of the component according to their context and environment. This paper proposes the component code generation technique which provides the reconfigurability at the time of code generation using The feature diagram and XML/XSLT technologies The approach of this paper allows the component reusers to get automatically their own component source code by providing only the values of variabilities represented in the feature diagram of the component family. The real world example, the code generation system for o list container family, shows the applicability of the feature model and XML related technologies in the area of the generative programming. Our approach should be basis to build the component based software product lines and extensible to support the larger graularity components.

  • PDF

Crane Monitoring System for Moving Objects in Safety Lines (크레인 안전선 접근 이동 물체 감시 시스템)

  • Chong, Ui-Pil
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.12 no.4
    • /
    • pp.237-241
    • /
    • 2011
  • Stable operation of an industry crane becomes more important as current industry facilities become larger and operate at higher speeds. This paper proposes implementing a system for monitoring moving objects within safety lines of an industry crane by camera. The cost of implementing such a system is low, since it requires only a webcam and notebook computer. The detection algorithm of moving objects uses the feature extraction method by image differential histograms. The proposed system is robust to variations in the weather and environment. The area of the inside safety lines is considered and shadow removal algorithm is used for good performance of the system. The system is valuable for practical applications in the industry.

Genetic characterization and population structure of six brown layer pure lines using microsatellite markers

  • Karsli, Taki;Balcioglu, Murat Soner
    • Asian-Australasian Journal of Animal Sciences
    • /
    • v.32 no.1
    • /
    • pp.49-57
    • /
    • 2019
  • Objective: The first stage in both breeding and programs for the conservation of genetic resources are the identification of genetic diversity in the relevant population. The aim of the present study is to identify genetic diversity of six brown layer pure chicken lines (Rhode Island Red [RIRI, RIRII], Barred Rock [BARI, BARII], Columbian Rock [COL], and line 54 [L-54]) with microsatellite markers. Furthermore, the study aims to employ its findings to discuss the possibilities for the conservation and sustainable use of these lines that have been bred as closed populations for a long time. Methods: In the present study, a total number of 180 samples belonging to RIRI (n = 30), RIRII (n = 30), BARI (n = 30), BARII (n = 30), L-54 (n = 30), and COL (n = 30) lines were genotyped using 22 microsatellite loci. Microsatellite markers are extremely useful tools in the identification of genetic diversity since they are distributed throughout the eukaryotic genome in multitudes, demonstrate co-dominant inheritance and they feature a high rate of polymorphism and repeatability. Results: In this study, we found all loci to be polymorphic and identified the average number of alleles per locus to be in the range between 4.41 (BARI) and 5.45 (RIRI); the observed heterozygosity to be in the range between 0.31 (RIRII) and 0.50 (BARII); and $F_{IS}$ (inbreeding coefficient) values in the range between 0.16 (L-54) and 0.46 (RIRII). The $F_{IS}$ values obtained in this context points out to a deviation from Hardy-Weinberg equilibrium due to heterozygote deficiency in six different populations. The Neighbour-Joining tree, Factorial Correspondence Analysis and STRUCTURE clustering analyzes showed that six brown layer lines were separated according to their genetic origins. Conclusion: The results obtained from the study indicate a medium level of genetic diversity, high level inbreeding in chicken lines and high level genetic differentiation between chicken lines.

Development of Pose-Invariant Face Recognition System for Mobile Robot Applications

  • Lee, Tai-Gun;Park, Sung-Kee;Kim, Mun-Sang;Park, Mig-Non
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2003.10a
    • /
    • pp.783-788
    • /
    • 2003
  • In this paper, we present a new approach to detect and recognize human face in the image from vision camera equipped on the mobile robot platform. Due to the mobility of camera platform, obtained facial image is small and pose-various. For this condition, new algorithm should cope with these constraints and can detect and recognize face in nearly real time. In detection step, ‘coarse to fine’ detection strategy is used. Firstly, region boundary including face is roughly located by dual ellipse templates of facial color and on this region, the locations of three main facial features- two eyes and mouth-are estimated. For this, simplified facial feature maps using characteristic chrominance are made out and candidate pixels are segmented as eye or mouth pixels group. These candidate facial features are verified whether the length and orientation of feature pairs are suitable for face geometry. In recognition step, pseudo-convex hull area of gray face image is defined which area includes feature triangle connecting two eyes and mouth. And random lattice line set are composed and laid on this convex hull area, and then 2D appearance of this area is represented. From these procedures, facial information of detected face is obtained and face DB images are similarly processed for each person class. Based on facial information of these areas, distance measure of match of lattice lines is calculated and face image is recognized using this measure as a classifier. This proposed detection and recognition algorithms overcome the constraints of previous approach [15], make real-time face detection and recognition possible, and guarantee the correct recognition irregardless of some pose variation of face. The usefulness at mobile robot application is demonstrated.

  • PDF

Acceleration of Feature-Based Image Morphing Using GPU (GPU를 이용한 특징 기반 영상모핑의 가속화)

  • Kim, Eun-Ji;Yoon, Seung-Hyun;Lee, Jieun
    • Journal of the Korea Computer Graphics Society
    • /
    • v.20 no.2
    • /
    • pp.13-24
    • /
    • 2014
  • In this study, a graphics-processing-unit (GPU)-based acceleration technique is proposed for the feature-based image morphing. This technique uses the depth-buffer of the graphics hardware to calculate efficiently the shortest distance between a pixel and the control lines. The pairs of control lines between the source image and the destination image are determined by user's input, and the distance function of each control line is rendered using two rectangles and two cones. The distance between each pixel and its nearest control line is stored in the depth buffer through the graphics pipeline, and this is used to conduct the morphing operation efficiently. The pixel-unit morphing operation is parallelized using the compute unified device architecture (CUDA) to reduce the morphing time. We demonstrate the efficiency of the proposed technique using several experimental results.

Polygonal Model Simplification Method for Game Character (게임 캐릭터를 위한 폴리곤 모델 단순화 방법)

  • Lee, Chang-Hoon;Cho, Seong-Eon;Kim, Tai-Hoon
    • Journal of Advanced Navigation Technology
    • /
    • v.13 no.1
    • /
    • pp.142-150
    • /
    • 2009
  • It is very important to generate a simplified model from a complex 3D character in computer game. We propose a new method of extracting feature lines from a 3D game character. Given an unstructured 3D character model containing texture information, we use model feature map (MFM), which is a 2D map that abstracts the variation of texture and curvature in the 3D character model. The MFM is created from both a texture map and a curvature map, which are produced separately by edge-detection to locate line features. The MFM can be edited interactively using standard image-processing tools. We demonstrate the technique on several data sets, including, but not limited to facial character.

  • PDF

Finger-Knuckle-Print Verification Using Vector Similarity Matching of Keypoints (특징점간의 벡터 유사도 정합을 이용한 손가락 관절문 인증)

  • Kim, Min-Ki
    • Journal of Korea Multimedia Society
    • /
    • v.16 no.9
    • /
    • pp.1057-1066
    • /
    • 2013
  • Personal verification using finger-knuckle-print(FKP) uses lines and creases at the finger-knuckle area, so the orientation information of texture is an important feature. In this paper, we propose an effective FKP verification method which extracts keypoints using SIFT algorithm and matches the keypoints by vector similarity. The vector is defined as a direction vector which connects a keypoint extracted from a query image and a corresponding keypoint extracted from a reference image. Since the direction vector is created by a pair of local keypoints, the direction vector itself represents only a local feature. However, it has an advantage of expanding a local feature to a global feature by comparing the vector similarity among vectors in two images. The experimental results show that the proposed method is superior to the previous methods based on orientation codes.

Map Alignment Method in Monocular SLAM based on Point-Line Feature (특징점과 특징선을 활용한 단안 카메라 SLAM에서의 지도 병합 방법)

  • Back, Mu Hyun;Lee, Jin Kyu;Moon, Ji Won;Hwang, Sung Soo
    • Journal of Korea Multimedia Society
    • /
    • v.23 no.2
    • /
    • pp.127-134
    • /
    • 2020
  • In this paper, we propose a map alignment method for maps generated by point-line monocular SLAM. In the proposed method, the information of feature lines as well as feature points extracted from multiple maps are fused into a single map. To this end, the proposed method first searches for similar areas between maps via Bag-of-Words-based image matching. Thereafter, it calculates the similarity transformation between the maps in the corresponding areas to align the maps. Finally, we merge the overlapped information of multiple maps into a single map by removing duplicate information from similar areas. Experimental results show that maps created by different users are combined into a single map, and the accuracy of the fused map is similar with the one generated by a single user. We expect that the proposed method can be utilized for fast imagery map generation.

Feature Extraction of Shape of Image Objects in Content-based Image Retrieval (내용기반으로한 이미지 검색에서 이미지 객체들의 외형특징추출)

  • Cho, June-Suh
    • The KIPS Transactions:PartB
    • /
    • v.10B no.7
    • /
    • pp.823-828
    • /
    • 2003
  • The main objective of this paper is to provide a methodology of feature extraction using shape of image objects for content-based image retrieval. The shape of most real-life objects is irregular, and hence there is no universal approach to quantify the shape of an arbitrary object. In particular. electronic catalogs contain many image objects for their products. In this paper, we perform feature extraction based on individual objects in images rather than on the whole image itself, since our method uses a shape-based approach of objects using RLC lines within an image. Experiments show that shape parameters distinctly represented image objects and provided better classification and discrimination among image objects in an image database compared to Texture.

Variability Support in Component-based Product Lines using Component Code Generation (컴포넌트 코드 생성을 통한 컴포넌트 기반 제품 라인에서의 가변성 지원)

  • Choi, Seung-Hoon
    • Journal of Internet Computing and Services
    • /
    • v.6 no.4
    • /
    • pp.21-35
    • /
    • 2005
  • Software product-lines is the software development paradigm to attain the rapid development of quality applications by customizing the reconfigurable components and composing them based on predefined software architectures. Recently various methodologies for the component-based product lines are proposed, but these don't provide the specific implementation techniques of the components in terms of variability resolution mechanism. In other hand, the several approaches to implement the component supporting the variabilities resolution are developed, but these don't define the systematic analysis and design method considering the variabilities from the initial phase. This paper proposes the integration of PLUS, the one of product line methodologies extending UML modeling, and component code generation technique in order to increase the efficiency of producing the specific product in the software product lines. In this paper, the component has the hierarchical architecture consisting of the implementation elements, and each implementation elements are implemented as XSLT scripts. The codes of the components are generated from the feature selection. Using the microwave oven product lines as case study, the development process for the reconfigurable components supporting the automatic variability resolution is described.

  • PDF