• Title/Summary/Keyword: Fast Search Algorithm

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$L_2$-Norm Pyramid--Based Search Algorithm for Fast VQ Encoding (고속 벡터 양자 부호화를 위한 $L_2$-평균 피라미드 기반 탐색 기법)

  • Song, Byeong-Cheol;Ra, Jong-Beom
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.1
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    • pp.32-39
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    • 2002
  • Vector quantization for image compression needs expensive encoding time to find the closest codeword to the input vector. This paper proposes a search algorithm for fast vector quantization encoding. Firstly, we derive a robust condition based on the efficient topological structure of the codebook to dramatically eliminate unnecessary matching operations from the search procedure. Then, we Propose a fast search algorithm using the elimination condition. Simulation results show that with little preprocessing and memory cost, the encoding time of the proposed algorithm is reduced significantly while the encoding quality remains the same with respect to the full search algorithm. It is also found that the Proposed algorithm outperforms the existing search algorithms.

Fast Motion Estimation Using Efficient Selection of Initial Search Position (초기 탐색 위치의 효율적 선택에 의한 고속 움직임 추정)

  • 남수영;김석규;임채환;김남철
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.167-170
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    • 2000
  • In this paper, we present a fast algorithm for the motion estimation using the efficient selection of an initial search position. In the method, we select the initial search position using the motion vector from the subsmpled images, the predicted motion vector from the neighbor blocks, and the (0,0) motion vector. While searching the candidate blocks, we use the spiral search pattern with the successive elimination algorithm(SEA) and the partial distortion elimination(PDE). The experiment results show that the complexity of the proposed algorithm is about 2∼3 times faster than the three-step search(TSS) with the PSNR loss of just 0.05[dB]∼0.1[dB] than the full search algorithm PSNR. The search complexity can be reduced with quite a few PSNR loss by controling the number of the depth in the spiral search pattern.

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A Fast Block Matching Algorithm using Unit-Diamond and Flat-Hexagonal Search Patterns (단위 다이아몬드와 납작한 육각패턴을 이용한 고속 블록 정합 알고리즘)

  • 남현우;위영철;김하진
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.1
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    • pp.57-65
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    • 2004
  • In the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the unit-diamond search pattern and the flat-hexagon search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the unit-diamond search pattern, and then fastly finds the other motion vectors that are not close to the center of search window using the flat-hexagon search pattern. Through experiments, compared with the hexagon-based search algorithm(HEXBS), the proposed unit-diamond and flat-hexagonal pattern search algorithm(UDFHS) improves as high as 11∼51% in terms of average number of search point per motion vector estimation and improves about 0.05∼0.74㏈ in terms of PSNR(Peak Signal to Noise Ratio).

Fast Motion Estimation Algorithm Using Importance of Search Range and Adaptive Matching Criterion (탐색영역의 중요도와 적응적인 매칭기준을 이용한 고속 움직임 예측 알고리즘)

  • Choi, Hong-Seok;Kim, Jong-Nam;Jeong, Shin-Il
    • Journal of the Institute of Convergence Signal Processing
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    • v.16 no.4
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    • pp.129-133
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    • 2015
  • In this paper, we propose a fast motion estimation algorithm which is important in the performance of video encoding. Conventional fast motion estimation algorithms have serious problems of low prediction quality in some frames and still much computation. In the paper, we propose an algorithm that reduces unnecessary computations only, while keeping prediction quality almost similar to that of the full search. The proposed algorithm uses distribution of probability of motion vectors, divides search range into several groups according to its importance, and applies adaptive block matching criteria for each group of search range. The proposed algorithm takes only 3~5% in computational amount and has decreased prediction quality about 0~0.01dB compared with the fast full search algorithm.

Fast and Efficient Search Algorithm of Block Motion Estimation

  • Kim, Sang-Gyoo;Lee, Tae-Ho;Jung, Tae-Yeon;Kim, Duk-Gyoo
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.885-888
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    • 2000
  • Among the previous searching methods, there are the typical methods such as full search and three-step search, etc. Block motion estimation using exhaustive search is too computationally intensive. To apply in practice, recently proposed fast algorithms have been focused on reducing the computational complexity by limiting the number of searching points. According to the reduction of searching points, the quality performance is aggravated in those algorithms. In this paper, We present a fast and efficient search algorithm for block motion estimation that produces better quality performance and less computational time compared with a three-step search (TSS). Previously the proposed Two Step Search Algorithm (TWSS) by Fang-Hsuan Cheng and San-Nan sun is based on the ideas of dithering pattern for pixel decimation using a part of a block pixels for BMA (Block Matching Algorithm) and multi-candidate to compensate quality performance with several locations. This method has good quality performance at slow moving images, but has bad quality performance at fast moving images. To resolve this problem, the proposed algorithm in this paper considers spatial and temporal correlation using neighbor and previous blocks to improve quality performance. This performance uses neighbor motion vectors and previous motion vectors in addition, thus it needs more searching points. To compensate this weakness, the proposed algorithm uses statistical character of dithering matrix. The proposed algorithm is superior to TWSS in quality performance and has similar computational complexity

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Early Termination of Block Vector Search for Fast Encoding of HEVC Screen Content Coding

  • Ma, Jonghyun;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.6
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    • pp.388-392
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    • 2014
  • This paper proposes an early termination method of a block vector search for fast encoding of high efficiency video coding (HEVC) screen content coding (SCC). In the proposed algorithm, two blocks indicated by two block vector predictors (BVPs) were first employed as an intra block copy (IBC) search. If the sum of absolute difference (SAD) value of the block is less than a threshold defined empirically, an IBC BV search is terminated early. The initial threshold for early termination is derived by statistical analysis and it can be modified adaptively based on a quantization parameter (QP). The proposed algorithm is evaluated on SCM-2.0 under all intra (AI) coding configurations. Experimental results show that the proposed algorithm reduces IBC BV search time by 29.23% on average while the average BD-rate loss is 0.41% under the HEVC SCC common test conditions (CTC).

Block Matching Motion Estimation Using Fast Search Algorithm (고속 탐색 알고리즘을 이용한 블록정합 움직임 추정)

  • 오태명
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.36T no.3
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    • pp.32-40
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    • 1999
  • In this paper, we present a fast block matching motion estimation algorithm based on successive elimination algorithm (SEA). Based on the characteristic of center-biased motion vector distribution in the search area, the proposed method improves the performance of the SEA with a reduced the number of the search positions in the search area, In addition, to reduce the computational load, this method is combined with both the reduced bits mean absolute difference (RBMAD) matching criterion which can be reduced the computation complexity of pixel comparison in the block matching and pixel decimation technique which reduce the number of pixels used in block matching. Simulation results show that the proposed method provides better performance than existing fast algorithms and similar to full-search block motion estimation algorithm.

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Fast adaptive block matching algorithm for motion vector estimation (움직임 벡터 추정을 위한 고속 적응 블럭 정합 알고리즘)

  • 신용달;이승진;김경규;정원식;김영춘;이봉락;장종국;이건일
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.9
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    • pp.77-83
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    • 1997
  • We present a fast adaptive block matching algorithm using variable search area and subsampling to estimate motion vector more exactly. In the presented method, the block is classified into one of three motion categories: zero motion vector block, medium-motion bolck or high-motion block according to mean absolute difference of the block. By the simulation, the computation amount of the presented methoe comparable to three step search algorithm and new three step search algorithm. In the fast image sequence, the PSNR of our algorithm increased more than TSS and NTSS, because our algorithm estimated motion vector more accurately.

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Fast Block-Matching Motion Estimation Using Constrained Diamond Search Algorithm (구속조건을 적용한 다이아몬드 탐색 알고리즘에 의한 고속블록정합움직임추정)

  • 홍성용
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.4
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    • pp.13-20
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    • 2003
  • Based on the studies on the motion vector distributions estimated on the image sequences, we proposed constrained diamond search (DS) algorithm for fast block-matching motion estimation. By considering the fact that motion vectors are searched within the 2 pixels distance in vertically and horizontally on average, we confirmed that DS algorithm achieves close performance on error ratio and requires less computation compared with new three-step search (NTSS) algorithm. Also, by applying displaced frame difference (DFD) to DS algorithm, we reduced the computational loads needed to estimate the motion vectors within the stable block that do not have motions. And we reduced the possibilities falling into the local minima in the course of estimation of motion vectors by applying DFD to DS algorithm. So, we knew that proposed constrained DS algorithm achieved enhanced results as aspects of error ratio and the number of search points to be necessary compared with conventional DS algorithm, four step search (FSS) algorithm, and block-based gradient-descent search algorithm

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A Fast Block Matching Motion Estimation Algorithm by using the Enhanced Cross-Hexagonal Search Pattern (개선된 크로스-육각 패턴을 이용한 고속 블록 정합 움직임 추정 알고리즘)

  • Nam Hyeon-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.77-85
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    • 2006
  • There is the spatial correlation of the video sequence between the motion vector of current blocks. In this paper, we propose the enhanced fast block matching algorithm using the spatial correlation of the video sequence and the center-biased properly of motion vectors. The proposed algorithm determines an exact motion vector using the predicted motion vector from the adjacent macro blocks of the current frame and the Cross-Hexagonal search pattern. From the of experimental results, we can see that our proposed algorithm outperforms both the prediction search algorithm (NNS) and the fast block matching algorithm (CHS) in terms of the search speed and the coded video's quality. Using our algorithm, we can improve the search speed by up to $0.1{\sim}38%$ and also diminish the PSNR (Peak Signal Noise Ratio) by at nst $0.05{\sim}2.5dB$, thereby improving the video qualify.

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