• Title/Summary/Keyword: Eye Image

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Development and Design of the Optical System of a Night Scope (Night Scope 광학계의 설계 및 개발)

  • Lee, Dong-Hee;Lim, Yang-Moo
    • Journal of Korean Ophthalmic Optics Society
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    • v.9 no.1
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    • pp.11-17
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    • 2004
  • We tried to design and manufacture a night scope which is used in the leisure sports field. The whole system consists of an IR light source part, an objective lens part, an intensifier tube part and an eye_piece lens part. We designed an objective lens part to the infinite object imaging optical-system with 80mm focal-length, 40mm effective-aperture and 14mm image-field-size of which the chromatic aberration is reduced by using materials of BK7 and FD4. The resolution of this system is about 25lines/mm at the 40% MTF value criterion. The eye_piece lens is adopted goods to be used commercially to save cost of production. The design technique which gets in this development will be utilized greatly in good developments of the dot, the sight and the day/night riflescope system at the hereafter.

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3D View Controlling by Using Eye Gaze Tracking in First Person Shooting Game (1 인칭 슈팅 게임에서 눈동자 시선 추적에 의한 3차원 화면 조정)

  • Lee, Eui-Chul;Cho, Yong-Joo;Park, Kang-Ryoung
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1293-1305
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    • 2005
  • In this paper, we propose the method of manipulating the gaze direction of 3D FPS game's character by using eye gaze detection from the successive images captured by USB camera, which is attached beneath HMD. The proposed method is composed of 3 parts. In the first fart, we detect user's pupil center by real-time image processing algorithm from the successive input images. In the second part of calibration, the geometric relationship is determined between the monitor gazing position and the detected eye position gazing at the monitor position. In the last fart, the final gaze position on the HMB monitor is tracked and the 3D view in game is control]ed by the gaze position based on the calibration information. Experimental results show that our method can be used for the handicapped game player who cannot use his (or her) hand. Also, it can increase the interest and immersion by synchronizing the gaze direction of game player and that of game character.

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Sclera Segmentation for the Measurement of Conjunctival Injection (결막 충혈도 측정을 위한 공막 영상 분할)

  • Bae, Jang-Pyo;Kim, Kwang-Gi;Jeong, Chang-Bu;Yang, Hee-Kyung;Hwang, Jeong-Min
    • Journal of Korea Multimedia Society
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    • v.13 no.8
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    • pp.1142-1153
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    • 2010
  • Conjunctival injection is the initial symptom of various eye diseases such as conjunctivitis, keratitis, or uveitis. The quantification of conjunctival injection may help the diagnosis and follow-up evaluation of various eye diseases. The size of the sclera is an important factor for the quantification of conjunctival injection. However, previous manual segmentation is time-consuming.Automatic segmentation is needed to extract the objective region of interest. This paper proposed a method based on the level set algorithm to segment the sclera from an anterior eye image. The initial model of the level set algorithm is calculated using the Lab color space, k-means algorithm and the geometric information. The level set algorithm was applied to the images in which the valley between the eyeball and skin was enhanced using the hessian analysis. This algorithm was tested with 52 images of the anterior eye segment. Results showed that the proposed method performs better than those with the level set algorithm using an arbitrary circle, or the region growing algorithm with color information. The proposed method for the segmentation of sclera may become an important component for the objective measurement of the conjunctival injection.

Implementation of Driver Fatigue Monitoring System (운전자 졸음 인식 시스템 구현)

  • Choi, Jin-Mo;Song, Hyok;Park, Sang-Hyun;Lee, Chul-Dong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.8C
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    • pp.711-720
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    • 2012
  • In this paper, we introduce the implementation of driver fatigue monitering system and its result. Input video device is selected commercially available web-cam camera. Haar transform is used to face detection and adopted illumination normalization is used for arbitrary illumination conditions. Facial image through illumination normalization is extracted using Haar face features easily. Eye candidate area through illumination normalization can be reduced by anthropometric measurement and eye detection is performed by PCA and Circle Mask mixture model. This methods achieve robust eye detection on arbitrary illumination changing conditions. Drowsiness state is determined by the level on illumination normalize eye images by a simple calculation. Our system alarms and operates seatbelt on vibration through controller area network(CAN) when the driver's doze level is detected. Our algorithm is implemented with low computation complexity and high recognition rate. We achieve 97% of correct detection rate through in-car environment experiments.

A Technique of Feature Vector Generation for Eye Region Using Embedded Information of Various Color Spaces (다양한 색공간 정보를 이용한 눈 영역의 특징벡터 생성 기법)

  • Park, Jung-Hwan;Shin, Pan-Seop;Kim, Guk-Boh;Jung, Jong-Jin
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.1
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    • pp.82-89
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    • 2015
  • The researches of image recognition have been processed traditionally. Especially, face recognition technology has been received attractions with advance and applied to various areas according as camera sensor embedded into many devices such as smart phone. In this study, we design and develop a feature vector generation technique of face for making animation caricatures using methods for face detection which are previous stage of face recognition. At first, we detect both face region and detailed eye region of component element by Viola&Johns's realtime detection method which are called as ROI(Region Of Interest). And then, we generate feature vectors of eye region by utilizing factors as opposed to the periphery and by using appearance information of eye. At this point, we focus on the embedded information in many color spaces to overcome the problems which can be occurred by using one color space. We propose a feature vector generation method using information from many color spaces. Finally, we experiment the test of feature vector generation by the proposed method with enough quantity of sample picture data and evaluate the proposed method for factors of estimating performance such as error rate, accuracy and generation time.

Sleepiness Determination of Driver through the Frequency Analysis of the Eye Opening and Shutting (눈 개폐의 빈도수를 통한 운전자의 졸음판단 분석)

  • Gong, Do-Hyun;Kwak, Keun-Chang
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.6
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    • pp.464-470
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    • 2016
  • In this paper, we propose an improved face detection algorithm and determination method for drowsiness status of driver from the opening and closing frequency of the detected eye. For this purpose, face, eyes, nose, and mouth are detected based on conventional Viola-Jones face detection algorithm and spatial correlation of face. Here the spatial correlation of face is performed by DFP(Detect Face Part) based on seven characteristics. The experimental results on Caltect face image database revealed that the detection rates of noise particularly showed the improved performance of 13.78% in comparison to that of the previous Viola-Jones algorithm. Furthermore, we analyze the driver's drowsiness determination cumulative value of the eye closed state as a function of time based on SVM (Support Vector Machine) and PERCLOS(Percentage Closure of Eyes). The experimental results confirmed the usefulness of the proposed method by obtaining a driver's drowsiness determination rate of 93.28%.

Emotion Recognition by CCD Color Image (CCD 컬러영상에 의한 감성인식)

  • Lee, Sang-Yoon;Joo, Young-Hoon;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.2
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    • pp.97-102
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    • 2002
  • In this paper, we propose the technique for recognizing the human s emotion by using the CCD color image. To do this, we first get the face image by using skin-color from the original color image acquired by the CCD camera. And we propose the method for finding man s feature points(eyebrows, eye, nose, mouse) from the face image and the geometrical method for recognizing human s emotion (surprise, anger, happiness, sadness) from the structural correlation of man s feature feints. The proposed method in this paper recognize the human s emotion by learning the neural network. Finally, we have proven the effectiveness of the Proposed method through the experimentation.

Representation of Dynamic Facial ImageGraphic for Multi-Dimensional (다차원 데이터의 동적 얼굴 이미지그래픽 표현)

  • 최철재;최진식;조규천;차홍준
    • Journal of the Korea Computer Industry Society
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    • v.2 no.10
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    • pp.1291-1300
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    • 2001
  • This article come to study the visualization representation technique of eye brain of person, basing on the ground of the dynamic graphics which is able to change the real time, manipulating the image as graphic factors of the multi-data. And the important thought in such realization is as follows ; corresponding the character points of human face and the parameter control value which obtains basing on the existing image recognition algorithm to the multi-dimensional data, synthesizing the image, it is to create the virtual image from the emotional expression according to the changing contraction expression. The proposed DyFIG system is realized that it as the completing module and we suggest the module of human face graphics which is able to express the emotional expression by manipulating and experimenting, resulting in realizing the emotional data expression description and technology.

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LVQ_Merge Clustering Algorithm for Cell Image Extraction (세포 영상 추출을 위한 LVQ_Merge 군집화 알고리즘)

  • Kwon, Hee Yong;Kim, Min Su;Choi, Kyung Wan;Kwack, Ho Jic;Yu, Suk Hyun
    • Journal of Korea Multimedia Society
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    • v.20 no.6
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    • pp.845-852
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    • 2017
  • In this paper, we propose a binarization algorithm using LVQ-Merge clustering method for fast and accurate extraction of cells from cell images. The proposed method clusters pixel data of a given image by using LVQ to remove noise and divides the result into two clusters by applying a hierarchical clustering algorithm to improve the accuracy of binarization. As a result, the execution speed is somewhat slower than that of the conventional LVQ or Otsu algorithm. However, the results of the binarization have very good quality and are almost identical to those judged by the human eye. Especially, the bigger and the more complex the image, the better the binarization quality. This suggests that the proposed method is a useful method for medical image processing field where high-resolution and huge medical images must be processed in real time. In addition, this method is possible to have many clusters instead of two cluster, so it can be used as a method to complement a hierarchical clustering algorithm.

Fuzzy Model-Based Emotion Recognition Using Color Image (퍼지 모델을 기반으로 한 컬러 영상에서의 감성 인식)

  • Joo, Young-Hoon;Jeong, Keun-Ho
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.3
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    • pp.330-335
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    • 2004
  • In this paper, we propose the technique for recognizing the human emotion by using the color image. To do so, we first extract the skin color region from the color image by using HSI model. Second, we extract the face region from the color image by using Eigenface technique. Third, we find the man's feature points(eyebrows, eye, nose, mouse) from the face image and make the fuzzy model for recognizing the human emotions (surprise, anger, happiness, sadness) from the structural correlation of man's feature points. And then, we infer the human emotion from the fuzzy model. Finally, we have proven the effectiveness of the proposed method through the experimentation.