• Title/Summary/Keyword: Ergonomics design

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Recent progress of Ergonomics Studying in CRTs Design and Manufacturing

  • Wu, Mingli;Duan, Cheng
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.450-452
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    • 2004
  • This paper analyzes some important achievements in Ergonomics field in CRT industry. After introducing principal regulatory requirements for CRTs, including ISO 9241 and TCO standards, the paper indicates some theoretical research in ergonomics of the display devices, such as new contrast parameter for appraising the display devices and effects of environment on visual performance at the ergonomic. Then, as the pivot of this paper, some practical progress, in the ergonomics field in CRT manufacturing , are described, such as vacuum sputtering process for advanced CRTs, new developed wet process for getting the multi-coating layers on surface of the panel.

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The Development of Ergonomics Cockpit Design Program Based on the Military Aircraft (군용기 조종실 설계 프로그램 개발)

  • 김문열;류태규;김성래
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.34 no.4
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    • pp.83-88
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    • 2006
  • One of the most important works in the development of military aircraft is to construct and utilize the various technical data and information needed in the design, analysis and evaluation under integrated system structure. A vast and various data in oder to optimize cockpit design is needed in geometric & arrangement design, vision analysis and escape system design. In addition, the application of ergonomics cockpit design concept based on the sorts of human elements and anthropometric data as design consideration for pilots is required. To accomplish above these activities, the data gathered and formed through the aircraft development program was become database and developed by tool to be able to support ergonomics cockpit design work.

Analysis of Preferable Café Interior Design Using Human Sensibility Ergonomics For Different Age Groups

  • Seo, Hyung Soo
    • Architectural research
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    • v.8 no.1
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    • pp.9-16
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    • 2006
  • Maximizing profit is the most significant object of commercial places. Especially for some places where its atmosphere is main concern of customers like $Caf{\acute{e}}s$, interior design is crucial. Thus it needs to evaluate human emotion and preference. Human Sensibility Ergonomics which is recently signified in various fields is an attempt to quantitatively analyze factors of human sensibility and apply it to design operation. This study attempted to infuse human sensibility ergonomics into $Caf{\acute{e}}$ interior design and analyzed preferable $Caf{\acute{e}}$ interior design factors. Because most $Caf{\acute{e}}s$ have their own target customers, so we assumed four different target customer groups divided by their age and gender groups in each age group. As a result, the difference of each group could be examined. Middle-aged group and males have main interest in the intensity of luminance, i.e. the brightness, whereas youths and females attach importance to both quality of light and color. In addition, there is a tendency for middle-aged group and males to see $Caf{\acute{e}}$ as a public place while young people and females recognize $Caf{\acute{e}}$ as a place for entertainment. Taking the result of this study into consideration can lead to successful $Caf{\acute{e}}$ interior design for specific target customers.

Analysis of Cafe Interior Design factors using Human Sensibility Ergonomics for Different Sex (성별에 따른 카페 인테리어 디자인 요소에 대한 감성공학적 분석)

  • Seo Hyung-Soo
    • Korean Institute of Interior Design Journal
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    • v.15 no.1 s.54
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    • pp.175-182
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    • 2006
  • The difference of sex has been an object of interest and argument in medical, psychological, social, and cognitive science fields. This study started from the question of to what extent does the difference of sex have effect on successful interior design. In strive of resolving this, an experimentation of preference in terms of cafe interior design was performed with methods of human sensibility ergonomics. As the result, the difference of sex in preference regarding calf interior design could be observed. Males have main interest in the intensity of luminance, i.e. the brightness, whereas females attach importance to both qualify of light and color. In addition, there is a tendency for males to see cafe as a public place while females recognize cafe as a place for entertainment. Taking the result of this study into consideration can lead to successful gender specific cafe interior design.

Application of Human Sensibility Ergonomics to Design of Restaurant/Cafe Signboard for New Generation (신세대를 위한 간판의 감성공학적 설계 방안)

  • Gi, Do-Hyeong;Lee, Yong-Tae
    • Journal of the Ergonomics Society of Korea
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    • v.17 no.1
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    • pp.55-65
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    • 1998
  • This paper describes study of design specifications of restaurant/cafe signboard for new generation. Signboard is an important element in restaurant/cafe, especially for sensitive new generation, that affects image of and first impression on it. The design elements of a signboard that were chosen for analysis were background color, lettering, and letter color, which were found to have strong influences on impression of signboard in questionnaire survey. Using different combination of these design elements, fifteen samples were created for subjective evaluation. 30 pairs of adjectives which were shown to be related to signboard significantly in the first evaluation were used by fifteen subjects, twelve men and three women. Subjective evaluations were carried out by semantic differential methods, and then analyzed by using multivariate analyses. Among three design elements, the background color affected impression of signboard most significantly. The relationships between design elements (item/category) and subjective impressions were suggested using quantification theory I, which could be used as design guidelines when designing restaurant/cafe signboard with specific human sensibility ergonomic characteristics.

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Roles and Direction of User Experience Design (UX 디자인 업무 역할 및 방향성에 관한 연구)

  • Pan, Young-Hwan
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.521-525
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    • 2010
  • UX (User Experience) Design was an interdisciplinary approach in humanities, engineering, science and design. We classified the roles of user experience; requirement analysis which are user research, constraints analysis and direction analysis, concept design, information architecture, physical UI, graphical UI, sound UI, Olfactory UI, prototype, evaluation, launch, localization, and knowledge management/UI DB. User research methods were classified by the relation of designer, user, and product/service. We reviewed three issues of UX design; complexity management, efficiency management, and mapping management.

A Study of the Application System Design for the Human Sensibility Ergonomics (감성공학을 적용한 제품개발 시스템 설계에 관한 연구)

  • Kim, Ki-Boum;Park, Peom;Kim, Ji-Kwan;Lee, Jung-Yong
    • Proceedings of the ESK Conference
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    • 1996.04a
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    • pp.8-12
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    • 1996
  • In many fields, the human sensibility ergonomics has applied to the product development for user's satisfaction. Also, it may use to lots of products and environments related to human convenient life. If the measurement and the validation of human sensibility are accomplished subjectively and qualitatively, then a good result is expected. Under the very competitive products development, designers applying with human sensibility ergonomics has faced with lots of problems including lack of experience, time, cost, and knowledge. In this study, a method of design for human sensibility application system is presented. In this study, a method of design for human sensibility application system is presented. Information element database such as adjectives, sensitivities, functions, and design factors is conducted, and design of system development including product development mechanism is produced. Also, the requirements and the specifications of this development model are discussed to develop the qualified implementation system.

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Virtual design evaluation system for and automobile cabin (인공현실감을 이용한 승용차 운전석 디자인 평가시스템)

  • 윤정선;박재희;김철중
    • Journal of the Ergonomics Society of Korea
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    • v.14 no.1
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    • pp.83-90
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    • 1995
  • Virtual reality can be applied well to product design and evaluation. A virtual design evaluation system for an automobile cabin was implemented on a desk-top virtual environment system. It has two frontal seats, a dashboard, a steering wheel, and various displays/controllers. Users can interact with these components as they do that with real ones. To verify the effectiveness of the virtual design evaluation system, 17 subjects participated in the evaluation procedure. The evaluation result showed that the stereoscopic vision enhanced the subjective reality of the virtual automobile cabin. Graphic details, design, and time lag were also related to the subjective feel for reality.

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A Human Sensibility Ergonomics Method for Vehicle Driving Simulator and Verbal Expressions Collected (자동차 주행 시뮬레이터의 운동감 재현 및 감성평가를 위한 감성어휘의 수집)

  • Jeong, Yeong-Hun;Eom, Seong-Suk;Son, Gwon;Choe, Gyeong-Hyeon
    • Journal of the Ergonomics Society of Korea
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    • v.19 no.2
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    • pp.1-14
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    • 2000
  • Driving simulators have been developed for evaluating users' reaction to various driving situations. Dynamic simulators have, however, limitations of the motion feedback in space. Therefore, this paper presents a driving simulator and suggests a human sensibility ergonomics (kansei engineering) method to be used in improving sense of motion through a vehicle simulator. Human sensibility ergonomics(kansei engineering) is defined as translating technology of the customer' feeling about a new product into design elements. Constituents of the simulator were defined and the virtual world was generated by the object modeling technique. Senses perceived were classified into feelings of velocity, acceleration, rotation, and vibration based on the human sensibility associated with driving. And the most frequent verbal expressions were collected from 17 male subjects to define complex human sensibility.

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Aircraft flight simulator development for ergonomics test (인간공학실험용 항공기 모의비행훈련장비 개발)

  • 오제상
    • Journal of the Ergonomics Society of Korea
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    • v.16 no.1
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    • pp.97-105
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    • 1997
  • An aircraft simulator for ergonomics testing and pilot training was developed from the joint work Agency for Defense Development(ADD) and Daewoo Heavy Industry, LTD, in Korea at first time. It is basically to satisfy the requirements established by FAA-AC-120-40C ( 1995-JAN-26). The aircraft simulator will be used mainly for ergonomics testing and pilot training for basic trainer on ADD and Korea Air Force in near futrue. This simulator reproduces faithfully the cockpit and flight characteristics of the KTX-1 aircraft. It is one of the latest full flight simulators that have the CGI(computer graphic image) visual system and six degree of freedom motions system. Development efforts focused on user-oriented design approach for ergonomics testing and flight training of pilots. Main characteristics of each subsystem are described such as cockpit, instruments, control loading system, motion system, visual system, aural system, instructor operation station and aircraft simulation softwear.

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