• 제목/요약/키워드: Ergonomics design

검색결과 680건 처리시간 0.027초

Recent progress of Ergonomics Studying in CRTs Design and Manufacturing

  • Wu, Mingli;Duan, Cheng
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 한국정보디스플레이학회 2004년도 Asia Display / IMID 04
    • /
    • pp.450-452
    • /
    • 2004
  • This paper analyzes some important achievements in Ergonomics field in CRT industry. After introducing principal regulatory requirements for CRTs, including ISO 9241 and TCO standards, the paper indicates some theoretical research in ergonomics of the display devices, such as new contrast parameter for appraising the display devices and effects of environment on visual performance at the ergonomic. Then, as the pivot of this paper, some practical progress, in the ergonomics field in CRT manufacturing , are described, such as vacuum sputtering process for advanced CRTs, new developed wet process for getting the multi-coating layers on surface of the panel.

  • PDF

군용기 조종실 설계 프로그램 개발 (The Development of Ergonomics Cockpit Design Program Based on the Military Aircraft)

  • 김문열;류태규;김성래
    • 한국항공우주학회지
    • /
    • 제34권4호
    • /
    • pp.83-88
    • /
    • 2006
  • 군용 항공기 개발 시 중요한 업무 중의 하나는 분야별 설계․해석․평가를 위한 다양한 기술자료와 정보의 통합된 환경 체계를 구축하여 활용하는 것이다. 특히, 안전성과 조종 편의성에 직결되는 조종실의 최적화 설계를 위해서는 조종실 공간 및 배열설계, 시계분석, 탈출계통 설계 등을 위한 방대하고, 다양한 자료가 요구된다. 또한, 조종사에 대한 고려요소로써 신체요소의 분류와 각 신체부위의 치수 자료를 바탕으로 인간공학적 설계개념의 적용이 요구된다. 이러한 요구를 충족시키기 위해 그동안 항공기 조종실 개발 과정 중 수집 및 도출된 자료를 데이터베이스화 하여 인간공학적 조종실 설계 작업을 효율적으로 지원할 수 있는 도구를 개발하게 되었다.

Analysis of Preferable Café Interior Design Using Human Sensibility Ergonomics For Different Age Groups

  • Seo, Hyung Soo
    • Architectural research
    • /
    • 제8권1호
    • /
    • pp.9-16
    • /
    • 2006
  • Maximizing profit is the most significant object of commercial places. Especially for some places where its atmosphere is main concern of customers like $Caf{\acute{e}}s$, interior design is crucial. Thus it needs to evaluate human emotion and preference. Human Sensibility Ergonomics which is recently signified in various fields is an attempt to quantitatively analyze factors of human sensibility and apply it to design operation. This study attempted to infuse human sensibility ergonomics into $Caf{\acute{e}}$ interior design and analyzed preferable $Caf{\acute{e}}$ interior design factors. Because most $Caf{\acute{e}}s$ have their own target customers, so we assumed four different target customer groups divided by their age and gender groups in each age group. As a result, the difference of each group could be examined. Middle-aged group and males have main interest in the intensity of luminance, i.e. the brightness, whereas youths and females attach importance to both quality of light and color. In addition, there is a tendency for middle-aged group and males to see $Caf{\acute{e}}$ as a public place while young people and females recognize $Caf{\acute{e}}$ as a place for entertainment. Taking the result of this study into consideration can lead to successful $Caf{\acute{e}}$ interior design for specific target customers.

성별에 따른 카페 인테리어 디자인 요소에 대한 감성공학적 분석 (Analysis of Cafe Interior Design factors using Human Sensibility Ergonomics for Different Sex)

  • 서형수
    • 한국실내디자인학회논문집
    • /
    • 제15권1호
    • /
    • pp.175-182
    • /
    • 2006
  • The difference of sex has been an object of interest and argument in medical, psychological, social, and cognitive science fields. This study started from the question of to what extent does the difference of sex have effect on successful interior design. In strive of resolving this, an experimentation of preference in terms of cafe interior design was performed with methods of human sensibility ergonomics. As the result, the difference of sex in preference regarding calf interior design could be observed. Males have main interest in the intensity of luminance, i.e. the brightness, whereas females attach importance to both qualify of light and color. In addition, there is a tendency for males to see cafe as a public place while females recognize cafe as a place for entertainment. Taking the result of this study into consideration can lead to successful gender specific cafe interior design.

신세대를 위한 간판의 감성공학적 설계 방안 (Application of Human Sensibility Ergonomics to Design of Restaurant/Cafe Signboard for New Generation)

  • 기도형;이용태
    • 대한인간공학회지
    • /
    • 제17권1호
    • /
    • pp.55-65
    • /
    • 1998
  • This paper describes study of design specifications of restaurant/cafe signboard for new generation. Signboard is an important element in restaurant/cafe, especially for sensitive new generation, that affects image of and first impression on it. The design elements of a signboard that were chosen for analysis were background color, lettering, and letter color, which were found to have strong influences on impression of signboard in questionnaire survey. Using different combination of these design elements, fifteen samples were created for subjective evaluation. 30 pairs of adjectives which were shown to be related to signboard significantly in the first evaluation were used by fifteen subjects, twelve men and three women. Subjective evaluations were carried out by semantic differential methods, and then analyzed by using multivariate analyses. Among three design elements, the background color affected impression of signboard most significantly. The relationships between design elements (item/category) and subjective impressions were suggested using quantification theory I, which could be used as design guidelines when designing restaurant/cafe signboard with specific human sensibility ergonomic characteristics.

  • PDF

UX 디자인 업무 역할 및 방향성에 관한 연구 (Roles and Direction of User Experience Design)

  • 반영환
    • 대한인간공학회지
    • /
    • 제29권4호
    • /
    • pp.521-525
    • /
    • 2010
  • UX (User Experience) Design was an interdisciplinary approach in humanities, engineering, science and design. We classified the roles of user experience; requirement analysis which are user research, constraints analysis and direction analysis, concept design, information architecture, physical UI, graphical UI, sound UI, Olfactory UI, prototype, evaluation, launch, localization, and knowledge management/UI DB. User research methods were classified by the relation of designer, user, and product/service. We reviewed three issues of UX design; complexity management, efficiency management, and mapping management.

감성공학을 적용한 제품개발 시스템 설계에 관한 연구 (A Study of the Application System Design for the Human Sensibility Ergonomics)

  • 김기범;박범;김지관;이정용
    • 대한인간공학회:학술대회논문집
    • /
    • 대한인간공학회 1996년도 춘계학술대회논문집
    • /
    • pp.8-12
    • /
    • 1996
  • In many fields, the human sensibility ergonomics has applied to the product development for user's satisfaction. Also, it may use to lots of products and environments related to human convenient life. If the measurement and the validation of human sensibility are accomplished subjectively and qualitatively, then a good result is expected. Under the very competitive products development, designers applying with human sensibility ergonomics has faced with lots of problems including lack of experience, time, cost, and knowledge. In this study, a method of design for human sensibility application system is presented. In this study, a method of design for human sensibility application system is presented. Information element database such as adjectives, sensitivities, functions, and design factors is conducted, and design of system development including product development mechanism is produced. Also, the requirements and the specifications of this development model are discussed to develop the qualified implementation system.

  • PDF

인공현실감을 이용한 승용차 운전석 디자인 평가시스템 (Virtual design evaluation system for and automobile cabin)

  • 윤정선;박재희;김철중
    • 대한인간공학회지
    • /
    • 제14권1호
    • /
    • pp.83-90
    • /
    • 1995
  • Virtual reality can be applied well to product design and evaluation. A virtual design evaluation system for an automobile cabin was implemented on a desk-top virtual environment system. It has two frontal seats, a dashboard, a steering wheel, and various displays/controllers. Users can interact with these components as they do that with real ones. To verify the effectiveness of the virtual design evaluation system, 17 subjects participated in the evaluation procedure. The evaluation result showed that the stereoscopic vision enhanced the subjective reality of the virtual automobile cabin. Graphic details, design, and time lag were also related to the subjective feel for reality.

  • PDF

자동차 주행 시뮬레이터의 운동감 재현 및 감성평가를 위한 감성어휘의 수집 (A Human Sensibility Ergonomics Method for Vehicle Driving Simulator and Verbal Expressions Collected)

  • 정영훈;엄성숙;손권;최경현
    • 대한인간공학회지
    • /
    • 제19권2호
    • /
    • pp.1-14
    • /
    • 2000
  • Driving simulators have been developed for evaluating users' reaction to various driving situations. Dynamic simulators have, however, limitations of the motion feedback in space. Therefore, this paper presents a driving simulator and suggests a human sensibility ergonomics (kansei engineering) method to be used in improving sense of motion through a vehicle simulator. Human sensibility ergonomics(kansei engineering) is defined as translating technology of the customer' feeling about a new product into design elements. Constituents of the simulator were defined and the virtual world was generated by the object modeling technique. Senses perceived were classified into feelings of velocity, acceleration, rotation, and vibration based on the human sensibility associated with driving. And the most frequent verbal expressions were collected from 17 male subjects to define complex human sensibility.

  • PDF

인간공학실험용 항공기 모의비행훈련장비 개발 (Aircraft flight simulator development for ergonomics test)

  • 오제상
    • 대한인간공학회지
    • /
    • 제16권1호
    • /
    • pp.97-105
    • /
    • 1997
  • An aircraft simulator for ergonomics testing and pilot training was developed from the joint work Agency for Defense Development(ADD) and Daewoo Heavy Industry, LTD, in Korea at first time. It is basically to satisfy the requirements established by FAA-AC-120-40C ( 1995-JAN-26). The aircraft simulator will be used mainly for ergonomics testing and pilot training for basic trainer on ADD and Korea Air Force in near futrue. This simulator reproduces faithfully the cockpit and flight characteristics of the KTX-1 aircraft. It is one of the latest full flight simulators that have the CGI(computer graphic image) visual system and six degree of freedom motions system. Development efforts focused on user-oriented design approach for ergonomics testing and flight training of pilots. Main characteristics of each subsystem are described such as cockpit, instruments, control loading system, motion system, visual system, aural system, instructor operation station and aircraft simulation softwear.

  • PDF