• Title/Summary/Keyword: Epidemic Movies

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A Study on the Direction of Production on Domestic Epidemic Movies : Focusing on The flu, Train to Busan, and Deranged (국내 에피데믹 영화의 제작 방향에 관한 연구 : <감기>, <부산행>, <연가시>를 중심으로)

  • Lee, Kang-Suk
    • The Journal of the Korea Contents Association
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    • v.20 no.8
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    • pp.538-546
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    • 2020
  • This study uses a epidemic film that is being re-illuminated due to the recent appearance of COVID-19. In particular, The flu, Train to Busan, and Deranged are representative works of the "Epidemic Genre" in domestic disaster films, and their performance reports are different. Researcher set the pandemic film as one aspect of the genre film, and analyzed and compared three films in terms of three elements of the genre film: formula, convention, and iconography. An important element in the epidemic film was the improvement of reality through 'suspension of suspense' and 'ambiguity in the epidemic setting'. Lastly, Researcher hope the Korean film industry will develop more deeply through the "Epidemic Genre," a new genre of Korean films that has been spotlighted by the COVID-19 incident.

Research on Technology Production in Chinese Virtual Character Industry

  • Pan, Yang;Kim, KiHong;Yan, JiHui
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.64-79
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    • 2022
  • The concept of Virtual Character has been developed for a long time with people's demand for cultural and entertainment products such as games, animations, and movies. In recent years, with the rapid development of concepts and industries such as social media, self-media, web3.0, artificial intelligence, virtual reality, and Metaverse, Virtual Character has also expanded new derivative concepts such as Virtual Idol, Virtual YouTuber, and Virtual Digital Human. With the development of technology, people's life is gradually moving towards digitalization and virtualization. At the same time, under the global environment of the new crown epidemic, human social activities are rapidly developing in the direction of network society and online society. From the perspective of digital media content, this paper studies the production technology of Virtual Character related products in the Chinese market, and analyzes the future development direction and possibility of the Virtual Character industry in combination with new media development directions and technical production methods. Consider and provide reference for the development of combined applications of digital media content industry, Virtual Character and Metaverse industry.