• Title/Summary/Keyword: Environment reconstruction

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A Study on the Improvement of Residential Environment of deteriorated Apartment in Gyeongju (경주시 노후아파트의 주거환경개선방안 연구)

  • 최무현
    • Journal of the Korean housing association
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    • v.15 no.3
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    • pp.109-116
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    • 2004
  • The purpose of this study is to improve the residential environment of the deteriorated apartment in Gyeongju. We survey the characteristics of each of the seven buildings in the subject housing, the renovations of each unit and the overall environment, and the residents' perceptions. The findings show that the residents of the deteriorated apartment in Gyeongju are generally satisfied with the current residential environment and that they prefer the reconstruction to improve their environment. The results also include that the residents feel burdened with the reconstruction because it is difficult to receive the approval from the local government and it is highly costly from the view points of the residents. It is recommendable to establish the logical judging criteria on the reconstruction. reuse, or renovation of the deteriorated apartment in a small local city such as Gyeongju and to offer the objective and specific programs on the basis of the established criteria for the improvement of the residential environment in the future.

A CPU-GPU Hybrid System of Environment Perception and 3D Terrain Reconstruction for Unmanned Ground Vehicle

  • Song, Wei;Zou, Shuanghui;Tian, Yifei;Sun, Su;Fong, Simon;Cho, Kyungeun;Qiu, Lvyang
    • Journal of Information Processing Systems
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    • v.14 no.6
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    • pp.1445-1456
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    • 2018
  • Environment perception and three-dimensional (3D) reconstruction tasks are used to provide unmanned ground vehicle (UGV) with driving awareness interfaces. The speed of obstacle segmentation and surrounding terrain reconstruction crucially influences decision making in UGVs. To increase the processing speed of environment information analysis, we develop a CPU-GPU hybrid system of automatic environment perception and 3D terrain reconstruction based on the integration of multiple sensors. The system consists of three functional modules, namely, multi-sensor data collection and pre-processing, environment perception, and 3D reconstruction. To integrate individual datasets collected from different sensors, the pre-processing function registers the sensed LiDAR (light detection and ranging) point clouds, video sequences, and motion information into a global terrain model after filtering redundant and noise data according to the redundancy removal principle. In the environment perception module, the registered discrete points are clustered into ground surface and individual objects by using a ground segmentation method and a connected component labeling algorithm. The estimated ground surface and non-ground objects indicate the terrain to be traversed and obstacles in the environment, thus creating driving awareness. The 3D reconstruction module calibrates the projection matrix between the mounted LiDAR and cameras to map the local point clouds onto the captured video images. Texture meshes and color particle models are used to reconstruct the ground surface and objects of the 3D terrain model, respectively. To accelerate the proposed system, we apply the GPU parallel computation method to implement the applied computer graphics and image processing algorithms in parallel.

Marker-less Calibration of Multiple Kinect Devices for 3D Environment Reconstruction (3차원 환경 복원을 위한 다중 키넥트의 마커리스 캘리브레이션)

  • Lee, Suwon
    • Journal of Korea Multimedia Society
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    • v.22 no.10
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    • pp.1142-1148
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    • 2019
  • Reconstruction of the three-dimensional (3D) environment is a key aspect of augmented reality and augmented virtuality, which utilize and incorporate a user's surroundings. Such reconstruction can be easily realized by employing a Kinect device. However, multiple Kinect devices are required for enhancing the reconstruction density and for spatial expansion. While employing multiple Kinect devices, they must be calibrated with respect to each other in advance, and a marker is often used for this purpose. However, a marker needs to be placed at each calibration, and the result of marker detection significantly affects the calibration accuracy. Therefore, a user-friendly, efficient, accurate, and marker-less method for calibrating multiple Kinect devices is proposed in this study. The proposed method includes a joint tracking algorithm for approximate calibration, and the obtained result is further refined by applying the iterative closest point algorithm. Experimental results indicate that the proposed method is a convenient alternative to conventional marker-based methods for calibrating multiple Kinect devices. Hence, the proposed method can be incorporated in various applications of augmented reality and augmented virtuality that require 3D environment reconstruction by employing multiple Kinect devices.

A Study on the Change of Architecture Density and Residential Environment according to Reconstruction (재건축에 따른 건축밀도 및 주거환경의 변화 연구)

  • Kim, Hong-Bae
    • Journal of the Korean Institute of Rural Architecture
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    • v.19 no.1
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    • pp.35-42
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    • 2017
  • This study aims to investigate the change in building density and residential environment after the reconstruction of decrepit public rental housing complexes formed in accordance with the Land Readjustment Project during the 1970s-80s. The results of this study can be summarized as follows: First, in terms of change in residential environment after the reconstruction, floor plans that were limited to two to four types and to small apartments measuring $42.9m^2$(13py)-$56.1m^2$ (17py) became varied, presenting 5-6 types of floor plans and various sizes of apartments. In particular, the reconstructed apartments were mainly built in a size smaller than 85($m^2$) and in the 3LDK floor plan and staircase-style unit architectural structure in order to reflect the lifestyle of residents. Second, in terms of change in building density after the reconstruction, the building coverage ratio did not change a lot, but the floor area ratio showed great change depending on the complex, ranging from a minimum of 2.9 times (Singdong Complex) to a maximum of 5.4 times (Eoyangdong Complex). Such change is attributable to the reconstruction policy that aims to improve the residential environment for original residents, secure economic feasibility and efficiency, and reflect the lifestyle of residents while incorporating dividends assigned to the existing housing project members as well as the maximum floor area ratio allowed by the regulation. Additionally, in terms of change in the number of floors and building density after the reconstruction, the former 5-story apartments were changed to apartments with 16-28 stories. Accordingly, the number of households in each complex has also increased by 20%. Third, according to the characteristics of parking facilities in terms of the size and density of parking spaces, former apartment complexes had only aboveground parking lots, not underground parking area. The newly constructed apartment complexes have underground parking space, and the parking-housing ratio is 1.1-1.3 cars.

A Study on Model Development of Cooperative Urban Housing by Neighborhood Agreement - Case Study on the Inner Residential Area, Sunchon City - (이웃협정에 의한 협조형 도시주택의 모델개발에 관한 연구 -순천시의 도심주택지에 있어서 케이스스터디 -)

  • 김영석
    • Journal of the Korean housing association
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    • v.14 no.6
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    • pp.193-204
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    • 2003
  • In connection with the plan for improving the residential environment gradually by analyzing the present condition of the reconstruction and parcel form of the housing area in a inner area, the main objective of this research is to develop a cooperative urban housing model based on the neighborhood agreement. The parcel form has a structure that is inappropriate for individual reconstruction; thus, the substantial improvement only through the residential environment improvement project has its limitations. As an alternative plan to resolve such limitations, I proposed a system that enables step-by-step reconstruction within the small-scaled blocks through the annexation of the land based on the neighborhood agreement. Nonetheless, I realized that it is difficult to apply such reconstruction system to individual housing. Therefore, I presented a design concept on the cooperative urban housing project as a residential form for the reconstruction inside blocks. A model plan vouches for its effectiveness. To apply substantially the cooperative urban housing plan based on the neighborhood agreement, we need to supplement the sectional plan system.

Manual Improvement Direction Setting for Reconstruction Safety Inspection Housing Environment Sector (재건축 안전진단 주거환경 분야의 매뉴얼 개선방향 설정)

  • Kim, Eun-Young;Lee, Mun-Hwan;Kim, Hong-Seop;Jeon, Jun-Seo;Choe, Gyeong-Cheol
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.05a
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    • pp.263-264
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    • 2023
  • After January 2023, as part of the plan to realize housing stability for the people, the weights for each field of reconstruction safety diagnosis have been adjusted. Among them, the weight of the residential environment sector has been raised from 15% to 30%, so that it occupies a high proportion. The adequacy review will also be partially implemented if requested by the local government. Therefore, it is also required to improve the existing reconstruction safety diagnosis manual for rational review. In this study, we intend to examine the problems and points to be improved through the review cases from the introduction of the system to the present. Through this, it is intended to be used as basic data to approach changes in demand for reconstruction and future trends in the future housing market.

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Optimal Camera Placement Leaning of Multiple Cameras for 3D Environment Reconstruction (3차원 환경 복원을 위한 다수 카메라 최적 배치 학습 기법)

  • Kim, Ju-hwan;Jo, Dongsik
    • Smart Media Journal
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    • v.11 no.9
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    • pp.75-80
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    • 2022
  • Recently, research and development on immersive virtual reality(VR) technology to provide a realistic experience is being widely conducted. To provide realistic experience in immersive virtual reality for VR participants, virtual environments should consist of high-realistic environments using 3D reconstruction. In this paper, to acquire 3D information in real space using multiple cameras in the reconstruction process, we propose a novel method of optimal camera placement for accurate reconstruction to minimize distortion of 3D information. Through our approach in this paper, real 3D information can obtain with minimized errors during environment reconstruction, and it is possible to provide a more immersive experience with the created virtual environment.

An Integrated Environment and Economic Evaluation Model for Building Reconstruction and Remodeling Projects (재건축과 리모델링 사업의 환경성${\cdot}$경제성 통합평가모델)

  • Lee Ju-Heon;Park Chan-Sik
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.327-330
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    • 2002
  • Recently, the environmental sustainability has showed up one of the important considerations in the construction industry. However, the effective evaluation method for the decision-making on either reconstruction or remodeling of a project has not been developed so far. This paper presents an integrated evaluation model considering both environment and economic factors of a building project for which the decision making on either remodeling or reconstruction is needed. In order to develop the model, the characteristics of both types of projects were investigated and analyzed through the related literature review, and then appropriate evaluation criteria and analysis methodology to be used in the model were developed.

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The Study on Outdoor Space Alteration of Reconstruction Apartment (재건축 아파트의 외부공간 변화에 관한 연구)

  • 권용일;김한수
    • Journal of the Korean housing association
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    • v.11 no.2
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    • pp.97-106
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    • 2000
  • In this study, we analyze space alternation, which is shown pre-development and post-development in the reconstruction apartment. We point out problems in terms of the city and dwelling environment, and in looking for drawing up a plan for improvement as well. As a result of our research, we offer some important observations and conclusions. Ourdoor space of the site after the reconstruction caused inconvenience to the residents due to the plan for high-storeys, high-density, And the building shape and arrangement provide changeable conditions form line figures to variable figures due to courtyard patterns. The courtyard space changes into a parking area ; therefore the outdoor site gives worse circumstances.

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A Study on the Artificial Recognition System on Visual Environment of Architecture (건축의 시각적 환경에 대한 지능형 인지 시스템에 관한 연구)

  • Seo, Dong-Yeon;Lee, Hyun-Soo
    • KIEAE Journal
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    • v.3 no.2
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    • pp.25-32
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    • 2003
  • This study deals with the investigation of recognition structure on architectural environment and reconstruction of it by artificial intelligence. To test the possibility of the reconstruction, recognition structure on architectural environment is analysed and each steps of the structure are matched with computational methods. Edge Detection and Neural Network were selected as matching methods to each steps of recognition process. Visual perception system established by selected methods is trained and tested, and the result of the system is compared with that of experiment of human. Assuming that the artificial system resembles the process of human recognition on architectural environment, does the system give similar response of human? The result shows that it is possible to establish artificial visual perception system giving similar response with that of human when it models after the recognition structure and process of human.