• 제목/요약/키워드: Enjoying nature

검색결과 50건 처리시간 0.023초

The Relationship Between Visitors' Environmental Attitudes and Their Recreational Motivations: A Case Study in a Korean National Park

  • Shin, Won Sop;Kwon, Heon Gyo;Han, Hang Yeol
    • 한국산림과학회지
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    • 제98권2호
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    • pp.163-169
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    • 2009
  • This study examines the relationships between visitors' environmental attitudes as measured by the new environmental paradigm (NEP) and their recreational motivations based on data collected from a national park in South Korea. The data analysis indicated that visitors' environmental attitudes and motivation were multi-dimensional structures. The NEP composed of three factors named 'Humans over Nature', 'Balance of Nature', and Limit to Growth'. Visitors' motivation also composed of four factors representing 'Achievement and Stimulation', 'Escape and Enjoying Nature', 'Social and Leadership', and 'Family'. However, there were significant correlations among the factors, suggesting they were independent each other. There were also significant differences in visitors' motivation due to their level of environmental attitudes.

자연휴양림의 이용특성 및 방문동기에 관한 연구 (Studies on the Use Characteristics and Visit Motivation in Recreation Forests)

  • 전경수;김세천;송형섭;조영복
    • 한국조경학회지
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    • 제24권2호
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    • pp.43-51
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    • 1996
  • The main purpose of this study is to obtain information on users' socio-economic characteristics, pattern of main use activities, and visit motivation in recreation forests. From June to September in 1994, respondents were selected 548 adults more than 18 years old from 6 recreation forests which were classified 3 recreation forest types as 2 recreation forest in national forest, 2 in public forest, and 2 in private forest. Analysis of data was conducted through frequency and factor analysis. The most of noticeable characteristics of users were rather 30's age group, high education level, company workers, city residents. The major preference activities in recreation forest were resting, enjoying green shower, and walking. In 24 items of visit motivation, resting, releasing stress, enjoying in a cool forest & valley, and contacting close to nature were high preference, while buying special product, and contacting close to nature were high preference, while buying special product, having enough and to money, observing wildlife, and training body & mind were low preference. The remarkable difference in 3 recreation forest types didn't present. Eight dimensions of motivation were classified through factor analysis.

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제주의 고유 이미지 제고를 위한 방안으로서 환경색채계획 방법에 관한 연구 (A Study on Environmental Color planning Methods Enhancing Quality of Color Image of Cheju-Island)

  • 권진희
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 1999년도 춘계학술발표대회 논문집
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    • pp.87-93
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    • 1999
  • In the millenium, which will be characterized by its global culture, a strong sense of identity of one's culture is needed to nature one's culture in a way that more people can participate in creating, enjoying and consuming it. In order to respond to both globalization and localization, natural and cultural backgrounds of such should be considered in the conversation of nature, so that the optical and color environment can have local identity while undergoing sustainable development. Therefore, the objective of this research is to enhance the image of a city, which is endowed with beautiful scenery and unique culture, but has lost its identity since industrialization An through a scientific and systematic color planning The Research was conducted as follows. First, color environment which doesn't reflect local characteristics due to modernism which emphasizes on uniformity was examined. Second, standard and analysis of environment color planning were examined. Natural color specimen was use to make a palette of nature colors, from which colors for architecture were extracted to come up with color combination types. Without traditional architecture philosophy, materials and colors, which were once in harmony with the environment, it is impossible to clean up the environment all together. However by using colors to control new city plans, urban redevelpment, construction and renovation gradually, that process can be effective and less costly.

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조선시대 풍속화를 통해 본 정원의 풍류적 의미 연구 (A Study on the Garden Meaning of Pungryu through Genre Painting in Joseon Dynasty)

  • 조경진;서영애
    • 한국조경학회지
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    • 제36권5호
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    • pp.94-107
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    • 2008
  • 본 연구는 조선시대 풍속화를 분석하여 당대의 정원이 어떻게 활용되었는가를 추적해 보는 연구이다. 정원의 다양한 의미 중 감각적 즐거움의 장으로서 의미에 초점을 맞춘다. 이를 위해 서구의 감각적 즐거움과 비교되는 동아시아의 미학적 특질인 풍류 개념을 활용한다. 풍류의 개념은 감각적 즐거움을 넘어 정신적 희열로서 인간이 자연과 존재론적으로 조우하는 차원의 의미를 내포한다. 정원에서의 활동을 살펴보기 위해서 일상생활을 포착한 조선시대의 풍속화를 대상으로 하였다. 정원의 경계가 명확하고 구체적인 공간이용행태를 보이는 풍속화로 13점을 선정하여 분석하였다. 그 결과 다음과 같은 특징이 파악되었다. 첫째, 정원은 자연과의 합일을 통한 커뮤니케이션의 장이라는 점이다. 이 자연과의 합일은 사람과의 합일, 예술과의 합일을 촉발하며 공동체의 커뮤니케이션 작용을 가능하게 한다. 둘째, 정원은 문화 창작 공간이라는 점이 확인되었다. 정원은 사람들이 모여 시회를 하는 등 시적인 상상력을 촉진시키는 장소이다. 셋째, 정원은 내면 성찰을 위한 명상의 장이라는 점이다. 이러한 개인적 차원의 풍류가 존재하므로 소박하거나 일상적인 정원도 가치를 가지게 된다. 넷째, 정원은 취향, 권력, 인맥 등 드러내기의 장이라는 점이다. 풍류는 특정 계층에 의하여 추구되는 경향이 있기에, 이러한 계층적 특성이 정원문화에서도 나타난다. 정원과 관련된 풍류문화 역시 개인적인 사색적 풍류에서 유희적 풍류에 이르기까지 다양한 층위가 존재함이 확인되었다. 서구의 자연관이나 문화를 답습하기보다는 우리 선조들이 향유하였던 풍류문화를 현대적으로 재해석하고 보다 일상적이며 친숙하게 번안하는 시도가 요구된다.

"대(臺)"양식(樣式)의 역사적(歷史的) 발달과정(發達過程)에 관(關)한 연구(硏究) (I) -신증동국여지승람(新增東國輿地勝覽) 분석(分析)을 통한 대(臺)의 개념(槪念) 분석(分析)- (A Study on the Historical Development Pattern of ${\ulcorner}$Dae${\lrcorner}$ In Korea, (I) - Review of the Sinjungdonggukyojisungram -)

  • 안계복
    • 건축역사연구
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    • 제2권2호
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    • pp.26-36
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    • 1993
  • The ${\ulcorner}$Dae${\lrcorner}$ is a place where a man could commune with nature. Our ancestors, who had very interested in natural landscape, and were named to the typical rock in the nature, which they called 'Dae'. The results of a analyzed the old literature(1530 : early stage of Chosen Danasty) are as follows. 1. The distribution of Dae is differ from provinces. Gangwon-do, Kyongsang-do, Cholla-do had many of the Daes. 2. The characteristics of form were classified into five groups. 1) A type of huge flat rock, which able to sit 5-6 persons(30.2%) 2) A type of mountain peak, which unable to use but seems to use images (27%) 3) A type of cliff(25.4%) 4) A type of fantastic rock (9.5%) 5) A type of stratified rock (6.3%) 3. The behavioral characteristics of the Dae were summarized watching a scenery and strolling (유(遊)), enjoying acenery, and relaxation. 4. The site locations of Dae are various such as, hill top, on cliffs, on the mountain, around river, river side cliff or grand rocks, and so forths.

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조선시대 와유문화의 전개와 전통조경공간의 조성 (A Study on the Development of the Culture of Mental Stroll about Nature and the Building of the Traditional Landscape Architecture Space in Choseon Dynasty)

  • 김수아;최기수
    • 한국전통조경학회지
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    • 제29권2호
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    • pp.39-51
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    • 2011
  • 본 연구는 조선시대 문인들의 조경공간과 관련한 기록을 대상으로 조선시대 다양한 전개양상을 보인 와유문화와 전통조경공간과의 문화사적 관계를 살펴보고자 한 것이다. 현실의 유교적인 삶과 자연의 도교적인 삶을 절충하며 살아야 했던 조선시대 문인들의 산수자연에 대한 태도는 다방면의 문화가 난숙해지면서 점차 철리적(哲理的)인 태도에서 심미적(審美的)인 태도로 변화하게 되었다. 이러한 산수자연관의 변화와 명말청초 시은(市隱)하고자하는 성시산림(城市山林)의 문화가 전래되면서 산수자연을 일상공간에서 쉬이 즐기고자 하는 바람이 간절해졌다. 그러한 바람은 현실 속에서 소요유(逍遙遊)한다는 의미를 갖는 와유문화(臥遊文化)에 주목하게 되고 다양한 와유문화의 양상들을 만들어냈다. 국문학분야에서는 일상공간에 앉아 산수의 감흥을 글로 즐길 수 있는 산수유람기(山水遊覽記)가 발달하고, 미술분야에서는 이상향을 그렸던 관념산수화(觀念山水畵)가 실제의 경관을 옮겨 핍진(逼眞)한 산수의 미를 즐길 수 있는 실경산수화(實景山水畵)로 발달하게 되었다. 조경분야에서는 개인의 이상(理想)을 표현할 수 있는 일상공간에 산수자연을 담아 감상의 측면에서 가장 생생함을 체험할 수 있는 공간을 조성하였다. 또한, 전통조경공간은 방안에 누워서도 꿈꾸고 싶은 대상으로 실제 산수이상의 의미를 지니게 되었다.

Exploring the Meaning of College Students' Leisure Activity: Means-end Chain Analysis of Social Network Game Playing

  • Han, Ju Hyoung
    • International Journal of Contents
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    • 제10권4호
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    • pp.18-22
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    • 2014
  • Social network games (SNGs), a rapidly growing online game genre, are built and played on social network sites. SNGs provide an online world for enjoying leisure time and interpersonal communication, and an increasing numbers of college students are involved in such game-playing as a leisure time activity. Despite the popularity, relatively few studies have been conducted to investigate the nature of game players, especially the meaning of such leisure time behavior by college students. This paper's aim was to explore a subjective meaning structure of online social network game play. The means-end chain model was used to link attributes of SNGs to the underlying values of game playing as a leisure activity. The results revealed two emerging end-values: the need for bridging and a sense of belonging. This study sheds light on the meaning of college students' leisure activities when playing social network games.

농촌마을정체성 확립을 위한 어메니티 평가목표체계 구축 (Rural Amenity Evaluation Items for Sustaining Village's Identity)

  • 김정식;황한철;최수명
    • 한국농공학회:학술대회논문집
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    • 한국농공학회 2002년도 학술발표회 발표논문집
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    • pp.101-104
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    • 2002
  • Recent years have been widely discussed rural amenity as well as ecological restoration, green tourism, friendly nature, environmental preservation and so on as a way of addressing the various issues in sustainable rural development. This paper explores what the evaluation items on rural amenity is to sustain the identity of rural villages. After a review of the related preceding researches we suggested two alternatives of the amenity evaluation items in rural village's level. The one is the amenity evaluation items which consists of 3 factors and 17 items on basis of three functional space such as a living place, a working place, and a protected and enjoying place in rural villages. The other's amenity evaluation items has 6 factors and 14 items from a viewpoint of the functional integrated space in rural villages.

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100세 이상 장수노인의 식생활 경험 (Experiences of Dietary Life on Elderly Over 100 Years Old)

  • 김성혁
    • 성인간호학회지
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    • 제23권3호
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    • pp.221-234
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    • 2011
  • Purpose: The purpose of this study was to identify and describe phenomenological structures of the experiences of dietary life on elderly over 100 years old. Methods: The participants of this research included nine persons over the age of 100 years of age and ten family members who assisted in the dietary regime. Qualitative data were collected by individual in-depth interviews. Data were analyzed using Colaizzi's method of phenomenology. Results: The results of the research provide four categories and nine theme clusters. The categories included a rustic menu consisting of vegetables, grain-oriented traditional food, sensible dining table in harmony with nature, dietary life and emphasis on how to eat. The nine theme clusters were preference for fresh vegetable, preference of cooked potherb, boiled rice and cereal as main staple food, intake of soybeans, preference of native local foods, non-preference of unhealthy foods, select healthy and control food portion sizes for longevity, objection to light eating, and enjoying a meal. Conclusion: The findings of the study offer insight about the nutrition patterns among the people over 100 years of age.

뉴욕 Hip 레스토랑의 인테리어디자인 특성에 관한 연구 (A Study on Interior Design Characteristics of Hip Restaurants in New York)

  • 민찬홍
    • 한국가구학회지
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    • 제19권5호
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    • pp.387-402
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    • 2008
  • Today's restaurant is the space not just for eating, but enjoying the mood, communication space for social life, and leading trend. Therefore interior design is concerned with one of the most important role for creating unique atmosphere of restaurants. This study is aimed to analyze how to interior design elements affect the improvement of New York hip restaurant reputation, focusing on the importance of the establishment of unique trend. Through the case studies of New York hip restaurants, it is suggested that interior design is composed to not only significant different element, but also common design concept. It is mainly divided by 5 categories which is the Fusion mixed with eastern culture throughout the vision of the western, the New Baroque redefined tradition and modern thought, the Modern Classic created by importance of concise style and beauty of material, the High Concept used with new materials and technologies, and the Naturalism focused on spirit from nature and eco. Recently New York hip restaurant through the corporation work with star chef and star designer is developed to provide the enjoyable and anticipated spaces with strong theme and entertainments.

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