• 제목/요약/키워드: End-User Approaches

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Technology Requirements for Wearable User Interface

  • Cho, Il-Yeon
    • 대한인간공학회지
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    • 제34권5호
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    • pp.531-540
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    • 2015
  • Objective: The objective of this research is to investigate the fundamentals of human computer interaction for wearable computers and derive technology requirements. Background: A wearable computer can be worn anytime with the support of unrestricted communications and a variety of services which provide maximum capability of information use. Key challenges in developing such wearable computers are the level of comfort that users do not feel what they wear, and easy and intuitive user interface. The research presented in this paper examines user interfaces for wearable computers. Method: In this research, we have classified the wearable user interface technologies and analyzed the advantages and disadvantages from the user's point of view. Based on this analysis, we issued a user interface technology to conduct research and development for commercialization. Results: Technology requirements are drawn to make wearable computers commercialized. Conclusion: The user interface technology for wearable system must start from the understanding of the ergonomic aspects of the end user, because users wear the system on their body. Developers do not try to develop a state-of-the-art technology without the requirement analysis of the end users. If people do not use the technology, it can't survive in the market. Currently, there is no dominant wearable user interface in the world. So, this area might try a new challenge for the technology beyond the traditional interface paradigm through various approaches and attempts. Application: The findings in this study are expected to be used for designing user interface for wearable systems, such as digital clothes and fashion apparel.

객체지향 패러다임에 기반한 사용자 관점지원 공간질의 모델 (A Spatial Query Model Supporting Users View based on Object-oriented Paradigm)

  • 고명철;오현석;주인학;최윤철
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제6권1호
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    • pp.1-10
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    • 2000
  • Spatial analysis in GIS provides an important way that helps the end-users decision-making. For such a reason, query model for analysis should be able to support the users view conceptually in constructing query statements. The traditional approaches in design of query model used to extend the functionality of model that basically designed for manipulation of attribute-operations by appending operators for spatial operations to the query statements of model. However, by the reason of spatial operation's characteristics that are different from those of attribute operations In nature, the structures of query statements in previous approaches are unnatural, inconsistent, and therefore those query models in previous approaches are not able to support the users view in retrieving analysis. In this paper, we proposed the methodology for constructing of user query and internal processing this query based on object-oriented paradigm, in the view of spatial operations by using the basic concept that spatial query is a methodology for spatial analysis. In addition, we presented a strong possibility of designing spatial query model that might actively have interaction with its user by implementing CIW(Class-Information Window) query interface corresponded with the methodology proposed in this paper.

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AN EFFICIENT DENSITY BASED ANT COLONY APPROACH ON WEB DOCUMENT CLUSTERING

  • M. REKA
    • Journal of applied mathematics & informatics
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    • 제41권6호
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    • pp.1327-1339
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    • 2023
  • World Wide Web (WWW) use has been increasing recently due to users needing more information. Lately, there has been a growing trend in the document information available to end users through the internet. The web's document search process is essential to find relevant documents for user queries.As the number of general web pages increases, it becomes increasingly challenging for users to find records that are appropriate to their interests. However, using existing Document Information Retrieval (DIR) approaches is time-consuming for large document collections. To alleviate the problem, this novel presents Spatial Clustering Ranking Pattern (SCRP) based Density Ant Colony Information Retrieval (DACIR) for user queries based DIR. The proposed first stage is the Term Frequency Weight (TFW) technique to identify the query weightage-based frequency. Based on the weight score, they are grouped and ranked using the proposed Spatial Clustering Ranking Pattern (SCRP) technique. Finally, based on ranking, select the most relevant information retrieves the document using DACIR algorithm.The proposed method outperforms traditional information retrieval methods regarding the quality of returned objects while performing significantly better in run time.

Sentiment Analysis of Product Reviews to Identify Deceptive Rating Information in Social Media: A SentiDeceptive Approach

  • Marwat, M. Irfan;Khan, Javed Ali;Alshehri, Dr. Mohammad Dahman;Ali, Muhammad Asghar;Hizbullah;Ali, Haider;Assam, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권3호
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    • pp.830-860
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    • 2022
  • [Introduction] Nowadays, many companies are shifting their businesses online due to the growing trend among customers to buy and shop online, as people prefer online purchasing products. [Problem] Users share a vast amount of information about products, making it difficult and challenging for the end-users to make certain decisions. [Motivation] Therefore, we need a mechanism to automatically analyze end-user opinions, thoughts, or feelings in the social media platform about the products that might be useful for the customers to make or change their decisions about buying or purchasing specific products. [Proposed Solution] For this purpose, we proposed an automated SentiDecpective approach, which classifies end-user reviews into negative, positive, and neutral sentiments and identifies deceptive crowd-users rating information in the social media platform to help the user in decision-making. [Methodology] For this purpose, we first collected 11781 end-users comments from the Amazon store and Flipkart web application covering distant products, such as watches, mobile, shoes, clothes, and perfumes. Next, we develop a coding guideline used as a base for the comments annotation process. We then applied the content analysis approach and existing VADER library to annotate the end-user comments in the data set with the identified codes, which results in a labelled data set used as an input to the machine learning classifiers. Finally, we applied the sentiment analysis approach to identify the end-users opinions and overcome the deceptive rating information in the social media platforms by first preprocessing the input data to remove the irrelevant (stop words, special characters, etc.) data from the dataset, employing two standard resampling approaches to balance the data set, i-e, oversampling, and under-sampling, extract different features (TF-IDF and BOW) from the textual data in the data set and then train & test the machine learning algorithms by applying a standard cross-validation approach (KFold and Shuffle Split). [Results/Outcomes] Furthermore, to support our research study, we developed an automated tool that automatically analyzes each customer feedback and displays the collective sentiments of customers about a specific product with the help of a graph, which helps customers to make certain decisions. In a nutshell, our proposed sentiments approach produces good results when identifying the customer sentiments from the online user feedbacks, i-e, obtained an average 94.01% precision, 93.69% recall, and 93.81% F-measure value for classifying positive sentiments.

스마트 워터 그리드(Smart Water Grid) 수자원 분배를 위한 컨텍스트 인지 추천시스템 (Context-aware Recommendation System for Water Resources Distribution in Smart Water Grids)

  • 양청해;곽경섭
    • 한국ITS학회 논문지
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    • 제13권2호
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    • pp.80-89
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    • 2014
  • 본 논문에서는 최종 사용자의 프로파일(profile), 물의 종류 및 네트워크 상태를 고려한 미래의 스마트 워터 그리드에서의 물의 분배를 위한 컨텍스트 인지 추천시스템을 제안한다. 수자원에 대한 최종 사용자의 공통적인 관심사를 근거로 최종 사용자를 각각 다른 공동체로 군집화하기 위한 스펙트럴 군집화 방안을 개발하였다. 수자원에 대한 최종 사용자의 선호도 평가 목록을 얻기 위한 역전파 신경망을 도입하여 설계하였다. 본 방식은 예상 평가가 가장 높은 수자원을 최종 사용자에게 추천토록 하였다. 시뮬레이션의 결과는 제안된 방식이 기존의 추천 방안에 비하여 보다 나은 사용자의 경험을 바탕으로, 추천의 정확도(오차 2.5%이내)를 상당히 개선시킬 수 있음을 보여주었다.

웹 기반 요구분석 프로세스의 사용자 제안 (User proposal of web base requirement analysis process)

  • 나종원;정찬주;이상범
    • 한국항행학회논문지
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    • 제12권5호
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    • pp.509-515
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    • 2008
  • 사용자의 요구에 대한 명확한 요구분석은 성공적인 소프트웨어 개발의 필수 요건이다. 그리하여, 개발될 소프트웨어 구성에 큰 영향용 준다. 기존의 많은 소프트웨어들이 인터넷의 급격한 발전과 함께 웹 기반으로 변화 되었다. 웹 애플리케이션이 복잡해지고 사용자의 요구가 증가되면서 많은 비용과 인력이 개발에 소요되고 있다. 그러나 아직까지 웹 애플리케이션에 대한 정확한 개발환경의 정의가 잘 되어있지 않다. 개발에 있어서도 사용자의 요구사항을 반영하지 못하여 사용자가 자유롭게 정보에 접근하는 기능의 설계가 어렵게 되었다. 본 논문에서는 소프트웨어 요구분석 프로세스를 수정하고, 요구사항을 분석하여 식별할 수 있는 방법을 제안하였다.

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디지털상품의 국제거래 유형과 분쟁 해결방안 (Disputes Patterns and Resolution Approaches in the Global Trading of Digital Goods)

  • 심상렬;정윤세
    • 한국중재학회지:중재연구
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    • 제17권3호
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    • pp.145-167
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    • 2007
  • Digital goods are defined as intangible and non-physical goods, composed of a combination of digital signals, electronically represented as 0 and 1. They are also called as digital products, electronic transmissions, information goods, digital contents, computer information, etc. Digital goods are now traded both domestically and internationally as well as on-line and off-line. Korean government revised the Basic Law on Foreign Trade to include digital goods and services as the scope of foreign trade in 2001. Trade volume of digital goods are increasing in Korea. The supply chains of digital goods from producing the components to selling globally to consumers are different from conventional physical goods. Mostly, digital goods are traded on the license basis rather than ownership contract. End User License Agreements(EULAs), such as shrink-wrap, click- wrap, or browser-wrap licenses are very popular in online transactions. Unlike conventional physical goods. the breach of license contract is closely linked with the infringement of intellectual property rights. Digitalized intellectual property is easy to copy and transmit in the cyber space. In cases of legal disputes from the breach of license contract, commercial arbitration or on-line alternative dispute resolutions(ADRs) are regarded as better approach to solve them rather than court sues. For promoting more secure and reliable international trade of digital goods. arbitration clauses should be included in most of license contracts.

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가치혁신 전략을 적용한 디지털콘텐츠 평가에 관한 연구;구글과 네이버의 검색 서비스를 중심으로

  • 노미정;문형남
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2007년도 한국지능정보시스템학회
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    • pp.229-238
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    • 2007
  • This study was intended to point out the limit of existing digital content-centered studies, or approaches from the viewpoint of the supplier and in the aspect of business profit model and find ways to assess the quality of digital content, considering the characteristics of digital content. For this, the study is to apply value innovation strategy to digital content assessment, to analyze the applicability, and to propose a new and practical framework for digital content assessment method. To this end, this study selected the global No. 1 search service provider Google and local portal site Naver search service. The study on assessment factors by value innovation strategy was based on existing literature, while user-value elements in that respect were confined to information quality, interactivity, communication, interactive storytelling, and usability. This study objectified the relation with the value innovation strategic analysis, through qualitative and quantitative analyses on value elements of search service users.

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A Simulation Model of Object Movement for Evaluating the Communication Load in Networked Virtual Environments

  • Lim, Mingyu;Lee, Yunjin
    • Journal of Information Processing Systems
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    • 제9권3호
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    • pp.489-498
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    • 2013
  • In this paper, we propose a common simulation model that can be reused for different performance evaluations of networked virtual environments. To this end, we analyzed the common features of NVEs, in which multiple regions compose a shared space, and where a user has his/her own interest area. Communication architecture can be client-server or peer-server models. In usual simulations, users move around the world while the number of users varies with the system. Our model provides various simulation parameters to customize the region configuration and user movement pattern. Furthermore, our model introduces a way to mimic a lot of users in a minimal experiment environment. The proposed model is integrated with our network framework, which supports various scalability approaches. We specifically applied our model to the interest management and load distribution schemes to evaluate communication overhead. With the proposed simulation model, a new simulation can be easily designed in a large-scale environment.

고부가가치 맞춤형 상추품종 개발을 통한 국내 상추유통 제고 전략 (Strategies to Increase Domestic Lettuce Circulations through Improving Valuable End-User Traits)

  • 김태성;장영희;황희중
    • 유통과학연구
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    • 제16권8호
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    • pp.63-68
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    • 2018
  • Purpose - Lettuce (Lactuca sativ L.) is one of the economically important vegetable crops, which worldwide market value is over 100 billion U.S. dollar. In Korea, about 89.7 kilo ton of lettuce was produced in 3400ha in 2016, recoded as No. 1 vegetable crop in domestic green house production. However, recently, domestic lettuce production and cultivation areas are all getting decreased. Thus, novel approaches are needed to be implemented to revive the production. Research design, data and methodology - In this review paper, we first prioritized the end-user traits which are imperative to positively stimulate the domestic lettuce market and discussed relevant genomics strategies. Especially, we assessed a possibility whether school meal program would be a potential niche market. Results - The genomics technologies, which become widely applied in the crop biotechnology since 2008 when next generation sequencing method was developed, may be a good solution in the crop improvement, efficiently gathering valuable information of agriculturally useful traits. Significantly, in lettuce, the high quality whole genome sequence, based on Lactuca sativa cv. Salinas, is publically available and this genomics platform, thus, would be implemented in lettuce breeding program to innovate relevant end-user traits both for the farmers and customers, including the disease resistance to the Fusarium wilt, productivity under hot weather conditions, various nutritional qualities and so forth. These improvements will boost domestic lettuce industries in the near future. Conclusions - Due to the nutritional distinctions comparing to the western style lettuces, domestic leaf lettuces could be one of the important vegetables in the school meal programs. To make it happen, we would better devise diverse recipes to make a salad with it, instead of only using as a wrap vegetable. Meanwhile, novel lettuce varieties need to be developed, which are favorable to the students and also easy to be handled with while processing. Overall, to achieve international competence in the lettuce industries, we need to create elite lettuce varieties that satisfies domestic farmers as well as customers, suitable to various niche markets, such as school meal program. Thus, efficient breeding programs using genomics approaches should be established in advance and careful monitoring on the preference of the related customers for a niche market be continued persistently.