• Title/Summary/Keyword: Emotion representation

Search Result 84, Processing Time 0.027 seconds

On the Implementation of a Facial Animation Using the Emotional Expression Techniques (FAES : 감성 표현 기법을 이용한 얼굴 애니메이션 구현)

  • Kim Sang-Kil;Min Yong-Sik
    • The Journal of the Korea Contents Association
    • /
    • v.5 no.2
    • /
    • pp.147-155
    • /
    • 2005
  • In this paper, we present a FAES(a Facial Animation with Emotion and Speech) system for speech-driven face animation with emotions. We animate face cartoons not only from input speech, but also based on emotions derived from speech signal. And also our system can ensure smooth transitions and exact representation in animation. To do this, after collecting the training data, we have made the database using SVM(Support Vector Machine) to recognize four different categories of emotions: neutral, dislike, fear and surprise. So that, we can make the system for speech-driven animation with emotions. Also, we trained on Korean young person and focused on only Korean emotional face expressions. Experimental results of our system demonstrate that more emotional areas expanded and the accuracies of the emotional recognition and the continuous speech recognition are respectively increased 7% and 5% more compared with the previous method.

  • PDF

Intelligent Character System using Emotion Metadata (감성 메타데이터를 활용한 지능형 캐릭터 시스템)

  • Han, Jong-Sung;Lee, Wan-Bok;Kyung, Byung-Pyo;Lee, Dong-Lyeor;Ryu, Seuc-Ho;Lee, Kyoung-Jae
    • The Journal of the Korea Contents Association
    • /
    • v.9 no.3
    • /
    • pp.99-107
    • /
    • 2009
  • As the information and the network technology are improved, the system which can express the interactions between the individuals becomes to play more important roles in these days. In fact, that tendency is especially well shown in the community area of P2P and social network service programs. This paper suggest an intelligent character manipulation system which can be effectively used to express emotional representation in an intelligent way in spite of many constraints. The system employs an emotion searching mechanism by attaching emotional information to each object in the database and defining a function of emotional similarity. It is expected that the system can be successfully used not only to find and represent the suitable emotional character representations but also to provide brand new services in the area of mobile platform based contents.

A study on the emotional representation of the digital technology shown in the contemporary fashion (현대 패션에 나타난 디지털 테크놀로지의 감성적 구현에 관한 연구)

  • Han, Sanggyung;Kim, Yonson
    • The Research Journal of the Costume Culture
    • /
    • v.23 no.2
    • /
    • pp.254-269
    • /
    • 2015
  • The digital technology that has brought about the information revolution acts as the causes of multi-faceted socio-cultural phenomena. The spread of the digital environment and the popularity of the digital devices accelerate the phenomenon or the fusion of culture and technology, and such a phenomenon is no exception in the fashion design. Namely, the combination of fashion design and digital-based technology draws more and more attention; Not only the technology is simply applied to the fashion design, but also it is used as an emotional tool to enhance consumers' satisfaction, while some designs and marketing cases stimulating consumers' emotion are highlighted importantly. This study was aimed at surveying and analyzing the contemporary fashion using the digital technology and thereupon, assessing the characteristics of the emotional representations of technology as well as their aesthetic values. To this end, the theory of 'science of emotion and sensibility' was applied to divide the characteristics of emotional technological expressions in the contemporary fashion into immateriality, non-boundary, multi-media and interaction, while the aesthetic values of the emotional technology immanent in the contemporary fashion were categorized into communication & participation, conceptual configuration, physical expansion and variable movement. This study analyzed uses of technology for human emotion and sensibility shown in not only collections but also communication media and exhibition spaces and thereby, suggested the direction for our fashion industry to fulfill consumers' changing needs and advance further.

View-oriented and Green Marketing Characteristics of Apartment Advertisements on Newspapers (신문 아파트광고에 나타난 조망지향성과 그린마케팅의 속성)

  • Rho, Jae-Hyun;Kim, Ok-Kyung
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.34 no.6 s.119
    • /
    • pp.87-100
    • /
    • 2007
  • This study analyzed the key words in Korea's leading apartment brands and newspaper advertisements to examine especially their view-oriented advertising characteristics and green marketing properties. Four study topics were established and examined for this purpose. The following are the results; 1. The key words on apartment brands and catch phrases are $\ulcorner$emotion-oriented$\lrcorner$ words, such as taste, pride, and happiness, and $\ulcorner$environment-oriented$\lrcorner$ to appeal to customers with beautiful views of the nature. Also key words on newspaper advertisement headlines stress views for $\ulcorner$environment-oriented$\lrcorner$ characteristics as well as $\ulcorner$emotion-oriented$\lrcorner$ characteristics for elegance and luxury, and $\ulcorner$function-oriented$\lrcorner$ characteristics for the future. Views, nature and park are key words and everything about illustration that are especially emphasized even on the headlines of newspaper advertisements. 2. Unlike brands or headlines, sub-headlines and body copies stress $\ulcorner$modern-oriented$\lrcorner$ characteristics for life, culture, and accessibility, followed by $\ulcorner$emotion-oriented$\lrcorner$ characteristics. Key words on caption were also highly $\ulcorner$modern-oriented$\lrcorner$, followed by $\ulcorner$environment-oriented$\lrcorner$ and $\ulcorner$function-oriented$\lrcorner$ characteristics for practical aspects. 3. In result of $X^2-test$, $\ulcorner$environment-oriented$\lrcorner$ key words that convey good views, naturalism, parks, and nature are the major representation of green marketing strategies of apartment brands and newspaper advertisements. However, brands were strongly $\ulcorner$emotion-oriented$\lrcorner$, whereas captions were $\ulcorner$modern-oriented$\lrcorner$ and body copies were $\ulcorner$investment-oriented$\lrcorner$. Both apartment brands and advertisements were consistently $\ulcorner$environment-oriented$\lrcorner$, but were not consistent in other factors. 4. Different parts of newspaper advertisements are focusing on green marketing strategies in terms of environmental protection, but are actually leaning toward modern-oriented lifestyles and accessibility. Thus, it is more well-being marketing rather than green marketing. To pursue true green marketing despite the limits of newspaper advertisements, it is necessary to present products and pricing strategies that represent sustainable.

The Physical Acting as a Sign: Its Theatrical Features and Cognitive Science Principles. (기호로서의 신체적 연기: 그것의 연극적 특성과 인지과학적 원리)

  • Kim, Yongsoo
    • Journal of Korean Theatre Studies Association
    • /
    • no.52
    • /
    • pp.271-317
    • /
    • 2014
  • This essay studied the acting theories of Diderot, Delsarte, Meyerhold, and Artaud to know the historical formation of 'sign acting' and its theoretical and aesthetic appropriateness. The sign acting so far discussed shows the repetitive patterns of idea as follows. The sign acting (1) emphasizes the physical expression such as gesture and movement, (2) assumes that the physical expression functions as a sign evoking special emotion and thought, (3) thus recommends the imitation of the outer sign, (4) uses a tableau for the effective reception of outer sign, (5) aims for the spectator oriented aesthetics as it stresses the result of outer sign rather than the creative process of a role, (6) assumes that the emotional reaction or the intellectual understanding springs from the physical experience, (7) thus emphasizes the physical language rather than speech, (8) can attain the appropriateness of physical language by the recent theories of cognitive science. Besides having such commonness, the sign acting also reveals the individual differences. For instance, the intended sign for Diderot and Delsarte was the sign of emotion, for Meyerhold the stylized sign of circus and acrobatics, and for Artaud the spiritual sign. If Diderot and Meyerhold demands the cool consciousness for the correct sign acting, Artaud's sign acting tends to pursue the state of trance. And if Diderot, Delsarte, and Meyerhold think the sign acting on the level of sensory appeal, Artaud insists that the sign acting should dismantle the spectator's sense. As such the discussion of sign acting shows both recurrent ideas and new visions, forming an unity out of diversity. Perhaps the sign acting is a matter of practice before we consider it as a theory. It is not only supposed to have been existed practically since ancient theatre, but also used by actors consciously and unconsciously in expressing certain emotion and thought. We need to study the sign acting more academically, considering its long history and aesthetic potentials. In fact the sign acting has been an essential element of acting, in spite of bad reputation judging it as a banal and worn-out style. It is true that the sign acting, in the worst case, could produce a stereotypical expression. It was this aspect of sign acting that caused a fierce negative reaction of the realists who sought the natural expression based upon psychological truth. Of course the sign acting has a serious problem when it stays banal and artificial. But we need to see this issue from a different perspective. What is the natural expression of emotion? How is it free from the learned way of expression? In some respect, we use, in reality, a learned expression of emotion that could be accepted socially. For instance, when we attend a funeral, we use the outer sign of mourning gestures learned socially. If a semiotic expression pervades various aspects of our life, the acting, being the representation of life, seems not to be free from codified expression. The sign acting could be used consciously and unconsciously in all kinds of acting.

A Study on Apparel Designs using Formative Aesthetics of Scarf (스카프의 조형미를 응용한 의상디자인 연구)

  • 정희경;김정혜
    • Journal of the Korean Society of Costume
    • /
    • v.52 no.5
    • /
    • pp.47-60
    • /
    • 2002
  • With such basic conceptions in mind. this study was aimed at reviewing the unique formative aesthetics of scarves for creation of modern apparel design. To this end, the drapeability of the rhythmically wrinkled fabric of scarf as well as its tying and enclosing representation were introduced into the apparel details and silhouette to create an apparel design flattering the moderns unique sense of aesthetics and emotion. In the same vein. threads were superimposed on the planar fabric to express a sense of volume and thereby, pursue a unique decorative effect of rich texture. Specifically. the objectives of this study are to highlight the practical use of scarf warming and its decorative formative aesthetics and thereby, apply it to apparel designs and develop an art fabric using the machine embroidery technique. and ultimately, suggest the possibility of unique but highly value-added apparel designs.

Quantitative Measurement of Frustration for Multitasking Environment (다중작업 환경에서 좌절감의 정량적 측정방법)

  • Jeong, Sungoo;Myung, Rohae
    • Journal of Korean Institute of Industrial Engineers
    • /
    • v.43 no.3
    • /
    • pp.176-183
    • /
    • 2017
  • In recent years, studies about multitasking becomes more important. During multitasking, operators can feel frustration when they are interrupted during the task and frustration can affect operator's emotional state and performance. However there is no research on measuring the frustration quantitatively in multitasking environment. In this paper, we suggested quantitative measurement of frustration during multitasking. In order to measure the frustration, we made a mathematical representation with emotional decay model and the initial intensity of frustration based on cognitive closure theory. The amount of initial intensity could be represented as the ratio of actual remaining time to expected remaining time. By the experiment, we measured the frustration during the experiment and compared this values with values of frustration dimension of NASA-TLX. Finally we got the linear regression model with a good accuracy ($R^2=0.986$). This study contributes to measuring the emotion quantitatively by the relation of expected and actual remaining time in multitasking environment.

Study of dream on clinical application (꿈의 임상적 응용에 대한 고찰)

  • Koo, Byung-Soo
    • Journal of Oriental Neuropsychiatry
    • /
    • v.13 no.2
    • /
    • pp.1-10
    • /
    • 2002
  • Dreams are experiences of life that is recognized to have taken place in .the mind while asleep. The phenomenon of dreams is occured by external stimuli such as somatic factor and emotion-arousing pre-sleep stimuli. The contents of dreams reflect the dreamer's unique psychic situation, we can view them from category of Yin and Yang and the Five Elements(陰陽五行). Also dreams are characterized by an objectivity that provides whatever in necessary for psychic balance, regardless of the ego's wishes. Hence dreams are objective sources of psychotherapy. The doctor must not treat patient by the doctor's subject mind. The Orient has taken the idea that human beings have the divine center in the heart, so dreams in the psychotherapy of the oriental medicine are more valuable as representation of inner world. The images of dream are classified as the deficiency and excessiveness of Yin-Ki and Yang-Ki of the internal organs, an property and source of stimulus. Dream applies to diagnose the disease of internal organs and to decide to the method of medical treatment.

  • PDF

Hierarchical Personality Model for the Game NPC's Emotion Representation (게임 NPC의 감정 표현을 위한 계층적 성격 모델)

  • Kwon, Il-Kyoung;Lee, Sang-Yong
    • Proceedings of the KAIS Fall Conference
    • /
    • 2009.05a
    • /
    • pp.792-795
    • /
    • 2009
  • 게임 환경에서의 지능형 NPC는 인간과 상호작용을 수행하는 대표적인 AI 객체로 게임의 재미를 극대화하기 위해 인간과의 상호작용을 통해 다양한 역할을 수행하도록 하는데 있다. 객체의 상호작용에는 사람과 객체 간의 감성적 상호작용을 포함하며, 게임에서의 감성 표현은 게임의 장르와 상호작용 목표에 따라 매우 다양하게 모델링 될 수 있다. 본 연구에서는 게임 환경에서 발생할 수 있는 객체 간 감성적 상황정보에 따라 다양한 객체의 감성을 변화시킬 수 있도록 하기 위해 NPC의 성격 모델을 설계한다. 특히 계층적 의사결정 방법을 이용한 NPC의 성격 모델링을 제안하여 모델링 시점에서 유추 가능한 NPC의 성격 모델링 방법을 제안한다.

  • PDF

Modelling and Synthesis of Emotional Speech on Multimedia Environment (멀티미디어 환경을 위한 정서음성의 모델링 및 합성에 관한 연구)

  • Jo, Cheol-Woo;Kim, Dae-Hyun
    • Speech Sciences
    • /
    • v.5 no.1
    • /
    • pp.35-47
    • /
    • 1999
  • This paper describes procedures to model and synthesize emotional speech in a multimedia environment. At first, procedures to model the visual representation of emotional speech are proposed. To display the sequences of the images in synchronized form with speech, MSF(Multimedia Speech File) format is proposed and the display software is implemented. Then the emotional speech sinal is collected and analysed to obtain the prosodic characteristics of the emotional speech in limited domain. Multi-emotional sentences are spoken by actors. From the emotional speech signals, prosodic structures are compared in terms of the pseudo-syntactic structure. Based on the analyzed result, neutral speech is transformed into a specific emotinal state by modifying the prosodic structures.

  • PDF