• 제목/요약/키워드: Emotion representation

검색결과 84건 처리시간 0.029초

AE-Artificial Emotion

  • Xuyan, Tu;Liqun, Han
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.146-149
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    • 2003
  • This paper proposes the concept of “Artificial Emotion”(AE). The goal of AE is simulation, extension and expansion of natural emotion, especially human emotion. The object of AE is machine emotion and emotion machine. The contents of AE are emotion recognition, emotion measurement, emotion understanding emotion representation emotion generation, emotion processing, emotion control and emotion communication. The methodology, technology, scientific significance and application value of artificial emotion are discussed

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RIDE 감성 표현 기법 (The Representation of Emotion in RIDE)

  • 전성택;한재일
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2004년도 추계 종합학술대회 논문집
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    • pp.489-492
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    • 2004
  • 인공 지능체의 감정을 표현하는 기법으로 제안된 RIDE(Robot Intelligence with Digital Emotion) 감정 표현 기법은 기존의 James-Lange 이론과 Cannon-Bard 이론을 모두 수용하며 Schafter-Singer 이론에서 제기된 감정의 연상 작용을 가능하도록 하는 감정의 기억을 수용하는 모델이다. 또한, 감정 간의 유사성과 상대성을 규정하여 인공 지능체 간의 감정 교류가 가능하도록 되어 있다.

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감성 에이전트를 위한 퍼지 정서 모델 (Fuzzy Emotion Model for Affective Computing Agents)

  • 윤현중;정성엽
    • 산업경영시스템학회지
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    • 제37권4호
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    • pp.1-11
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    • 2014
  • This paper addresses the emotion computing model for software affective agents. In this paper, emotion is represented in valence-arousal-dominance dimensions instead of discrete categorical representation approach. Firstly, a novel emotion model architecture for affective agents is proposed based on Scherer's componential theories of human emotion, which is one of the well-known emotion models in psychological area. Then a fuzzy logic is applied to determine emotional statuses in the emotion model architecture, i.e., the first valence and arousal, the second valence and arousal, and dominance. The proposed methods are implemented and tested by applying them in a virtual training system for children's neurobehavioral disorders.

감정 온톨로지 기반의 영화 추천 기법 (A Movie Recommendation Method based on Emotion Ontology)

  • 김옥섭;이석원
    • 한국멀티미디어학회논문지
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    • 제18권9호
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    • pp.1068-1082
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    • 2015
  • Due to the rapid advancement of the mobile technology, smart phones have been widely used in the current society. This lead to an easier way to retrieve video contents using web and mobile services. However, it is not a trivial problem to retrieve particular video contents based on users' specific preferences. The current movie recommendation system is based on the users' preference information. However, this system does not consider any emotional means or perspectives in each movie, which results in the dissatisfaction of user's emotional requirements. In order to address users' preferences and emotional requirements, this research proposes a movie recommendation technology to represent a movie's emotion and its associations. The proposed approach contains the development of emotion ontology by representing the relationship between the emotion and the concepts which cause emotional effects. Based on the current movie metadata ontology, this research also developed movie-emotion ontology based on the representation of the metadata related to the emotion. The proposed movie recommendation method recommends the movie by using movie-emotion ontology based on the emotion knowledge. Using this proposed approach, the user will be able to get the list of movies based on their preferences and emotional requirements.

비젼에 의한 감성인식 (Emotion Recognition by Vision System)

  • 이상윤;오재흥;주영훈;심귀보
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2001년도 추계학술대회 학술발표 논문집
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    • pp.203-207
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    • 2001
  • In this Paper, we propose the neural network based emotion recognition method for intelligently recognizing the human's emotion using CCD color image. To do this, we first acquire the color image from the CCD camera, and then propose the method for recognizing the expression to be represented the structural correlation of man's feature Points(eyebrows, eye, nose, mouse) It is central technology that the Process of extract, separate and recognize correct data in the image. for representation is expressed by structural corelation of human's feature Points In the Proposed method, human's emotion is divided into four emotion (surprise, anger, happiness, sadness). Had separated complexion area using color-difference of color space by method that have separated background and human's face toughly to change such as external illumination in this paper. For this, we propose an algorithm to extract four feature Points from the face image acquired by the color CCD camera and find normalization face picture and some feature vectors from those. And then we apply back-prapagation algorithm to the secondary feature vector. Finally, we show the Practical application possibility of the proposed method.

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Extracting and Clustering of Story Events from a Story Corpus

  • Yu, Hye-Yeon;Cheong, Yun-Gyung;Bae, Byung-Chull
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권10호
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    • pp.3498-3512
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    • 2021
  • This article describes how events that make up text stories can be represented and extracted. We also address the results from our simple experiment on extracting and clustering events in terms of emotions, under the assumption that different emotional events can be associated with the classified clusters. Each emotion cluster is based on Plutchik's eight basic emotion model, and the attributes of the NLTK-VADER are used for the classification criterion. While comparisons of the results with human raters show less accuracy for certain emotion types, emotion types such as joy and sadness show relatively high accuracy. The evaluation results with NRC Word Emotion Association Lexicon (aka EmoLex) show high accuracy values (more than 90% accuracy in anger, disgust, fear, and surprise), though precision and recall values are relatively low.

감정에 관련된 비디오 셧의 특징 표현 및 검출 (Representation and Detection of Video Shot s Features for Emotional Events)

  • 강행봉;박현재
    • 정보처리학회논문지B
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    • 제11B권1호
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    • pp.53-62
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    • 2004
  • 인간과 컴퓨터간의 상호작용에 있어서 감정처리는 매우 중요한 부결이다. 특히, 비디오 정보처리에 있어서 사용자의 감정을 처리할 수 있다면 비디오 검색이나 요약본 추출 등 다양한 응용분야에 활용이 가능하다. 비디오 데이터로부터 이러한 감정 처리를 하기 위해서는 감정에 관련된 특징들을 표현하고, 검출하는 것이 필요하다. 쉽게 추출이 가능한 색상이나 모션 등의 저급 특징들로부터 고급 개념인 감정을 검출하는 것은 매우 어려운 일이지만, 감정에 관련된 여러 장면으로부터 LDA(Linear Discriminant Analysis)와 같은 통계적인 분석을 통해 감정에 관련된 특징들을 검출하는 것은 가능하다. 본 논문에서는 색상, 모션 및 셧 길이 정보로부터 감정과의 관련된 특징을 표현하고 검출하는 방법을 제안한다. 제안된 특징을 사용하여 감정 검출에 관련된 실험을 한 결과 바람직한 결과를 얻었다.

기업의 표현규정이 비대면 감정노동자의 직무만족에 미치는 영향에 관한 연구 (A study of display rule for none face-to-face emotional worker's job satisfaction)

  • 여현진;박지영;문재영
    • 품질경영학회지
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    • 제44권3호
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    • pp.649-660
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    • 2016
  • Purpose: The purpose of this study is to find empirical studies the causal relationship among positive defining representation, negative defining representation, surface acting, deep acting, dissatisfaction of job, and intention of job transfer. Methods: The collected data through the survey by customer satisfaction team of "A" company call center. Results: The result of this study is that emotion and behavior norm influence on deep act of expressing both positive impacts of the employees. Conclusion: Feelings of corporate representation norm is psychologically of employees that because it affects even also must facilitate the surface acts and internal acts of employees and job dissatisfaction at the same time due to emotional dissonance and emotional exhaustion and turnover are hidden on the back emotion norms in the contact department, it should be aware of the need to address the emotional problems. Companies need to develop a variety of programs with attention to addressing the emotional difficulties experienced by workers.

패션의 藝術的 表現과 디자인 硏究 - 실루엣과 Image 효과- (A Study on the Artistic Representation and Design of Fashion)

  • 김은주
    • 복식문화연구
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    • 제5권1호
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    • pp.85-98
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    • 1997
  • The purpose of this study is to pointed artistic representation design on fashion through observation, integrating of the formative arts. Above all, designing principle should be considered with trend, styling ,coloring. Suggested designing study is the essence of present methods. ① Clothing as an art ② Expression in fashion design ③ Creation of the artistic sense ④ The various techniques of design ⑤ Perform the steps of design (Ⅰ) ∼ (Ⅲ) That is to say, fashion is reflected in the spirit of painters as well as designers. Art is close and common relationship between individual will-to-form and the sense of value. Thus Art wear is represented the minute expression of designing the function with artistic originality. I submit some opinion and my studies. ① Forms of Formative Arts ② Analysis of the Silhouette & Design - - ③ Color scheme of Design ④ Artistic representation techniques - Knit wear design ⑤ Emotion of Beauty The results of this study were as follows : 1. Fashion design is demanded to do motivation by means of artistic representation. 2. Smart, sophisticated image effects, avoiding posterlike garish appearance. 3. It is supported for fashion information which is relating to design through industry society.

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