• Title/Summary/Keyword: Embodiment design

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Clothes Manufacture Systems Design and Embodiment for 3D Clothes Getting Dressed Simulation (3D 의복 착의 시뮬레이션을 위한 의복 제작 시스템 설계 및 구현)

  • Kim Young-Un;Cho Jin-Ei;Lee Yong-Ju;Jung Sung-Tea;Joung Suck-Tea;So In-Mi
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.1
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    • pp.57-62
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    • 2006
  • This treatise proposes a develop system that manufactures 3D clothes model who is used in 3D clothes getting dressed simulation. Need 3D human body model and 3D clothes model to do getting dressed simulation. Create priority work Matrix javelin to design clothes model and design 2D piece from designer Connect designed piece plain using backstitch line and create numerical value data because using designed piece and backstitch data finally and make 3D clothes model. Consist of piece design module, to read clothes data and save module, getting dressed simulation module in system that propose in this treatise.

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The Improvement of Usability for Train Toilet Design

  • Han Seok-Woo;Jin Mi-Ja
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.195-206
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    • 2006
  • Design for improved usability is to understand products from the user's point of view so eventually to enhance the pleasantness users by reflecting it into the design. The philosophy of user-oriented design is an essence of human-centered product planning, and its application is more important for railway vehicle design, which is closely connected with everyday life. This study focused to define basic elements of train interior design concept, which considers convenience and comfort for passengers, by extracting and interpreting ergonomic requirements, as usability factors, of train toilet design. The study on user-oriented design of trains consists of the practice of sensibility engineering for the management of customers' emotions and its harmonious use on design, and aims on the embodiment of new ergonomic design. In the center, it has analyzed the criteria and characteristics of the user-oriented design and has concluded the design direction and components to a concrete idea and proposed prototypes, which may become a good example for train interior design later on. In addition, it proposes a direction, which may become a guideline of ergonomic design, to secure competition capacity. Moreover this study is concentrated on the physical environment and human behavior of train toilet users, on the analysis of factors necessary for adequate toilet design, and on the understanding of interface between its users. What is more, it proposes a module of development process and methods of approaching the interface. The study presents a design standard, under which the concrete data of the characteristics and practicable range and the convergent demands accelerate to the module could be confirmed and criticized. The study on the usability is going to contribute to more pleasant and comfortable train environments and consequently, it's going to create new values of increased railway competitiveness by design.

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The Fundamental Study about eCRM Solution Embodiment for Design Development - focused on the off-line research about preference, image, design elements of refrigerator- (디자인개발을 위한 eCRM솔루션구현에 관한 기초연구 - 냉장고의 선호도, 이미지, 디자인요소에 대한 off-line조사를 중심으로 -)

  • 홍정표;양종열;이유리;오민권;나광진
    • Archives of design research
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    • v.15 no.4
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    • pp.149-156
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    • 2002
  • The success of a product is only possible on the basis of user preference for products and the user preference for products is greatly influenced by the design. Designers have to understand user preference and convert it into the combination of specified design attribute, and after that they should design products which have the image that they want to get. Then the product will be sure to be a hit. Therefore, on the point of view of design, it is necessary to find oui definitely the consumer preference frame : the relationship among design preference - design images - design attribute. This study will give you guidelines on which designers can select and design some more objective and reliable design factors, finding out the relation of cause and effect by which they can know what kind of product designs their consumers like and how the popular image which that products offer is composed of. Therefore, in this study, after we developed the consumer response framework which is proposed by Bloch(1995) : distinct relationship model among preference - design image adjective - design factors, we analyzed the relationship among preference-design image adjective - design factors through the empirical researches. And then we give the way of design.

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A Study on Application and Methodology of Korean Traditional Images based on Traditionalism in Korean Modern Furnitures (한국현대가구에 있어서 전통성에 입각한 한국적이미지의 적용과 방법론에 관한 연구)

  • 한경희
    • Korean Institute of Interior Design Journal
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    • no.13
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    • pp.102-110
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    • 1997
  • We have lost our true characteristics without being grown and development of our traditional beauty in state of drawing into a whirlpool as the environment of western cultrue. So, to be existed for self-sown capability of our traditional culture, we'll have to keep up with the unique and creative Korean traditional furniture design through the synchloization between 'Traditionalism in our already westernized life' and 'Korean identity in our already westernized life' and 'Korean identity in worldwide culture' based on independent position by correct view of worth, as for the escape from attitude of receive on western culture in recklessnese. Hereupon, first of all, after reviewof fornuclation backround and characteristics in traditional furniture to be established by an ancestor, based on this and extract the conceptual language, it was presented past published works as for the approaching method toward physical form aspect by use of pattern of modern access method. Secondly, it was the symbolic approaching from method based on traditional and cultural context. Gradually, the embodiment of traditional image, in today's features of our furniture loosing the particular cultural identify is very important aspect, and beside above mentioned two methods, it should be investigated as for the diversified approaching study. Thereafter, we'll have to establish the positionof our modern furniture in global wordwide, for seek the beauty being interrelated form past historical communications, under the circumstance of original and future-oriented value.

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A Study on expressive characteristics on skin-design in architecture, fashion and interior design (건축과 패션, 실내디자인의 스킨디자인 표현특성에 관한 연구)

  • Kim, Ki-Soo
    • Korean Institute of Interior Design Journal
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    • v.18 no.4
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    • pp.31-42
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    • 2009
  • Though Adolf Loos, an architect of 1920s said 'ornament is sin', feature of decoration has big gravity in modern architecture & its design trend. Embellishment as a new genre that combined new cultures, trends, and technologies is finally ascribing to skin design approach. For instance it is preference to rags, coarse fabric, external shape of fragments. Expressing surface as a ceremony in architecture or indoor design is also belong to the same category. In this respect, as a new approach on skin, the study focuses on visual and spatial changes that stimulate user's sensibilities consequently since skin design is based on human senses and sensibilities. As skin design expands the scope of human experiences comprehensively, and classify boundaries between internal parts and external parts or make them ambiguous, aesthetic embodiment on new trends is getting done. Through skins on buildings, a message is transmitted to a whole city, an opportunity for the city to be expanded into a new space is created, and human senses are stimulated through refusing a traditional sides by rediscovering decorations in space design and adapting the sides made in limitlessly-expressed styles. Thus, as a new approach on the skins that transmit a message through human senses, the study is to contemplate skin design, and to interpret them as works to eliminate boundaries among architecture, fashion, interior/exterior space design(especially exhibition and international fair)following their suits. Through interpreting this subject, the study is to understand and analyze comtemporary expansion situation on interactions among fashion and architecture, and interior design.

The Formation of American Graphic Design in the 20th Century (20세기 미국 그래픽 디자인의 전개와 자기 정체성)

  • 강현주
    • Archives of design research
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    • v.14 no.4
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    • pp.147-155
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    • 2001
  • Graphic design plays an important role in contemporary culture. The chief social function of design is to create a visual identity. This essay focuses on the development of American graphic design and the embodiment of national identity in the twentieth century. The first chapter looks at the brief history of American graphic design. And the following chapter analyzes the example of those designers who have most obviously contributed to embodying identity in the United States. At the beginning of the twentieth century American modern design began with strong European roots. American designers added new forms and concepts to the tradition of graphic design. And their original approach to modern design gained international prominence. American design was pragmatic, intuitive, and more informal in its approach. The purpose of this essay is to inquire into the identity of American graphic design in a chronological survey.

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펜던트형 감성조명 LED 등기구 모듈개발

  • Seo, Dong-Won;Kim, Yeong-Geun;Kim, Jin-Sa;Kim, Geum-Taek;Choe, Un-Sik;Song, Min-Jong;Song, Myeong-Hyeon;Park, Chun-Bae
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2009.11a
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    • pp.264-264
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    • 2009
  • The sensitivity lighting of pendant type used Micro-controller AVR, embodiment method for Munsell chromaticity diagram system and adoption method for light source lens respectively. About a plan design of light fixture, LED circuit designed flow chart of circuits and LED driver of organizations in electron device. For used Solidworks soft ware program, LED light source must take a heat shink part and LED light fixture module for sensitivity lighting of pendant type into considerations

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Study on Design and Embodiment of Reference Image Renewal System based on CBSD

  • Kim, Kyung-Hun;Rhyu, Kyeong-Taek;Lee, Jie-Young;Kyung, Tae-Won
    • The Journal of Information Technology
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    • v.12 no.2
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    • pp.31-37
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    • 2009
  • Component-based software development [CBSD] is a new paradigm of recent software development. CBSD was started from reuse of software and study on software component technique. In order to improve produce and quality of software development, there is study on reuse of components lively and how to develop, share, and manage components effectively. In this study, I would like to suggest a method that is able to simply test a new application system by developing systems developed individually into components, registering them, and combining them.

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A Location Context Management Architecture of Mobile Objects for LBS Application

  • Ahn, Yoon-Ae
    • Journal of the Korean Data and Information Science Society
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    • v.18 no.4
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    • pp.1157-1170
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    • 2007
  • LBS must manage various context data and make the best use of this data for application service in ubiquitous environment. Conventional mobile object data management architecture did not consider process of context data. Therefore a new mobile data management framework is needed to process location context data. In this paper, we design a new context management framework for a location based application service. A suggestion framework is consisted of context collector, context manager, rule base, inference engine, and mobile object context database. It describes a form of rule base and a movement process of inference engine that are based on location based application scenario. It also presents an embodiment instance of interface which suggested framework is applied to location context interference of mobile object.

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OLED Display Pixel Array Design and Embodiment of PM base (PM 기반의 OLED 디스플레이 픽셀 어레이 설계 및 구현)

  • Chae Kyu-Su;Kim Min-Nyun;Park Hwa-Sun;Lee Jung-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.5 no.6
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    • pp.495-498
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    • 2004
  • Now days, people live in information age, thus, we are required methods to use and apply information to our lives more effective. There is a lot of research going on weight, size, and power consumption to provide high quality display close to full color. In this paper, I‘ll discuss the methods of precise and the need of improvements of driving circuit, to apply driving circuit to digital circuit of OLED(Organic Light-Emitting Diode), which satisfies all functions mentioned above.

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