• Title/Summary/Keyword: Egocentric Distance Perception

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The effect of tool length on distance compression to the pointed object (도구의 길이가 가리키는 대상까지의 거리압축에 미치는 영향)

  • Hong, Seongkyun;Kim, ShinWoo;Li, Hyung-Chul O.
    • Korean Journal of Cognitive Science
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    • v.29 no.1
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    • pp.17-38
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    • 2018
  • The purpose of present study was to examine whether the perceived distance is compressed to different extent according to the length of the tool in the object that is not reachable even when using the tool, and whether the perceived distance is compressed according to the tool length only in the object being pointed. In Experiment 1, we found by measuring the egocentric distance that the length of the tool causes the distance to the target to be closer to that of the object placed at a far distance. In Experiment 2, we found by measuring the egocentric distance that when the operated object and the non-operated object coexisted in the visual field, the length of the tool does not affect the distance perception to the non-pointed object. In Experiment 3, we found that the tool length affects only the distance perception of the operated object by measuring the exocentric distance which is the distance between the operated object and the target in the same environment as Experiment 2. The results of present experiment suggest that the compression of the perceived distance occurs at a distance that can not be reached by using the tool, and that the compression of the perceived distance is limited to the pointed object.

Effect of Field of View on Egocentric Distance Perception in Real and Virtual Environment (현실과 가상현실에서 시야각이 자기중심적 거리지각에 미치는 영향)

  • Jin, Seungjae;Kim, Shinwoo;Li, Hyung-Chul O.
    • Science of Emotion and Sensibility
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    • v.24 no.4
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    • pp.17-28
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    • 2021
  • The purpose of the research was to examine the effect of field of view on egocentric distance perception in the real and virtual environment. The replica that mimicked the real environment condition was used to create the virtual environment condition. We manipulated field of view levels equally in both viewing conditions using glasses that limit the field of view in real-world conditions and limiting the field of view in virtual-world conditions in a manner equivalent to real-world conditions via HMD. Eighteen participants observed the target with a limited field of view in a real and virtual environment without head movement. Then, we measured perceived distance using the timed imagined walking method, which measures the time taken by each participant to mentally walk to the target. The target was shown three times at three different distances from the participants: 3, 4, and 5 m. For the analysis, we converted time estimates into distance estimates. Consequently, the estimated distance in the virtual environment condition was less than the estimated distance in the real environment condition. And as the field of view shrank, the estimated distance also decreased. The estimated distance did not vary with field of view levels in real-world conditions. In the virtual environment, the estimated distance decreased as the field of view decreased, whereas in the real environment, the estimated distance increased. The implications of the results and some future research directions are discussed below.