• Title/Summary/Keyword: Educational Robotics

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A Study on Educational Effectiveness of Convergence Education Between Design and Robotics - Focus on Mentee and Mentor of 2013 Future Environmental Design Competition for Children - (디자인과 로봇공학 융·복합 체험교육의 교육적 효용성에 관한 연구 - 제2회 어린이 미래환경 디자인대회에 참가한 멘티와 멘토를 대상으로 -)

  • Jang, Yon-Hwa;Ban, Ja-Yuen;Lee, Yun-Hee;Han, Hae-Ryon;Lee, Ju-Hyeong
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.62-70
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    • 2014
  • In the knowledge and information society of 21st century, 'Creativity' which is the core of national competitiveness and an important foundation for the development of the country has been emphasized on the importance of it. As a result, the convergence educational programs, as known as STEAM (science, technology, engineering, arts, mathematics) became more and more needed to children for cultivating creativity. As a follow-up study on STEAM program combining robotics and design for children developed by Design Promotion Committee of KIID, this study intends to modify and reanalyze the program and to seize the educational effectiveness of the groups of university students as mentors and children as mentees, The results are as follows; First, although the importance of STEAM education is highlighted, short-term educational programs tend to consist of only the contents of each field: design or science. Second, pre-training and mentoring were helpful to both mentors and children. Third, Children expanded the perception of STEAM concept and increased their interests in career. Mentors recognized the importance and the necessity of STEAM education, and were very satisfied with team activities which gave a new experience of working with other field of people. Therefore, this program provide to children an experience of logical thinking, having interests on uninterested field, and encouraging teamwork. Also, it provides to mentors a chance to develop their potential and experience, and set up a new vision for future.

Design and Implementation of Robot for Vision Education (영상처리 교육을 위한 로봇의 설계 및 구현)

  • Kim, Soon-Jae;Yu, Baek-Woon;Lee, Eun-Joo;Goo, So-Yeon
    • Journal of Practical Engineering Education
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    • v.6 no.2
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    • pp.85-89
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    • 2014
  • A variety of robot education comes out. However, robot associated with the image processing is insufficient. And it is difficult to various education through a robot. Image processing educational robot that is proposed is made by module type hardware, so it's convenient to assemble according to educational purposes with the robot. In image processing, the robot recognizes color and pattern and calculates angle and control four motors. Using the robot, you can learn image processing, how to use MCU and Encoder, related programs and motor control.

A Survey on Teacher's Cognition for the Improvement of Robotics Education in Public Education (공교육의 로봇교육 내실화를 위한 교사 인식 조사)

  • Kim, Sung-Ae;Ji, Soon-Duk
    • The Journal of Korea Robotics Society
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    • v.6 no.4
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    • pp.365-372
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    • 2011
  • The purpose of this study is to improve robotics education in public education. This study was conducted with 157 secondary school teachers regardless of their gender, age and majors. The results are as follows: First, 68.2% of the respondents (81.2% of the STEM(Science, Technology, Engineering, Mathematics)-related teachers) thought that robotics education should be included in public education because it will be a very important area in the future. Second, 73.3% of respondents (89.3% of the STEM-related teachers) agreed that robotics education will be worth teaching as a regular subject. The most important reason was that they thought the robots would be an excellent tool to initiate their class participation and increase their study motivation. Third, the results from this survey showed that the technology teachers would be the best suitable instructors for robotics education. Lastly, teachers felt a great deal of burden to teach robotics although they thought robotics education was necessary. In order to implement robotics education in public school, teachers think it is necessary to take professional training. In addition, teachers should be supported with the reduction in their workload along with sufficient fundings, educational robots such as LEGO MINDSTORMS, and newly designed teaching materials.

The Effect of Activities using Hands-on Robots on Logic-Mathematical Knowledge and Creative Problem-Solving Ability of Young Children (교구로봇을 활용한 활동이 유아의 논리-수학적 지식과 창의적 문제해결능력에 미치는 영향)

  • Kim, Sang-Un;Kim, Sang-Hee;Jang, Jee Eun
    • The Journal of Korea Robotics Society
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    • v.12 no.3
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    • pp.287-296
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    • 2017
  • Robots are used in early childhood education as a new instructional media, and educational activities using robots have been increased. So the purpose of this study is to investigate the effect of educational activities using hands-on robots on logic-mathematical knowledge and creative problem-solving ability of young children. The total number of subjects was 43, and they were all five-year-old children. The experimental group and control group did activities with hands-on robots and general free activities, respectively. Results using ANCONA have shown that the activities with hands-on robots positively affected logic-mathematical knowledge and creative problem-solving ability of young children. These meaningful results have shown the possibility of early childhood educational use as the effectiveness of hands-on robots has come out.

The Influence of Educational Robot Experience on Children's Robot Image and Relationship Recognition (교육용 로봇 활용 경험이 유아의 로봇 이미지 및 관계 인식에 미치는 영향 연구)

  • Lee, KyungOk;Lee, Byungho
    • The Journal of Korea Robotics Society
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    • v.10 no.2
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    • pp.70-78
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    • 2015
  • The purpose of this study was to investigate how young children recognize the image of robots, and how they understand the relationship between themselves and robots based on school experience. 20 children from kindergarten A had no direct experience with educational robots, whereas 20 children from kindergarten B had experience in using educational robots in their classroom. Total 40 children from age group 5 class participated in this study. We collected data using interview and drawing test. The findings of the study are as follows: First, participating children recognized robots as having both the character of a machine and a human. But children with previous robot experience provided description of robots as a machine-tool. Both groups were not able to explain the structure of robots in details. Second, participating children understood that they can develop a range of social relationships with robots, including simple help to family replacement. There were mixed views on robots among the children with previous experience, but children with no experience described robots as taking the role of peers or family members. These findings could contribute to the development of robots and related programs in the field of early childhood education.

A Comprehensive Review on r-Learning: Authentic r-Learning Beyond the Fad of New Educational Technology

  • Jung, Sung Eun;Han, Jeonghye
    • International journal of advanced smart convergence
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    • v.9 no.2
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    • pp.28-37
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    • 2020
  • We conducted a comprehensive review on the previous research on r-Learning. By reviewing 843 previous studies about r-Learning published from 2004 to 2015, this study investigated 1) the trend of research on r-Learning over time, 2) the characteristics of targeted students in r-Learning, 3) the educational activities implemented for r-Learning, and 4) the types of educational robots used for r-Learning. The study found that the research on r-Learning has rapidly and steadily increased and the types of educational activities and educational robots has been diversified. Relying on the findings of this review, this study suggests 1) ensuring growth in both the quality and the quantity of research on r-Learning, 2) broadening the target student population of r-Learning beyond the age-limited boundaries, 3) enhancing educational activities of r-Learning, and 4) recognizing the necessity for systematic and clear concepts of types of educational robots.

Information Technologies In Teaching: The Basis Of Students' Knowledge

  • Morska, Nataliia;Fedorenko, Olena;Davydova, Olha;Andreev, Vitaly;Bohatyryova, Galina;Shcherbakova, Nataliia
    • International Journal of Computer Science & Network Security
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    • v.21 no.2
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    • pp.44-53
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    • 2021
  • The paper proposes to consider information technologies and their application in the educational process as a preparation of presentation material for students of higher educational institutions. The definition and place of information technologies in the educational space are considered. The object of research of this work is the pedagogical technology of presentation of educational information, which substantiates the pedagogical technology of visualization of educational information in higher education, as well as determine its composition and structure. The practical side of pedagogical technology of educational information presentation is considered.

A Survey on Parents' Cognition in the Robotics Education for Kindergarten and Elementary Students (유치원/초등생 로봇 교육에 대한 학부모의 인식 조사)

  • Hwang, Myun Joong
    • The Journal of Korea Robotics Society
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    • v.10 no.2
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    • pp.53-60
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    • 2015
  • Robots have been widely used for the education in kindergarten and elementary school. In this study, the cognition of parents on robots in education is investigated. The study is conducted by analyzing responses of 105 parents with kindergarten students and elementary schoolchildren. The survey results show that most students who have been taking the robotics education start it from five or seven years old. The students were mainly educated in the private institution. Therefore, the parents worry about the lack of professionalism about educational institute and teachers. In conclusion, the systematic curriculums and policy of robotic education are needed for kindergarten students and elementary students.

Implementation of educational DNC system for multiple users (다수 사용자를 위한 교육용 DNC 시스템의 구현)

  • 서기성;성대중
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1328-1331
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    • 1996
  • The importance of training for NC, CNC and Machining Center has been greatly increased. This paper presents implementation of a DNC system and operating software for educational purpose. This system is able to connect 8-32 CNCs to Control PC with RS232 multi-port serial card. Therefore, it allows much efficiency in training even after costs are considered. The KISCO DNC S/W for above system includes various communication function, communication parameter setting, program editor, tool management and user-friendly environment.

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DESIGN OF AN UNMANNED GROUND VEHICLE, TAILGATOR THEORY AND PRACTICE

  • KIM S. G.;GALLUZZO T.;MACARTHUR D.;SOLANKI S.;ZAWODNY E.;KENT D.;KIM J. H.;CRANE C. D.
    • International Journal of Automotive Technology
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    • v.7 no.1
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    • pp.83-90
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    • 2006
  • The purpose of this paper is to describe the design and implementation of an unmanned ground vehicle, called the TailGator at CIMAR (Center for Intelligent Machines and Robotics) of the University of Florida. The TailGator is a gas powered, four-wheeled vehicle that was designed for the AUVSI Intelligent Ground Vehicle Competition and has been tested in the contest for 2 years. The vehicle control model and design of the sensory systems are described. The competition is comprised of two events called the Autonomous Challenge and the Navigation Challenge: For the autonomous challenge, line following, obstacle avoidance, and detection are required. Line following is accomplished with a camera system. Obstacle avoidance and detection are accomplished with a laser scanner. For the navigation challenge, waypoint following and obstacle detection are required. The waypoint navigation is implemented with a global positioning system. The TailGator has provided an educational test bed for not only the contest requirements but also other studies in developing artificial intelligence algorithms such as adaptive control, creative control, automatic calibration, and internet-base control. The significance of this effort is in helping engineering and technology students understand the transition from theory to practice.