• Title/Summary/Keyword: Educational Experience

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The Effect of Knowledge of and Attitude to Breast Self-examination on Female University Students' Intention to Practice (여대생의 유방자가검진에 대한 지식과 태도가 실천의도에 미치는 영향)

  • Lim, Seungjoo;Jang, Insun
    • Journal of the Korean Society of School Health
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    • v.30 no.3
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    • pp.202-210
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    • 2017
  • Purpose: This study was to determine the effect of knowledge of and attitude to Breast Self-Examination (BSE) on female university students' intention to practice. Methods: The subjects were female university students who participated in the Pink Ribbon Campaign of the Korea Breast Health Foundation held at H University on October 11, 2016. The data were collected using a questionnaire in Naver Office Form. The data were analyzed by $x^2$ test, t-test, Mann-Whitney U test, ANOVA and logistic regression model using SPSS 21.0 program. Results: Significant factors influencing the intention to practice were BSE educational experience and the benefits of BSE. The odds ratios were 3.61 and 5.92, respectively. Conclusion: It was found that the benefits of BSE were more influential than the educational experience on BSE as an influencing factors of BSE practice intention. Also, it was confirmed that attitude should be considered more important than knowledge in order to increase their practice intention. Since the benefits, among attitudinal factors, were confirmed as an influencing factor, BSE educational programs for female university students should put more focus on the benefits of BSE, not just sticking to delivering related knowledge.

Affective Computing in Education: Platform Analysis and Academic Emotion Classification

  • So, Hyo-Jeong;Lee, Ji-Hyang;Park, Hyun-Jin
    • International journal of advanced smart convergence
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    • v.8 no.2
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    • pp.8-17
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    • 2019
  • The main purpose of this study isto explore the potential of affective computing (AC) platforms in education through two phases ofresearch: Phase I - platform analysis and Phase II - classification of academic emotions. In Phase I, the results indicate that the existing affective analysis platforms can be largely classified into four types according to the emotion detecting methods: (a) facial expression-based platforms, (b) biometric-based platforms, (c) text/verbal tone-based platforms, and (c) mixed methods platforms. In Phase II, we conducted an in-depth analysis of the emotional experience that a learner encounters in online video-based learning in order to establish the basis for a new classification system of online learner's emotions. Overall, positive emotions were shown more frequently and longer than negative emotions. We categorized positive emotions into three groups based on the facial expression data: (a) confidence; (b) excitement, enjoyment, and pleasure; and (c) aspiration, enthusiasm, and expectation. The same method was used to categorize negative emotions into four groups: (a) fear and anxiety, (b) embarrassment and shame, (c) frustration and alienation, and (d) boredom. Drawn from the results, we proposed a new classification scheme that can be used to measure and analyze how learners in online learning environments experience various positive and negative emotions with the indicators of facial expressions.

Rhyme of Truce, Training Program for moral psychology in Cyberspace

  • Cho, JeongHee;Lim, Chan
    • International journal of advanced smart convergence
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    • v.8 no.1
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    • pp.176-183
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    • 2019
  • Rhyme of Truce is an educational program that helps you develop the ability to cope with cyber violence rightly. we aim to produce educational contents that will last a long time in the memory of specially children. By combining the room escape game and Leap motion / VR, the program reflects the user's motion and action in real time. The Keyboard Worrier comes into contact with the user and causes violence, and the user who is attacked by the monster see several negative messages written in red and hears abuses sound. Users enter the virtual space decorated as the cyber world. They can experience cyber-violence indirectly but vividly, and if language violence, which has been overlooked and recognized only as "letters", is executed offline, it will directly wonder if cyber-violence should also be regarded as a means of violence. Users have the opportunity to cope with violence autonomously. When a user is attacked by an in-game monster, there are two ways to choose from. First, fighting against with a keyboard (which is a symbol of language violence) just like a monster. Second, report the abuser to cyber bureau police. Both methods make them to escape the room, but when they get out of the room and return to the home and read the message through the monitor, users can recognize which action was right for.

A Study on the Educational Methodology of Space Design (공간디자인 교육 방법론에 관한 연구)

  • Cheon, Hye Sun
    • Journal of the Korea Furniture Society
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    • v.28 no.4
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    • pp.380-391
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    • 2017
  • This study makes sense for suggesting efficient spatial design education. The reviewer has been responsible for the 'spatial design' curriculum for six years and has established it as a case of four stages of education. The curriculum falls into a 3-year professional university. In conclusion, in order to effectively educate the spatial design, it is a place where the space is actually present, and the learners will be able to make a destination where the learner can often experience it. It is recommended that teams be organized and organized. In addition, if you can apply a variety of design methodologies, The learners will be able to experience a rich space design process.

A Study on the Space size of the Kindergarten (유치원의 공간규모계획에 관한 연구)

  • Kang Hyung-Gu;Kang Bong-Im;Lee Cheong-Woong
    • Korean Institute of Interior Design Journal
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    • v.14 no.2 s.49
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    • pp.161-168
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    • 2005
  • Kindergarten is the first educational experience of toddlers, where they experience living in a group environment. Carefully designed, it is intended to provide an environment for nurturing the systematic growth and development of youngsters. Through effective stimulation, young children display their abilities as they independently learn in the controlled setting of Kindergarten. This study advocates the support of educational activities through the use of systematic and scientific architectural design in order to achieve the challenging goals and results desired of Kindergarten education. Upon determining the current state of Kindergarten architectural design, I have sought to apply innovative architectural concepts which can be used to design desirable learning environment for Kindergarten aged children. In calculation of area, the average gross building area is minimum $2.3m^{2}/p$ and optimum $2.5m^{2}/p$. The area of classroom is optimum $6.8m^{2}/p$.

Remarks on Education Method to Turn Failure Experience to Instructions for Engineering Design

  • Arimitsu, Yutaka;Yagi, Hidetsugu
    • Journal of Engineering Education Research
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    • v.13 no.2
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    • pp.74-77
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    • 2010
  • This article proposes to examine how the study of failure differs from other technical subjects, and how to turn failure experiences to one's advantage. The authors surveyed the properties of failures in PBL (Project Based Learning) and also examined students' interest and understanding of failure, after introducing failure examples. To investigate how students communicate failure experiences to third parties, reports of the failure experience in PBL were evaluated. From above mentioned surveys, we get the following results. The typical causes of failure in educational institutions are lack of skill in manufacturing and inadequate planning, which conversely are minor causes of failure in the industry. A knowledge database on failure, employed commonly in industry, is not effective in PBL, because projects in educational institutes are usually changed every year. Case studies in failure can be approached from many points of view including causes, processes, effects and safety measures. While teachers should emphasize the notable points in the failure examples in introducing examples of specific topics in machine design, teachers should explain the multiple aspects in the failure examples to educate students about the complexity of actual accidents.

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Pre-Parent Education Program developing Model(session4 : Becoming parents through the experience of pregnancy and childbirth) Applied to HALS(Hypermedia-Aided Learning System) (HALS(Hypermedia-Aided Learning System)를 적용한 예비부모 교육프로그램(session 4 : 임산과 출산을 통한 부모됨)의 개발 모형)

  • 고선주
    • Journal of the Korean Home Economics Association
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    • v.36 no.12
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    • pp.25-41
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    • 1998
  • HALS(Hypermedia-Aided Learning System) is very useful computer networking educational system in high information society, and was developed by Kyungwon University. This system has three characteristics; 1) face to face learning, 2) ultra high speed information networing, 3) web based hypermedia courseware. So, the purpose of this study is to try the application to pre-parent eucational program(session 4 : becoming parents through the experience of pregnancy and childbirth). For this purpose it is described the definition and characteristics of HALS. Next, it is represented the model of pre-parent educational program applied to HALS and the pictures of the session 4 (initial window, help function window, etc).

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A Study on the Experience of Designing Community Problem Solving Education based on the Undergraduate-Graduate Class Linkage (학부-대학원 연계 지역문제해결형 수업설계 경험에 관한 연구)

  • Han, Kyonghee
    • Journal of Engineering Education Research
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    • v.23 no.5
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    • pp.16-25
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    • 2020
  • This article aims to analyze the experience of designing and operating a class model linking undergraduate and graduate students in engineering education and suggest its development direction. To achieve these objectives, the undergraduate-graduate linked class model was applied to community problem-solving education and a case was analyzed. It also specifically presented the process of how we design the class model and what the actual operational performances and improvements are. This study found that undergraduate and graduate students could build integrated and horizontal cooperative relationships in their classes through undergraduate-graduate linked education and, particularly, graduate students could gain meaningful educational experiences. However, it was difficult to obtain tangible performances through the team activities of these students within a semester. In order for engineering colleges to operate undergraduate-graduate linked education, it would be necessary to provide a longer and more systematic educational environment and better curriculum. The study tried to seek specific tasks and ways to improve them.

Strategic Issue in Higher Education Marketing: How University Students' Perceive Higher Education Services

  • Nadiri, Halil
    • International Journal of Quality Innovation
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    • v.7 no.2
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    • pp.125-140
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    • 2006
  • One of the most important service industries that emerged in the last decade is "Higher Education". The most of the higher education institutes involve in marketing efforts to build up a good image, to improve the level of satisfaction of students and the stakeholders, to gain competitive advantage with respect to competitors and as well as to increase their market share. Within this intense competition universities should identify and meet the expectations of students to attract more and to retain the existing students. This study is to gain more insights into the dimensions of satisfaction of the university students and factors that affecting their judgments. SSI educational experience questionnaire is used to identify the importance and performance perceptions of students' in Eastern Mediterranean University among different dimensions and also study find out the difference between importance and performance scores of eleven educational experience dimensions. Results show that "Academic Advising", "Instruction Effectiveness", "Recruitment and Financial Aid" and "Student Centeredness" was very important to students. Study also provides managerial implications as well.

Experience in Microbiology Course of Nursing Students: Qualitative Content Analysis (간호대학생의 병원미생물학 수강 경험: 질적 내용분석)

  • Han, Mi Young;Kim, Mi Sook
    • Journal of Korean Biological Nursing Science
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    • v.20 no.4
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    • pp.244-251
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    • 2018
  • Purpose: The purpose of this study was to explore nursing students' experience in microbiology courses. Methods: Data were gathered through 4 focus group interviews and 1 in-depth personal interview, by 19 nursing students who attended microbiology courses. Data were collected June 15-July 20, 2018. Conventional content analysis was used for data analysis. Results: The result of this study revealed 4 categories: "facing the challenge", "types of learning", "lack of learning motivation", "acquiring knowledge of infection". Conclusion: Findings suggest that it is important to identify nursing students' perspectives, to improve microbiology curriculum in the educational process. Also, it is necessary to connect continuously, between educational and practical environments, for effective management of microbiology courses.