• 제목/요약/키워드: Editing design

검색결과 207건 처리시간 0.026초

구두디자인에 표현된 맥시멀리즘의 특성 연구 (A Study on the Traits of Maximalism Expressed in Shoes Design)

  • 권정숙
    • 한국의류산업학회지
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    • 제10권6호
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    • pp.836-847
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    • 2008
  • Maximalism in modern fashion has emerged as an anti-conception against Minimaslism which dominated the trend of 21st century. Contrary to the traits of Minimalism which are oriented to constraint and editing, Maximalism expresses human sensitivity, concern to tradition and other culture, and instinctive desire for decoration. The trend of Maximalism is reflected in various areas of fashion and shoes design, and its influence is still enlarging. This idea for designing shoes come from analyzing the related documentaries, fashion magazines and internet sites since 2005, when the maximalism was main concepts in worldwide fashion trends. The traits of Maxmalistic trend expressed in shoes are decentralizing, pluralisml, sensitivity, etc. The molding constituents, such as form, material, color, accessary decoration, have been expressed as diversified and differentiated traits of shoes design through molding modes such as exaggeration and concentration, distortion and modification, removal and mixing-up. This study takes advantage of this opportunity to grasp the diversified and colorful trend and molding traits of Maximalim expressed in shoes design, close up the molding value of shoes design, and finally enlarge the realm of aesthetic expression of shoes design.

A Computer-aided Design Tool with Semiautomatic Image-Processing Features for Visualizing Biological Pathways

  • Ham, Sung-Il;Yang, San-Duk;Thong, Chin-Ting;Park, Hyun-Seok
    • Genomics & Informatics
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    • 제7권3호
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    • pp.168-170
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    • 2009
  • The explosion in biological data resulting from high-throughput experiments requires new software tools to manipulate and display pathways in a way that can integrate disparate sources of information. A visual Java-based CAD tool for drawing and annotating biological pathways with semiautomatic image-processing features is described in this paper. The result of the image-editing process is an XML file for the appropriate links. This tool integrates the pathway images and XML file sources. The system has facilities for linking graphical objects to external databases and is capable of reproducing existing visual representations of pathway maps.

SCARA형 로보트의 프로그래밍 언어개발 및 구성에 관한 연구 (A Study on the Development and Construction of a programming language for SCARA Type Robots)

  • 고명삼;이범희;이기동;김대원
    • 대한전기학회논문지
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    • 제37권11호
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    • pp.796-803
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    • 1988
  • In this paper, the design method, design techniques and structure of a language for a SCARA type industrial robot, are presented. The proposed new language is modular and expandable using the C programming language and the 8086 assembly language. It is composed of monitor mode which controls the main flow of the programs, editing mode which generates, corrects and edits the programs, execution mode which executes the generated programs, I/O mode which interacts with the external devices, and teach mode. The developed language is implemented on the robot controller to verify its performance.

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특징형상 위치 결정을 위한 형상 구속조건의 이용 (Using Geometric Constraints for Feature Positioning)

  • Kim, S.H.;Lee, K.W.
    • 한국정밀공학회지
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    • 제13권9호
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    • pp.84-93
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    • 1996
  • This paper describes the development of new feature positioning method which embedded into the top-down assembly modeling system supporting conceptual design. In this work, the user provides the geometric constraints representing the position and size of features, then the system calculates their proper solution. The use of geometric constraints which are easy to understand intuitively enables the user to represent his design intents about geometric shapes, and enables the system to propagate the changes automatically when some editing occurs. To find the proper solution of given constraints, the Selective Solving Method in which the redundant or conflict equations are detected and discarded is devised. The validity of feature shapes satisfying the constraints can be maintained by this technique, and under or over constrained user-defined constraints can also be estimated. The problems such as getting the initial guess, controlling the multiple solutions, and dealing with objects of rotational symmetry are also resolved. Through this work, the feature based modeling system can support more general and convenient modeling method, and keeps the model being valid during modifying models.

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VSDS(Ventilation System Design Software)의 개발 (Development of VSDS(Ventilation System Design Software))

  • 김태형;진명국;이인섭
    • 한국산업보건학회지
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    • 제7권1호
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    • pp.133-151
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    • 1997
  • Industrial ventilation is one of crucial engineering measures to protect workers from hazardous airborne contaminants. Designing a ventilation system is not an easy task. To solve this problem, U.S. computer programs and softwares have been developed. In Korea, a software, called as VPMC(Velocity Pressure Method Calculation), was developed by Korean Industrial Safety Corporation. Since VPMC is a DOS-based software, it could not be a user-friendly one. In this study, a Windows-based software was thus developed to overcome the difficulty in using a software for designing the ventilation system. As far as we know, this kind of Windows-based software is the first in the world. But this software should be kept being revised. The future work would include introduction of GUI(Graphic User Interface) and enhancement of editing functions by using Data-Base programs.

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규칙에 기초한 마스크 레이아웃 변환 시스템의 설계 및 구현 (Design and Implementation of Rule-based Mask Layout Transformation System)

  • 이재황;전주식
    • 전자공학회논문지A
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    • 제30A권9호
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    • pp.46-58
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    • 1993
  • Owing to the nature of locality in mask layouts, it appears that most mask layout problems can be solved by transforming a part of the given mask layout into a better layout segment continuously toward a global suboptimal solution. This notion of local transformation addresses major weak points of existing mask layout processing systems, which lack both extensibility and unifiability. This paper attempts to elaborate upon developing a new rule-based mask layout transformation system wherein most of the mask layout problems can be solved under the unified framework of local mask layout transformation. The rule-based mask layout transformation system is applicable to various mask layout problems such as net extraction, mask layout compaction, mask layout editing, and design rule checking. The experimental results show that the rule-based expert system approach is an efficient means of solving those mask layout problems, and thus confronting major drawbacks of existing layout processing systems.

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뷰티 메이크업을 위한 컴퓨터 그래픽스 활용에 관한 연구 (A study of Beauty Make-up Using Computer Graphics)

  • 권현아
    • 한국의류산업학회지
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    • 제8권2호
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    • pp.214-224
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    • 2006
  • Computer graphics mean a reproduction of various information through image processing or the technology that is widely thought in makeup areas also, recently. Especially, Adobe Illustrator, unlike Adobe Photoshop used in image editing and correction, is software suitable for image drawing and reproducing beauty makeup. Beauty makeup is a work adorning human body to fit to the aesthetic standard in that period, and is a plastic art expressing shapes, colors and textures using design elements. Adobe Illustrator is a 2D graphics designing images using shapes having plane colors. In this study I studied techniques reproducing each element of contours and colors of beauty makeup through Adobe Illustrator CS. In other words, I have prepared a reference data by studying techniques reproducing beauty makeup using Adobe Illustrator CS. In this study, though, I couldn't try various things, because I limited facial contour and skin color to only one kind. Therefore, I hope, in the future, others can expand the ethnics of using Adobe Illustrator in more enriched ways by working on various facial contours and skin colors.

Open Inventor에 기초한 비다양체 모델링 자료구조 (Non-manifold Modeling Data Structure Based on Open Inventor)

  • 박상호;이호영;변문현
    • 한국CDE학회논문집
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    • 제3권3호
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    • pp.154-160
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    • 1998
  • In this study, we implement the prototype modeler with non-manifold data structure using Open Inventor. In these days, Open Inventor is a popular tool for computer graphics applications, even though Open Inventor could not store topological information including a non-manifold data structure which can represent an incomplete three dimensional shape such as a wireframe and a dangling surface during designing. Using Open Inventor, our modeler can handle a non-manifold model whose data structure is based on the radial edge data structure. A model editor is also implemented as an application which can construct a non-manifold model from two dimensional editing.

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민코프스키 덧셈 연산에 근거한 기하 도형의 모핑 제어 방법 (Interactive Control of Geometric Shape Morphing based on Minkowski Sum)

  • Lee, J.-H.;Lee, J. Y.;Kim, H.;Kim, H. S.
    • 한국CDE학회논문집
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    • 제7권4호
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    • pp.269-279
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    • 2002
  • Geometric shape morphing is an interesting geometric operation that interpolates two geometric shapes to generate in-betweens. It is well known that Minkowski operations can be used to test and build collision-free motion paths and to modify shapes in digital image processing. In this paper, we present a new geometric modeling technique to control the morphing on geometric shapes based on Minkowski sum. The basic idea develops from the linear interpolation on two geometric shapes where the traditional algebraic sum is replaced by Minkowski sum. We extend this scheme into a Bezier-like control structure with multiple control shapes, which enables the interactive control over the intermediate shapes during the morphing sequence as in the traditional CAGD curve/surface editing. Moreover, we apply the theory of blossoming to our control structure, whereby our control structure becomes even more flexible and general. In this paper, we present mathematical models of control structure, their properties, and computational issues with examples.

클라이언트/서버 응용 개발 도구에서 자동표현 기능의 설계 및 구현 (Design and Implementation on Auto-Presentation Feature in Client/Server Application Development Tools)

  • 이근영;김문자;임채덕;인소란
    • 한국정보처리학회논문지
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    • 제4권8호
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    • pp.1940-1947
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    • 1997
  • 본 논문은 클라이언트/서버 응용 개발도구에서 원하는 정보를 자동으로 표현할 수 있는 자동표현(Auto Presentation) 기능의 설계 및 구현에 대한 것이다. 이러한 자동표현 기능은 먼저 표현하고자 하는 정보가 표현될 순서, 표현이 지속되는 시간, 표현 형태, 그리고 반복 회수를 편집한다. 그리고 설정된 순서에 따라 사용자의 간섭없이 이를 자동으로 표현하게 된다. 본 논문에서는 클라이언트/서버 응용 개발도구인 한우리/C에서 구현한 자동표현 기능에 대해서 기술한다. 한우리/C의 자동표현 기능은 데이타베이스에 있는 데이타를 자동으로 추출하여 표현할 수 있는 특징이 있다.

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