• 제목/요약/키워드: E-Strategy

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두 유저 MISO 간섭 채널에서 불완전한 채널 정보에 기반한 빔포밍 게임 (Beamforming Games with Quantized CSI in Two-user MISO ICs)

  • 이정훈;이진;류종열
    • 한국정보통신학회논문지
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    • 제21권7호
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    • pp.1299-1305
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    • 2017
  • 본 논문에서는 다중 안테나를 사용하는 두 개의 송신단이 각각 하나의 안테나를 가지고 있는 수신단을 서비스 할때 구성되는 두 유저 간섭 채널에서 불완전한 채널 정보를 사용하는 송신단들의 빔포밍 게임을 고려한다. 빔포밍 게임에서는 송신단(i.e., 플레이어)이 자신들의 전송률(i.e., 보상)을 높이기 위해서 경쟁을 하고, 빔포밍 기법을 위해서는 완전한 채널 상황에서 최적이라고 알려진 maximum ratio transmission (MRT) 기법과 zero forcing (ZF) 빔포밍 기법을 선형으로 결합하는 기법(i.e., 전략)을 사용한다. 우리가 제안하는 게임에서는 송신단이 불완전한 채널 정보를 사용하므로, 최적의 전략을 찾더라도 그 전략이 유효하지 않을 수 있다. 본 논문에서는 불완전한 채널 정보로부터 양자화 오차의 영향을 고려한 송신단의 효율적인 빔포밍 전략을 제안한다.

지역산업 발전을 위한 블루오션전략 수립 : 래프팅산업에의 적용 사례 (Formulating Blue Ocean Strategy to Revitalize a Regional Industry : A Case of Rafting Industry in Korea)

  • 박경민
    • 경영과학
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    • 제26권1호
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    • pp.7-20
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    • 2009
  • The framework of "blue ocean strategy (Kim and Mauborgne, 2005)" applies to not only business firm level but also region or regional industry level. The paper suggests an approach of survey-based blue ocean strategy formulation. The result from survey on customer group and non-customer group gives information on positions of value curves for regions on strategy canvas and hints on how to reposition the focal region's value curve for both increases in value for customers and decreases in cost for local government, i.e., value innovation. In the context of rafting industry in Korea, this study shows the process how blue ocean strategy can be formulated with results from the survey on customers and business people in rafting industry. Relative positions of value curves on strategy canvas and importance scores for strategy elements provides the local government in region A with implications on which elements to raise or to reduce to create "blue ocean" in rafting industry under fierce inter-region competition.

e-Learning QA 표준화 전략에 관한 연구 (A Study on the Standardization Strategy for e-Learning Quality Assurance)

  • 한태인;김광명
    • 디지털융복합연구
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    • 제3권2호
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    • pp.143-157
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    • 2005
  • Many papers point out that the e-Learning is one of the most important industries, and the effect on other industries can be more powerful than any other business. Therefore, we think about social, cultural, industrial and technological effect of the e-Learning in order to enlarge industry scale as well as educational performances. In many cases of developed countries, various kinds of study have been performed for the e-Learning quality assurance because quality of the e-learning should operate on effective and efficient learning and continuous market development of education industries. The e-Learning quality assurance has import function not only for learning contents reusability like a SCORM and metadata but also for learning system, solution and service operation, so activities for the quality assurance should consider of cultural and tactical approach when it is applied in the e-learning business. In this paper, we present the concept, domain and purpose of the e-Learning quality assurance. Furthermore, this paper proposes the process and methodology in order to make the quality assurance standard model which is consist of 6 phase such as Environment Research, Needs Analysis, Framework, Metrics, Development and Implementation, Evaluation and Feedback through the analysis and comparison of pre-studied worldwide quality control, management and assurance documents.

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비즈니스 전략과 서비스혁신 전략의 전략적 적합성에 대한 연구: 실증적 검증과 기업성과의 의미 (The Strategic Alignment between Service Innovation Strategy and Business Strategy: The Empirical Investigation and Implications for Firm Performance)

  • 유현선;이재남
    • 지식경영연구
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    • 제13권5호
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    • pp.113-137
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    • 2012
  • Since service innovation is considered as a new way to gain an advantage in a highly competitive environment, it is imperative for companies to align their service innovation strategy with their business strategy in order to achieve better firm performance. Accordingly, a critical challenge facing firms is how to effectively organize and manage a well-planned service innovation strategy in accordance with the direction of their business strategy. Firms with a good fit between business strategy (i.e., cost leadership, innovative differentiation, and marketing differentiation strategies) and service innovation strategy (service creation-focused, service delivery-focused, and client interface-focused strategies) are expected to have better firm performance than those without such a fit. Based on empirical data from 209 service firms in South Korea, this study aims first to investigate whether a certain service innovation strategy is more effective than others within a particular business strategy. We then examine whether their effective alignment positively affects firm performance. The empirical evidence indicates that the alignment of service innovation strategy with business strategy significantly influences firm performance. The adoption of service innovation strategy was found to have positive effects on firm performance with innovative differentiation and marketing differentiation strategies and negative effects with cost leadership strategy. Lastly, we discuss our study's implications for further research and practice.

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온라인과 오프라인의 적절한 통합을 위한 의사결정 로드맵에 관한 실증연구 : 한국 전통기업의 경우 (AH Empirical Study On Decision Roadmap for Right Mix of Clicks & Mortars : The Case of Korean Traditional Companies)

  • 김인재;황경태;지홍구
    • 한국경영과학회지
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    • 제27권1호
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    • pp.95-106
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    • 2002
  • The tilde use of Information Technology (IT), especially the rapid diffusion of the internet, brings us a new paradigm, called "Electronic Commerce," or "Digital Economy." The paradigm is regarded as a business strategy essential to organizations′competitive advantages. Because few studies have been shown in the area of e-strategies, especially in the combined strategies of clicks and mortars, a study of this area is required. The main questions of this study are empirically to validate the usefulness and applicability of a decision roadmap and to analyze the situation of Korean firms in the view of the decision roadmap. Major results of this study are as follows : First, there is an evidence that the roadmap can be applied to Korean firms regardless of their industry and size. Second, the usefulness of the roadmap is proved because companies following the directions of the roadmap show high degree of satisfaction with online sales. Third, Korean companies in general do not achieve an Ideal Integration (or separation), especially In terms of management and operation. In conclusion, this study provides an e-business strategy Planner some guidelines about how to achieve right mix of on-line and off-line business.

보조 및 관리 단말을 갖는 새로운 시공간 협동 다이버시티 중계 전략 (A New Space-Time Cooperative Diversity Relaying Strategy with Assistant and Management Terminals)

  • 김은기;김영주
    • 대한전자공학회논문지TC
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    • 제44권1호
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    • pp.106-112
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    • 2007
  • 본 논문에서는 다중-홉(multi-hop) 무선통신시스템에서 보조 및 관리단말을 추가로 갖는 시공간 협동 다이버시티 중계 시스템을 제안한다. 한 협동그룹에 1개 이상의 중계단말을 추가하여, 프레임 에러여부 및 채널정보 등의 상태정보만을 공유한다. 상태가 좋은 수신신호를 가지는 단말을 선택하며, 선택된 각 중계단말은 같은 시공간 부호로 다중안테나 송신다이버시티 중계전송을 한다. 그리고 협동그룹 내에 중계단말 간의 교신 프로토콜을 제안한다. 이 방식에 대해, 수신신호 대 송신신호 비($E_r/E_s$)를 측정하여 성능개선 됨을 증명하였으며, 플랫 페이딩(flat-fading) 채널에서의 시뮬레이션은 기존의 협동다이버시티에 비해 혁신적인 성능향상을 보인다.

보조 및 관리 단말을 갖는 새로운 시공간 협동 다이버시티 중계 전략 (A New Space-Time Cooperative Diversity Relaying Strategy with Assistant and Management Terminals)

  • 김은기;김영주;이인성
    • 한국통신학회논문지
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    • 제32권1A호
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    • pp.109-114
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    • 2007
  • 본 논문에서는 다중-홉(multi-hop) 무선통신시스템에서 보조 및 관리단말을 추가로 갖는 시공간 협동 다이버시티 중계 시스템을 제안한다. 한 협동그룹에 1개 이상의 중계단말을 추가하여, 프레임 에러여부 및 채널정보 등의 상태정보만을 공유한다. 상태가 좋은 수신신호를 가지는 단말을 선택하여, 선택된 각 중계단말은 같은 시공간 부호로 다중안테나 송신다이버시티 중계전송을 한다. 그리고 협동그룹 내에 중계단말 간의 교신 프로토콜을 제안한다. 이 방식에 대해, 수신신호 대 송신신호 비($E_r/E_s$)를 측정하여 성능개선 됨을 증명하였으며, 플랫 페이딩 (flat-fading) 채널에서의 시뮬레이션은 기존의 협동다이버시티에 비해 혁신적인 성능향상을 보인다.

The Impact of Using Some Participatory E-learning Strategies in Developing Skills of Designing and Producing Electronic Courses for A sample of Umm Al-Qura University Students and their Innovative Thinking

  • Emad Mohammed Samra
    • International Journal of Computer Science & Network Security
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    • 제23권3호
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    • pp.17-30
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    • 2023
  • The current research aims to reveal the impact of using some participatory e-learning strategies (participatory product - classroom web simulation) in developing cognitive achievement, electronic course design skills, and - skills list - Torrance test of innovative thinking). The tools of innovative thinking among a sample of Information Science students. To achieve the objectives of current research, the researcher designed an educational website to train students to produce electronic courses via the web, according to the two participatory e-learning strategies. The researcher used a set of tools represented in (achievement test research and experimental treatment were applied to a sample of the Faculty of Computer students at Umm Al-Qura University. The results found that both participatory product strategy and web simulation have an imact on developing learning aspects discussed in the research. As for which of the two strategies had a greater impact than the other, it turned out that the web simulation strategy had a greater impact than the participatory product strategy in developing these aspects.

E-voting Implementation in Egypt

  • Eraky, Ahmed
    • Journal of Contemporary Eastern Asia
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    • 제16권1호
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    • pp.48-68
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    • 2017
  • Manual elections processes in Egypt have several negative effects; that mainly leads to political corruption due to the lack of transparency. These issues negatively influence citizen's participation in the political life; while electronic voting systems aim to increase efficiency, transparency, and reduce the cost comparing to the manual voting. The main research objectives are, finding the successful factors that positively affects E-voting implementation in Egypt, in addition of finding out the reasons that keep Egyptian government far from applying E-voting, and to come up with the road map that Egyptian government has to take into consideration to successfully implement E-voting systems. The findings of the study suggest that there are seven independent variables affecting e-voting implementation which are; leadership, government willingness, legal framework, technical quality, awareness, citizen's trust in government and IT literacy. Technology-Organization-Environment (TOE) theory was used to provide an analytical framework for the study. A quantitative approach (i.e., survey questionnaire) strategy was used to collect data. A random sampling method was used to select the participants for the survey, whom are targeted voters in Egypt and have access to the internet, since the questionnaire was distributed online and the data is analyzed using regression analysis. Practical implications of this study will lead for more citizen participation in the political life due to the transparency that E-voting system will create, in addition to reduce the political corruption.

블루오션 신제품개발 전략에 관한 실증연구 (An Empirical Study on the Blue Ocean New Product Development Strategy)

  • 김지대
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회 2006년도 추계학술대회
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    • pp.40-54
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    • 2006
  • Recently, Kim and Mauborgne [40] has introduced the concept of blue ocean strategy that provides quantum leap in value innovation, thus creating new market space. This study, based on the blue ocean strategy concept, suggests blue ocean new product development strategy (BONPDS), and attempts to examine how much this BONPDS has impact on new product peformance, compared to existing new Product development strategy Perspectives (i.e., competitive strategy-based new product development strategy and resource-based new product development strategy) in an empirical way. The research result shows that the BONPDS has greater impact on new product performance than existing new product development strategies. In addition, it is revealed that such contingency variables as firm size and environmental dynamism have moderating effect on the relationship between the BONPDS and new product performance. The BONPDS is more effective in the small-sized firms than the large-sized ones, and its effect on new product performance is different according to environmental dynamism.

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