• Title/Summary/Keyword: Drawing Image

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Digital painting: Image transfonnation, simulation, heterologie and transfonnation (현대회화에서의 형태와 물질 -Digital Transfiguration에 관한 연구-)

  • Jeong, Suk-Yeong
    • Journal of Science of Art and Design
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    • v.10
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    • pp.161-181
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    • 2006
  • The words which appeared in my theoretical study and work are image transformation to digital painting, simulation, heterologie and transfiguration, etc. Firstly, let's look into 'digital era' or 'new media era'. Nowadays, the image world including painting within the rapid social and cultural change, which is called as digital era, is having the dramatic change. Together with the development of scientific technology, large number of events which was deemed to be impossible is happening as real in image world Moreover, these changes in image world is greatly influencing to our life. The word which compresses this change of image world and shows is 'digital'. Digit, which means fingers in Latin, indicates separately changing signal, and to be more narrow, it indicates the continual signal of '0' and ' 1' in computer. The opposite word is 'analogue'. As analogue is the word meaning 'infer' or 'similarity', it indicates the signal or form which continuously changes along the series of time when it is compared to digital. Instead of analogue, digital is embossed as a major ruler along the whole area of our current culture. In whole culture and art area, and in whole generalscience, digital is appearing as it has the modernism and importance. The prefix, 'digital', e.g. digital media, digital culture, digital design, digital philosophy, etc, is treated as the synonym of modernism and something new. This advent of digital results the innovative change to the image world, creates the new beauty experience which we could not experience before, and forecasts the formation of advanced art and expansion of creative area. Various intellectual activities using computer is developing the whole world with making the infrastructure. Computer in painting work immediately accomplishes the idea of painters, takes part in simulation work, contingency such as abrupt reversal, extraction, twisting, shaking, obscureness, overlapping, etc, and timing to stimulate the creativity of painters, and provides digital formative language which enables new visual experience to the audience. When the change of digital era, the image appeared in my work is shown in 'transfiguration' like drawing. The word, 'transfiguration' does not indicate the completed and fixed real substance but indicate endlessly moving and floating shape. Thus, this concept is opposite to the substantial consideration, so that various concepts which is able to replace this in accordance with the similar cases are also exist such as change, deterioration, mutation, deformity of appearance and morphing which is frequently used in computer as a technical word. These concepts are not clearly classified, and variably and complicatedly related. Transfiguration basically means the denial of "objectivity' and '(continual) stagnation' or deviation from those. This phenomenon is appeared through the all art schools of art ever since the realism is denied in the 19th century. It is called as 'deformation' in case of expressionism, futurism, cubism, etc, in the beginning of the century, which its former indication is mostly preserved within the process of structural deviation and which has the realistic limit which should be preserved. On the contrary, dramatic transfiguration which has been showing in the modern era through surrealism is different in the point that dramatic transfiguration tends to show the deterioration and deviation rather than the preservation of indicated object. From this point, transfiguration coming out from morphing using computer deteriorates and hides the reality and furthermore, it replaces the 'reality'. Moreover, transfiguration is closely approached to the world of fake or 'imaginary' simulation world of Baudrillard. According to Baudrillard, the image hides and deteriorates the reality, and furthermore, expresses 'not existing' to 'imaginary' under the name of transfiguration. Certain reality, that is, image which is absent from the reality is created and overflowed, so that it finally replaces the reality. This is simulation as it is said by Baudrillard. In turn, Georges Bataille discusses about the image which is produced by digital technology in terms of heterologie. Image of heterologie is the visual signal which is established with the media. Image of media is to have the continuous characteristics of produce, extinction, and transformation, and its clear boundary between images becomes meaningless. The meaning of composition, excess, violation, etc of digital image is explained to heterological study or heteologie suggested as important meaning of Georges Bataille who is a heretic philosopher. As the form and image of mutation shows the shape in accordance with mechanical production, heterologie is introduced as very low materialism (or bas materialisme), in this theory. Heterologie as low materialism which is gradually changing is developing as a different concept and analysis because of the change of time in the late 20s century beside high or low meaning. Including my image, all images non-standardizes and transforms the code. However, reappearance and non-standardization of this code does not seem to be simple. The problem of transformation caused by transfiguration which appears in my digital drawing painting, simulation, heterologie, etc, are the continual problems. Moreover, the subject such as existence of human being, distance from the real life, politics and social problems are being extended to actual research and various expressing work. Especially, individual image world is established by digital painting transfiguration technique, and its change and review start to have the durability. The consciousness of observers who look at the image is changing the subject. Together with theoretical research, researchers are to establish the first step to approach to various image change of digital era painting through transfiguration technique using our realistic and historical image.

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A Study of Time and Image of the Paintings in the Late $20_{th}$ Century (20세기 후기(後期) 회화(繪畵)의 시간(時間)과 이미지)

  • Shim Jung-Rhee
    • Journal of Science of Art and Design
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    • v.1
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    • pp.165-188
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    • 1999
  • When we think about visual art, we can't pass over the matter of images and spaces. An image is fixed in a painting space. If the image were posited in the river of time, it would be changed as time flowed on. Its image might be created, rigged, transfigured or it might vanish or remain as traces. The image is changed through the process of expressing them on the painting surfaces. In paintings the changing of the image is caused not only by working processes but also recognizing the objects. In modernist painting, the idea of space was important, but in postmodernist view, the idea of time becomes essential. In this thesis I will focus on the matter of time and image of painting in the late 20th century. Studying the relationship of image and time is not familiar because we had considered the space as being more related to painting distinction than time. Presently, the concept of space can't be divided from that of time. In Physics, they recently called it as a united concept- time-space. Painting space also becomes one asking and recieve the concept of time actively. Now in painting, time is no more a supporting matter but becomes a major matter. In the late 20th century, we can find many trials to catch the change of images as time flowes on and express them as a trace through using verioty media. One of the way to drawing the change of images as time passes could be seen through various joint images in one painting space and another in the traces of one image. The other could be done by using new media such as computer in the example of fractal art. It shows the images chainging of practically as time changes. New understanding about time of this era has to be affirmatively accepted because it reflects the contemporary cultural situation and in art, the concern about the possiblity of it and finding new medias which has to go on.

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A Study on the Image for the Marketing of Nursing Services (간호 서비스의 마케팅을 위한 이미지 연구)

  • Jung, Myun-Sook
    • Journal of Korean Academy of Nursing Administration
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    • v.1 no.1
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    • pp.22-34
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    • 1995
  • Health care marketing can be defined as a process of developing, promoting and administering health care services for the benefits of hospitals as well as consumers. Researchers have reported that one of the significant attributes in the selection of hospital is a client's perceived image of the hospitals. Especially the image of nursing services was one of the important factors of the hospital image. The main purposes of the study were 1) to define the positioning about 5 hospitals' image of nursing services. 2) to define the effects of image attributes to the iamage of hospital nursing services. Eighteen hundred questionnaires were distributed to the parents of middle schools and high schools in Seoul. Among them, 1340 cases were returned but 849 cases were turned out to be useful data and used in final analysis. In data analysis, $SPSS\;/PC^+$ and PC-MDS programs were used for descriptive statistics, multiple regression, and drawing perceptual maps. The image of hospital nursing services was measured developed by the author through literature review and content validation. Reliability coefficients was found to be statistically appropriate level of confidence(Cronbach's Alpha=.8617). The results were as follows : 3) The perceptual map shows that hospital A, B and C,D,E were divided into five groups(See Fig. 1). That is, hospital A, and B are located in a close position and hopital C & E are located at opposite position between X-axis, Hospital D was located in the middle area of the hospital C and:E. In conclusion, this research visiblely depicted perceptual maps using MDS of the consumer's image about hospital nursing services. Since hopital nursing services were differentiated by the image attributes in consumer's perception, the results of the study can help hospital managers plan marketing strategy according to their strong points or weak points. Because the necessity of marketing in recent health care was importantly recognized, this research which is adopting posititioning concept will contribute to the consumers and hospital organizations.

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The Effect of Necktie Color and Patterns on the Image Formation of the Men's Suit (넥타이의 색과 무늬가 남성복 이미지에 미치는 영향)

  • 강경자;임지영
    • Journal of the Korean Society of Clothing and Textiles
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    • v.20 no.5
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    • pp.753-768
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    • 1996
  • The purpose of this study is to find out the effect of suit color, necktie color and necktie patterns on the men's suit image formation. The experimental materials developed for this study were a set of stimuli and response scales. The stimuli were 28 color pictures manipulated with suit color, necktie color and necktie patterns by computer drawing. The experimental design consists of 3 factorial design; 1) suit color (navy blue, beige), 2) necktie color (analogous, complimentary color), 3) necktie patterns (plain, dot, stripe, check, paisley, floral, abstract) The 7-point semantic differential response scale designed for visual evaluation of men's suit image on suit color, necktie color and necktie patterns were composed of 34 bipolar adjectives. The subject are 150 female undergraduate students in Chin-ju city. They responded twice to 14 stimuli at random order The result of this study are as follows; 1. By analyzing the responses of the subjects, 4 factors emerged in the dimensional structure of the men's suit image formed by suit color, necktie color and necktie patterns. The 4 factors are charm, potency, uniqueness and tenderness. Among these, charming and potential factors proved to be more important. 2. necktie color, suit color and neckite patterns had the significant effect on the formation of men's suit image. In the charm image, only necktie patterns were proved to be the most dominant variable. The most dominant variable in the potencial and unique image was necktie color and second to it suit color was important. But suit color was most significant in the image of tenderness. 3. In the effects of interactions between each variables, the combination of suit color and necktie color wins more significant than that of suit color and necktie patterns and that of necktie color and necktie patterns, but in the image of tenderness, only the combination of suit color and necktie color was more significant. In the interaction of suit color, necktie color and necktie patterns, the potential factor didn't have the significant effect.

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Analysis of Weight Control Behaviors by Body Image Perception among Korean Women in Different Age Groups: Using the 2010 Korea National Health and Nutrition Examination Survey Data (우리나라 여성의 주관적 체형인식에 따른 체중조절행동 : 2010년 국민건강영양조사 자료를 이용하여)

  • Lim, Young-Suk;Park, Na-Ri;Jeon, Su-Bin;Jeong, So-Yeon;Tserendejid, Zuunnast;Park, Hae-Ryun
    • Korean Journal of Community Nutrition
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    • v.20 no.2
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    • pp.141-150
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    • 2015
  • Objectives: Self perceived body image among women is drawing a lot of attention in Korea due to their unhealthy weight control behaviors. To determine the relationship between self-perceived body image and dietary behaviors among Korean women, the discrepancy between actual body size and body image perception, weight control behaviors were assessed based on age groups using the 2010 KNHANES data. Methods: A total of 1,747 subjects were selected after eliminating those of likely changing their diet recently using the 2010 KNHANES data. The subjects were divided into 3 groups, self-underweight, self-normal, and self-obese according to their perception of body image. The BMI and weight control behaviors were assessed based on age groups according to the body image perception. Results: The younger, the higher ratio of underweight, women perceived their body size as normal or overweight. Exercise and reduced food intakes were dominant among various weight control methods but unhealthy methods were dominant among self perceived overweight group. Conclusions: Incorrect body image perception and unhealthy weight control behaviors can cause nutritional problems. Nutritional education should emphasize the importance of healthy weight and proper body image perception for Korean women.

The Age Related Changes of Thickness and Symmetry of Deep Trunk Muscles (노화에 따른 심부 복부근육의 두께 변화와 대칭성 변화)

  • Seo, Dong-Kwon;Lee, Seung-Won
    • Journal of the Korean Society of Physical Medicine
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    • v.8 no.3
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    • pp.379-385
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    • 2013
  • PURPOSE: This study is research about deep trunk muscles (DTM) that is important and serve to control the movement of the trunk to provide stability during movement for human. In this study, trying to prove a change of DTM of aging in the ultrasound image. METHODS: We measured via an ultrasound image during rest and contraction of DTM in 42 young and 48 old people, and then we measured the change of thickness and symmetry. RESULTS: Symmetry showed a significant difference only external oblique (EO) in the young(p<.05). In the elderly, it was found that ratio of contraction was greater transverse abdominis than EO. CONCLUSION: I considered it could lead to improvement of activity of daily life by applying intervention for recovery of motor control of TrA for the elderly in clinical practice.

Real-time Image-space Hatching (실시간 영상 공간 해칭 -GPU 기반 실시간 픽셀 단위 영상공간 해칭-)

  • Kim, Yong-Jin;Lee, Seung-Yong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.459-462
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    • 2009
  • Hatching is an effective artistic tool for conveying shape and shading by placing parallel line strokes on drawing objects. We present a simple and effective per-pixel image-space hatching method to draw line strokes using given stroke directions. Our hatching method directly runs on the screen and it can efficiently render highly complex scenes in hatching styles. We implement the algorithm using a pixel shader in a modern GPU.

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A Study on Visual Servoing Image Information for Stabilization of Line-of-Sight of Unmanned Helicopter (무인헬기의 시선안정화를 위한 시각제어용 영상정보에 관한 연구)

  • 신준영;이현정;이민철
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.600-603
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    • 2004
  • UAV (Unmanned Aerial Vehicle) is an aerial vehicle that can accomplish the mission without pilot. UAV was developed for a military purpose such as a reconnaissance in an early stage. Nowadays usage of UAV expands into a various field of civil industry such as a drawing a map, broadcasting, observation of environment. These UAV, need vision system to offer accurate information to person who manages on ground and to control the UAV itself. Especially LOS(Line-of-Sight) system wants to precisely control direction of system which wants to tracking object using vision sensor like an CCD camera, so it is very important in vision system. In this paper, we propose a method to recognize object from image which is acquired from camera mounted on gimbals and offer information of displacement between center of monitor and center of object.

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Object Detection from Mongolian Nomadic Environmental Images

  • Perenleilkhundev, Gantuya;Batdemberel, Mungunshagai;Battulga, Batnyam;Batsuuri, Suvdaa
    • Journal of Multimedia Information System
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    • v.6 no.4
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    • pp.173-178
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    • 2019
  • Mongolian historical and cultural monuments on settlement areas of stone inscriptions, stone images, rock-drawings, remains of cities, architecture are still telling us their stories. These monuments depict the understanding of the word, philosophical and artistic outlook, beliefs, religion, national art, language, culture and traditions of Mongols [1]. Nowadays computer science, especially computer vision is applying in the other science fields. The main problem is how to apply and which algorithm can detect and classify the objects correctly. In this paper, we propose a method to detect object from Mongolian nomadic environment images. This work proposes a method for object detection that is the combination of the binary operations in the edge detection results. We found out the best method and parameters of state-of-the-art machine learning algorithms. In experimental result, we evaluate our results with 10-fold cross validation and split 66% strategies.

Automatic Method for Generating Oriental Color Ink Painting (자동화된 수묵담채화 생성 기법)

  • Lee Ki-Jung;WhangBo Taeg-Keun
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.100-104
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    • 2005
  • Researchers of oriental color ink painting have concentrated on physical models such as brushes, papers, and ink diffusion. These models can be effective when painter depict a painting by tablet pen. If a painter has poor skill to use tablet pen or drawing ability, result should be not satisfied. In this paper, we propose an automatic painting method for oriental color ink painting. We use a computational approach to abstract landscape image and reproduce a painting by oriental color ink painting method. The reason why we use landscape image, landscape painting is a major theme of oriental ink painting.

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