• Title/Summary/Keyword: Distributed environment

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A Framework for Open, Flexible and Distributed Learning Environment for Higher Education (개방·공유·참여의 대학 교육환경 구축 사례)

  • Kang, Myunghee;You, Jiwon
    • Knowledge Management Research
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    • v.9 no.4
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    • pp.17-33
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    • 2008
  • This study proposes University 2.0 as a model case of open, flexible, and distributed learning environment for higher education based on theoretical foundations and perspectives. As web 2.0 technologies emerge into the field of education, ways of generating and disseminating information and knowledge have been drastically changed. Professors are no longer the only source of knowledge. Students using internet often become prosumers of knowledge who search and access information through the web as well as publish their own knowledge using the web. A concept and framework of University 2.0 is introduced for implementing the new interactive learning paradigm with an open, flexible and distributed learning environment for higher education. University 2.0 incorporates online and offline learning environments with various educational media. Furthermore, it employs various learning strategies and integrates formal and informal learning through learning communities. Both instructors and students in University 2.0 environment are expected to be active knowledge generators as well as creative designers of their own learning and teaching.

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Supply-Driven Strategies Model for Resource Management in Grid Environment (그리드 환경에서의 효율적인 자원 관리를 위한 공급-조정 전략 모델)

  • Ma Yong-Beom;Lee Jong-Sik;Cho Kyu-Cheol;Kim In-Hee;Jang Sung-Ho;Park Da-Hye
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.65-70
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    • 2005
  • Recently, Grid is embossed as a new issue according to the need of cooperation related to distributed resources, data sharing, Interaction and so on. It focuses on sharing of large scale resources, high-performance, applications of new paradigms, which improved more than established distributed computing. Because of the environmental specificity distributed geographically and dynamic, the most important problem in grid environment is to share and to allocate distributed grid resources. This paper proposes supply-driven strategies model that is applicable for resource management in grid environment and presents a optimal resource allocation algorithm based on resource demands. Supply-driven strategies model can offer efficient resource management by transaction allocation based on user demand and provider strategy. This paper implements the supply-driven strategies model on the DEVS modeling and simulation environment and shows the efficiency and excellency of this model by comparing with established models.

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A Package Design for Multimedia Live Streaming in Distributed Environment (분산 환경에서 멀티미디어 실시간 스트리밍을 위한 패키지 설계)

  • Seo Bong-Kun;Kim Yun-Ho
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.490-504
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    • 2006
  • It needs to control each objects on various platform and transmit multimedia data to multiple receivers which are for developing a multimedia service with multimedia live streaming in a distributed environment. In this paper, we present a DLS (Distributed Live Streaming) package which support l:N multimedia live streaming in a distributed environment. Also, it has extended RMI which is a distributed object technology and JMF using multimedia transmission/processing. A java-based DLS package has been designed to separate a transmission and a control for more efficient distributed processing. It is possible to apply in development of multimedia service supported 1:N transmission and runned independently to any platform.

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A Study on the Web-based Distributed Design Application in the Preliminary Ship Design

  • Park, Chang-Kyu
    • Journal of information and communication convergence engineering
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    • v.8 no.5
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    • pp.473-478
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    • 2010
  • Today's engineering design is carried out in a distributed fashion geographically or physically. This places new requirements on the computational environments such as efficient integration and collaboration. With the advances of the Internet and Network environment recently, many researches have been proposed and at the same time, Web-based distributed design gives to a new paradigm in design and manufacturing fields. That is, Web-based technologies lead to reduce the product development times and to ensure a competitive product in order to exchange and interact of real-time design information that integrates the distributed design environment between departments as well as companies via Internet and Web. So, an efficient data communication for design information sharing is the foundation for collaborative systems in the distributed environment. Design data communication techniques such as CORBA, DCOM and RMI have been considered in the existing research but they have some problems that are limitations of interoperability and firewall problems in the Web. Therefore, this paper presents a Web-based distributed design application where distributed design information resources are integrated and exchanged using Web Services for supporting XML and HTTP without the interoperability and firewall problems through the 330K VLCC case.

Ontology data processing method in distributed semantic web environment (분산 시맨틱웹 환경에서의 온톨로지 데이터 처리 기법 연구)

  • Kim, Byung-Gon;Oh, Sung-Kyun
    • Journal of Digital Contents Society
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    • v.9 no.2
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    • pp.277-284
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    • 2008
  • As the increasing of users' request about internet web service, the importance of ontology to construct semantic web is increasing now. Early Internet data processing was studied in the form of data integration through centralized ontology construction. However, because of distributed environment of internet, when integrating data of distributed site, it is required to integrate data of each site in terms of peer-to-peer data processing for corresponding to fast change of internet. In this paper, in distributed environment, we propose data processing method which construct ontology in each site with ontology language OWL. Furthermore, through relational representation of OWL, we propose the system containing distributed query processing for data constructed in different site with different method.

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Method of Knowledge Sharing Based on Multiple Ontology on the Distributed Web Environment (분산 웹 환경에서 다중 온톨로지를 기반으로 한 지식공유방식)

  • 김희수;배상현
    • Journal of Internet Computing and Services
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    • v.2 no.1
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    • pp.13-21
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    • 2001
  • This paper studies on Multiple Ontology to share and reuse know1edge stored in every system under the Distributed Web Environment using idle resource connected the Internet. Multiple Ontology is to convert to be able know1edge sharing between ontologies constructed by one and the other. This study focuses on as follows; To compose the Distributed Web Ontology multiple system, Construction Method of the Distributed Web Environment and Composition of Multiple Ontology for Know1edge sharing and reuse. System Composed by using the jini technology has constructed extension of heterogeneous systems and effective web computing environment. Also, through 'distribution operation, practical know1edge exchange among Multiple Ontologies under the Distributed Web Environment has been processed excellently.

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공정계획 및 일정계획 통합을 위한 가상 생산 시스템

  • 박지형;염기원
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.885-888
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    • 1995
  • Virtual Manufacturing System(VMS) is a computer model that represents the precise and whole structure of manufacturing system and simulates their physical and logical behavior in operation. In this paper, a real time simulation for the virtual factory is proposed to integrate a process planning with scheduling under distributed environments. In order to communicate the information under distributed environment, weuse a sever/client concept and socket program. the VMS is implemented on the internet environment.

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Implementation of the submarine diving simulation in a distributed environment

  • Ha, Sol;Cha, Ju-Hwan;Roh, Myung-Il;Lee, Kyu-Yeul
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.4 no.3
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    • pp.211-227
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    • 2012
  • To implement a combined discrete event and discrete time simulation such as submarine diving simulation in a distributed environment, e.g., in the High Level Architecture (HLA)/Run-Time Infrastructure (RTI), a HLA interface, which can easily connect combined models with the HLA/RTI, was developed in this study. To verify the function and performance of the HLA interface, it was applied to the submarine dive scenario in a distributed environment, and the distributed simulation shows the same results as the stand-alone simulation. Finally, by adding a visualization model to the simulation and by editing this model, we can confirm that the HLA interface can provide user-friendly functions such as adding new model and editing a model.

Distributed Transaction models in Digital Convergence Environment (디지털 컨버젼스 환경에서의 분산 거래 모델에 관한 연구)

  • Lee, Eun-Seo;Kim, Dong-Hwan;Oh, Hwa-Yong;Chang, Tae-Gyu
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.230-232
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    • 2005
  • This paper proposes a Distributed Transaction models based on the multimedia framework (MPEG-21) in digital convergence environment. Digital media market is growing up rapidly according to the extension of internet and universality of multimedia contents. So, importance of the effective management with the production and distribution of produced multimedia contents is becoming larger. For effective management of multimedia contents, the multimedia contents which are represented with different standard each other can be processed adaptively in the variable network environment. A free compatibility among the different terminals and standards are the essential particular should be offered for the digital convergence environment. A multimedia framework supports this compatibility and various multimedia services. In this paper, the Distributed Transaction models that multimedia contents can be circulated among the individual users safely and freely are proposed and the relation technologies are described.

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A Design and Implementation of Fault Tolerance Agent on Distributed Multimedia Environment (분산 멀티미디어 환경에서 결함 허용 에이전트의 설계 및 구현)

  • Go, Eung-Nam;Hwang, Dae-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2618-2629
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    • 1999
  • In this paper, we describe the design and implementation of the FDRA(Fault Detection Recovery based on Agent) running on distributed multimedia environment. DOORAE is a good example for distributed multimedia and multimedia distance education system among students and teachers during lecture. It has primitive service agents. Service functions are implemented with objected oriented concept. FDRA is a multi-agent system. It has been environment, intelligent agents interact with each other, either collaboratively or non-collaboratively, to achieve their goals. The main idea is to detect an error by using polling method. This system detects an error by polling periodically the process with relation to session. And, it is to classify the type of error s automatically by using learning rules. The merit of this system is to use the same method to recovery it as it creates a session. FDRA is a system that is able to detect an error, to classify an error type, and to recover automatically a software error based on distributed multimedia environment.

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