• Title/Summary/Keyword: Distributed Object

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An Approach to Software Analysis and Design based on Distributed Components (분산 컴포넌트 기반의 소프트웨어 분석 및 설계 방법)

  • Choi, You-Hee;Yeom, Keun-Hyuk
    • Journal of KIISE:Software and Applications
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    • v.28 no.12
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    • pp.896-909
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    • 2001
  • Recently, above 50 percentages of software are being developed based on distributed application platforms. And recent technologies such as EJB(Enterprise Java Beans)[1]COM(Component Object Model)[2] CORBA(Common Object Request Broker Architecture)[3] have been advanced for distributed component-based software development . Therefore a systematic development process is necessary to develop component based applications using distributed application platforms. However, most of component-base software development processes do not define concrete flows between tasks and relationships among artifacts of each task Also, distribution issues are not considered explicitly in most of component-based software development In this paper, we present an approach to analyze and design software based on distributed components. In this approach, we propose systematic guidelines for developing a software based on Unified process and the relationships among artifacts which are produced, Also we explicitly consider the distribution issues such as performance, fault tolerance, security, distributed transaction of CORBA environments.

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A Design of Distributed Programing Tool in support of Programming Transparency (프로그래밍 투명성을 지원하는 분산 프로그래밍 도구의 설계)

  • 이상윤;김승호
    • Journal of KIISE:Information Networking
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    • v.31 no.3
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    • pp.259-268
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    • 2004
  • According to the increasing demand of application software that must be applied to the distributed computing environment, the various tools are proposed to write distributed softwares. But, if using these tools, programmers have to know the usage of each tool requisite for writing distributed softwares. If programmers can write distributed software without additional knowledge, they can get better concentration of the functions of software itself to develop, because it reduces burden for distributed programming. In this paper. we introduce new distributed programming tool, named TORB(Transparent Object Request Broker). With TORB, thanks to programming transparency that is supported by TORB, we can write the distributed software with java more easily. After postprocessing, this software can run in the distributed processing environment that is supported by TORB.

Human-Tracking Behavior of Mobile Robot Using Multi-Camera System in a Networked ISpace (공간지능화에서 다중카메라를 이용한 이동로봇의 인간추적행위)

  • Jin, Tae-Seok;Hashimoto, Hideki
    • The Journal of Korea Robotics Society
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    • v.2 no.4
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    • pp.310-316
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    • 2007
  • The paper proposes a human-following behavior of mobile robot and an intelligent space (ISpace) is used in order to achieve these goals. An ISpace is a 3-D environment in which many sensors and intelligent devices are distributed. Mobile robots exist in this space as physical agents providing humans with services. A mobile robot is controlled to track a walking human using distributed intelligent sensors as stably and precisely as possible. The moving objects is assumed to be a point-object and projected onto an image plane to form a geometrical constraint equation that provides position data of the object based on the kinematics of the intelligent space. Uncertainties in the position estimation caused by the point-object assumption are compensated using the Kalman filter. To generate the shortest time trajectory to track the walking human, the linear and angular velocities are estimated and utilized. The computer simulation and experimental results of estimating and trackinging of the walking human with the mobile robot are presented.

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Position Detection of a Scattering 3D Object by Use of the Axially Distributed Image Sensing Technique

  • Cho, Myungjin;Shin, Donghak;Lee, Joon-Jae
    • Journal of the Optical Society of Korea
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    • v.18 no.4
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    • pp.414-418
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    • 2014
  • In this paper, we present a method to detect the position of a 3D object in scattering media by using the axially distributed sensing (ADS) method. Due to the scattering noise of the elemental images recorded by the ADS method, we apply a statistical image processing algorithm where the scattering elemental images are converted into scatter-reduced ones. With the scatter-reduced elemental images, we reconstruct the 3D images using the digital reconstruction algorithm based on ray back-projection. The reconstructed images are used for the position detection of a 3D object in the scattering medium. We perform the preliminary experiments and present experimental results.

A Study on the Implementation of PDM Integration Environment in Heterogeneous Distributed Environment (이기종 분산환경에서 PDM 통합환경 구현에 관한 연구)

  • 김형선
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.21 no.45
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    • pp.33-45
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    • 1998
  • The typical characteristic of PDM(Product Data Management) System seperates the databases to store the meta data and applications. Therefore, meta data contains the information for the location of file, user profiles, relationships between the files, and process. PDM utilizes these information efficiently and does file management, configuration management, and process management. In this view, the integration strategy of PDM is to merge data and process. In the view of architecture, the interface between data and application and the actions of each application execute seamlessly. This architecture is viewed as integrated data and process among enterprises and implemented with client/server technology in distributed process environment that interfaced with open object-oriented technology which is developed with business object in the object-oriented infrastructure. In this paper, we studied the definition, function, and scope of PDM and researched the core technologies to implement the PDM integration environment. We also researched the PDM utilization in distributed enterprise environment and implementation of PDM integration environment with this technical background.

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Research on Distributed Sensor Device Resource Object Collaboration Service Providing System based on Service Delivery Platform (서비스 전달 플랫폼 기반 분산 센서 디바이스 자원 객체 연동 서비스 제공 시스템 연구)

  • Yoon, Changwoo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.6
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    • pp.144-150
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    • 2015
  • A system for providing a distributed device resource-object-connection service based on a service delivery platform (SDP) is described. The system includes an SDP and proxy. The SDP configures to define distributed service functions as enablers, generates a convergence service by combining the enablers, and provides the generated convergence service. The proxy configures to connect a distributed device and an SDP to allow the SDP to use the distributed device as a resource, and define and use the distributed device as an enabler. The system are capable of defining distributed service functions as well as distributed sensors as enablers, and thereby allowing the distributed sensors to be used in the same sense as service-function enablers.

Performance Evaluation of Distributed Network-based System Adopting an Object-oriented Method (객체지향기법이 도입된 분산 네트워크기반 시스템의 실시간 응답성능 평가)

  • Pae, Duck-Jin;Kim, Hong-Ryeol;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2531-2533
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    • 2002
  • In this paper, we evaluate feasibility of an object-oriented method in a distributed real-time control environment through the prediction of delay expected. We adopt CAN as the distributed network and the application layer of the CAN is composed of client/server communication model of COM and surroundings for the support of real-time capability of the COM. Mathematical models formalizing delays which are predicted to invoke in the COM architecture are proposed. Sensors and actuators which are widely used in distributed network-based systems are represented by COM objects in this paper. It is expected that the mathematical models can be used to protect distributed network-based systems from violation of real-time features by the COM.

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DOVE : A Distributed Object System for Virtual Computing Environment (DOVE : 가상 계산 환경을 위한 분산 객체 시스템)

  • Kim, Hyeong-Do;Woo, Young-Je;Ryu, So-Hyun;Jeong, Chang-Sung
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.120-134
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    • 2000
  • In this paper we present a Distributed Object oriented Virtual computing Environment, called DOVE which consists of autonomous distributed objects interacting with one another via method invocations based on a distributed object model. DOVE appears to a user logically as a single virtual computer for a set of heterogeneous hosts connected by a network as if objects in remote site reside in one virtual computer. By supporting efficient parallelism, heterogeneity, group communication, single global name service and fault-tolerance, it provides a transparent and easy-to-use programming environment for parallel applications. Efficient parallelism is supported by diverse remote method invocation, multiple method invocation for object group, multi-threaded architecture and synchronization schemes. Heterogeneity is achieved by automatic data arshalling and unmarshalling, and an easy-to-use and transparent programming environment is provided by stub and skeleton objects generated by DOVE IDL compiler, object life control and naming service of object manager. Autonomy of distributed objects, multi-layered architecture and decentralized approaches in hierarchical naming service and object management make DOVE more extensible and scalable. Also,fault tolerance is provided by fault detection in object using a timeout mechanism, and fault notification using asynchronous exception handling methods

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A Package Design for Multimedia Live Streaming in Distributed Environment (분산 환경에서 멀티미디어 실시간 스트리밍을 위한 패키지 설계)

  • Seo Bong-Kun;Kim Yun-Ho
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.490-504
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    • 2006
  • It needs to control each objects on various platform and transmit multimedia data to multiple receivers which are for developing a multimedia service with multimedia live streaming in a distributed environment. In this paper, we present a DLS (Distributed Live Streaming) package which support l:N multimedia live streaming in a distributed environment. Also, it has extended RMI which is a distributed object technology and JMF using multimedia transmission/processing. A java-based DLS package has been designed to separate a transmission and a control for more efficient distributed processing. It is possible to apply in development of multimedia service supported 1:N transmission and runned independently to any platform.

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Real-Time Vital Sign Information System Implementation uisng TMO(Time-Triggered and Message-Triggered Object) (시간구동 및 메시지 구동 객체를 이용한 실시간 생체정보 시스템 구현)

  • Kim, Chun-Suk;Kim, Gwang-Jun;Jo, Ui-Ju
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.6
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    • pp.678-685
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    • 2010
  • One of the computer application fields which started showing noticeable new growth trends in recent years is the real time communication distributed computing application field. Object-oriented(OO) real time(RT) distributed computing is a form of real-time distributed computing realized with a distributed computer system structured in the form of an object network. In this paper, we describes the application environment as the patient monitor telemedicine system with TMO structure. Vital sign information web viewer systems is also the standard protocol for medical image and transfer. In order to embrace new technologies as telemedicine service, it is important to develope the standard protocol between different systems in the hospital, as well as the communication with external hospital systems. We implemented integration patient monitor telemedicine system between vital sign web viewer systems and hospital information systems.