• Title/Summary/Keyword: Display Factors

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Analysis of Game-Like Internet Banner Advertisement Based on Display Factors (게임성향 인터넷 배너광고의 표현요소 도출)

  • Seo, Mi-Ra
    • Journal of Digital Convergence
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    • v.10 no.8
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    • pp.311-316
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    • 2012
  • With the growing market for the internet advertisement, the user perceptions of the importance of the Internet advertisement have been also changed. It is quite certain that the use of Internet banner advertising, which is much more cost-effective than other types of advertisement, is the most attractive to advertisers. At the same time, the interactivity of the internet banner advertisement has been recognized as an attractive portion of advertisement, which can make the users keep their attention toward the banner advertisement. The internet banner advertisement utilizes its characteristics, such as the additions of both visualized transformations and synesthetic concepts, to increase users' curiosity and interest. Hence, the present study analyzed the cases by exploring potential seven display factors of game-like internet banner advertisement based on previous literature with regard to the analysis of characteristics of the internet banner advertisement, components of design structures, and components of games.

Factors influencing Video Display Terminal Syndrome in Clinical Nurses (임상간호사의 영상표시단말기 증후군 및 영향요인)

  • Kwon, Yunhee
    • The Journal of Korean Academic Society of Nursing Education
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    • v.22 no.4
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    • pp.485-494
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    • 2016
  • Purpose: The present research is a descriptive study aimed at understanding clinical nurses' Video display terminal (VDT) syndrome and identifying the factors that affect their VDT syndrome. Methods: Data were collected from 239 clinical nurses working in two metropolitan cities. Research tools included subject's VDT syndrome assessing musculoskeletal, ophthalmic, dermal, psychiatric, and whole body syndromes. The data were analyzed using frequency analysis, average and standard deviation, t-test, One-way ANOVA, and multiple regression analysis with the SPSS/WIN 20.0 program. Results: The subjects' VDT syndrome score was 1.34 out of 5. There were significant differences in participating subjects' VDT syndrome, hospital's size, working unit, health status, diagnosis of illness, having an Order Communication System (OCS), having an Electronic Medical Record (EMR) System, continuous VDT working for more than one hour, break time during VDT use, VDT use time, comfort of the chair, adjustability of the height of the chair, size of the VDT's desk, distance between the monitor and the user's eyes, resolution of the monitor, and frequency of eye exercise during VDT use. According to the research, influencing factors on VDT syndrome in clinical nurses included size of the VDT's desk, frequency of eye exercise during VDT use, having an EMR system, break time during VDT use, diagnosis illness, and having an OCS' system. Conclusion: The findings from this study can be used as a basis for future VDT syndrome prevention education and programs for clinical nurses.

Factors of Video Display Terminal Syndrome in Elementary School Students Who Use Digital Textbooks (디지털교과서를 활용하는 초등학생의 VDT증후군 자각증상과 관련요인)

  • SeoMoon, Gyeong-Ae;Kim, Eun-Young
    • The Journal of Korean Academic Society of Nursing Education
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    • v.18 no.1
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    • pp.141-148
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    • 2012
  • Purpose: The purpose of this study was to determine the factors associated with video display terminal (VDT) syndrome in students who use digital textbooks. Methods: A descriptive survey design was used, and 515 students were selected in 6 out of 20 designated as digital textbook research schools by the Ministry of Education, Science and Technology (MEST). Results: The subjective symptoms of VDT and their degree of severity in participants were similar to those in general students. Approximately 12.5% of the participants were classified as a potential risk group for VDT syndrome. In the potential risk group, the mean of the subjective symptoms of VDT was above normal ($2.53{\pm}0.52$). Related factors were identified using logistic regression analysis and included being female (odds ratio [OR]= 2.57, p=.002), communication time with family (<30 min) (OR=2.70, p=.006),moderate satisfaction with school life (OR=2.57, p=.003),and dissatisfaction with school life (OR=14.92, p<.001). Conclusion: In order to prevent the occurrence of VDT syndrome in students, it is necessary to urgently establish a preventative program and monitor the use of digital textbooks.

Design and Implementation of Interfacing System for Graphical Display of Temporal Databases (시간지원 데이타베이스의 영상화를 위한 접속 시스템의 설계 및 구현)

  • Lee, Eun-Bae;Ryu, Geun-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.1 no.2
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    • pp.163-171
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    • 1994
  • The paper describes a design and implementation of a user interface system between a temporal database management system (DBMS) and a graphical display system. This interfacing system consists of a temporal DBMS, a graphical display system, and an interface control system. The temporal DBMS supports time and the graphical display system draws a graphic using an icon. The interfacing system shows the graphical animation with time factors by using a graphical knowledgeable. We describe how to interface them as well as the structure of temporal DBMS and graphical display system.

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Display Synchronization Scheme for Flight Simulator Considering Frame Per Second (프레임률을 고려한 항공기 시뮬레이터의 영상 동기화 방안)

  • Lee, SunYoung;Mun, Dae-Han;Lee, ChungJae;Kim, Ki-Il
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.1
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    • pp.39-46
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    • 2016
  • According to general architecture of flight simulator made up of several independent rendering display systems, display synchronization problem between them naturally happens. In addition, since the flight simulator is usually implemented in the same networks where network delay is not big concern, it is necessary to consider different factors of existing synchronization technique. Among them, in this paper, we propose a new display synchronization scheme for flight simulator where each system has different rendering capacity. In the proposed scheme, each system is synchronized by considering maximum and minimum frames per second (FPS) while considering level of detail and latency. Also, experimental results are given to demonstrate the suitability of the proposed scheme for display synchronization scheme.

Study on Electro Optic Characteristics of In-plane Switching Mode Liquid Crystal Display using Transparent Electrode

  • Song, Il-Sub;Baik, In-Su;Kim, Tae-Man;Lee, Seung-Hee;Kim, Do-Sung;Soh, Hoe-Sub;Kim, Woo-Yeol
    • Journal of Information Display
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    • v.5 no.3
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    • pp.18-24
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    • 2004
  • Voltage-dependent transmittance characteristics associated with various cell parameters have been studied in-plane switching liquid crystal display when both common and pixel electrodes are transparent. When both electrodes are opaque, the transmittance is related to only the distance (I) between electrodes. However, where transparent electrode is used, it is influenced not only the 1but also an electrode width (w) and rubbing angle. In addition, these factors are related to operating voltage which shows maximal transmittance. To maximize the light efficiency of the cell and obtain low operating voltage, the above-mentioned cell parameters need to be optimized.

Human Factors in Technology Design

  • Lee, Jae-Shin
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.303-303
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    • 2009
  • As the technology advances, the product design process is also being complicated. These days, it is common for engineers to consider socio-psychological factors as well as technological elements in the design process. In this work, I will explain why and how engineers make allowances for human factors in developing and designing technological products.

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"The Influence of clothing shop display as VMD on clothing purchasing behavior" ("VMD(Visual Merchandising)로서의 의류매장(衣類賣場) 디스플레이가 의복구매행동(衣服購買行動)에 미치는 영향(影響)")

  • Chang, Eun-Young
    • Journal of the Korean Society of Costume
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    • v.16
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    • pp.211-220
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    • 1991
  • The purpose of this study is to examine the effect of the fashion shop display on the clothing purchase made by the sample of 369 adult women living in Seoul area. In this study, the interest and the effect of the display are investigated through such factors of demographic variables as each individual's age, educational career, vocation, average family income a month, and marriage status. And the relationship is also examined between the person's interest paid on the display and the clothing attitude related variables of fashion follow tendency, individuality, and the way of practical economy. An additional examinations are performed in the first reactive factor to be considered at the time of the clothing purchase, and the interrelation between the discontent after purchase and the effect of display before purchase. The major findings of this research, thus, can be summarized as following: 1. Demographic variables of women reflect differences in their interests toward display and accordingly the variety of the display effect as well. Less interest and effect are caused by the effort of display for the women in their senior age. However, a group of the character women and young college women pay relatively more attention to the display and give more effect to the purchase. The examination shows alsp that the unmarried and better-off and better-educated are more sensitive to the effect of the display. 2. The higher is the individuality and the fashion follow tendency, the stronger revealed the interest in the display, while the economic women have less interest in it. 3. The first factor considered at the time of purchase is not absolutely affected significantly by the degree of the display effect in real purchasing act. 4. The discontent after purchase is not related with how much the degree of display effects in the act of real purchase.

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Effect of Coating and Machining Parameters on Surface Finish in Dry Drilling of Aluminium 6061 (Al 6061의 드릴가공에서 공구코팅과 공정변수가 표면정도에 미치는 영향)

  • Choi, Man Sung
    • Journal of the Semiconductor & Display Technology
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    • v.14 no.2
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    • pp.47-52
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    • 2015
  • In this paper, the performance of uncoated- and Titanium nitride aluminium TiAlN-PVD coated- carbide twist drills were investigated when drilling aluminium alloy, Al 6061. This research focuses on the optimization of drilling parameters using the Taguchi technique to obtain minimum surface roughness and thrust force. A number of drilling experiments were conducted using the L9 orthogonal array on a CNC vertical machining center. The experiments were performed on Al 6061 material l blocks using uncoated and coated HSS twist drills under dry cutting conditions. Analysis of variance(ANOVA) was employed to determine the most significant control factors. The main objective is to find the important factors and combination of factors influence the machining process to achieve low surface roughness and low cutting thrust force. From the analysis of the Taguchi method indicates that among the all-significant parameters, feed rate are more significant influence on surface roughness and cutting thrust than spindle speed.

The Influence of Juvenile Self-Efficacy on the Consumption Behavior and the Learning Effects of the Unit 'Consumption Life' (청소년의 자기효능감이 소비행동과 소비생활 단원에 대한 학습효과에 미치는 영향)

  • Park, Eun-Hee
    • Journal of the Korean Home Economics Association
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    • v.50 no.7
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    • pp.1-12
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    • 2012
  • The purpose of this study was to identify the factor structure of self-efficacy, consumer behavior, and the learning effects of the unit 'Consumption Life' and to study the effects of self-efficacy on the consumer behavior, and the learning effects of the unit 'Consumption Life'. Questionnaires were administered to 370 female middle school students living in the Metropolitan City of Daegu. The data was analyzed by using the frequency, descriptive statistics, factor analysis, reliability analysis, multiple regression, and t-test. The findings are as follow. Self-efficacy was composed of five factors such as the capability in work performance, rational performance, fear, anxiety, and the ability to challenge oneself. Consumer behavior was composed of five factors such as emphasis on product display, emphasis on information, emphasis on fashion, emphasis on appearance, and the products/information exchange. The learning effects of the unit 'Consumption Life' was composed of two factors in the economical consumption, and rational consumption. The effects of consumer behavior and the learning effects of the unit 'Consumption Life' on each of the self-efficacy factors like the capability in work performance, rational performance, fear, anxiety, the ability to challenge oneself were explained by factors such as emphasis on product display, emphasis on information, emphasis on fashion, emphasis on appearance and products/information exchange, and economical consumption and rational consumption.