• 제목/요약/키워드: Display Factors

검색결과 739건 처리시간 0.027초

전시사업관리 프로세스 및 수행체계구성에 관한 연구 - I (A Study on the Exhibition Management Processes and Executing System Organization - I)

  • 홍승일;손재호;고재민
    • 한국실내디자인학회논문집
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    • 제19권1호
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    • pp.128-136
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    • 2010
  • At present, the Korean display industry lacks significantly in qualitative achievements when compared to quantitative achievements. Of course, there are various systems established according to the developments of display design organizing methods, production, and installing methods through some preceding studies related to display, but it is true that the wholistic management through display business management process which is prerequisite for this field is now considered yet. This has led to consistent and repetitive limitations, although many have undergone numerous trials and errors, along with related conflicts during implementing display business. Accordingly, organizing process and system for display business management field is the most field to be studied in order to not follow suit of the existing problems and look back on the failure factors of past display business. This study is focused on studying stage-to-stage research on organizing process and system for display business management, and aims to provide basic information for a more efficient management which can be realized during future business implementation for display culture facilities. The followings are the conclusions for this study. First, in order to successfully implement display business, the role of display business management is crucial, and the related need for display business management operations was proved. Second, the viability of 'Check-List for examining displaying product designs, production and installment' was verified, along with suggestions for additional factors to be considered in the examining check-list. Finally, third, the analyzing process of this study is focused on analyzing the facilities according to justifiable analysis factors. However, there are limitations such as corning up with subjective facts which can be known through naked eyes. Thus, the necessity for additional researches which can supplement the limitations of this study was found.

소비자 성별(消費者 性別)에 따른 의류제품(衣類製品) 쇼윈도우 디스플레이 유형(類型)에 대한 태도 요인(態度 要因) (Factors that affect consumer attitude by the types of show-window display and the difference by the gender of consumer)

  • 권혜숙;신은경
    • 패션비즈니스
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    • 제10권5호
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    • pp.93-104
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    • 2006
  • The main purpose of this research is to examine what are the factors that affect consumer attitude by the types of clothing window display, and find if there is any difference by gender of consumer group. Total 357 data from random sample of 347 adults(156 male and 191 female) who were between 19 to 49 years of age were analyzed. Sources for the sample were companies and apartment complexes and several colleges in Seoul and Chonan to diversify by such demographics as age and social status. Factors were measured by respondents' rating of 9 statements using a 5-point Likert-type scale. SPSS(Statistical Package for Social Science) Version 10.0, is used for factor analysis in order to comprehend the factors of consumer attitude and Cronbauch's ${\alpha}$ in order to measure the credibility of questions in each factor. The main findings are as follows: First, three dimensions of consumer attitude to two types of window-display of product centered display and image centered display were identified as interest, information, and impression and theses are same to both male and female consumer group. Second, for both male and female consumer group, three dimensions of consumer attitude toward two types of window-display were same, however, included sub categories in each dimension showed a little difference. In product centered display, both male and female consumer group showed high interest in the sub categories of 'fashion' and 'informations related to the product' and they were considered same factor. Otherwise, In image centered display, two sub categories of 'having some interests in the display' and 'recognize the display that projects the image or impression of clothing well' were showed high relationship each other and they were also considered same factor. Third, Cronbauch's ${\alpha}$ of three dimensions of consumer attitude demonstrated high credibility from 0.75 to 0.91. Mean score of subcategories of attitudes toward the type of display by the gender of consumer showed high scores of 'interest' and 'impression' categories in image centered display and showed high scores of 'information' category in product centered display for both gender.

실감형 가상현실에서 Head Mounted Display가 과제수행시간 및 가상실재감 요인에 미치는 영향 (The Effects of Head Mounted display on Time-on-task and Virtual Presence for Navigational Tasks in the Immersive Virtual Reality)

  • 류지헌;유승범
    • 감성과학
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    • 제19권3호
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    • pp.71-80
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    • 2016
  • 이 연구는 가상현실 환경에서 디스플레이의 종류가 가상실재감에 미치는 영향을 검증하기 위하여, 착용형 디스플레이(head mounted display)와 모니터조건이 내비게이션 과제수행시의 가상실재감에 미치는 영향을 분석한 것이다. 가상 실재감을 구성하는 하위요인으로 공간실재감(spatial presence), 몰입감(involvement), 사실성(realness)을 구성했다. 과제수행시간과 가상실재감에 대한 지각점수를 종속변수로 해서 디스플레이 조건에 의한 차이를 분석했다. 분석결과에 따르면 모니터조건과 비교했을 때 HMD조건에서 전반적으로 과제수행시간이 길었다. 이런 결과가 나타난 것은 HMD에서의 몰입감이 높기 때문에 오히려 주변 사물에 대한 탐색활동이 더 늘어난 것으로 보인다. 가상실재감에서는 HMD 조건이 탁월하게 높았으며, 같은 HMD조건에서는 특히 공간실재감과 몰입감이 사실성 보다 모두 높게 지각되었다. 이 연구를 통해서 HMD와 모니터 조건에 따라서 가상실재감의 하위요인에 미치는 수준이 다르다는 것을 확인할 수 있었다.

Multi-line display 제품의 메뉴 설계 방안

  • 유승무;한성호;곽지영
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1995년도 추계학술대회논문집
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    • pp.41-45
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    • 1995
  • Menu-driven interfaces are frequently employed for user -system interfaces on many electronic products. Due to the space and budget constraint, a single or multi-line display is used to show menu items. Single or Multi-line display present 8 .approx. 21 characters on an LCD screen and users select items using a series of button pushes. Multi-line displays are different from the single-line ones in the following aspects. First, they can present multiple menu items at the same time. Second, they can present menu items in a various way, for example, same-depth presentation, sub-depth presentation, previous selection, etc. In this study, a human factors experiment is being conducted to examine the effects of three independent variables on the design of a multi-line display. Factors investigated include menu structure, number of lines on the display, item presentation methodl. Usability of the multi-line display is being measured quantitatively in terms of four different aspects: task completion time, accuracy, inefficiency, user preference. A set of design guidelines will be drawn from this study which can be applied to usef-system interfaces of a various types of consumer products.

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Effects of some factors on the thermal-dissipation characteristics of high-power LED packages

  • Ji, Peng Fei;Moon, Cheol-Hee
    • Journal of Information Display
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    • 제13권1호
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    • pp.1-6
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    • 2012
  • Decreasing the thermal resistance is the critical issue for high-brightness light-emitting diodes. In this paper, the effects of some design factors, such as chip size (24 and 35 mil), substrate material (AlN and high-temperature co-fired ceramic), and die-attach material (Ag epoxy and PbSn solder), on the thermal-dissipation characteristics were investigated. Using the thermal transient method, the temperature sensitivity parameter, $R_{th}$ (thermal resistance), and junction temperature were estimated. The 35-mil chip showed better thermal dissipation, leading to lower thermal resistance and lower junction temperature, owing to its smaller heat source density compared with that of the 24-mil chip. By adopting an AlN substrate and a PbSn solder, which have higher thermal conductivity, the thermal resistance of the 24-mil chip can be decreased and can be made the same as that of the 35-mil chip.

전시동선의 이동특성에 관한연구-박물관 환경디자인에 관한 기초적 연구(4)- (A Study on the Characteristics of Visitor's Movement in Exhibition Circulation -A basic Study on the Environmental Design of Museum(4)-)

  • 임채진;박종래
    • 한국실내디자인학회논문집
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    • 제17호
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    • pp.187-195
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    • 1998
  • The purpose of this study is to analyze the characteristics of exhibition circulation which is caused by behavioral factors of visitor's movement and spatial factors in museums. It looks into the factors under the influence with the visitor's movement. The consideration of exhibition circulation may be classified into 2 categories. one is spatial factors which can make a exhibition circulation according to the extent of exhibition space display density position of exit display style and display secenario. and another is the behavioral factors of visitor's movement according to the time speed proportion of appreciation and visiting rate. The method of analysis is statistics of investigation by following after visitors. Through this data we found out that there are correlation with two categories. Therefore each factor that makes an exhibition circulation with organic relevancy have influence on the visitor's movement directly. So appropriate to the planning of each factor can offer visitors to more effective environment of exhibition.

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WVGA solutions for mobile multimedia convergence

  • Ha, Yong-Min;Hwang, Han-Wook;Kim, Hong-Soo;Jang, Jeong-Woo;Kim, Byeong-Koo
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.13-16
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    • 2008
  • Mobile phones are evolving into a platform for internet access. In order to display web pages in handsets, WVGA and around 3-inch displays are strongly recommended. Low power consumption, compactness and narrow boarder area are essential. The general requirements for WVGA solution and the design factors to reduce the power consumption and boarder area discussed.

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Effect of Some Design Factors in the Front Panel on the Characteristics of a Plasma Display

  • Kim, Beong-Ju;Moon, Chelo-Hee
    • Journal of Information Display
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    • 제9권3호
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    • pp.28-32
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    • 2008
  • Low sustained voltage $(V_s)$ and high luminous efficiency (lumen/Watts) are required for the enhanced performance of an AC PDP. Both are not realized in the same condition, however, because luminous efficiency decreases when the sustained voltage is lowered in most cases. In this study, the three design factors in the front panel of a PDP, i.e., the thickness and position of the bus electrode and the thickness of the dielectric layer, were chosen to investigate how they affect the sustained voltage and the luminous efficiency, and to find a way to optimize them. Two values were given to each of the three design factors, and experiments were done via full factorial design, i.e., with a total of eight conditions, using a 3-in.diagonal test panel. The changes in the sustained voltage and the luminous characteristics were explained in connection with the discharge characteristics of the PDP cells.

An Image Quality Requirement Quantified Control Method in Display Development Life Cycle

  • Xue, Liqin;Zou, Xuecheng
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2006년도 6th International Meeting on Information Display
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    • pp.660-664
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    • 2006
  • A novel quantified method based on requirement analysis of image quality to improve display image quality was proposed. Nowadays, the image quality was limited by the poor understanding of the image quality requirement, which led to the critical factors of image quality could not be controlled during display development. Our method was set up to resolve this problem by clarifying the relationship between the image quality level and the effect factors in image processing. Moreover, the subjective factors were eliminated extremely by the image quality quantification. The method was applied in the RPTV development life cycle and its efficiency was demonstrated.

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Mixed Display Platform to Expand Comfortable Zone of Stereoscopic 3D Viewing

  • Yang, Ungyeon;Kim, Namkyu;Seo, Jinseok;Kim, Ki-Hong;Lee, Gil-Haeng
    • ETRI Journal
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    • 제35권2호
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    • pp.352-355
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    • 2013
  • Common stereoscopic three-dimensional (3D) display has a convergence and accommodation conflict that violates the natural human cognitive process of viewing. This weakness exposes the challenge in supporting fun factors while eliminating safety problems in the 3D viewing experience. Thus, human factors have become a major research topic. In this letter, we propose a 3D stereoscopic visualization platform that can expand the sense of a 3D space by fusing organically mixed stereoscopic displays to provide a continuous feeling of 3D depth. In addition, we present pilot test results to show the possibility of the technical implementation of the proposed platform and note ongoing research issues to be addressed.